Fresh delivery of dolphin porn, uguu!
https://drive.google.com/file/d/1MRgUqxcTNr7UTipigf9btTINDBU5Z77g/view
I can't think of a good reason why this is anywhere near 4GB.
Pleb's impressions after around 2 hours:
The repetition of music and levels is disgusting. You're delivering pizzas to and from the same spots or butchering ten pigs/fish/etc. for five missions in a row with the only difference being enemy placement. I'm pretty sure the guy did this to justify charging $40 instead of $20 while making less levels (plus not wanting to make the same game for the fourth time in a row). Overall, the quest structure feels like the downtime filler parts of a more interesting game.
The hunger bar is a stupid gimmick that just makes you pause every couple minutes to scarf down five fish/loaves of breadfruit while soaring through the air. On the other hand, you no longer die in one hit.
You can skip the eating animation but it shouldn't be there in the first place. Holy shit making the entire game fetchquests and putting a hunger/crafting system in it was a bad idea.
There's dialogue before and after every quest and it's all inane bullshit. Thankfully, you can skip it.
The challenge stages are obnoxious but that probably just makes them regular Umihara Kawase levels. Your health also completely drains in about a minute because Umihara didn't think to pack a sandwich in her backpack.
Umihara gets her gigantic fucking head stuck on every goddamn corner and spazzes out when she bounces around the top of one.
The intro music and the title music are the exact same and I hate that. There are also two spaces between "Kawase" and "Fresh!" on the Switch menu for some reason. The loading screens noticeably stutter too.
TL;DR: eh, I liked the 3DS one better