>Devs forced to wrap it up and ship it while only partway into development because the publisher went bankrupt and wanted to squeeze some last few shekels out
>Buggy as hell
>Assloads of cut content
>Gameplay can easily be cheesed due to the bind/rebind trick and power bar swapping, eliminating any need for strategy, and making the orders system near-useless
>Gold Plasm (the upgrade currency) is in ridiculously small supply
>Many types of powers are heavily outclassed by other powers, despite similar power level
>Art style deviated heavily from concept art style
Ghost Master would heavily, heavily benefit from a remake with the bugs fixed, cut content restored, and gameplay made more restrictive so you actually need to use the orders system instead of just being able to cheese everything.