eee23a No.16456509
Do you agree/disagree? What to add?
8f894c No.16456522
Didn't you post this earlier, and everyone said "wow the game is still shit, color me surprised Check 'em"
eee23a No.16456530
>>16456522
Uh, what? I tried to make a thread earlier but it didn't work it seemed.
And I wouldn't say the game is shit, just severely overshilled, especially on Plebbit and cuckchan.
a6c078 No.16456532
i dunno seems pretty good to me and all the tears over it just make me like it more
eee23a No.16456540
>>16456536
The roots still reach the earth/nutrients, trees have no roots in the game, it's just lazy speedtreeing like in every open world game.
2ff5a1 No.16456546
>>16456540
I know, I'm just fucking with you. I only played the demo for MH:W and that was enough for me, dead franchise.
a46434 No.16456558
It's gotten to the point where I feel the need to play it and have fun just to spite you faggots.
bf3380 No.16456563
>"can't play loli" isn't in the pic
That's a lot of the things wrong, but far from everything
eee23a No.16456585
>>16456563
Nothing stopping you from adding more or removing things.
2ff5a1 No.16456588
>>16456563
>no Etrian Odyssey spinoff with old MH gameplay
Why live?
a35612 No.16456634
Reminder that we're never getting another good Lost Planet game like 2.
5d7d02 No.16456640
>>16456563
If we ever get a Dragon's Dogma 2 they'll probably remove the option to make lolis because current year.
bf34a2 No.16456670
That all looks right to me.
64338f No.16456680
>>16456509
>muh grind is what made MH good
Fuck off, I just want to drop dinosaurs with other players.
64338f No.16456691
>>16456509
>people who played the game for up to 10000 hours
Those are the last ones you should trust, it just means they crafted an identity out of an hobby they shoukd have just tried and left behind like all things. WOW drones spend hundreds of thousands of hours on the same game because they LOST the taste for good gaming, not for being high conneisseurs. It's the difference between expertise and wisdom,
bfa7e4 No.16456696
The new skill system and removing all the risk gunning had made me drop the game after the first beta.
They removed the two things that made me fall in love with the series then turned the rest of the game into a bad Toukiden 2 clone.
8f894c No.16456714
>>16456691
How about me then, I have like 40-ish hours in the game, and they ruined basically anything good about it. "Lets remove charm RNG" okay good idea, followed by "Lets instead make decorations that you need multiples of some hellacious bullshit RNG".
The entire game is "one step forward two steps back"
a8f951 No.16456736
You missed a few things:
>Zorah Magdoros is the worst "giant monster" fight yet, being incredibly uneventful and time-wasting
>in-game "story" events that you can't skip
>turf wars play out the exact same, every time, and only benefit the player
>decorations swapped out with charms as the rng skill items
>forest map is a needless maze of ramps and pathways
>several item combinations simplified, like herbs being crafted directly into potions
>auto-combining, meaning you don't even have to stop and take the time to combine items you find out in the field
>game looks washed-out and generally less vibrant than previous entries
>the handler, who is basically the new village guild girl, is hideous
>can eat multiple times in a quest, reducing the value of items that give buffs
>cat's starting skill-set makes you practically never have to use healing items
I'm sure there's more I can't think of, right now.
a8f951 No.16456754
>>16456736
Wait, just thought of a big one.
>giant lack of environment variety. You have jungle, desert, coral reef, corpse mountain, and rock zone with a little bit of lava
>meaning, in the standard base game, cold drinks are only useful for a total of three small zones in the entire game, and there's no use for hot drinks at all
1e1b18 No.16456951
>>16456754
Hot drinks don't exist in world
b18b0c No.16457327
>>16456640
I will travel to Japan and Maelstrom Itsuno's ass if he allows this.
2eafcd No.16457396
>>16456754
How about we remove all this grindy shit and focus on the fights, like gamers actually want.
<if only I had to manage mandatory buffs and farming consumables before hunting monsters
e72d3b No.16457412
>>16457396
Too bad the fights are complete ass in world. I can't think of a single monster that was actually fun in it.
e4847d No.16457427
Unfortunately world shills will still dismiss all valid complaints as "nit picking" no matter how substantial the problems are and how thoroughly you explain them. This has been happening since launch, probably before it even. Or call you salty it isn't on nintendo or some equally retarded shit. Anyone who knows Monster Hunter knows that world is a major step back in most ways for the series.
>>16456513
What in the fuck is happening in that webm?
0c6466 No.16457452
>>16457427
>probably before it even.
The monster hunter general here was infested with World shills since the day the game was announced. They made the entire general completely unusable for months.
>What in the fuck is happening in that webm?
It's the auto evade mantle. But don't worry, World didn't tone down the difficulty at all, it's just as hard as all the older Monster Hunter games! Just ignore it if you don't like it!
8464cf No.16457467
>tfw another faggotry general bites the dust
Just need to find a way to make the gacha threads implode on themselves and we're golden.
Reminder that generals are and always will be cancer.
03bea4 No.16457477
Everyone with good taste in video games agrees that Mohw is garbage.
03bea4 No.16457487
DmC2 is garbage as well. Just look at pic related. Disgusting.
e9ed47 No.16457491
>>16457487
Oh my fuck do you ever get bored of screaming at a wall?
c7c15c No.16457498
>>16457491
Hes been at it for almost a year now, just post devil trigger.
e9ed47 No.16457499
>>16457498
I could talk about Sekiro's hitboxes and he'd probably sperg again.
68c4df No.16457502
>>16456509
I didn't play World yet, and the last MH game I've played is 4U. I haven't touched a title since 2015, so my opinion might not be worthy of being read. I believe however that your post helped me not to buy a game which I would've regretted acquiring. What the fuck were they thinking? In my mind Monster Hunter is a difficult game in which the player has to actually work in order to get good and adapt to the mechanics/particular gameplay limitations. How does making the game and the monster dumber helps into making MH a more enjoyable experience? For me FU and 4U were the most enjoyable when you had to intensely focus, clench your ass and carefully watch your positioning all while you attack a feral beast in rage mode in the same time. That kind of feeling of being IN THE ZONE against Rajang, Tigrex, Black Diablos and monsters of this kind is where MH truly shines compared to other games.
c7c15c No.16457505
>>16457499
Or the remake of resident evil 2, or megaman 11.
bfb0d6 No.16457506
Im pretty lenient when it come to world but it killed me in two ways.
1.They gave players so much mobility and damage it makes every fight a fucking joke
2.They have basically zero cosmetic weapons.
The worst offender of 1. would be the Zorah magdaros fights are literally time based, you dont have to do anything to beat them.
I actually liked the level design though still prefer old mh
e9ed47 No.16457513
>>16457506
>players too much mobility
They gave players too much everything, the GS has fucking priority over monster attacks, it's completely idiotic. And now it's getting even more shit, like slinger power shots mid combo, or the grappling hook to monsters. They're giving so much power to the player that you're no longer playing MH, but a really shitty character action game.
World also has terrible hitboxes on a lot of things.
Just like Sekiro :^)
e4847d No.16457526
>>16457452
>auto evade mantle
68c4df No.16457527
>>16457526
reminds me of the auto-guard thing
e9ed47 No.16457538
>>16457527
Yeah, except auto-guard cost you a slot that could be better used on skills, and didn't activate if you were attacking or performing an action. While the auto evade mantle will dodge out of GS charges or any attack.
1c4168 No.16457540
>>16456509
>MHW massive success.
>Faggots butthurt it no longer looks like a Ps2 game.
>Faggots butthurt it has obvious quality of life changes that just makes shit better.
>Faggots think by posting how they hate on image boards it will make a difference.
Your just a fucking tranny butthurt that a Japanese game is kicking all sorts of ass. Do what your lot do best and kill yourself.
14c514 No.16457547
>>16457502
>How does making the game and the monster dumber helps into making MH a more enjoyable experience?
Because World isn't meant for someone who has played the series before, it was supposed to be a MH game for people who have never played a MH game before or don't like the mechanics of MH.
7592cc No.16457554
>>16457487
>Go on youtube
>Look up goliath fight
>Screencap this from the cutscene
What in the fuck is wrong with you anon?
That image is edited and anyone who actually played the damn game or even seen that cutscene would know too, it took me literally one minute to prove you wrong.
Are you just lying to bait us, do you have some kind of hateboner for capcom or are you some kind of shizo?
33001f No.16457555
>>16457527
At least auto-guard didn't cancel you out of animations and made you almost invincible.
7592cc No.16457573
>>16457565
Reported.
Begone cuckchan.
99bec4 No.16457576
>>16457427
That pic makes me want a loli cat girl squire.
03bea4 No.16457577
>>16457554
>real version.png
Literally Donte HD Edition.
8464cf No.16457579
>>16457565
>general autist are 4cucks
I don't even play MH, but this doesn't surprise me.
7592cc No.16457640
>>16457577
He is literally Nero but with short hair.
Everything about him is the same from DMC4 except the outfit and hair which can even be modded back in.
Nero doesnt even look like a beaner, have black hair and look or act like an edgy social retard. He is tonally, asteticly and visually completely different from Donte and if you cant tell you might as well be the kind of guy who cant tell the difference between a tiger and a lion, AKA a retard.
7dae00 No.16457664
>>16456509
Judging by how many copies the game has sold I'm inclined to believe most of the people who are buttmad about this game still bought it and play it often.
Is this another DMC5 is DmC2 kind of situation? cuz looking it from the outside it seems like it.
>>16457467
I second this
33001f No.16457699
>>16457664
Nah, I'm not a faggot. I refuse to buy this piece of shit.
a8f951 No.16457734
>>16457664
>CoD sells a lot of copies, therefore most people on /v/ who criticize it must have bought it
Do you see the stupidity of your logic?
2ea86d No.16457741
>>16456509
>tfw forever not autistic enough to play Monstrous Grinder for more than 10 hours without people in co-op carrying my ass
>tfw I see Beastly Farmer mega autists saying shit like "1400 hours is nothing dude lmoa"
87d5df No.16457742
>>16456509
Why are you so emotionally invested in this? It's kinda sad tbh.
cc34ef No.16457778
>>16457495
>Capcom makes Trish ugly
>But she's still got tits and the figure of a supermodel so she's still better than half of western AAA titles
It's amazing how even when Japan fucks up, they're still better than the cucks in the west
e72d3b No.16458123
>>16457499
B-but anon, you can light enemies on fire in shittiro! That surely makes it the best game ever!
a46434 No.16458151
>>16458146
Which is a fucking shame cause the xenojiiva palio set is pretty cute, especially with the lunastra fluffy hair.
4a1e99 No.16458154
4a1e99 No.16458156
>>16456563
Playing Dragon's Dogma on Switch right now, and having a loli witch pawn is honestly one of the best things about it.
81bac9 No.16458157
File: 43de885d0ed18cc⋯.jpg (Spoiler Image, 282.17 KB, 1600x1131, 1600:1131, what ungodly horrors has m….jpg)

>>16458146
Instead we got spoiler related :^)
1043e2 No.16458160
>>16458146
>furry
>good porn
fuck off furfag
e72d3b No.16458170
The only good monhun porn is the solo hunter series and the other stuff by the same guy.
0ee4f4 No.16461222
So I guess this is a the Monater Hunter thread, I'm back playing 3U again. Is there a tool for knowing which weapons are the best? I'm trying to do the single player missions and I started using hunting horn again. I think anything Brachy is good? I heard since it's slime which is like 4U's blast.
But I'm just trying to look for a good hunting horn since I normally main SnS. But it seems HH or heavier weapons are the way to go with this installment.
Can I play online in 3U or only in 4U?
0b9bba No.16461389
>>16456558
It is a pretty fun MH, its just not an exclusive, you saw the same shit when MH left sony.
Before the game came out you had "comparisons" showing that the animations are slower and janky, by comparing completely different moves against each other.
92cfd1 No.16461400
>>16461389
MH World is really good. It has tons of improvement of life things over the previous games, but I understand people could be mad at things like "visible" monster health, dmg numbers etc.
I will take that over the endless shit grinding of previous games though.
68db68 No.16461456
It doesn't matter what you're fighting, It could be any AT monster or EX Behemoth, but if you cart in this game, you should find a new hobby.
ca2648 No.16461458
>>16461222
>MH
<maining
wew
At least you scored trips.
a46434 No.16461473
>>16461458
>Switching your weapon like a fag
>not just forcing your weapon of choice to work in all situations
It's like you don't even git gud.
27f2b9 No.16461489
>>16456736
>>16456754
The environments are really cramped once you learn the layout, especially the ancient forest. Seems like they make it confusing just to make it seem bigger than it is, and the expansion brining only one new zone with three reskinned monsters, no news of barioth, for 40$ is a goddamn rip-off.
a46434 No.16461493
>>16461489
I'd like to think there's gonna be more, but it makes little sense for them to not be trying to show off everything they have to make it seem bigger.
ca2648 No.16461503
>>16461473
t. 99% faguette shitter
a46434 No.16461509
>>16461503
Nah, I don't even use IG. Funlance all day every day.
ca2648 No.16461526
>>16461509
>funlance
Respectable choice, but I'm going to call you a faggot any way.
33001f No.16461569
>>16461400
>endless shit grinding
Elaborate.
906763 No.16461574
>>16457412
Sounds like a Monster Hunter game to me.
57ee89 No.16461719
>>16456509
>everything I don't like is a cruch
>new moves are crutches
Can all these people just kill themselves already
>>16457477
MH in general is.
>>16458192
No.
33001f No.16461743
>>16461719
They wouldn't be crutches if the monsters were updated to work around the new moves.
0b9bba No.16461749
>>16461569
Toastra gems and plates. On top of that it was on PSP so you were grinding and getting arthritis.
I'm happy I can play MH with an actual fucking controller again.
33001f No.16461757
>>16461749
That's the same grind you have in World though.
652e2e No.16461829
>>16461726
Holy shit, somebody actually saved it. I've been looking for that webm for AGES.
Thanks anon.
I actually made the original edit for more YES and it all went from there.
14e19e No.16461845
>>16456640
They have to allow loli pawns in DD2 because every NPC is made with the character creation thing you use to customize your character, the only way they will completely remove loli pawns from the game is by also completely removing child, short and flat chested NPCs, which would be a mistake since DDO has an elven race and they're all flat, and there's a couple important child NPCs in the original game.
e4847d No.16461849
>>16461222
You can only play 3U online on the WiiU version. Slime is good, but not the only thing worth using. With HH specifically you want to look at the songs the horn has too and pic ones with good attack boosting ones.
>>16461458
pic related
>>16461749
Yeah, zero grind in World and people only hate on it because it isn't exclusive. Fuck off you retarded cunt.
a46434 No.16461852
>>16461829
uh, no problem.
66935b No.16461857
e72d3b No.16461861
>>16461845
The would not only remove that they would remove the ability to play as any female who is not a landwhale and you know it.
e72d3b No.16462079
>>16461946
Oy vey did you just assume zir's gender?!
1e0d49 No.16462090
>>16461849
>>16461458
I mean I mained SnS since it was the most fun I had building support outfit/clown outfits for the group when I played online in 4U
That tier list is bullshit, but since im playing solo only then I would need to invest time to learning all the weapons and in some cases if you want to build a good set with weapon (clown) mode then it only works with that weapon and monster.
But I dont really want to learn ALL the classes. Everyone mains a class of weapons, its not like you play 10% each time with each class.
Is there something like a guide for the 3U weapons and armor? There was one for 4U I remember.
bf34a2 No.16462133
>>16461749
That's the only thing I've liked about World so far. Playing on the PSP gave me pain and muscle spasms in my left hand that took months to fully subside.
7861a8 No.16462154
>>16462133
That's why I like GU on the switch. Doggo mode joycons are the best thing ever.
14e19e No.16462164
>>16462079
*ser's gender
faggot
8f894c No.16462181
>>16462090
in MHW? You have to be brain damaged in order not to be able to beat a monster with any weapon
c023d8 No.16462194
>>16456509
Is "ugly as fuck NPCs" on there?
a67e39 No.16462200
My big gripe with MHW is that it's popular. It makes me feel sad that people who aren't socially retarded like I am are playing the same game as me.
a8f951 No.16462206
>>16461389
Nigger, do you know how long I had been waiting for an proper MH on PC? As in, not Frontier or Online shit? I was so fucking wanting for a PC MH that I gave World more benefit of the doubt than most anons here. But it is a fucking TRAVESTY that this game is the one that brought MH to PC. One that is much easier, less complex, and lacking in content compared to most previous entries in the franchise. A game that needed a fucking day one patch to add Poogie, an MH staple, to the game. A game that locks content to time-limited events, like it's some kind of mmo or f2p trash. A stain on the series that, if we're unfortunate, will affect every future game in the series, no matter what platform they're on.
55117c No.16462237
>>16456513
They passed on Barioth? Why does 3rd gen always get the shaft?
1e0d49 No.16462261
>>16462181
Im only talking about MH3U.
8f894c No.16462277
>>16462261
Are you a bitch? Than the kelbi bow will get you through basically anything
a46434 No.16462293
>>16462237
He's not confirmed, but if they add more monsters he might get in. We don't know if what they showed off is everything yet. considering nargacuga is in though, he has a good chance cause they can just use narga's skeleton.
1e0d49 No.16462337
>>16462277
You arnt even reading what I said.
411b60 No.16462398
>>16456509
>trees put on boulders because devs never leave their basements
I've been thinking this about the 6 foot tall grass every fucking game seems to have. I don't think it's a basement thing, it's people who have never left a city.
I tried this game as my first MH and it felt really sluggish.
8f894c No.16462412
>>16462337
no I am, there's the tier list for MH3U. Bow has an absolutely stupid op as hell weapon on the kelbi bow. Really 3U is probably the most balanced a MH game has got, but the issue is that some weapons just suck underwater, IIRC lance is pretty high.
It's the best hammer has ever been, and aside from a few exceptions the list is similar to 4U
1fc6bd No.16462474
figured I'd ask here. So I'm about to play Freedom Unite for my first MH game, and I'm curious which DLC missions I should prioritize downloading as the game can only hold a set number of them and it would suck if the servers were taken down out of nowhere.
Also, general tips would be much appreciated. After this I plan on going to Portable 3rd, then 4U.
5719b4 No.16462494
>>16462154
No, the face buttons aren't sufficiently soft for prolonged gameplay, a pro controller is much better in that regard. Its sticks are a bit too tall (compared to the retarded dog) and the d pad is trash for activating hunter arts, but the softer buttons make it all worth it.
92c154 No.16462497
>>16462494
>soft buttons
why would you ever want soft buttons? I’ll take a hand cramp if it means getting away from those
5719b4 No.16462505
>>16462497
They're not as squishy as ur mum's balls, just softer than the absolute hell that are the joycon face buttons
a8f951 No.16462518
>>16462474
Just look up which ones give you equipment that you want. It's going to come down to personal preference, more than anything.
55117c No.16462539
>>16462494
The option for activating arts with ZR + x/a/b has worked pretty well for me on joycon. Much better than using the c buttons.
5719b4 No.16462562
>>16462539
Using the d buttons for hunter arts is better in my opinion because you can keep moving with your thumb's tip and select any art with its joint, while keeping B ready for an emergency dodge.
bdb02a No.16462573
>>16458156
I made a loli orc. She's a good girl. I also only summon loli pawns if I can help it. I was fighting a cyclops near a ledge on the waterfall between Gran Soren and the pawn encampment, and Brooke the aryan loli fighter climbed on his head and made him fall off the cliff. Her sacrifice will not be forgotten.
Sage for tangentially related.
1e0d49 No.16462734
>>16462573
You can have other races?
e72d3b No.16462839
>>16462734
No, but you can change the skin color all you want.
eee23a No.16463791
>>16456680
No one said that, retard.
eee23a No.16463796
>>16457477
But then you post the overrated overhyped trash that is Dragon's Dogma which is still in every single way worse than MH. Back to NeoGAF with you, they love that game.
eee23a No.16463798
>>16457742
>why are you invested in something you spent thousands of hours on playing
Why are you even on /v/? Stop larping, retard.
eee23a No.16463801
FU is outdated and weapons miss most of the moves that make them fun, start with P3rd or MH4U >>16462474
e3c096 No.16463822
>>16463796
When are you gonna post 100 pages essay about why Dragon's Dogma is bad?
14e19e No.16463830
>>16463796
Dragon's dogma is what MHW should have been, i was a hardcore monhun player started with freedom 1, stopped playing after 3U and i didn't like DD at first because it felt too casual, but then i gave it another chance roughly 3 years after it came out and i couldn't stop playing, i got to level 70 with nearly every single vocation maxed out before i even bothered to progress past the everfall story mission because exploring the map and killing female bandits chimeras, ogres and cyclops was too much fun, i even did pawn suicide runs in BBI to get powerful weapons to sell and get the dragonslayer and guts' clothing ASAP.
a282a4 No.16463837
>>16463830
Funny, my brother had the same experience. He didn't like it when i introduced him to the game, years later he became more of a fan than me.
34617d No.16463860
>>16462494
>>16462505
>muh soft buttons
Are your hands made from puree'd baby skin?
Jesus fuck, what a fruit.
7592cc No.16463877
>>16462474
MH games up until the 3rd generation werent known to be that good, at all.
FU is known to be an aged janky mess and missing a good chunk of weapons and movesets that we have today.
>skipping 3U/3G
Anon you are making a HUGE mistake, those games are fucking amazing too, the demo for 3U on the 3ds is what made me fall in love in the series in the first place after that I couldnt stop playing the game for weeks at a time.
a60e36 No.16464037
>>16457452
>The monster hunter general here was infested with World shills since the day the game was announced.
True
>made mh generals unusable.
Nigger, the generals didn’t exist until World was announced.
Just like they disappeared after World lost it’s final bit of relevance with that atrocious PC launch.
But just because a series doesn’t have a general on /v/ doesn’t mean it’s bad. If anything, with all the cuckchan template threads that stain the catalogue, (Hardly working mods, hardly working) you should be happy the subhumans here aren’t talking about the old mh.
5719b4 No.16464061
>>16463860
>he uses remake pictures
Unironically worldbabby tier
843af4 No.16464085
Monster Hunter is just an MMO without the ingame player interaction.
8420ed No.16464091
Is it me or are bowfags in GenU generally the biggest niggers on hunt. I'd rather fight with a Juis se Monte than a fucking bownigger complaining in chat while hiding like a coward at the edge of the arena
461419 No.16464095
>>16464037
>Nigger, the generals didn’t exist until World was announced.
Unfortunately the onsite archive only goes back to a point after e3 2017, when World was announced. I remember a handful of threads before e3 and the middle of one was when the new broke out during the Sony conference.
dbd87f No.16464127
It seems like you get better mileage out of duos with someone you can trust instead of a party of four who will cart three times and not fail outright thanks to insurance in the first five minutes, then call you a coward for abandoning. Why does endgame content attract people like this, even if their HR is upwards of 400?
20a719 No.16465454
>>16463830
DD's biggest failing is it's move limits. Like why in fuck does only one class even get dodge rolls? The button sits unused on the rest of the classes. Why does heavy weapon only get 3 moves while sword and shield gets 6? etc.
Desperately needs a mod that just lets you equip more moves and gives every class the dodge roll.
The combat is too limited to be fun when the monsters aren't MH level.
106f10 No.16465475
>>16464085
Why would they have to butcher so many chickens before playing CS?
0c6466 No.16465513
>>16464037
>Nigger, the generals didn’t exist until World was announced.
You're retarded. The generals existed long before World was announced. It had constant threads leading up to XX's release, and for a few weeks afterwards, then slowed down until World was announced, at which point it was flooded with shills. Even before XX, there were plenty of slow threads, usually more focused on 4U and Generations.
14e19e No.16465539
>>16465454
>Why does heavy weapon only get 3 moves while sword and shield gets 6? etc.
There is a mod to give the warrior 6 move slots just like every other class, but i ain't gonna pay another $40 or so for the damn PC port considering i bought DD ad DDDA on release date at full price and have way too many hours on my 360 save to even consider migrating my toaster probably can't run it either. It's not like you need more than indomitable lash, exodus slash and your motherfucking life ends 30 minutes from now: the attack.
>Like why in fuck does only one class even get dodge rolls?
Because the strider has shit stat growths and DPS and you meant two classes: strider and assassin, so they wanted to make up for it by giving the vocation two of the best moves in the game (hundred kisses and skull splitter) and mobility (double jump and dodge roll), but then again nothing stops you from starting out as a warrior to get all the useful skills and a decent HP/strength growth, swapping to strider at level 20 once your growths are more or less set in stone, getting every useful thing from that vocation, swapping to assassin for that insane strength growth and then going back to strider once you hit level 200.
843af4 No.16465553
>>16465475
They need the protein for their epic frags.
411b60 No.16465934
>>16465475
It's obviously a child labor gulag.
db3643 No.16467610
>>16456509
The only problem that really bothered me in MHW, to the point that I stopped playing, is the pathetically tiny list of weapons. Seriously, there's like 1/10th the weapons of a typical MH game, and 90% of the weapons that do exist all share the same identical skin. Like, give me hundreds of uniquely skinned weapons to collect or get the fuck off my planet.
7f9613 No.16468421
>>16456509
>raise their damage to simply Absurd levels (Kirin), ultimately resulting in Frontier-level AOE fests that just aren't engaging for fun
Funny enough, Kirin in Frontier gets dumpstered on by any weapon that can guard point attacks, especially Switch Axe.
7861a8 No.16468634
I played World. It was fine. Not great, just fine. In terms of gameplay I rate it lower than Dragon's Dogma, but slightly better than Atelier Rorona.
What it lacks from the core MH games, and what caused me to not play any more after beating Xeno, was the gear and skill progression. The big meaty part of MH is crafting your armor and weapons, and coming up with all sorts of crazy combinations to give you different skills. World has a shallow gear crafting system with very little flexibility, and I think the root cause of this was the decision to swap gems and charms.
Gems went from being cheap, craftable, single skill items that are absolutely critical to filling in the gaps of an armor set to being extremely, MMO-tier rarities that lock even the most basic Attack +1 behind endgame grinding. Charms went from being RNG items with two skills and slots to being craftable items with one skill and no slots. I shouldn't have to explain why that gives you less combinations and options, it is self evident.
20a719 No.16468662
>>16465539
I mean
why in fuck would they limit DODGE ROLL
to one character, when they have a dedicated button for it. That's a basic thing. Everyone should be able to do it, because it's the BASIC DODGE. Turning and running to dodge is clunky and silly. They should have given them a faster roll, or a dodge step, or a flash step or some shit if they wanted that. Basic things like that shouldn't be class limited.
20a719 No.16468977
>>16465539
This sounds kinda like some hidden wiki autism
I just turned the game on and played however I felt like, what do you mean by stat growths being set in stone
Does that mean if you play mage for the first 20 levels your character will always be shit for physical stats, or if you choose fighter for the first twenty levels you'll always be shit at magic? I class changed to magic knight as soon as it was available (until I discovered the basic warrior had a parry window passive skill I needed to get)
31900c No.16469055
>>16468977
Your base stats don't really matter all that much in the long run unless you're a min maxing autist. You can generally pick up any class no issue, since most of your total stats is gonna come from equipment.
14e19e No.16470551
>>16462474
>and I'm curious which DLC missions I should prioritize downloading as the game can only hold a set number of them and it would suck if the servers were taken down out of nowhere.
It doesn't matter which ones you take, none of them give you anything special, some quests gave you tickets for a special pirate armor and weapon in the japanese original, but they got dummied out in the western release for some reason, personally i have all the elder dragon DLC quests because they have lower HP and higher drop rates for their most valuable items.
Ignore these two >>16463801 >>16463877 faggots, starting with FU is good to learn the basics and teach you that approaching this franchise like a dumb hack and slash/soulshit will only get you killed.
F1 (optional, but no other game has replicated how fucking brutal PS2 monhun was, and playing the PS2 games is not worth it as you won't be able to progress past the piss easy village quests)>FU>4U>XX
OR
P3rd>3U>XX
99bec4 No.16476687
Disregard palico question. I'll ask in QTDDTOT. Never played World because I don't have a PS4, and my PC is a potato. Also fuck Denuvo for existing. Anyway it sounds like World outside of being a shitter's paradise really drops the ball with making Monster Hunter open world. Iceborn doesn't sound better. Plus when I heard about timed exclusive events I felt like there's no need for me to play the game now because it's a service that benefits those at launch, not after. I could be wrong on that though. At least previous entries that had events let you download most of them to play online or off.
20a719 No.16477786
>>16476321
>Endgame 4u equipment
>requiring the same elder dragon gems
It's funny because most of the elder dragon weapons aren't used in 4u's endgame outside of fashion reasons
There's a decent fatalis weapon for every weapon type, but relic weapons beat everything and there are loads of other options. Even the black fatalis greatsword isn't the indisputable best of the non-relic GS options, though it's the one I prefer.
Basically you're a fag go collect your 5$ from capcom for defending their honor while they dance the corpse puppet that used to be monster hunter for garbage drones
Seriously the rest of your rebuttals were "lol no" with no substance
Bitch you aren't owed an essay for every fucking line that every monhun oldfag can see is the truth in 5 minutes of playing it. This image isn't for you newfags that have never played monster hunter before McHunter big mac edition. This isn't reddit, take your ELI5 requests back there you useless pedantic faggot. If your "waaah they're not all paragraphs instead of lines" complaint is honest then you're honestly fucking retarded.
e33cf1 No.16477898
>>16477786
>that spacing
>>Endgame 4u equipment requiring the same elder dragon gems
>implying it literally have to be BEDJes
Shiggy.
>relic weapons beat everything
M8, try thinking for once before replying, connect the dots.
>implying me pointing out garbage arguments and non issues within some of the points whilst agreeing to others is defending world or crapcom
I wonder if you are an example of retardation in general populace or of tribalistic behavior that's been on the rise lately.
>the rest of your rebuttals were "lol no" with no substance
Do I really need to make an elaboration that potential shilling on boards has nothing to do with the actual game design, that every monster having an elemental weakness by itself in no way supports the assertion that elemental damage has been casualized (both premises can be true, but the point is that one doesn't directly follow from the other), that overreaching claims like "every new move is a crutch" without supporting evidence or nuance are dubious irrelevant nonarguments at best and reactionary outbursts at worst, that repetition or even outright contradiction to your previous arguments is counterproductive? I don't think I've really added much compared to what was already said, but restating it like that is required to show how fucking disingenuous your approach is. Either that or you've entered the rejection mode that literally seals your ability to comprehend until you exit that mental state.
>Bitch you aren't owed an essay for every fucking line
You are on the verge of writing me one, thus beyond that - couldn't care less.
>implying EVERY SINGLE LINE can be used as an example of a PERFECT ARGUMENT and that for a fan of the series IT'S LITERALLY IMPOSSIBLE TO DISAGREE WITH or correct anything
I wish I was this dense, it would be a much much simpler life having a set in stone view of things where everything is clearly distinct by being black or white and everyone around you shares and supports your world view (since you isolate yourself from anyone that doesn't fit in it). I fucking wish.
e76034 No.16477912
the only reason people dont like this game is because theyre seething nintencucks
d5ab5d No.16477936
>>16456509
MHW is unorincally the best MH to date. Go back to your MHG circlejerk.
7e5cbd No.16478640
>>16476321
I agree with your complaints against non sequitir bullshit, and wish people would just be wrong and not dumb. The OP image should probably be remade or plainly written instead of trying to be easy to read at significant cost to quality. I agree to more of the OP than I disagree, but it’s lazily made and not informative as much as exclusively whiny. It’d probably do better with consolidated points and not just splitting the same overarching thing over 5 different bullets
>Mobile chugging and slower chugging are incompatible statements
I disagree; they are compatible. Together, it means it’s both much easier to heal or recover from big mistakes and also takes you out of the fight longer, thereby slowing down the game as well. The image fails to disclose that max potions, sushifish, etc. are just as mobile and FASTER than before, which is an even bigger problem.
>Non-elemental boost is full set
Yes, but also misleading, since you can get it significantly more efficiently by slotting a single level 2 deco. A better example is Master’s Touch from teo/behe which is a very dominant set bonus without any deco analogue. Lances love it. Crit Element from rath/USJ was important as well, but ATKT weapons come with it innately now.
>Event gear useless and time limitations are incompatible
In past games, the event quests stuck around forever. You can have notable event items/equipment and also not lock them behind arbitrary real-time cutoffs.
>Hunting Horn “nerf”
The author of the original image is complaining about the right things for the wrong reasons. Double notes were a much more engaging system than song stocking while fulfilling the same niche, but encores are really strong now and World HH is numerically much stronger postpatch, too. A more prevalent issue is the lack of variety in horns and fewer that are comparatively useful to the best. Luna horns were a start.
>Split design team has no relevance to the game
I disagree strongly. A lack of cohesive vision is exactly why the endgame content is primarily massively inflated damage, annoying monsters that spam aoe or have no real pattern at all, and gamebreaking mantles. Even XX was more mechanically ‘stable’. They’re throwing shit at the wall and seeing what sticks.
>narga forest being fake statement
This point read more like pessimistic commentary on how fun monsters in bad zones will not be fun rather than anything to be taken literally.
e33cf1 No.16479122
>>16478640
Keep in mind, that I haven't played world and may be inaccurate on some issues, however I tried to be fair with arguments that I don't have any ground to disagree with by assuming they were true.
>I agree to more of the OP than I disagree
Well, it's around 60 to 40 split in my image too.
>it’s lazily made and not informative as much as exclusively whiny. It’d probably do better with consolidated points and not just splitting the same overarching thing over 5 different bullets
Thank you.
>>Mobile chugging and slower chugging are incompatible statements
How is somewhat mobile chugging that requires a way bigger opening is overall easier? Sure, they aren't exactly mutually exclusive, but as they are written it more sounds like they are counterbalancing each other, especially with the context in mind that dodging out of an animation stops you from getting the full benefit. They rhetorically, as they are written - don't mesh well together.
>Yes, but also misleading
>by slotting a single level 2 deco
I thought it was a set exclusive skill.
>event
The contradiction here is "essential gear" and "uneventful joke, with their armors being garbage and not worth using", I could've been better at isolating these things, sure, but then people composing the picture originally cramped so much shit (that it may not even be coherent) that I find the faults to be self evident to an extent (as long as skeptic view is applied).
>A lack of cohesive vision
It may be a contributor, but you can never say for sure. Like for example, the quality of the game may have revolved around the executive decision that there is going to be heavy artillery shilling going own, but to assert this as an argument you really need to have a strong evidence that links them together. For example, I could simply say that cohesive vision may not be a factor towards overall quality if the vision is shit for example in practical terms, then the game is better off with people experimenting and producing stuff to an extent to what their own personal talent and creative vision allows.
>>narga forest being fake statement
It's a non sequitur. That doesn't mean premises are entirely wrong. Nargacuga fight is not yet established to be a fun fight outside of the ancient forest within or outside the World, primarily within though. The point is better left without Nargacuga, made to describe the worst locale in World.
8f894c No.16479183
>>16479122
>How is somewhat mobile chugging that requires a way bigger opening is overall easier?
Because it's not a bigger opening is the thing. It's an opening you can say "fuck it" and cancel out of at any time. It takes you out of the fight for longer, but you're allowed to pussy out of it at any time.
>events
The best Greatsword in the game is event exclusive. Hope you logged in during the right time if you want to use it
e491bf No.16479188
>>16477936
Kill yourself fag
e33cf1 No.16479212
>>16479183
>Potions
But you'll get decreased outcome out of that potion, potentially making you go through your potion stack way faster than if you were to account for the way bigger opening/if you were playing an older game, which in itself would force you to make more potions waste time doing the restocking trip to a camp.
>Hope you logged in during the right time if you want to use it
I have not disagreed about timed content being cancer.
8f894c No.16479221
>>16479212
That doesn't matter though, because you can go back to base camp at any time and refill on all consumables.
e33cf1 No.16479226
>>16479221
Well, that's the crux of the problem then and not the potion chugging mechanic aspects.
8f894c No.16479232
>>16479226
No, while that certainly adds to it, the ability to chug potions without risk is a fairly large problem innately. Especially with the increased mobility you have it's far rarer to actually take damage, even outside of chugging.
e33cf1 No.16479254
>>16479232
Again, your explanation relies/depends on a completely different point entirely.
>that certainly adds to it
The arguments are not elaborate enough to support this claim.
8f894c No.16479267
>>16479254
Okay I'd have to break down the entire game to accurately explain why chugging potions while moving is a problem. But a TLDR is basically, the monsters retain old AI patterns from when you couldn't move and chug, so you're so absurdly safe while moving it's not even a risk to think about it. Compiled with the other issues of "you have infinite potions, as long as you have them in your item box". It makes actually dying to anything short of "9,000,000 damage AoE spam" nearly impossible. So chugging while moving wouldn't be a problem in a different game, but because of all these other factors, it adds up to making moving while being able to heal/do whatever, especially as it's only longer for normal/mega potions/antidotes, and not for max pills and shit, leads up to this experience where you're never in any real danger of dying while chugging because you're so mobile and have so many healing items.
e33cf1 No.16479346
>>16479267
>monsters retain old AI patterns from when you couldn't move and chug
While I could disagree saying that from what I saw - I don't think increased mobility in principle changes things with this point in mind, however let's assume that you are not wrong.
>It makes actually dying to anything short of "9,000,000 damage AoE spam" nearly impossible
This conclusion does not follow. In previous games you could go collect the ingredients for your potions and could make more potions than you ever need (or you could just simply take the combining ingredients to the hunt), so again, I don't see how this is in principle different, but again, ultimately disagreeing on these points is not what I am arguing about.
>especially as it's only longer for normal/mega potions/antidotes, and not for max pills and shit
Again, this is yet another outside point.
>So chugging while moving wouldn't be a problem in a different game, but because of all these other factors
Do you agree, that the points that you've made are essential to the argument? If yes, then I don't think we have a disagreement here since I'm trying to bring attention to the picture in question being
>lazily made and not informative as much as exclusively whiny. It’d probably do better with consolidated points and not just splitting the same overarching thing over 5 different bullets
8f894c No.16479654
>>16479346
Except none of what you argued is about that. All of what you argued is that "moving while drinking isn't bad". Which is extremely untrue for a massive amount of factors, especially for one who's never played the game, the full weight of the change is difficult to express.
Imagine if you would, a game where you had to stand still to shoot your gun, and old enemies were designed around this fact with holes in their attacks to let you fire it. Now imagine in the sequel they brought back the same enemies, but now you don't need to stand still to fire your gun, but the old enemies still behave as if you did. As it's a sequel of course they threw in a couple of new enemies, the new ones don't have those massive gaps, but the old ones still do for some reason.
That's why drinking while moving is bad. It's a compounded issue because of bad AI design, Poor level geometry and a ton of other factors, culminating in "moving while drinking just trivializes the risk associated with healing found in previous games.
> In previous games you could go collect the ingredients for your potions and could make more potions than you ever need (or you could just simply take the combining ingredients to the hunt)
Actually not true, arena hunts and the like wouldn't have sources to craft from. This game all you need is a farcaster to completely refill your items in an arena hunt.
e33cf1 No.16479816
>>16479654
>All of what you argued is that "moving while drinking isn't bad"
Please read again the post you are replying to or quote my initial statement about the issue. Because you are either grossly inaccurate or going on a tangent.
>Imagine if you would, a game where you had to stand still to shoot your gun, and old enemies were designed around this fact with holes in their attacks to let you fire it…
For the sake of an argument I've already ceded this point to you, what's the need of bringing it up again via reestablishing it through an analogy? If you want to correct me on my observations relating to a sidepoint, then sure, you could do that, but only after separating it from the main issue, because as I've stated, that point might as well be irrelevant, since within the context it doesn't change anything in principle.
>>In previous games you could go collect the ingredients for your potions
>Actually not true, arena hunts and the like wouldn't have sources to craft from.
1. Arena hunts are exceptions, they are not your common quest, so bringing them as a direct counterargument to my assertion of what can happen on a quest is fallacious at best and dishonest at worst.
2. On arenas there are spots for gathering healing items.
3. Again, your counter argument relies on completely new, not yet established point of arenas providing access to your item stash as long as you still have a spare farcaster.
Please, take a step back and reconsider what this argument is about, because you are approaching the level of mistakes equal to the ones made in the bullet point picture.
8f894c No.16479850
>>16479816
Except you're arguing from a point where you have no standing, so you can't do anything but cede a point as it's brought up. It's like arguing about math, but you then go "but addition wasn't brought up before" when it's a core part of the topic being discussed.
e33cf1 No.16480024
>>16479850
>Except you're arguing from a point where you have no standing
<Healing while running, can dodge while healing
<While easier, chugging motions takes longer
>>These 2 points contradict each other, they cannot be accepted both at the same time, however within context, neither aspect by itself is justifiable
<monsters retain old AI patterns
>>with this point in mind I don't think increased mobility in principle changes things
You are clearly wrong and making assertions based on assumptions that stem from inaccurate understanding of my positions or from misreading of my arguments.
>"but addition wasn't brought up before" when it's a core part of the topic being discussed.
Sure, "addition" is core part of the topic, which is the reason why "but addition wasn't brought up before" is also core part of the topic.
I am in no way obliged to agree with an argument if it is incomplete and absolutely requires knowledge of several other points that are essential to the structure of the argument. I could agree with you (i.e. cede points) out of politeness and due to feeling some level of relation to the stance that you are taking, but besides that I couldn't care less if the World is shit or not, I'm not invested in the issue. I'm not part of the special olympics. I'm here simply because of sheer stupidity that the picture is representing. Because its intent is solidifying anti-world and by proxy anti-newfag arguments to shutdown to an extent senseless arguments that go on in mh generals, but since the quality and consistency of the picture is so fucking awful all it does is for anyone that is using it it creates an image of a retarded fanboy that can't properly communicate his thoughts in a concise rational manner, instead only being able to make reactionary responses or parrot opinions.
It's like arguing about math, but I point out that the proof or steps taken are insufficient to which you reply by saying that "addition is important", when it never even was a part of initially presented calculation.
Also, fyi act of coming up with analogies in no way makes your argument sound.
8f894c No.16480037
>>16480024
So what you're saying is you have no idea what you're talking about, and can't structure an argument to either side, but are expecting an argument about the topic to be simplified down to the point where someone who has no interest in the topic can follow it?
e33cf1 No.16480106
>>16480037
>So what you're saying is you have no idea what you're talking about
No, I'm saying that if a person, that doesn't know about the topic approaches the picture in good faith (i.e. he assumes that the logic behind arguments is sound and the premises are correct), then he should be able to agree with most if not all the points that are being made so the notion of MHW being shit would become objective (or as objective as it is possible), because that's the fucking point of the picture.
>You are expecting an argument about the topic to be simplified down to the point where someone who has no interest in the topic can follow it?
Yes, exactly that. Well, maybe not exactly simplified, since that sounds like being dumbed down, but as in being concise and sound.
>and can't structure an argument to either side
The opposite, I can make an argument for either side, hence why by itself I can't care less for every possible side that I could take and how you, or one of some particular other side could reply to my take made within an arbitrarily taken point of view. If I was interested in that, I'd go arguing in mhg occasionally going on tangents where I explore every single caveat for my statements that I could possibly come up with.
8f894c No.16480193
>>16480106
Except that's wrong, the chart has to be concise, and while it comes across as overly whiny, what you suggest will mean a person has to attach several paragraphs to each point to educate any random on what an "AI" is.
No one especially on the internet is going to read paragraphs of text on a white background to "why something is bad". In an actual argument setting you fail, because you over-establish information both sides should already know, in a posting setting it'd fail because it's too long for anyone to bother to read, which it already is, the only place that type of arguing even remotely passes as not a asinine waste of everyone's time because the person has to be handheld every step of the way, is in a structured debate which posting a chart isn't.
cd8998 No.16480607
some of that list is serious fucking autism
14e19e No.16480686
>>16479346
You need green herbs and blue mushrooms to make normal potions, shrooms are plentiful in all games/maps from F1 to XX but herbs are kinda rare in most maps, and potions heal a tiny amount of your total HP so they're worthless without honey to make mega pots, and honey is outright nonexistent in a lot of maps, not to mention that gathering resources mid-hunt is stupid and a waste of time.
If i could access the entire item box mid-quest in F1 it would make a lot of quests in that game a joke, the most notable being the final village one where you fight a silver rathalos and a golden rathian in the small arena, why be careful with my positioning, traps, pots and flash/smoke bombs when i can just go back with a farcaster and grab more from the chest?
e33cf1 No.16481298
>>16480193
>what you suggest will mean a person has to attach several paragraphs to each point
1. The picture is already several paragraphs long.
2. Removing repeating/contradicting/fallacious points, combining similar points and then sorting them, grouping them together thematically, maybe discerning mild annoyances from the actual problems, etc will not bloat the picture in anyway whatsoever, quite the opposite. Then adding required details and nuances after all of that will not increase the size beyond the initial.
>you over-establish information both sides should already know
Wrong, if the context is that both sides should already know all the information, then there is no reason for creating the picture laying out that information in a more presentable format.
>it's too long for anyone to bother to read
It's already too long for anyone that's not an autist to bear through that garbage of a list.
>which it already is
Exactly, so your points about what would happen are null, since they also apply to the current state.
>adhering to a standard where your arguments are strong, make sense and are not fallacious - is asinine
Look, I couldn't care less about the MHW holy wars, but this picture could potentially spread that shit beyond the containment threads, including the weak, senseless, fallacious arguments that come with it. And retardation acceptance has already been stretched way beyond any reasonable bonds.
>>16480686
10 mega potions, ingredients for 10 mega potions and 10 potions, 10 red bar restoring curatives (with regenerative effect), 10 max potions granted by the mushroomancer and 3 lifepowders - is more than enough of curatives than you would ever need on a hunt, including the outlined overall careless approach. Being able to create even more curatives on top of that - is going completely overboard. However I will cede, that being able to take ingredients should have been my main point instead.
>honey is outright nonexistent in a lot of maps
Honey exists on every standard map. I'm pretty sure even the tower would apply, but only when it's a full map (so only in gen 1 and 2).
>gathering resources mid-hunt is stupid and a waste of time
Fast-traveling to your camp mid-hunt is stupid and a waste of time.
57b3b2 No.16481319
>>16456509
What is the purpose of this? Is this the image you link to when people ask "why do you hate monhun/mhw? Who is going to read all this shit? Break it down to points that actually matter. I refuse to believe you didn't pad the ever loviing fuck out of it to make it seem worse than it really is. You don't need to lie to make a shit game look like shit. The game is shit. Bullet point the issues that actually fucking matter.
e33cf1 No.16481321
65d279 No.16481331
>>16481319
Those are the points that matter. Stop being a nigger and read; it's not even that long.
e33cf1 No.16481335
>>16481331
>Stop being a nigger and read
Start with you're a self, because you have completely missed the entire point of his post.
Thus hearing from you that the picture is actually concise and to the point - is fucking hilarious.
57b3b2 No.16481337
>>16481331
>Those are the points that matter
So there's no merit to the comments from >>16476321 ? Yeah you can fuck right off with your stupid bullshit.
65d279 No.16481350
>>16481335
You're basically saying the OP is tl;dr and to trim it down. The thing is that those are all valid points listed. If OP reduced it any further there'd be some faggot saying "yeah well WHY is X point important". It covers the bases as well as expands on some of them.
>>16481337
It's the same shit. You'd know that if you werent a nigger and read.
e33cf1 No.16481354
>>16481350
-> >>16477898
>Do I really need to make an elaboration that potential shilling on boards has nothing to do with the actual game design, that every monster having an elemental weakness by itself in no way supports the assertion that elemental damage has been casualized (both premises can be true, but the point is that one doesn't directly follow from the other), that overreaching claims like "every new move is a crutch" without supporting evidence or nuance are dubious irrelevant nonarguments at best and reactionary outbursts at worst, that repetition or even outright contradiction to your previous arguments is counterproductive?
e71bb2 No.16481434
I can't believe this many people are responding seriously to this iceborn release awareness image. What's worse is that capcom 'community managers' have finally resorted to the any publicity is good publicity tactic. Pathetic.
Reminder: Do not reply to world posters, positive or negative, because they are all shills (or mentally handicapped, god bless)
e71bb2 No.16481443
As an aside, multiple copies of this thread were posted in short succession and most of them were deleted. Pure coincidence mind you.
e33cf1 No.16481450
>>16481443
If I'm not wrong in my suspicion that the picture has originated from 4/mhg/, then it's more likely that it is just cancer leaking through the cracks.
840ee0 No.16481519
>>16477936
you seem like the type of faggot who's hyped by hollywood's planned movie
57b3b2 No.16481539
>>16481350
>It's the same shit. You'd know that if you werent a nigger and read.
You couldn't even comprehend my 2 sentence post you retarded sack of shit.
201678 No.16483797
I got tired of the AT monster BS eventually and just started coming up with easy strats to get the armor and layered armor as time went on.
I'm just looking forward to AT Nerg so i can finally have all the AT sets.
Meanwhile online everyones running around with (mostly) LS and has the L33t speed runner set with 4 piece Drachen with the Nerg head, yet they all eat shit constantly after the Temp mantle runs out.
Also forgot to mention everyones running around with HP+50 as the new tempered monster "random damage patch" screws everyone over.
Thanks Capcom.
a46434 No.16483817
>>16481450
Well no shit. It clearly didn't come from here, where else would it have come from? Reddit?
9d06bc No.16485277
>>16483797
Random damage patch made it so you need the extra health becajse Capcom really needed to limit DPS. Im surprised OP didn't highlight this shit tier fix to players murdering monsters so damn fast.
be61eb No.16485639
I'm liking World a bit, but it just feels too easy.
There are so any INVESTIGATIONS for shit like kill 10 Veptoids, why are there so god damn many. Also I miss not having a farm like in P3rd, it was one of my favorite things in the game, especially trying to break it. At this point I only have 1 spot for either plant/mushroom/honey that grows during one quest away. I just got to the Coral Highlands or whatever and I haven't died or fainted once. I also wish you could turn the scoutflies off and handler off too, the maps are not that large so I keep wondering why there should be a constant waypoint towards a monster, and no need for paintball follows. As I wrote this I guess I realized I'm starting to like it less and less.
710d24 No.16485684
>>16457526
I normally try not to be a devil's advocate but
>There's plenty ways to die with the mantle still on
>Doesn't evade roars and tremors
>With the hardest monsters who never stop moving it's kind of necessary at times
dbd87f No.16485751
>>16485684
>plenty of ways
this amounts to "lunastra and vaal's environmental damage, chip damage from bad blocking or weak attacks, and fire/poison", all of which are very easy to survive because the mantle also covers you during eating/drinking animations. it's everything wrong with health booster but with none of the thought
>Doesn't evade roars or tremors
it evades anything that follows up on them even if you're locked into roar/wind stun
>With the hardest monsters who never stop moving it's kind of necessary at times
the game should not ever be balanced around mantles that dumb down everything else. it's a bad mechanic as a bandaid for bad fights
dbd87f No.16485759
>>16485751
*roar/tremor stun
f4e425 No.16485899
>>16456509
>Removing negative skills is bad
/vg not even once
7b3200 No.16485954
I played through MHW (stopped right before deviljho update) and beat it all solo no problem. Greatsword was my weapon of choice. The other MH I gave the most amount of my time would be Tri, whose difficulty was in managing a series of menus rather than battling a boss.
MHW's game is really fluid but in reality, the game is very, very easy. As in, the game becomes so easy after the first playthrough that it becomes entirely trivial. I'm not even speaking of things like the evasion cloak or things like that because all I used was the flight cloak. I mean, the fact that mounting monsters is so incredibly easy and so useful that it becomes retarded not to do so at every opportunity it sapped the game of the thrill of the fight. In the crystal world there's a lot of three inch tall ledges (especially by the lava area) where you can hop off it and youll be ontop of the monster. You can do that ad nauseum.
The only semi difficult encounter becomes the trex guy since its the first actual difficulty spike.
I don't know, the game was fun and gave me 100+ hours of fun, but I wish they hadn't made the game so childishly easy. In Tri, facing a Diablos was a fucking nightmare, but I defeated the Diablos in my first try on world. They have the right idea with doing away with loading areas but for the love of christ they need to make the game a bit more difficult in some ways like no running bottledrink.
9d69eb No.16486070
>>16481319
but then how will i win the war of attrition to convince beyond a pale of doubt a game is bad! can't you see its not right unless everyone thinks like me!
f4e5a2 No.16486498
>>16485954
>use the cloak that makes mounting easier
>"the game is too easy because mounting is easy"
really makes me think
8f894c No.16486538
>>16486498
even if he didn't it's been shown via datamining that the values for a mount are significantly lowered compared to other games.
dbd87f No.16486562
>>16486538
and mounting attacks are more powerful and spammable than ever
7b3200 No.16486577
>>16486498
Flight suit for me is mostly about traveling fast over terrain. I find it ten times harder to mount from flight suit than just abusing small ledges or climbable vines.
1554f7 No.16487021
>>16486577
it actually improves your mounting buildup regardless of whether you’re using the glide functionality or not, just as long as it’s active
9d06bc No.16487069
Chain roaring is a thing in MHW and it fucking blows.
Example:
>Engage Odog
>Smack him and he'll do his roar after wind up
>Then he'll leave the area with a roar
>Bazel shows up and roars
>Dungbomb Bazel and he roars
>Odog roars at Bazel twice
>I begin to hate myself for doing this quest.
>Bazel HAS to roar before he leaves a zone
>Both of them leave the area only to meet up again.
The most vocal monsters of any MH game to date and HG Ears needs a significant investment, so everyones running the casual combo of Rocksteady+Temp mantle anyway.
>>16486577
Use the Assassins creed mantle for faster sprint and less stamina use
1554f7 No.16487132
>>16487069
Odo and Jho is the same or worse since it constantly roars while waiting to be grabbed
e33cf1 No.16491670
>>16456509
>>16476321
Made a draft for a fixed version, however the responsibility of finishing it lies on people that have actually played the game.
104b7c No.16491694
>>16457477
>hyperbole
I have good taste and I think MonHun Wold is o.k. , just classic is better
000000 No.16494807
>>16491670
>the franchise was moving towards healing while running
>dodging out of healing, moving while gunning not mentioned
>unimportant arguments shoved into areas that seem important and vice versa
>the devs behind it don't matter at all
>that awful note at the end
<if you don't like casualization or a series losing its identity, you don't care about truth, honesty and >integrity lol
<don't want to keep making the same arguments every fucking thread because players who started with world think it's the best MH ever? You're easily swayed and just parroting opinions!
The last note is correct, though.
It's an improvement, but not a big one.
e33cf1 No.16494888
>>16494807
>the franchise was literally moving towards healing while running
hurr
>moving while gunning not mentioned
Your blind.
>dodging out of healing not mentioned
What does "many actions can be dodged out" mean to you?
Well, the word "other" could hint at not mentioned "dodging while healing", but the argument as is still covers that.
>the devs behind it don't matter at all
If you have any strong arguments for "Developer team composition is the main predictor of games quality" then I'll gladly hear you out.
<<if you don't like casualization or a series losing its identity
That's not what I have implied though.
If one relies on peer pressure, accepted opinions and subpar reactionary arguments to prove a point, then they don't value truth, honesty and integrity.
If one doesn't acknowledge, that the series was already moving towards casualization, while losing it's identity in the process, then making an argument of how MHW is bad solely because of that - is a dishonest hypocrisy.
I'm pretty sure that both of these apply for people who are vocal about their opinion, but also for the silent majority that doesn't challenge such people on their shit, generally being complacent.
<<don't want to keep making the same arguments every fucking thread - you're easily swayed and just parroting opinions!
Laziness is not an excuse for having no standards.
If you are too lazy to come up with proper arguments or to collect and save proper arguments made by others into a text file, instead relying on some faggots shitty infographic - your a're easily swayed and just parroting opinions, because you assume objective quality of someones argument depending on the extent you agree with subjective opinion that's being argued by them.
If you are that lazy it's better to completely abstain from engaging instead of polluting the conversation even more.
978a9f No.16495022
>>16456509
I like World’s game play. Yes, I do dismiss all the complaints about making it easier. Anything that isn’t G rank should be casual baby mode for anyone who’s played the series for a long time anyway. Besides, what could anyone do to make the series harder that doesn’t amount to more tedium or grinding or fundamentally changing the game’s core mechanics?
But I still despise World and I don’t want to play it. Because the “epic” story gives me the feeling that World is a prototype to see if it’s possible to eventually homogenize MH to be like every other narrative-driven open world RPG with generic trashy anime plot, but with an MH skin. Considering the state of the AAA industry, even in Japan, there’s some credibility to this possibility.
a46434 No.16495027
>>16495022
I just want them to take world's funlance, and put it into literally any other MH.
cc43d2 No.16495044
I played World for a while. More departures from the core gameplay would've made it more fun. Like not feeling like you're only really moving while attacking. New features like the scout flies are absolutely terrible though.
b5e380 No.16495052
>>16495022
>CB sliding circles around the monster
>GS tackling through anything
<totally not broken
It would be less awful if the monsters got an upgrade, too. And don't get me started on those retarded mantles.
000000 No.16495070
>>16494888
>the franchise was literally moving towards healing while running
It wasn't moving figuratively in that direction either.
>What does "many actions can be dodged out" mean to you?
>Well, the word "other" could hint at not mentioned "dodging while healing", but the argument as is still covers that.
Dodging out of healing is a far more important argument than dodging out of sharpening, because sharpening has far lower priority than healing. Therefore, an unassuming reader would be led to believe that sharpening or less important actions can be canceled through dodging, not more important actions.
>Developer team composition is the main predictor of games quality
Nice strawman, but that's not what I said, which is "Developer team composition is a non negligible factor determining a game's quality." which should be fairly obvious.
>If one relies on peer pressure, accepted opinions and subpar reactionary arguments
Maybe you should make a strong argument for every person mentioning their dislike for MHW fulfilling these criteria.
>If one doesn't acknowledge, that the series was already moving towards casualization, while losing it's identity in the process
That's why MHXX and 4 were liked so much by anons, right?
>how MHW is bad solely because of that
And not the significantly reduced difficulty that was involved? Newer titles before world added casualizing aspects that influenced mainly the overall hunt and not the minute gameplay of it.
>I'm pretty sure that both of these apply for people who are vocal about their opinion, but also for the silent majority that doesn't challenge such people on their shit, generally being complacent.
And I'm pretty sure you started with either 4 or gen and have never visited a MH thread before world came out, otherwise you would have seen arguments debunking your talking points completely.
>If you are too lazy to come up with proper arguments or to collect and save proper arguments made by others into a text file
You mean exactly what was done when MHW was discussed here?
Calling your infographic shitty doesn't invalidate the points made on it. Though the pastebins had better quality, images are a better format to easily spread around websites, and there are enough real arguments on the picture to make a point.
>If you are […] relying on some faggots shitty infographic - your a're easily swayed
There is no logical connection here.
>and just parroting opinions,
funny considering you never even played MHW. If you can make educated guesses about the quality and impact of changes to game mechanics, why can't others?
>because you assume objective quality of someones argument depending on the extent you agree with subjective opinion that's being argued by them.
This does not follow from using someone else's infographic. You are proving to be every bit as blind and hypocritical as people who will accept every criticism of MHW just because it criticizes MHW, except in the context of talking about people disliking MHW.
7e5cbd No.16495135
>>16495070
it bears repeating that the casualisation in 4u/gen is a whole different kind of casual than what World goes for - overloaded and overpowered but having plenty to optimize in your play compared to the game playing itself or having attacks so dominant the moveset at large doesn’t matter
f617ee No.16497614
>>16456509
I agree with a good amount of the points, but it's still a very fun game. No monster hunter is without its flaws. I have my gripes with it yes, but it doesn't mean I'm blowing my dick off and screaming that the thing I love is dead, you know?
8b4384 No.16497619
What do you guys think about the original game on the PS2? I started playing it a few days ago and fuck me, Yian Kut Ku raped my face and forced me to get better. After that it's gotten a bit easier but I'm thinking about changing my lance for a dual sword or something since the lack of a dodge is bothering me, although you can sort of get over it by back stepping after facing another direction.
d2f971 No.16497725
<Monster Hunter is a hardcore game.
>Slow gameplay.
>Most monster attacks have a large telegraph, and/or a learnable and easily exploitable pattern.
>Movesets the player has trouble with anyway mostly go away by wearing the right armor set.
Naw. Maybe if you're a total newb to a fight. I have only ever found MH difficult in the higher difficulty levels inflating monster HP and damage and sometimes AoE spam. And /v/ is still in consensus about these things being bad game design, as far as I know. Unless it's okay when Monster Hunter does it. So I applaud World for streamlining gameplay and removing some of the clunk usually mistaken for difficulty.
But why oh why is there still MMO levels of rng grinding in a singleplayer game with optional co-op? Why am I still spending time not advancing the game because I'm spending it grinding out materials for a new weapon type I wanted to try that's many HR ranks behind? World would've been a massive improvement in alleviating unnecessary grind because it has craftable charms, but then I find out Capcom made decorations the new charm grind instead! After five sequels, not including expansions, it's tiresome and puts away my desire for new Monster Hunter games.
a3559e No.16497757
>>16456509
>10,000 hours.
>Trusting reliable criticism to addicts shooing away any change so they may preserve the zenith of hedonism they felt one time that will disappear if they acknowledge one hair of change.
Nope. And that is how it works, because I’ve been there before.
dbd87f No.16498169
>>16497614
It’s a relatively good casual action game, but pursuing that reflects in the fundamentals of play, and trivializes a lot of what used to be necessary gamesense. As a result, it’s not really Monster Hunter anymore, and you have to actively limit yourself to recapture SOME of it. That’s what bothers people.
>>16497725
Patience and pattern awareness are the points of the games and that’s why they are hard _for casuals._ The ‘hardcore’ comes from perfecting and diversifying your play, not just clearing, since simply clearing generally isn’t difficult, especially if using flashes/traps/etc.
As for the mmo grind, I completely agree with you, and I have no shame towards save/shop editing so I can focus on the game and not a carrot on a stick designed to pad out the game so that pubs remain populated too bad soloing is almost always faster in World
>>16497757
While investment does cloud opinions, it’s also disingenuous to discount criticism or praise just because people are passionate. What’s the ideal critic to you? Someone who knows a game like the back of their hand? Someone who played through it and knows how it plays, but didn’t perfect their play? Someone who played some of it and never saw everything the game has to offer? Someone who didn’t even play the game and bickers about argumentative rhetoric for bullet point pictures?
e71bb2 No.16499125
>>16497619
PS2 monster hunter was a nice game, even without the online it's short and sweet and makes every monster fight and quest seem important, however it's very unbalanced. Lance is usable and probably the only weapon that can really make short work of basarios, but before the introduction of guard+ in FU/P1 or the triple step from second gen keeping on the offense could be quite difficult. Additionally SnS had very, very bad motion values, so bad in fact that they kneejerked and give SnS a global 1.5x modifier in FU/P1 and made it one of the strongest weapons in the game. Dual swords aren't terrible, but remember that they use the moveset pre-p3rd which plays more like an element based hammer than a speedier SnS, wherein the problem lies as it's quite difficult to get elemental DBs early. In fact, I'm not sure if you can even get any DBs pre-kutku (Machalite or or M monster bones were a pre-req?). To be honest there's one specific GS which is very cheap and will coast you until you can get a monster bone L which nets you am affordable and powerful hammer
Read here for ez mode:Bone line GS into Velocidrome GS, bonus if Gyp gives you a lucky lightstone drop, then bone line hammer into one of the early alt paths for the hammer
but lance, GS and hammer are all perfectly fine to use, and SnS is fine if you go for poison battleaxe or deadly poison.
I really feel like the first game has one of the best atmospheres in the series, the game still didn't take itself seriously with the MGS ! alerts and the So tasty! but the construction of the world did. Little to no crazy anachronistic tech, felynes were a bunch of eclectic nomadic goblins rather than your friendly neighbourhood comic relief cute little cook friends and the world was much more of a jurassic park/medieval fusion before the mass prevalence of the straight up dragons in gen 2. Well gen 2 did a fair job, but the stylistic choices introduced in gen 3 and aggravated by 4 really undermined the novel syle that monster hunter had up until that point. 4 was frankly disgusting, though it was still a decent enough game mechanically.
In short it was pretty good I guess.
710d24 No.16499364
>>16487069
>rocksteady+temp mantle combo
You didn't play the game much, did you?
Let me share a horror story from my 300+ hours of gameplay…
>low rank
>game's fun and exciting, looks the best it ever looked and the controls are very smooth
>way too easy for me and my buddy but we expected it, coming off from rank 140 monsters in 4U
>i-it's going to get harder, right?
>it doesn't get harder
>players eventually start bitching and capcom hears
>dlc 1 drops with devilijho, tempered jho is a force to be reckoned with
>over 50 tries to kill him a handful
>now that's done
>dlc 2 & 3 drop, kulve and lunastra
>game is fun again, challenging but not unfair, even the "teo, luna & nergi tempered" quest
>arch tempered bosses come around
>fuck my life
>to put it in perspective: any move that would normally severely damage you, is now a one shot, every move that used to mildy hurt now reduces you to very low health, and every tiny slap gives you a third of hp as damage
>on top of that they have specific mechanic reworked to be ten times as annoying
>flashbang usage limited to 1 or 2 PER BATTLE
>immediately more than half of the previously available tactics become pointless
>enemies have twice if not more times their HP
>downtime is sped up, you can literally see them play the "struggle" animation in fast forward, including being grounded
>rocksteady is a death sentence, since the aggression is maxed, and you CANNOT take two hits, meaning you want the enemy to throw you away with his first hit in any possible scenario
>most weapon attacks are now too risky to perform, making the battle even more dragged on
>plunge attacks get executed less often, and riding the boss is naturally harder to begin with
>somehow manage to kill every one of them a sufficient amount of times to craft good gear
>final fantasy DLC drops
>the single most tankiest enemy the series ever had
>speedruns of him to day aren't shorter than 9 minutes to date
>the quest requires a competent team if you don't plan on wasting thousands of hours learning how to solo
>he has an attack that can cart the whole team if not careful
>having to play with randoms made me unable to ever finish it
>as a final mockery, the final fantasy theme never stops overwriting the main hub's theme until you finish the quest
But there's more. Now there's a geralt dlc out.
Should i continue?
366a61 No.16502940
>>16499364
>You didn't play the game much, did you?
1633 hours and HR994. Seen it all. Done it all.
366a61 No.16503152
>>16499364
>final fantasy DLC drops
I will admit that Extreme Behemoth was a complete bastard to find a group for and the forced roles made it even more of a chore to work with those obscene attacks he does.
Tank is tasked with keeping the comets intact along with holding aggro while HBG go to town with DPS and hopefully your Hazak y set helps if your healer forgets about you. The DPS checks screwed everyone on initial release and its hard to get a group for nowadays as the player count has fallen off a cliff.
In the end it was 2 HBGs a HH healer and me as tank Lance that did it. Fuck doing it again.
>dlc 1 drops with devilijho, tempered jho is a force to be reckoned with
I never had problems with Tempered Jho as i'm just running lance near 24/7, so i take hard dumps on nearly all the monsters in this game.
>rocksteady is a death sentence, since the aggression is maxed, and you CANNOT take two hits, meaning you want the enemy to throw you away with his first hit in any possible scenario
I never used the Rocksteady mantle as i use Lance for nearly all the Arch tempered monsters.
>150 HP
>Lance only
>Final Destination.
Only Xeno (HBG), Luna (ice SNS) and Leshen (Luna or Fire SNS) forced a weapon change along with 200HP.
Ancient Leshen saw me mount abusing with SNS for KO's while keeping my random hunter groups alive.
>Temporal mantle
Temporal mantle is the one thing you see everywhere online alongside the Rocksteady mantle, unless its Teostra where you'll see the Fireproof mantle + Temp mantle combo.
Everyone uses it. Just like noob friendly LS and Drachen armor is the new Star Knight set.
68c4df No.16504847
>>16461458
>switching weapons depending on the monster
>not wanting to master the one you feel the most at ease with, in any situation
Imagine being this gay.
Too bad I don't have my guild stats. In all the MH games I've played, I only have the GS bar with around 600 - 700 hunts and 0 for the other ones, except for the forced arena quests with other weapons/builds.
I really hated those even if it made for an interesting challenge. Even if a Hunter has to have a wide range of skills in his disposal I'm really unable to play anything else other than GS
753417 No.16505105
Just stopping by to say that MHFU was my first, and favourite MH title. To make the best game in the series all they'd have to do is change animations to match MHFU hitboxes. Anyone who disagrees is wrong because my opinion is all that matters.
e71bb2 No.16505347
>>16504847
>I'm really unable to play anything else other than GS.
Why are you putting that guy down after saying something like this?
68c4df No.16505363
>>16505347
Why do you think I put this under spoiler tags? I'm trying to cope and feel superior about the fact that I can only use one weapon efficiently. I actually wish I could be a master of all trades instead of being a big blade autist. But I don't feel like I'm doing damage with any other weapon except for hammer/hunting horn and they feel unnatural to use. GS is simple.
b8f8c3 No.16505379
>>16457540
This
Biggest problem though is nintendrone NEETs can't afford a decent enough PC to actually play.
f617ee No.16505402
>>16498169
I'd say it still feels a lot like monster hunter to me. I can't in good faith say that to me, it's not monster hunter anymore. I'm fine with other people feeling that way. I've got thousands of hours in the series going back over a decade. A lot of the movesets are similar enough to what they are in genult that they don't feel wrong (at least to me). I can see that people might not like environmental traps or the slingers, but most slinger ammo sucks ass (imo). I do dislike temporal mantle and refuse to really use it, but it thankfully has a short enough uptime and long enough cd that you can't rely on it to win the hunt.
One thing I at least like is that it's not taking the place of other monster hunter games either, as they've said, since they're already working on more non world MH titles. If anything, it feels more like monster hunter to me than frontier. I'm completely fine with people disagreeing with me.
e71bb2 No.16505427
>>16505363
Hammer is fun. I'm sure there's some low rank and village quests you haven't cleared, why not use a diffrerent weapon for those?
9caa67 No.16505457
It's nice to see some actual thought out criticisms on the game mechanics by someone who actually played it instead of the post-modern artistic hipster garbage 'reviews' gaming writers use to ramble about whatever bizarre caffeine fever idea they had after their sixth soy latte.
2ca5d6 No.16505471
>>16505363
I can use a bunch of other weapons fine but I always fucking use GS because I like it the best. I tried shield and sword, gunlance, spear, hammer and switch axe but none really stuck like the great sword did.
a32ed6 No.16505484
>>16505379
>you are just butthurt, because it's not on bingbingwahoostation
>y-you are just b-butthurt, because your PC is shit haha :^(
What's the next milestone of your goalpost-movathon?
5922a4 No.16506299
>>16505402
Being more Monster Hunter than Frontier isn’t a high bar to meet.
6ce8da No.16507892
How do I make friends in mhw? Harder than in 4u.
5922a4 No.16508391
>>16507892
Arena is 2p with no SOS or drop in. I had success with arena lobbies.
e33cf1 No.16509732
>>16495070
>It wasn't moving figuratively in that direction either.
Ye ye, the changes that made previous games easier were just QoL improvements, which in principle is different and has nothing to do with you just simply calling the same thing 2 different names.
>because sharpening has far lower priority than healing
>reader would be led to believe
While I could argue with you on what's more important, assuming that the difference is negligible I'd say you are correct to claim that the points made could be inaccurate in either their meaning or wording. But I'd say that's expected due to the original point quality I've had to work with and my empirical detachment from the subject matter. I'll keep that in mind if I am still going to be the one working on improving the infographic further.
>Nice strawman
That's not how strawmanning works.
>Developer team composition is a non negligible factor determining a game's quality.
Well, the problem with that statement is that there are many non-negligible factors that could sway games quality one way or another, meaning that it's really hard to ascertain the direct causational link, thus since the infog is called "WHY MHW/ICEBORNE SUCKS" it's fallacious to make a "why it could suck" claim as a foundational argument.
>Maybe you should make a strong argument for every person
Now YOU are creating an inaccurate requirement for proving an assertion, since the initial claim is stating about those types of people in general, so I don't need to prove the impossible, just what could be observable in this thread, at least up to a point where I make my entrance changing the flow of the conversation.
>That's why MHXX and 4 were liked so much by anons, right?
4 is pretty much considered the best game of the series by most (except japs that bombed the reviews), 3rd got a pass because it's an incomplete game and outside of underwater combat and completely negligible 50 def - no one really complains about 3U in that way. I would give you gen and gengen, because a single entry wouldn't be enough to ascertain a trend that took place before World.
>Newer titles before world added casualizing aspects that influenced the overall hunt
>And not the significantly reduced difficulty that was involved?
The fuck are you smoking to say these things one after another straightfaced. Those statements don't contradict each other only if one assumes that casualization means QoL changes and I don't understand why would you interpret it that way, because that subversion is what you'd be arguing against any day of the week if someone were to justify World with that. My only guess is that you have no problem using it since in this case it aligns with your view.
Also, the fuck them being minute has to do with anything if overall hunt is affected and made easier by it? What's the difference in principle? (There is none.)
>I'm pretty sure you started with either 4 or gen and have never visited a MH thread before world came out
Both wrong, I've started with FU and instead have actually stopped visiting MH threads when World came out, but neither of that even matters, since even if there were people capable of countering my points the standards recently dropped so much, that no one would even bother. Case in point you having no problem using argument of "what was", about "what is", based on an assumption that is hard to ascertain due to it contradicting some evidence, i.e. you making a dubious claim just for the sake of making yourself look more credible.
>Calling out shitty arguments doesn't invalidate the points that are truthful.
Points themselves - no, the entire case - oh boy it does, not only that, but also if the person reading doesn't know for sure from experience what's a valid claim and what's not, then credibility of every other point also suffers however, if such people would glance over the inaccuracies and accept everything as truth then that would be even worse, because then that trash would spread and multiply.
>if you can why can't others?
I have never stated that they can't, I've stated that they won't as long as x is true.
>There is no logical connection here.
>This does not follow from using someone else's infographic.
SHITTY
infographic, I've even outlined the word so you wouldn't fucking miss it, but yet - you did. Tell me is that a honest mistake or it's you approaching my arguments in bad faith?
e33cf1 No.16509734
>>16495135
M8, do you understand the difference between an instance and a trend? The point that's being argued is that if ones issue isn't the latter (since the arguments would otherwise be consistent with the agenda), but the former, then stating that it's the latter - is dishonest. Even if a trend could be attributed for being the issue, it's better to stay consistent and prove in general terms an instance to be bad on it's own, as you did to an extent with each provided example.
>>16497725
>in the higher difficulty levels inflating monster HP and damage and sometimes AoE spam
>And /v/ is still in consensus about these things being bad game design, as far as I know
You either haven't played on the higher difficulty levels or being disingenuous, since that's nowhere close to describing what transition to g rank actually does to the monsters.
>Why am I still spending time not advancing the game because I'm spending it grinding out materials for a new weapon type I wanted to try that's many HR ranks behind?
Because you are conflating things that you could get with things that you actually need. However I can't speak for sure about World in that regard, maybe there are no options of getting on par equipment without grinding.
>>16498169
Agree with most if not all of what is said.
>Someone who didn’t even play the game and bickers about argumentative rhetoric for bullet point pictures?
Hey, unlike you, who's being complacent with producing and magnifying levels of trash across the board, I'm trying to quality control here.
>>16497619
Pre-3rd gen lance moveset is awful imho. DS is probably fine, but I don't really see much point in using them without a steady supply of DJ.
>>16504847
>>not wanting to master the one you feel the most at ease with, in any situation
>not mastering all the weapons guaranteeing yourself fun times regardless of a generation, not getting stuck with your main weapon turning dogshit due to nerfs
>I'm really unable to play anything else other than GS
fyi imo tbh smh fam
>>16505105
I wonder if you are baiting for me specifically, because pretty much no one else would disagree with you.
>>16505457
>It's nice to see some actual thought out criticisms on the game mechanics by someone who actually played it
Who are you talking about, because for people which have created the OP picture that certainly doesn't apply.
611a90 No.16510015
Playing the new monster hunter on the switch. Is it possible to hunt alone or are teams required? It feels as if i'm missing an essential element.
99bec4 No.16510169
Thought about balancing moving while healing a while back with smell. Now hear me out. Potions stink like alcohol. So a monster with smell the opening when you take a swig either while standing still (chugging fast, and flex for instant heal, or when you're jogging (the pot increases your red bar to what your health would heal max, but gradually fills over time). If you get hit while moving then the rest of the pot is lost. Exception is max potion and ancient potions which are pills you have to stand still to chew and swallow. Similar effect can be given to dash juice and energy drinks. Though rations and steak you have to stand still to eat. Demon Drug and Armorskin have to be rubbed on face while standing still for the effect to apply (only takes 3 seconds total, small price to pay for an effect that ends at hunt). Pills and seeds you can swallow quickly for potent boosts.
>>16510015
You can do either. Multiplayer is in the Hunting Hub which is behind the village. It's a separate list of quests scaled to multiplayer but they can be played offline single player.
104b7c No.16510218
>>16497619
Once you get used to the controls it become supper comfy. The first time I fought the Yian Kut Ku it raped me too but now that sucker is easy. Wait until you get to the Rathalose. That is when the games difficulty curve goes through the roof.
8ffd43 No.16510227
>thread on why monster hunter world sucks
>ctrl + f
>denuvo
>2 results
Actually I'm glad it has denuvo. I was planning on getting it when it came out on PC because I had friends that really wanted to play it and it didn't look too awful and dumbed down. Of course when I actually started looking into the game that didn't hold up. So I got out of wasting money and time on paraplegic baby's first Monster Hunter.
753417 No.16510241
>>16509734
Not baiting, I just stop in to most MH threads to state that I love MHFU and consider it the current pinnacle of MH thus far. I replay the whole thing every year on an emulator because the pain from the claw grip is something I can live without.
99bec4 No.16510361
>>16510218
The one thing I wish XX on Switch would have is analog stick attacks. I remember Tri on Wii had stick attack like original MonHun. The only huge drawback was no clickies to shoot bowgun. Then again with hunting arts I'm unsure of how tilt attacks would work with hunting art controls mapped to D-pad. I've been using left stick click to sheath+dash more than I should. Mostly because I find the zoomed in mini-map useless with target cam. I just briefly glance at the map to look at which zone the monster is in.
dbd87f No.16510393
>>16509734
>it’s about trends, not instances
I wasn’t disputing that and was just reaffirming that casual isn’t always synonymous with braindead, that the ‘trend’ was not pointing towards what a World is doing but something else entirely
>putting up with and magnifying trash
You want people to make stronger, robust points instead of purely emotive ones. I was on board with this. I’m not on board with splitting hairs and picking fights just because you’re playing the perspective of the most uninformed and spoonfeeding-reliant bogey possible while also genuinely not knowing the game, and thus play devil’s advocate for things you have no sense of magnitude for. You pick things apart in a void without any respect to their execution because you have no experience to draw from and deride others for not holding your hand absolutely perfectly to make up for it, whining about others’ lack of efforts while putting an immense amount of effort into being loud. Throughout the course of the thread, you’ve gone from reasonably critical to making a better case for isolationism, both for the perspective you are playing and for annoyingly hypocritical types like your actual self. you claim to be quality control while shitposting with extra steps and maybe some delusion, which is somehow more annoying. Probably because you seemed alright at first
sage for not video games
104b7c No.16510400
>>16510361
best part about the Analog stick controls is because you don't need to sheath your weapon just to carve or to run. It would auto sheath because you did not need to share buttons. in fact the auto carve and how run works in MHW is actually one improvement I can support. That said, I played Mon Hun 1 on emulator so I'm using a Xbox controller so using the D-pad to change the camera is also rather comfortable because I can quickly hit it with by right hand thumb.
>>16510241
>MHFU is the high water mark
that's because it's objectively true.
bfb0d6 No.16510409
>>16497725
I bet you think dark souls is hard, nearly every game that claims it is "difficult" relies on unfair mechanics both for and against the player. In dark souls you have a massive invulnerability roll with almost no punishment for using it and for good reason because half the attacks the monsters do are completely undodgeable. Compare this to monster hunter and nearly all of the monsters attacks are fair with punishment being dealt to bad positioning or poor reactions and similarly players were only given just enough tools to overcome the superior (but dumb) enemy. This single fact is what made MH better than any other game in terms of difficulty. Modern monster hunter is changing this by giving the player more and more tools while lowering the strength of the monsters.
104b7c No.16510438
>>16510409
>dark souls unfair mechanics
<probably never played past NG
>MonHun anything below G rank
>difficult
Are you trying to pull my leg?
99bec4 No.16510454
>>16510400
There was also a smooth grace with tilting the stick to correspond to which move you want to perform. You don't slam the stick in the same direction over and over again. You can quarter moon, zig zag, halfmoon, and other stick maneuvers to pull off crazy dual blade combos. Though in Tri's case it was SnS and Switch Axe combos for me.
e72d3b No.16510461
>>16510438
nigger dark souls is easy as fuck as long as you are not a retard that can't pay attention to your surroundings.
104b7c No.16510492
>>16510461
But anon (anything under G rank) Monster Hunter is way easier then Dark Souls.
>>16510454
>smooth grace
Yeah combo's felt more intuitive than combining ⧍+O.
28908b No.16510518
>>16457540
Agreed
Literally wall of griping. I could take any of those statements and aay good instead of bad and theyd be equally valid. Very little even qualitative info there
Stay mad fags!
e72d3b No.16510524
>>16510492
No shit. Everything through high rank is basically the tutorial.
04a01b No.16510530
>>16510492
Fuck off Tempered Deviljho and Behemoth were complete and total bullshit when it came to difficulty, they gave me much more trouble than I had with The Masters Test and Mark of a Hero.
I even use armorsets geared toward max damage and use weapons that have the most maneuverability yet I still get my shit slapped sideways/
04a01b No.16510538
Also dont forget about village alatreon from MH3U.
It was a HR monster yet it with each attack it would cut through my G-Rank armor like fucking butter and it has an insane pool of health so fighing it is pretty much a war of attrition both physically and mentally.
104b7c No.16510539
>>16510530
>being this wrong
why do you keep hopping ID's anon?
>>16510524
Yes, and anything before NG+7 SL1 is also the tutorial.
e72d3b No.16510551
>>16510539
Dark Souls never gets hard though. It's piss easy.
04a01b No.16510563
>>16510539
>your only argument is ">being this wrong"
Whatever anon. I played the games for myself and each for hundreds of hours so I am more than credible enough to express my thoughts about these things.
Have you ever fought tempered Deviljho or the Behemoth? Can you tell where I'm coming from?
Also G-rank isnt even hard once you get proper G-rank armor, its just another rank just like low rank or high rank at that point.
>>16510551
As long as you level up your stamina and vitality and not play like a drooling retard the game is pretty fair. The library in DS3 seemed kinda bullshit to me though, thats not even about difficultly thats just downright gay.
104b7c No.16510575
>>16510551
Sound like you never played the game and are just being a try hard.
>>16510563
>each for hundreds of hours so I am more than credible enough to express my thoughts about these things
Man you must have no life. But at least you are honest enough to admit MonHun is piss easy I mean it in fact easier then Dark Souls for the most part.
e72d3b No.16510583
>>16510575
>Sound like you never played the game and are just being a try hard.
Sounds like you never learned from your mistakes and are just a drooling, reddit tier, retard.
104b7c No.16510604
>>16510583
>le reddit
nice comeback kiddo, what are you going to try next?
e72d3b No.16510621
>>16510604
You can pretend not to be a retarded nigger all you want; you are not fooling anyone though.
104b7c No.16510629
>>16510621
you don't fit in yet
dbd87f No.16510633
99bec4 No.16510729
>>16510492
They managed to make a three button system work. Don't forget R. Now my question is how should I make stick controls work with charge blade and insect glaive?
>>16510633
Can I get a threesome with Vivian and Erin instead? And play Monster Hunter together? Fucking /v/ isn't my style.
e33cf1 No.16511662
>>16510227
While Denuvo is the obvious one, I think bigger problems are performance issues, which includes online connectivity. Someone could correct me on that, but with one of the monster updates they've introduced input triggered stutters into the game and to my knowledge they haven't fixed that for a while, if at all.
Like imagine if Toukiden had Denuvo, even if people were to buy into that - there is still no justification for it being an absolutely horrendous port with or without extra DRM cancer.
>>16510241
I was talking about the hitbox claim, I believe it was a mistake "fixing" them in 3rd gen and on.
As of MHFU being the best - I agree, MH4U being close or barely on par.
>>16510393
>reaffirming that casual isn’t always synonymous with braindead
Sure? But casualization eventually leads to something becoming braindead if left unchecked, hence saying that MH4U was alright and World wasn't with context of casualization in mind - is fallacious.
So, in my opinion you are either making the same mistake, or I'm missunderstanding something, can you please reiterate the entire context of that point starting from the first point that have started your train of thought for creating that post.
>I’m not on board with splitting hairs and picking fights just because you’re playing the perspective of the most uninformed and spoonfeeding-reliant bogey possible
Well, what type of person the picture is targeted against/towards?
If you just make points (and not good ones at that), for people, that already know those points, then, well, what's the point?
>while also genuinely not knowing the game
I do know something about the game, 8/v/mhg isn't the only mhg thread that I could potentially frequent. Plus, given that it is so popular, the information is spilled even in threads about (initially) unrelated topics. I can claim some integrity on the issue.
>you’ve gone from reasonably critical to making a better case for isolationism
Being loud, tactless, contrarian and provocative has nothing to do with being reasonable or rather, with making reasonable points, sometimes I do that on purpose or out of habit, to see if a person would take the low hanging fruit, because that way I could if see they are really interested in the topic or not.
>hypocritical types
Now that's a serious accusation, can you please restate your case, isolating the evidence and logical connections that would tie into that claim? If you don't want to pollute the thread with that, we could go and discuss it in private in some messenger.
beee54 No.16511711
How do you guys feel about Dauntless?
104b7c No.16511719
>>16510729
>stick controls work with charge blade and insect glaive
good point. I guess you could still use one of the shoulder buttons to toggle but I can't really imagine it properly atm.
d1785f No.16511769
>>16457577
Not being able to distinguishing people faces is a sign on autism anon.
dbd87f No.16512017
>>16511711
It has some good ideas, some very bad ones, and fairly aggressive monetization. They don't playtest their game and it negatively impacts the quality of otherwise positive changes while magnifying bad decisions (ex: improving pathing so people don't get hung up on level geometry as much but this untested blanket change causing attacks to sharply veer off when close to the monster). Balance is all over the place, and you can play like consummate trash and still clear, because they are afraid to discourage the casual crowd they're targeting.
The game counterbalances huge and readily available iframes with most of your output being at the end of a combo. You still have to respect your positioning to deal significant damage and break parts. The most powerful abilities only proc if you're iframing things, avoiding damage altogether, or staying at critical health. It comes off more as jank than true design, but monsters have a "checklist" of moves they can do, so you can manipulate them into using dangerous or counterable moves and then play more aggressively with peace of mind. As soon as you understand this, the game becomes significantly easier no matter what you're fighting, making those conditional abilities a lot easier to exploit as well.
Personally, I prefer MH's handling of attack strings rather than clear-cut combos like Dauntless uses. Mid-attack decision making is scarce. Sword has different routes, but only two are worth using (light->heavy and heavy->light). Axe has the most commitment to openers out of any weapon, but there's no reason to use anything but the heavy followups. Hammer and Pike can slow down combos to do more damage, but it's unfortunately more efficient to finish the combo as fast as possible instead. Chain Blades spam light attacks and only occasionally use the game's equivalent of DB demon dance, since the other attacks are uselessly weak and niche at best with a specific build. They also have delayed iframes on their dodge, which makes their approach and defense pretty unique.
tl;dr they don't test anything, don't want people to have to improve to win, and are bottlenecking themselves out of any complexity anywhere by targeting the lowest common denominator audience. If you can tolerate that, give it a shot, but don't expect it to improve.
0f0075 No.16512845
>>16456513
>second image
You don't need to lure the monster away from uneven terrain, you just don't have to be a retard and learn how to position yourself to be able to hit the monster. I never had much trouble hitting weakspots, even at sloped/uneven areas, to the point where I felt forced to lure the monster away from there.
Arguing for exclusively flat ground because you suck at the game is fucking stupid.
As for the list in the OP, there are a few points which I don't agree with and believe are flat out wrong, like for example:
>the tirade about stupid randoms luring the monster away from your favored position
I'd argue that restricting map design to just flat ground because the stupid randoms don't do as you want them to is the stupidest complaint I've seen about World. Randoms being idiots luring the monster away (for example towards zone transitions) has always been a problem, and to argue that Capcom should bend over and make maps flat because you are too shit to fight on uneven terrain is just as stupid as the randoms themselves are. Either learn to play or kick randoms if you are too stupid to do that.
>sliding happens on flat ground or uphills
In my experience, it is the other way around, there are slopes where sliding doesn't happen at all even if you'd expect it to happen. That said, I don't play Hammer, so maybe that's a problem for that weapon in particular.
>monsters standing in the air due to unpolished vertical maps
I certainly haven't seen that ever happening. I suppose it could happen (after all there is other shit like falling through the map), but it certainly is the most uncommon thing to happen.
>Clunky item wheel
I don't see the problem with the item wheel. The default setting (release stick to use the item) sucks, but if you change it in the settings to use the item when pressing the stick button, it works exactly as you'd expect, and is quite helpful at cutting down on time spent scrolling through the item bar.
>chugging motion takes longer so you have to wait in front of a cliff
The chugging motion is barely slower (exactly 0.5 seconds, in fact) than the entire drink + flex animation, and the fact you can walk/run towards your destination while drinking means it overall cuts down on time spent not moving towards your destination.
>three monster per area makes them much more common
Not really, maps are way larger, so the monsters are spread out farther. Monsters also always stagger each other with their attacks now, so having more than one monster in an area is even easier to handle than ever before. Monsters reacting to other monster screams has been a thing in previous titles before, like how the Rath's always summon each other in quests involving both of them. Bazelgeuse also is almost guaranteed to flee instantly when hit with dung, so the strategy for dealing with more than one monster if you can't handle it is completely unchanged
>Even easier mounting
Actually, we are back to 4/4U mounting values, but I guess if you are used to Generations nerfing them, it comes across as if it was made even easier than it ever was. I don't disagree though, and think the initial mounting thresholds are too low.
>Enviroment is helpful towards the player
Also not necessarily a point I disagree with, but I felt the need to mention that up to this point, the complaints about the maps was that they are too hostile for the player when it comes to fighting monsters ("fighting on slopes is too hard"), so that this point would come up is somewhat hilarious to me.
>Essential gear locked behind a time frame
The gear is only essential to take on the other event quests, all the content not locked behind is not balanced around the event armor. Also, with the Drachen set existing, I'd hardly call gear like the Dante legs essential. You pretty much only see Drachen since it is so hilariously broken, or gamma armor, which as I mentioned before is only really "essential" for certain ATEDs
>No offline unless you turn off the internet
Maybe I'm stupid, but I fail to see the problem. Whether you are online or offline doesn't really affect playing solo at all, and it's not like the game boots you if you lose connection while playing. You can still make lobbies that prevent people from joining you, so you are never forced to deal with people intruding on your session.
>Radial menu is tied to item set
Again, not something I disagree with, but I'm wondering how that is a regression, when the previously the item wheel didn't even exist in the first place. There needs to have been something before in order to regress.
Other than that, the other stuff is things I agree with, or things where I somewhat agree or disagree, but can't think of anything interesting to say about it. I'm assuming this is just a collection of comments made in another thread, and not made by one person, so all comments are addressed at whoever made the original comment.
d4701a No.16513065
All of these games are reskins with incremental updates, there isn't a 'best' mh since the games were always multiplayer shovelware comparable to EA shit, the one differentiating thing about it is that it isn't niggerball, pachinko or mahjong.
99bec4 No.16513241
>>16511719
I think they can work with stick if done right. Hold R and click stick to shoot a pheromone bullet. Also tap up on the stick any time to pole vault. For CB axe mode you can tap up on stick for AED or tap down for SAED. Up in SnS mode is the shield punch. Stick controls probably give you more control over your weapon at the expense of camera control.
d4701a No.16513576
>>16513089
That's an objective fact, there isn't enough to differentiate these damn games, the sequels are practically WoW expansion packs, complete with people complaining about casualization and ruined gameplay elements.
8420ed No.16514531
>>16512845
>apologising for consolisation mechanics and general babymode gameplay overhauls
behold the average world fag. If the game was actually harder than the easy shitshow it is right now it would counteract some of the shittiest design choices but right now even a fucking child can breeze through to endgame and beyond. Which doesnt even exist anyway its just grinding for gems, there's like a 10th content of preious monhun games even when skimping on content with their shitty wepon designs, reskins of monsters and harder tier monsters not even getting new attacks. I'll stick to GenU for an actual monster hunter game for now
04a01b No.16514570
>>16514531
>behold the average world fag
<posts actual faggot shit in his post
>GenU an actual monster hunter game
Fat fucking chance. The last real MH game was 4U. GU has severe balancing issues, insane amount of mission bloat and had obviously a lot less love put into it compared to 4U as there is no proper cutscenes in that game. All it took to make that game was taking shit from the previous games and sticking it together with hotglue and ducktape and only adding like 5 new monsters.
The hunting styles and special moves are gay too and arent really MH like at all
8420ed No.16514582
YouTube embed. Click thumbnail to play.
>>16514570
there's actually 8-10 new monsters in GenUltimate, and cutscenes. I'll say im not a fan of the hunting styles but atleast they arent as bad as the crutchiest equipment shit in world, or those gem sets you can make that heal you while dealing damage and just makes the game acasual mess.
GenU is way behind 4U in quality as its just a greatest hits of the series but its still better than that dogshit world
e33cf1 No.16514755
>>16513576
>implying that I'm going to bite on overgeneralizing statements that would be ridiculous if applied uniformly to other series of games
>>16514570
If I were to take your criterion for what makes a real MH game, I would say that MH3U was the last real MH.
d4701a No.16514770
>>16514755
Capcom is the equivalent of EA of Japan, ie they run everything into the ground. I'm just regurgitating general consensus, not my fault you're a scenefag.
1fc6bd No.16514781
e33cf1 No.16514783
>>16514770
>I'm just parroting opinions
1fc6bd No.16514796
>>16514770
Since MM11, DMC5, and REmake2 Capcom seems to have learned their lesson of who their core audience is. For how long they'll keep that lesson is up in the air, but for now Capcom is nowhere near EA levels of bullfuckery.
d4701a No.16514797
>>16514783
MH is shovelware, I'm sorry you can't accept that, I don't enjoy wasting my time with garbage just because retards like you feel the need to belong to a fandom of a corporate product like a lemming.
99bec4 No.16515037
I want to brave charge blade in XX. Are there any armors that benefit chage blade that look cute on female hunter?
She's a pale girl with bronze-copper twintails and green eyes with a pissed off fairy voice.
000000 No.16517395
>>16509732
>the changes that made previous games easier were just QoL improvements
You're putting words in my mouth again. For the reason why World's changes are different, see >>16495070 "Newer titles before world added casualizing aspects that influenced mainly the overall hunt and not the minute gameplay of it."
>While I could argue with you on what's more important
Unless you are one shot from full health by most attacks, using danger skills/food skills or relying on stunlocks, healing is objectively more important than sharpening. There is no argument to be made here.
>That's not how strawmanning works.
That is exactly how strawmanning works.
https://en.wikipedia.org/wiki/Straw_man
>A straw man is a form of argument and an informal fallacy based on giving the impression of refuting an opponent's argument, while actually refuting an argument that was not presented by that opponent.
>since the infog is called "WHY MHW/ICEBORNE SUCKS" it's fallacious to make a "why it could suck" claim as a foundational argument.
The B-team being the developer means redeeming features the game might have otherwise had will not be implemented. At the same time, the balancing is being done by the same people that balanced X/XX. Both factors can be expected to lower the quality of the game. Since the cutoff point for "sucks" isn't clearly defined, negative factors on game quality are relevant to the infographic.
>since the initial claim is stating about those types of people in general
Due to your poor grasp on the english language, you fail to see that your initial claim can be interpreted in two ways:
People who are hating on MHW | in general represent …
People who are hating on MHW in general | represent …
The former is grammatically incorrect, so I naturally interpreted it as the latter. Still, you have not made a strong argument for either interpretation. inb4 I used weasel words so I don't have to
>just what could be observable in this thread
The posters ITT are a small fraction of the anons on 8chan who dislike MHW. How did you come to the conclusion they are representative of the majority of MHW haters on the entire internet? That's easy, >>16495070
>You are proving to be every bit as blind and hypocritical as people who will accept every criticism of MHW just because it criticizes MHW, except in the context of talking about people disliking MHW.
>4 is pretty much considered the best game of the series
Non sequitur. 4 was still critisized.
>The fuck are you smoking to say these things one after another straightfaced.
Learn to read and write, for that matter English you fucking retard. You are picking my sentences out of context and grossly misinterpreting them. Firstly, the "significantly" in my second statement is what differentiates the two and prevents contradiction. I never once mentioned QoL changes because they are irrelevant to the discussion.
>Also, the fuck them being minute has to do with anything
THE MINUTE GAMEPLAY WAS CHANGED
NOT MINUTE CHANGES WERE MADE TO THE GAMEPLAY
AN OVERALL HUNT IS LONG, CHANGES REGARDING IT ARE NOT VERY SIGNIFICANT
MINUTE GAMEPLAY IS SHORT-TERM GAMEPLAY, CHANGES MADE TO IT ARE EXTREMELY SIGNIFICANT
000000 No.16517401
>>16509732
>>16517395
>have actually stopped visiting MH threads when World came out
Oh, so you're the illiterate ESL pro-MHW shitposter. It's no wonder you're so resistant to arguments and criticism.
>you having no problem using argument of "what was", about "what is"
Except it was your argument that MHW haters are hypocritical because they didn't mind casualization before MHW.
>>Calling out shitty arguments doesn't invalidate the points that are truthful.
You're strawmanning again. What I said was:
>Calling your infographic shitty doesn't invalidate the points made on it.
You never called out shitty arguments on your infographic. In fact, you removed the weakest arguments from the original one to make it. If you addressed this note to users of the original infographic your point would stand, but you didn't. Therefore you are completely wrong.
>I have never stated that they can't, I've stated that they won't as long as x is true.
And you haven't proven your accusation in any way.
>SHITTY infographic
What exactly makes the infographic you posted shitty specifically? What qualities of a shitty infographic make what was mentioned above true? Why does your edit of the infographic fulfill those criteria?
>Tell me is that a honest mistake
I already outlined what dislike about your edit. These points are bad enough for me to call it shitty, but this is completely unrelated to the arguments themselves.
>or it's you approaching my arguments in bad faith?
Unlike you, I'm not. I'm not strawmanning the arguments of my opponent and the only assertions I made were not the core of my arguments and were intended as banter. Meanwhile you are throwing around assertions left and right, acting hypocritical, misrepresenting arguments and taking things out of context.
>my empirical detachment from the subject matter
You are lying through your fucking teeth.
It's also ironic that you claim people who are using your infographic have poor communication skills when your own grasp of the English language is so poor.
3e0062 No.16517452
>>16515037
>not using the wacky kungfu voice
Mildly subpar taste, famaloni jabroni.
99bec4 No.16517520
>>16517452
Doesn't match my theme of Irish fairy. Probably should go LBG instead. Though I'm having too much fun with brave CB.
e71bb2 No.16517824
>>16514755
I'm not really sure what argument you're having but mh3u was the last real mh game. 4 and X was a transistional period where a bunch of the key elements were thrown out to appeal to a greater audience but the game was still made on the same base as the rest of the series so they were still within the realm of monster hunter albeit very different in actual execution. Probably why there are so many vocal big guy fans.
>>16515037
>>16517520
Brave charge is about as good as your taste in waifus.
Which is a solid 'eh' I guess.
I can't think of any skills that make use of it though, brave doesn't really need Guard+, I guess maybe load up is about the only unusual skill that might be usable. Otherwise it's just buff crit, attack and sharpness as is usual in double crossed. I vaguely recall that the chaos shroom body piece was an easily accessibly 3slot piece which made it good for lazy torso up sets. It's really more chinese style than anything but I suppose it might fit a drunken fairy theme.
e33cf1 No.16518092
>>16517824
>I'm not really sure what argument you're having but mh3u was the last real mh game.
Well, since you are likely agreeing with his criteria (in some way) for what constitutes for a real mh game, then I'm not disagreeing with you here. The point is that his assertion doesn't follow from his argumentation or is inaccurate to a fault.
>>16517401
>>16517395
>AN OVERALL HUNT IS LONG, CHANGES REGARDING IT ARE NOT VERY SIGNIFICANT
Well, then "minute changes were made to the gameplay" would also apply.
But even then I would disagree, given that I would take the same unapologetic stance as the original infographic does.
CB, IG, Ev+3 Lance, Counter buff for lance, Mounting, increased average skill count, extremely casual village quests (including the climax mission which is a fucking tutorial), guild completion requirements for unlocking solo quests, wycoon material trading, ledges and uneven terrain, endgame AoE bullshit (and design changes that would incorporate such mechanics), apex monsters and many more - are all significant (and within the context - negative) changes to the gameplay. Sure, it's way less, compared to World, but being less, it doesn't make it completely insignificant.
>That is exactly how strawmanning works.
>"an informal fallacy based on giving the impression of refuting an opponent's argument"
I never implied it was your argument, hence why it's not a strawman.
>might have
>can be expected
>negative factors on game quality are relevant to the infographic.
They might be relevant, however no matter how many such factors you'd list, you will never be able to establish a direct causational link. And that's ignoring the fact that listing all of the factors might be totally absurd (and not listing as many factors as possible might hint at a dishonest approach). I don't mind them being present, but not directly along side other points that are intended to directly support the main assertion.
>The former is grammatically incorrect
My bad.
>Still, you have not made a strong argument for either interpretation.
Well, I did, but I'll state it more clearly.
Up to the point where I start mocking the picture, not a single person has called it out for being dishonest, inaccurate or using fallacious arguments. And the first response to my critique is formed from a belief that I am a shill or a drone, to such a strong degree that no attention is paid to the arguments that have been made (and what has been addressed was addressed with such a dismissing attitude and no effort way, that they might as well not have been addressed). Even in your post
>So, you are a newfag
>So, you are pro-MHW
you are just jumping to conclusions for the purpose of aligning me with a side which you would have no problem engaging with in a dishonest way. Because otherwise it serves no other point in conversation whatsoever.
>Your a ESL shitposter
<Uploaded by 2ch anonymous
No shit, Sherlock, how did you guess?
>Except it was your argument that MHW haters are hypocritical because they didn't mind casualization before MHW.
1. Thinking that it's fallacious or hypocritical doesn't give you a right for making fallacious or hypocritical arguments yourself. Unless of course you are specifically trying to exemplify and isolate that aspect for the sake of some argument (which you didn't do or have failed at).
2. Casualization premise implies a trend, and while there is small chance that authors of the picture used it naively paying no attention to implications, meaning that whatever act of hypocrisy would need to be probed for by interacting with them, without context of progression for the entire series - the aspect bears no weight, being purely rhetoric.
I would agree, that the only objectively agreeable claim I can make is that they are being retarded, but I strongly believe that it's a deeply rooted hypocrisy. However, since from the onset it's implied that I wouldn't find common ground on this argument with other people - I don't mind if the point gets dismissed as entirely subjective. I wouldn't mind arguing about it, hence why I do, but that wouldn't be related to the main topic that's being discussed (the quality of the picture). Assuming the topic is my main and only concern - my actions could be considered hypocritical, but I would say there is nuance that would hint at that not being the case. If you want for me to elaborate further, just reply that you do, otherwise I think this point went for way too long and it's time to move on to the next one.
e33cf1 No.16518093
>>16517401
>>16517395
>You're strawmanning again.
That's called reframing, not strawmanning. Both are reforming an argument in some way, but the former is used to find common ground and the latter to cause disagreement. You could disagree with a reframed argument and agree with a strawman, but that wouldn't change their intention.
>You never called out shitty arguments on your infographic.
-> >>16476321 ?
>What exactly makes the infographic you posted shitty specifically?
That's besides the point, it's my initial premise, from which I make my arguments, you may disagree with it, making the conclusions made from it undetermined, but it won't invalidate the actual logical jump from one to the other. If you want to argue that me making some specified conclusion from the premise that "it's a shitty infographic" is illogical, then first you would need to (for example "for the sake of argument") accept the premise, because otherwise your argumentation wouldn't make sense.
>I made were not the core of my arguments and were intended as banter.
I don't think it's working out, you assert that I'm something and make conclusions about my character, I in response assert that you are something and make conclusions about you. If it's not core of your argument, then I'd propose we'd drop that and stick to the issue, since I don't think it's leading us anywhere. As for misrepresentation and taking things out of context, let's blame that on miscommunication.
>You are lying through your fucking teeth.
I don't understand what you are implying here. If you believe that my words can't be trusted (even for the sake of argument), then continuing to engage with me is the most retarded thing one could think of, unless you believe yourself to be clairvoyant, thinking that you know me and everything I do, making any possible act of deception from my side - completely impossible to succeed and out of question.
In any other case, stating that I'm lying would be grossly inaccurate.
>It's also ironic that you claim people who are using your infographic have poor communication skills when your own grasp of the English language is so poor.
I don't disagree.
e71bb2 No.16518183
>>16518092
Lance got a buff to counter in 4? That was meaningful enough to make it on par with e+3? Guild completion for village quests has been a thing since FU I think, barring that since 3U. What's wrong with wycoon specifically? Aside from featuring some of the most disney-cartoon tier tech out of just about any of the stylistically disgusting stuff from 4.
The biggest question however is why you're even deigning a worldposter with a response. Ah, well I suppose I'm guilty too at this point, but I would like to plead ignorance having only read that single line about 3U.
99bec4 No.16518303
>>16517824
Light bowgun might be better theming for fairy. Might be better to go viking themed for CB. Artillery Novice damage increases phial damage. Sharpness helps but brave is about phial abuse. It's stupid easy to charge phials in brave state. About two shield punches in brave charges yellow. You can also special attack to shield punch at stand still. Or you can dodge then shield punch immediately in brave state. Which I find useful for guard points. Blue shield has as much power as red shield but loses the explosive blocks. Absolute evade or readiness at SP works well keeping up brave. I'm not a fan of abusing full SAED. It's worthless without over limit. So AEDs are much more efficient after the triple elemental swing.
e33cf1 No.16518346
>>16518183
>Lance got a buff to counter in 4?
>That was meaningful enough to make it on par with e+3?
Yeah, when I tried going back to 3u to cheese with brach lance, turns out my set that I have prepared for it completely didn't fit the mechanics, since the actual guard property of the counter is weaker and would drain way too much stamina. Compared to 4U where it's pretty much impossible to exhaust yourself from countering and only a very small selection of extremely strong attacks would actually stagger you out of the counter follow up. I think counter lance is comparable to e+3 one, the difference that would make the former better and potentially justifiable is that it requires g.inc (and maybe g+1) to be completely invincible, it requires proper timing and opening knowledge, with the gameplay being generally more natural.
>Guild completion for village quests has been a thing since FU I think
No, the only quests, that required guild completion are the final quest, and arena challenges (for the former I think it wasn't even required to succeed at the quest).
>What's wrong with wycoon specifically?
More equipment can be crafted from the same amount of acquired material types. Meaning that getting to the point where you are comfortable upgrading your gear potentially requires less monsters to be hunted underequipped.
>The biggest question however is why you're even deigning a worldposter with a response.
Who are you talking about? I don't think any of the people I've replied to in my last post have made World apology as any of their main points, and dismissing people due to some weak connection to a thing that you don't like - that shits whack man, especially when you can make a case for the person you are replying to being retarded, based on their arguments alone.
e33cf1 No.16518350
>>16518346
>and arena challenges (for the former I think it wasn't even required to succeed at the quest).
For the latter of course.
e71bb2 No.16518385
>>16518346
Well shit might as well mention that in tri you had fucking 'unlimited counters'' then since the restriction of needing a poke left in your current combo string to be able to counter didn't exist. Plus guard+2 has existed since portable, getting 5/10/15 extra skill slots on a lance set is great and all but it hardly compares to absolute readiness tier evasion frames that e+3 gives you or lmao GPSAED counter. Oh yeah, I was thinking of the luna quests in FU and the ivory lag/azure los/something quest in 3U but thinking on it it was probably just 'clear all village'. The thing about the wycoon sounds like bullshit though, the mat exchange rates were garbage and playing the upgrade path by planning sets in advance was something you could always do. Having access to a completely inefficient single additional armor set that doesn't even have good skills compared to the set the main monster mats reward you is nothing other than a bit flavour.
Lastly there's absolutely nothing wrong with ignoring pilpul posters that exist ony to draw out (you)s or advertise a game. Because we know for a fact that capcom has been hiring 'Community Managers' to target english speaking groups for a long time now and I'm pretty sure at least one of you is talking about the OP image.
000000 No.16519331
>>16518092
>>16518093
<casualizing minute gameplay
Counter buff for lance, extremely casual village quests (edge case, could also be filed under overall hunt), endgame AoE bullshit
<changes casualizing minute gameplay that can easily be made impossible to trigger during any hunt
CB, IG (both just have balancing issues), Ev+3 Lance, increased average skill count
<casualizing the overall hunt
Mounting, exhaustion
<not directly related to casualization
guild completion requirements for unlocking solo quests, wycoon material trading, ledges and uneven terrain, apex monsters
The casualizing changes to minute gameplay that are forced upon the player only affect a small portion of the game. The changes to healing and overall increased mobility of weapons are universal and have a drastic impact. And again, these changes were and are being criticised e.g. on this site when the discussion comes up. FU is still recommended in discussions about Monster Hunter.
>I never implied it was your argument
Then why did you ask me to prove said argument?
>but not directly along side other points that are intended to directly support the main assertion.
Fair enough, but following that logic means none of the claims regarding Iceborne can be put in the infographic since the expansion hasn't been released yet and might still change, e.g. the line about reused assets you added (left column, bottom). This would make the graphic about MHW only, which is obviously not the stated intent of the picture. Therefore, "why Iceborne might suck" is a relevant topic.
>not a single person has called it out for being dishonest, inaccurate or using fallacious arguments
Only 4 people stated explicitly or implicitly they agree with the infographic. 3 People didn't agree with points on the infographic and far more people simply stated their honest opinion of the game while ignoring the graphic entirely. This argument is invalid.
>you are just jumping to conclusions for the purpose of aligning me with a side which you would have no problem engaging with in a dishonest way. Because otherwise it serves no other point in conversation whatsoever.
In the first instance I was replying to your assertion with an assertion. While I did label you, this was completely irrelevant to the points I made and I readily discussed your arguments regardless.
>>So, you are pro-MHW
I was simply recognizing you as one specific poster from MHG, who happily dismissed many of the arguments presented to him in a way several anons didn't agree with.
>Casualization premise implies a trend, and while there is small chance that authors of the picture used it naively
Please try to rephrase this. What do you mean by "Casualization premise" and "it"? How does this tie into the discussion?
>but I would say there is nuance that would hint at that not being the case
I would say this nuance is simply subjective bias, but I'm not really interested in discussing this further.
>reframing
is looking at the same argument from another context. Did you mean rephrasing? You were not rephrasing since the quotes are semantically different.
>-> >>16476321 ?
Shitty points on >>16491670 , since that was the edit I was criticizing. Reread >>16517401 "If you addressed this note to users of the original infographic your point would stand, but you didn't."
>but it won't invalidate the actual logical jump from one to the other.
This jump does not exist without side conditions. For example if an infographic is shitty because the formatting and font is poor but the arguments are sound.
>I don't understand what you are implying here.
Sorry, I picked that one out and forgot the context while writing my post. You are not detached from the matter of MHW detractors, even if you are from the game.
As for improving the pic:
>lobby system into online play category
>healing while running into balance issues
>add a point about gem grinding into awful design
>remove the notes
>add point about non-elemental making elements useless while being available as gem into balance issues
e33cf1 No.16521519
>>16518385
>it hardly compares to absolute readiness tier evasion frames
If it makes you FUCKING INVINCIBLE, what does it matter if it takes just slightly more effort? Like for example I'd place SnS auto-guard on the same level of broken for FU.
>lmao GPSAED counter
lol GPAED counter*
>planning sets in advance was something you could always do
Sure, but usually one doesn't plan for every possible situation, outcome or moment in time and the action itself is optional. Thus I don't see how the statement about it being potentially easier by providing more options at no cost to the player is wrong.
>Having access to a completely inefficient single additional armor set that doesn't even have good skills compared to the set the main monster mats reward you is nothing other than a bit flavour.
Are you sure you want to make such an unsubstantiated claim?
>Lastly there's absolutely nothing wrong with ignoring pilpul posters that exist ony to draw out (you)s or advertise a game.
There is everything wrong with making overreaching conclusions from assumed intentions and with normalization of such approach.
Even if you do know, that there is a possibility of a covert hostile action as long as there is no 100% certainty (!=personal conviction) it's completely impossible for you to counteract it without any loses. I'd rather have people stop making retarded arguments for the price of increased MHW exposure, than have an emergency state get forced that would suppress any non state approved opinions. (Same as I wouldn't advocate for the source code-asset purge, when suspecting or even just assuming the possibility of corporate espionage.)
>>16519331
<<not directly related to casualization
Well, neither are all of the claims about MHW being shitty, plus it's the reply to your statement about how changes to the gameplay are not significant.
<<cazualizing minute gameplay
That would be the case, if the entire MH experience was a proper solo experience. And while I think that forced and more accessible coop is a casualizing aspect, I believe G rank and GQ to be intended to be played in coop. And since that's the intention, you can't honestly say that the changes are minute and entirely avoidable, unless your a being autistic about what people are using in you're lobby, beyond some meta indicators (full White Fatalis X, Excello X, Mizuha X, Star armox X french IG, 1k+ status, Relic decorations in normal armor, Hame set in a non-Hame hunt, etc) that would point at things that absolutely require some level of moderation.
>not directly related to casualization
>Guild completion requirements
Wouldn't say it's strictly because of casualization, but it could be (i.e. forcing people to engage in online hunt for benefits in solo).
>changes that could be mitigated
>increased average skill count
You can't really mitigate the overall balancing, because it's so omnipresent. You are likely to do a challenge run, than be autistic about an average skill count in your median set.
>Wycoon material trading
See >>16518346
>ledges and uneven terrain
Those are consequences of introduction of the mounting mechanic, so you can't really separate them from each other even though they are used as 2 separate points.
>apex monsters
Again, the design works in such a way that it pushes you into playing online for dealing with it (at least with some monsters), especially for weapons, for which bouncing equals death sentence or that don't have high mobility paired with high capability for maintaining pressure.
>FU is still recommended in discussions about Monster Hunter.
MHX to doubt, to my knowledge most people consider punishing hitboxes to be a huge flaw of early gens, to the point of recommending 4U or 3rd over FU as an entry point to the series.
>these changes were and are being criticized
Sure, sometimes, but I would say 4U is considered one of the best entries in the series, meaning that the point isn't casualization in and of itself, but rather the overall game being good or not. And just a reminder, I'm taking a stance simply to exemplify the extremity of the approach that the original infographic is making.
>What do you mean by "Casualization premise" and "it"? How does this tie into the discussion?
>>16494888
>>16495070
>>16495135
>>16509734
I.e. the infographic is trying to argue that casualization is the reason why MHW is bad, while making the points that would be hypocritical which would conflict with the notion that it (casualization) is the reason why MHW is bad. And while I could agree that it can't be established with the 2nd edit alone, your critique post wouldn't be able to assert anything of the nature either (especially if you state that you are basing your criticism solely on the 2nd edit alone).
e33cf1 No.16521538
>>16519331
>Then why did you ask me to prove said argument?
Because as I've said previously it wouldn't logically follow if left as is. Again, for the context, something something development being a crucial factor to determining the quality of the product doesn't directly establish the quality of said product, nor directly supports a case of that nature. It may be a viable of explanation why the game turned out to be as it currently is, but it can't be said with 100% certainty that it's the reason or one of the reasons why.
>Fair enough, but following that logic means none of the claims regarding Iceborne can be put in the infographic
In general, you are correct, but until proven otherwise I assume that a person that tries to convey some message or prove a point is speaking truth and has some level of integrity (listen & believe). In other words in this case my assumption is that the person or the people have analyzed the trailers and made reasonable assessment based on monster animations that those are just reused assets (skeletons, movesets, etc). The point bears no traces of the original argument, because original is all over the place and struggles to provide required level of clarity without shitting its pants.
Additionally I've provided a caveat/weasel words "from what it looks like" relinquishing some level of certainty expected of an argument.
>This argument is invalid.
Don't see how my argument is invalid, since people that did agree didn't mind the fallacies, inaccuracies and to some level dishonesty, given how the picture is in the OP post and made the focus of the thread - most were complacent (and even then if we assume that most people treat this thread just as an mhg, the part of "neutral" ones that didn't exclusively think that way - were 100% complacent) and some that did disagree, have disagreed on the notion of the entire premise being wrong thus chose not to engage with the opposing view entirely, going for contradiction instead (potentially indirectly hinting at the picture being so bad that they chose to ignore it altogether).
While it is impossible to make a completely certain statement about any community, I believe, that to an extent of certainty that could be achieved - my argument is sound. Look at it like this. People that hate on the MHW are the vocal majority, that sets the course of conversation in general in generals (and have some influence on the subject matter outside of the containment threads too), people that oppose the consensus directly, given how extreme the initial view is - are expected and dealt with as extremists of the other end, and the ones that would be neutral on the subject or in slight disagreement - just couldn't bother being treated inadequately (i.e. put into one of the extreme camps) for pointing out seemingly obvious things until there is some kind of force or disturbance that would disrupt the established order of things, that would take away the focus from them and create some leeway for expressing some grey area opinions.
>this was completely irrelevant
If something is completely irrelevant it's entirely wasteful bringing it up in the first place.
I would never ever claim any of my actions to be meaningless (especially as justification), only that they can be ineffective.
>I was simply recognizing you as one specific poster from MHG
Again, unless you believe that I'm not trustworthy, it's impossible for me to be the MHW poster of any side, since as I've said - I've stopped visiting the threads altogether the moment MHW have become the main focus of discussion.
>Did you mean rephrasing?
No, I've meant reframing, as in restructuring the argument beyond its initial meaning, accommodating it to a context that I could agree with. Obviously I wasn't restating you arguments just in a different way, but never have I claimed to be doing that.
>For example if an infographic is shitty because the formatting and font is poor but the arguments are sound.
Sure, but the exact side conditions that would allow the jump were already established, hence why your example doesn't directly apply.
Sure, you could've been uncertain with your interpretation of those side conditions, but that would be the opposite to holding a strong belief that the jump is impossible.
e33cf1 No.16521539
>>16519331
>As for improving the pic
Honestly, I don't want to be responsible for making the definitive version, since until I play the game for myself I won't ever be able to draw proper conclusions. If such a picture would be widely accepted as a consequence, that would be even more sad, and I would rather stay offended than become disappointed. I wouldn't mind being involved as a mediator (med-arbiter(?), ok, radical centrist, opinion equalizer) though.
If you are invested and you have the time for making an edit of an edit (which looks like you do), then do it, go wild, as long as it's an improvement I don't care if some of my opinions get discarded in the process.
However, if you (or someone else for that matter) are going to edit the lower part of the picture, try to make sure, that the "Note" line for the entirety of its horizontal length stays intact and that the level of compression of the entire picture stays the same wink wink (you can erase the word itself, but it would be nice if you didn't unnecessarily color any adjusted area, specifically to the right wink wink).
>If you addressed this note to users of the original infographic your point would stand, but you didn't.
No, I also believe that to be true for people that could use my edit as is, because spreading or parroting garbage arguments is pretty much on par with doing the same for inaccurate and imprecise criticisms. While removing objectively trash points is something that I can do, it's impossible for me to make a solid case for why MHW is trash.
e71bb2 No.16522436
>>16521519
Alright fine, go on and spoil me on the amazing abilities you get from fucking lao shan lung or whatever in LR when the weakest HR set and the set from the set from the mats you need to trade it are leagues above or the barroth set in G rank when tiger zam and basarios give out more efficient points to guard skills. While we're at it, might as well say that every single quest in every single monster hunter game that let's you unlock a piece of equipment set makes the game trivially easy because the wycoon trade pre-req quests are usually some annoying double/triple monster or a solo dahren 'waiting for a quarter hour' mohran quest that prove you're good enough to not need these bonus flavor pieces anyway. I'm all for tearing 4U a new asshole after all the '"DUDE WHATS YOUR MAIN" and "Bro let me suck your funlance haha it's just ironic haha" retards got complacent in the face of XX and god forbid w*rld fans, but the wycoon trades is like, the most irrelevant thing you could possibly bring up as an issue.
>SnS auto-guard on the same level of broken for FU.
??????
??
?
Did you mean p3rd auto guard gunlance?
7dcd20 No.16522606
>>16457477
>>16463822
Dragon's Dogma has the worst hitboxes ever. Also, no multiplayer.
7dcd20 No.16522620
>>16457505
What's the problem with RE2 and Mega Man 11?
df8330 No.16522715
>>16457527
Yeah because guarding is just that good.
>>16457540
Don't forget how mad we all are over how it's no longer a nintendo game. >>16505379 didn't.
99bec4 No.16524442
>>16522606
At least you can make lolis.
ba3592 No.16524466
What's with fags always derailing MHW criticism by bringing up Dragon's Dogma?
Every.Single.Thread.
6438c7 No.16524469
>>16524466
capcuck shills, ignore them
ba3592 No.16524475
>>16524469
Funny how they need to defend the game by using dirty tricks instead of providing real arguments.
I remember when I first saw MHW, I hadn't played a MH game ever and even then the game seemed… off.
Then I started played MH3U, compared some of the monsters and jesus christ, what the fuck have they done to their AI.
Barroth seems like he has been lobotomized.
2ea644 No.16530072
>>16456558
i've been trying but jesus fuck are some classes downright boring
0f0075 No.16530325
>>16514531
Thank you for reading my post. You did read it, right? May I ask you where I defended babymode overhauls though? I only defended:
>uneven terrain
which I doubt makes the game easier, based on the complaints some fags on here have about that, also MH4 already added that, so it isn't even uniquely a World problem
>sliding happening when you don't want it to happen
simply doesn't happen in my experience
>the item wheel being clunky
I don't find it to be clunky to use
>Chugging motion takes longer
It barely takes longer, which why it is even more insulting that they allow you to run while using it
>three monsters per map makes them too common
I pointed out that it doesn't happen as often, and also pointed out that they are easier to deal with. I never said anything about this being a good thing.
>easier mounting
I literally said it's too easy
>Environment is helpful
Again, I literally said I don't disagree with that point, I merely pointed out that all the other points up until there were complaints about stuff making the game harder, so a complaint about making the game easier after all that is hilarious to me
>Essential gear is time-locked
I think I made it clear that the implication is that the game is already easy enough without the most broken gear in the game, so it isn't essential
>No offline
Can you tell me what the problem is? Refer to my original post for those points >>16512845
>Radial menu tied to item sets
Doesn't even have to do with difficulty or casualization
The problem is that you are an actual faggot that can't read, you just saw that I disagreed with any of the things listed, and got triggered.
The fact that I said I don't disagree with the other points, as well as the specific points where I said I don't disagree with were all difficulty related, and you may have realized that I dislike World as well, especially because of its low difficulty.
eee23a No.16531432
>>16531398
New list, new thread
sage
e71bb2 No.16531592
>>16531432
I hate you and everything you stand for. Get a real job instead of sucking off capcom's gangrenous cock every day for the pennies you use to buy your precious soy milk.
f9bc8c No.16531598
STOP ADVERTISING MONSTER HUNTER WORLD FOR CASUALS
I wanted casual monster hunting experience, and now i want my ass back after some imbecile recommended MHW to me. This is some fucking devil may cry tier experience, monsters play volleyball with you like crazy. I didn't subscribed to that. I even knew friends who's friends stopped playing MHW because it was too damn hard. People been losing friendship over this shit.
e71bb2 No.16531601
>>16531598
Great at least you finally learnt how to change IDs. So how much did this post earn you? Don't forget to order your bottle opener so you don't hurt your hands screwing the cap off.
f9bc8c No.16531605
>>16531601
Nah, fuck off, this is probably my first post in this thread, i hold this opinion for a long time already.
7b3200 No.16531885
>>16514864
is that rem's pussy wrapped around the dude's cock or a ballsack?
d0a099 No.16531901
2b8a30 No.16532385
>>16531885
that's a boy from Made in Abyss
840ee0 No.16532530
>>16458146
It's what happens when you make garbage to cater to normalfags who don't play games.
0125ec No.16532765
>>16532403
one more cuz why not
99bec4 No.16533124
Aerial insect glaive might not be the ideal speed runner weapon. But damn it is fun.
84eb7d No.16533587
where do I find Great Hornfly in MonHun GU?
89f8be No.16533594
>>16458146
You sure about that?
000000 No.16533611
You only needed one
>Capcom
a46434 No.16533615
>>16533594
>that pic
Yeah I'm sure.
89f8be No.16533620
>>16533615
I'm sorry that you can't handle a monster woman.
99bec4 No.16533814
>>16533587
Find bugs with Meownster Hunters. Cats have to find it for you. I think they are in tundra and volcano.
84eb7d No.16533950
>>16533814
Thanks anon, 'll give it a try but I am desperate for concrete answers. I want to finish building my Butterfly armor. Google search says farming them from the Trade Post by requesting items from the bug Category but because they are a Rarity 5 Item I am having zero luck.
The wiki that is usually helpful has jack shit on where to find them.
http://mhgen.kiranico.com/item/great-hornfly
I just read now on the mon hun fandom wiki they spawn in Verdant Hills. Hopefully one of these locations bears fruit
99bec4 No.16533963
>>16533950
Sorry I'm thinking of Dracophage bugs. I'm dealing with a cat in labor right now. Yeah you get those from trading bugs, not honey or nectar. Using high level cats and Lagniapples are a must. High rank you get bigger apples which increases odds.
140b41 No.16535579
Can wyverians reproduce with humans?
8420ed No.16535593
>>16530325
tl;dr
still a nigger
eee23a No.16539445
>>16531592
>criticizing MHW
>sucking Capcom's cock
Based mentally ill poster
e48d01 No.16539463
>>16456509
Denuvo is not on the first line, so I think it's pretty wrong
274d03 No.16539480
What they showed of icebourne has me yawning, been playing mhgu due to world just getting stale, I’m honestly hoping A team is working on a Switch title or something. Seems odd to dump the portable market
99bec4 No.16540496
File: 4f4186015f9c6af⋯.jpg (Spoiler Image, 244.39 KB, 708x1000, 177:250, 9c91a98193c524c3c5bbdd968a….jpg)

>>16535579
I think THE MAN in 4u is half-human I think. Little Miss Forge is that you?
903d47 No.16540522
Wait are you actually surprised that a Crapcom game is a cheaply made cash grab? I figured this one out back in the late 90's when they would make you pay $60 again every time they added 4 new characters to Street Fighter. It was about the time that I was super excited for Street Fighter x Tekken and bought the game only to find out that even though all the characters were on the disc, half of them were inaccesible unless you paid even more money. Chopping up your game and selling the parts for a premium is some of the douchiest corporate bullshit ever. I swore I wouldn't ever buy another Crapcom product. Fuck Crapcom.
961d8a No.16540868
Please crapcom make a real monster hunter for the bing bing wahoo machine already. the more I see of Iceborn the less I ever want to play world again.
104b7c No.16540936
>>16540868
Monster Hunter Generations Ultimate is a real MonHun game.
7861a8 No.16540939
>>16540936
MH3U was the best MH game.
MH4U was the last good MH game.
MHGU was the last MH game.
104b7c No.16540947
>>16540939
>MonHun Freedom Unite not best MonHun
Anon you are full of shit because 3U wasn't that good and GU isn't that bad. You don't have to be a contrarian just to be a contrarian.
7861a8 No.16540959
>>16540947
FU is busted old shit with boring robot monsters compared to every game that came after it.
104b7c No.16540962
>>16540959
>busted old robot monsters
but anon that is true of all Classic Mon Hun games until World.
dbd87f No.16540986
>>16540962
prettier animations does not make fights like anjanath any less clunky
104b7c No.16541068
>>16540986
>taking the statement out of context from the broader dialog
nigger
7e5cbd No.16541490
>>16541068
I don’t understand how it’s out of context. Monsters behave largely the same and still have dumb shit just like old times. Animations are less clearly stop and go, but behave the same