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File: cd06c3b3f40c32b⋯.jpg (91.31 KB, 640x480, 4:3, Shadowmoses.jpg)

5ee985  No.16319283

Prime example:

>Metal Gear Solid games treat the maximum rank ending as the canon. These are the greatest soldiers ever and so the perfect score reflects this

>That takes into account as few deaths as possible

>Excluding Foxdie Snake kills Cyborg Ninja, Vulkan Raven, Sniper Wolf, a helicopter pilot and a bunch of guards escaping the tower after that fight, which might be skippable i would need to look it up

>Canon wise David/Solid Snake only kills about a dozen people on Shadow Moses with only 4 or 5 being unavoidable if you are a ghost the whole way through

>This was enough to drive snake to become disillusioned with the killing, learning he was a clone probably didn't help, and sets up the events of MGS2.

What other games are there where you can kill every enemy on the map in every level but canonically speaking the player character barely kills anyone at all?

5c98c8  No.16319308

Far Cry 4, Pagan Min's ending is canon.


86f0bb  No.16319309

File: 43f312e1ffbc6eb⋯.mp4 (1.18 MB, 480x360, 4:3, BROTHER!.mp4)

>>16319283

>Snake kills Cyborg Ninja

<Stealing credit now, Brother!


ccd7e8  No.16319316

GTA4's story has very few required kills, 12-16 or something over the entire thing I believe from memory. Pretty low for a GTA game.


e94b88  No.16319321

Dunno about canon but you can beat Morrowind's main story by only killing Vivec and Dagoth Ur


e61f73  No.16319324

fuck canon, my snake killed almost everyone who crossed his path, he was like a true shadow of death


5ee985  No.16319327

>>16319324

You forgot to tell us about the demoniac power hidden inside your left eye chuunibro.


f74ba2  No.16319341

>>16319283

Dare I say, the shitfest that was the Dishonored franchise.


1cb2dd  No.16319359

Red Dead Redemption, iirc. You only really have to kill the three guys that you're sent to kill. You can incapacitate pretty much everyone else.

Although, there is that scene where you have to mow down all the natives with a minigun.


e61f73  No.16319369

>>16319327

Are you implying that I am being edgy just because I kill virtual people? As for being stealthy I find it pointless in games where you officially get caught several times. The point of sneaking, infiltration, and stealth is to go unnoticed for the entire operation. Not just a small segment of it. If you are scripted to get caught or seen even once then there is no point in stealth. You aren't some super sneaky character who nobody will ever know was at work behind the scenes. You might as well go full rambo as it is far more satisfying than being a failed infiltrator. Not to mention that pussy anti-war faggotry is the only reason sneaking is encouraged.


e466a3  No.16319375

>>16319341

Bullshit, Dishonored 2 clearly considers Corvo to have been at least mid chaos. In the first mission he immediately swears he'll kill everyone involved, he has a dark and violent reputation and there is no mention of the conspiracy surviving, aside from maybe Campbell. The canon isn't full high chaos, but no way is it pacifist.


21d2a6  No.16319382

File: 9b83ae388d3f608⋯.png (828.41 KB, 836x470, 418:235, 9b83ae388d3f6081cec085e284….png)

In Thief you don't kill anyone at all. Unless you count the monsters. I think what you're asking for is kinda unspecific though because one could just say you don't kill anyone in tetris or in pokemon. Also, technically, if one wanted to simplify it, all the kills that aren't followed by a cutscene that confirms you indeed did kill whoever, aren't canon.


c83baf  No.16319389

>>16319359

You massacre everyone in williamson's fort and the mexico missions have you murdering a lot of peasants, you even burn down one of their villages.

The hitman games have very low body counts, a priest is one of the few innocent people 47 has killed, canonically he does everything in his black suit as well.


ba4477  No.16319394

>>16319283

The Hitman series.

"Canonically" (if there is even such a thing in hitman) 47 is a ghost story of the underworld. It's reflected gameplay wise by the Silent Assassin ranking, which was always a thing and a reward for killing only the target without getting caught.

Despite that especially the original games, you can play it as a FPS (as it has a FPS view on the first titles) and kill everyone.


21d2a6  No.16319400

File: f7b470d35dd77f0⋯.jpg (40.53 KB, 600x600, 1:1, kept you waiting huh.jpg)

>>16319389

>canonically he does everything in his black suit as well.

I think that's wrong. I don't recall exactly when but I believe in one of the cutscenes it is mentioned he uses a disguise to sneak in some place. On top of that in Hitman: Silent Assassin several missions have you start in different outfits, that aren't disguises, but definitely aren't his black suit. Also, in Absolution you start a mission in a priest disguise.


7c751f  No.16319405

Sort of a strange answer, but in Rune Factory I believe it's canon that all your weapons are blessed so that they may return monsters to their realm rather than killing them.


5ee985  No.16319408

>>16319400

In the IO games he doesn't the opening cutscene shows him as stuff like a sushi chef and the whole idea is he is a blank slate who can insert himself into any role for your slapstick murdersim.


272e40  No.16319508

Any game in the Yakuza series.

according to the story they only beat people up and never kill anyone.

meanwhile they finish many fights by snapping necks, throwing people off buildings, stabbing with swords/knives, and even shooting people.


465f9d  No.16319518

File: d2d10411ebb8042⋯.jpg (21.67 KB, 315x345, 21:23, I'm no hero.jpg)

>>16319283

You are forgetting that Solid Snake had to kill a bunch of people in Metal Gear 1 and Metal Gear 2, and by that I mean the original games, not the Solid series. By that point Snake is already fed up of being considered a hero.


8fa1dc  No.16319519

File: 58f2c6ea9967ed5⋯.jpg (41.73 KB, 600x600, 1:1, 731bc8bc8610afd19a4d500773….jpg)

Deus Ex series


03a723  No.16319527

File: 760b920b486b95c⋯.png (3.69 MB, 3165x1780, 633:356, fuckthisending.png)


aab586  No.16319541

In Monster Hunter you canonically only do a quest once. So that means that canonically you only kill that beast once when the player will do it like 12 times if they want the weapon or armor set. Repeating the quest for the grind is merely a gameplay abstraction.


cb7fc2  No.16319572

I think the Nameless One in Planescape Torment is canonically not very violent considering the game encourages you talk your way out of most conflicts.


946de0  No.16319573

File: a4892d7bd78fed9⋯.png (345.93 KB, 756x336, 9:4, 1439331973736.png)

>>16319527

Best ending


f5f7d2  No.16319584

>>16319394

>47 is a master assassin who deals exclusively in untraceable "accidents" and deniable disppearances with no evidence

>Somehow he's famous as the "Legendary 47"

In blood money if you got a lot of headshot kills without missing a single shot the newspaper would say you're a perfect marksman with aim on par with the "Legendary Agent 47"


f5f7d2  No.16319586

>>16319584

Shoo flag


ce177b  No.16319590

>>16319283

>Games where the canon story is you barely kill anyone

how about games where the canon story you dont kill anyone?


e00f16  No.16319596

Tetris Attack


91c58f  No.16319636

>>16319508

You kill a few people in zero.


adbc71  No.16319677

File: 875415a40ad9373⋯.jpg (32.26 KB, 218x281, 218:281, 754629504159952875629851.jpg)

>>16319508

You don't understand, Kiryu stabs and shoots people in dragon style, with so much control that the knives and bullets narrowly miss the vital organs and merely knock down his opponents. When he throws people off buildings, he secretly attaches parachutes to their backs. When he snaps someone's neck, he is only choking them and making snapping sounds with his mouth to scare the other enemies.


f79beb  No.16319694

File: a9da486974f89d1⋯.jpg (118.55 KB, 1280x1024, 5:4, SamHD_TSE_Unrestricted_201….jpg)

File: d44d1d4886efcd0⋯.png (1.84 MB, 1024x768, 4:3, ss2e-cannon.PNG)

File: 6df4e78821ab030⋯.webm (1019.37 KB, 720x400, 9:5, But why.webm)


5a130e  No.16319770

>make it fun to kill people

<hurr you're playing the game wrong


5ee985  No.16319795

>>16319770

Sometimes its more fun not too. I know i had more fun sneaking around in MGSV giving ruskies PTSD whispering about a demon than the guys who just went loud every mission for a shitty 3rd person shooter.


91c58f  No.16319858

>>16319770

Only splinter cell blacklist did this right, ghosting through the game is more fun than killing everyone.


ba4477  No.16319871

>>16319389

>canonically he does everything in his black suit as well.

No, even in the first game not all levels had the suit.

>>16319508

>according to the story they only beat people up and never kill anyone.

Well yeah, execs at SEGA don't want to be thrown out off a building in a totally non-lethal fashion.


2e031c  No.16319920

>>16319858

I found the first few games to do this better since fighting large groups of enemies was a bad idea and how easy it is to lose a mission once you get spotted too many times. Blacklist made killing large groups of enemies piss easy and too many side missions encouraged slaughtering them with no consequences. Hell, you get armor in Blacklist specifically to take damage from attacking multipke soldiers, something you didn't get to use in the main story of the originals.


c83baf  No.16319945

>>16319920

You also get armor made specifically to completely silence your steps/landing and a bowgun that shoots harmless plastic bolts solely to distract enemies.


6f7622  No.16319962

File: 03ffed675d87b10⋯.png (423.93 KB, 1280x806, 640:403, fag_game_for_faggots.png)


8fa1dc  No.16319964

File: 0631a598da2c063⋯.jpg (18.9 KB, 418x295, 418:295, Young Solid.jpg)

>>16319770

>put loads of weapons in the game each with their different stats, how their calibers penetrate different substances,etc

>Also give them a non-lethal wonder weapon thats best at everything with no downsides and as a bonus you get rewards for non-lethaling stuff

Everytime, whats the point in having all these weapons if the game shits on you for using them then activley rewarding you for using the OP non-lethal ones? in MGS you can just tranq everything without penalty, SWAT 4 you can just gas or beanbag everything, but shoot a man and you might as well have thrown him out of the plane


8d9ef1  No.16319997

File: a69ce3c10dce89e⋯.gif (1.16 MB, 500x353, 500:353, a69ce3c10dce89efdba8564a72….gif)

>>16319964

Because most lowest common denominator plebs that are going to play the game are too afflicted with ADHD to play the game stealthily, and if the devs won't accommodate them, the game will sell poorly. In the hitman games the devs could have easily made the loud option a complete suicide, but no, some people are too retarded for stealth and sneaking around, so they even said it themselves in the game description or something "but if you're too bored to use stealth you can just shoot everyone and still win xD"


8fa1dc  No.16320023

File: dc7befee19e5ad2⋯.png (321.31 KB, 590x530, 59:53, Agent 47.png)

>>16319997

Hitman isnt even a stealth game, its a puzzle game, there is no stealth, every way to kill your target is extremely obvious in plane sight and going loud is suicidal because if you play on easy then your a faggot.

>in the description

The only hi™an games with difficulty descriptions are absolution, absolution-lite and absolution-lite 2, and those games are too easy AND shit!


be2539  No.16320042

File: b047894f4727b5d⋯.webm (1.83 MB, 512x288, 16:9, bandicam 2019-04-02 20-44….webm)

File: 1d0641180f5d37a⋯.webm (13.72 MB, 640x360, 16:9, hitman-announcmenttrailer….webm)

>>16319283

Hitman.


8d9ef1  No.16320047

>>16320023

By description I mean on the back of the game box, or maybe it was some interview. Either way they said it many times.


be2539  No.16320052

>>16320023

> there is no stealth

Hitman is more stealth than MGS.


dc967e  No.16320053

File: 936374142158aa4⋯.png (Spoiler Image, 142.4 KB, 1000x1600, 5:8, 1.png)

File: bcc8818a27fd4d9⋯.png (Spoiler Image, 354.03 KB, 1300x1000, 13:10, 2.png)

File: eaf20e5e2535a36⋯.png (Spoiler Image, 641.74 KB, 800x1550, 16:31, 3.png)

File: 5ffa02f004ee653⋯.png (Spoiler Image, 556.68 KB, 800x1580, 40:79, 4.png)

File: eef8c0799c80d0f⋯.png (Spoiler Image, 519.13 KB, 800x2180, 40:109, 5.png)

>>16319973


8fa1dc  No.16320059

>>16320052

but not a stealth game, just like MGS


8d9ef1  No.16320061

>>16320030

>posting some random reaction image I saved years ago means I watched it and enjoyed it.

It had it's moments


bb85ae  No.16320066

File: e586071cf065803⋯.png (14.24 KB, 355x407, 355:407, no gay.png)

>>16320053

Thanks, I couldn't remember where I got this from


be2539  No.16320071

File: 472afaba874dd57⋯.webm (8.36 MB, 640x360, 16:9, house invasion.webm)

>>16320059

If you can complete every mission by ghosting then it's a stealth game. You can in Hitman, but you can't in MGS.


6dbb29  No.16320073

>>16320053

Based

<censored

Unbased


8fa1dc  No.16320093

>>16320071

MGS is tactical espionage action, it says it right on the cover, Hitman is just a puzzle game, in a few hitman games there are levels you cant ghost


bb85ae  No.16320108

>>16320071

Does that mean that Splinter Cell and Manhunt aren't stealth games, then?


be2539  No.16320115

>>16320093

I'm talking about Hi™an. I unironically think Hi™an is the best stealth game ever made.

>>16320108

Manhunt is a predator stealth, like Sekiro, batman etc.


f35119  No.16320118

That must be why the first MGS was so shit.

Nothing more than a cool tech demo.


00ff05  No.16320122

>>16319694

How is it possible to not kill monsters when many flags need to be triggered by killing waves of monsters?


c83baf  No.16320132

>>16320108

In manhunt you are encouraged to go apeshit on the thugs, that's the point of the game, it's supposed to be a snuff film.


8fa1dc  No.16320141

>>16320108

manhunt isnt even stealth, you just tap a wall then hide in a shadow, wait for the guy to turn his back then execute him, worst part of the game is when everyone gets guns

>>16320115

Did you buy it so IOI can get their funds for freedom fighters 2?

>>16320118

MGS was always shit, the VR missions are the only good thing


3afac4  No.16320257

splinter cell


75dabe  No.16320440

File: 72e1b0c2b18c31d⋯.png (227.09 KB, 570x668, 285:334, 2035fbaa3400a02e9ef474aa76….png)


8ef024  No.16320473

>>16319677

>he secretly attaches parachutes to their backs

That's ridiculous. He obviously makes sure they land in garbage containers conveniently full of soft materials or they land on storefront canopies to soften the fall.


c0f8bf  No.16320486

>>16319636

No you don't. Kiryu shoots rubber bullets and the enemies in the highway section are all trained stuntmen.


e61f73  No.16320513

>>16319997

Playing stealthy isn't even hard. You think you are some kind of genius by being stealthy? You get punished more for ignoring stealth than you do for exploiting it.


8ef024  No.16320526

>>16320513

>ackshually


e94b88  No.16320591

>>16320122

Going out of bounds in order to bypass fights


d72591  No.16321132

>>16319997

Tbqh I hate stealth games in general and tend to avoid them, precisely because often, they end up punishing players who try to be ghosts and ultimately reward those who go full rambo. (meaning going rambo makes completing the missions a lot easier, even if you end up with a lower score).


9d92c1  No.16327958

File: 6277861f0ab3662⋯.webm (15.86 MB, 800x600, 4:3, ыеуфдер.webm)


8e235c  No.16328079

File: a5cf1de075ea3dc⋯.gif (72.31 KB, 370x488, 185:244, kris.gif)

>>16320066

>>16320053

>>16319962

>implying genocide route isn't canon


eed37e  No.16328206

>>16320093

marketing mottos aren't genres


b6dd10  No.16328985

File: 1f9787913de74fd⋯.jpg (265.63 KB, 1920x1080, 16:9, 20171209020454_1.jpg)

>>16320093

over time MGS became more of a tactical shooter (think SOCOM) with an emphasis on stealth, rather than a full-on stealth game like it wouldve been


27c179  No.16329001

File: 271a9acedaebf0c⋯.png (346.36 KB, 642x661, 642:661, 1442662224822.png)

>>16319964

>shoot a man and you might as well have thrown him out of the plane


50ca97  No.16329087

>>16328985

>a full-on stealth game like it wouldve been

did you even play MGS1?


343c10  No.16329100

File: ac617f797a9dade⋯.jpeg (80.43 KB, 920x617, 920:617, ac617f797a9dadee80867583a….jpeg)

The first Metal Gear Solid was boring, had grating as fuck dialogue, repetitive gameplay, and shit gunplay. Nothing more than pretty graphics. Metal Gear Solid 2 and 3 on the other hand a fantastic games. The first person aiming and artstyle improved SIGNIFICANTLY, as well as Raiden and Big Boss being actually likable instead of some whiny super solider faggot on how genes don't make you, while single handedly destroying a terrorist threat.


8b9ca5  No.16329112

File: 3fc77cfac72a005⋯.mp4 (4.39 MB, 1280x720, 16:9, snake did you like my sung….mp4)

>>16319283

>Best rank is FOXHOUND when muh nokillz Kojimbo faggotry

>Grey Fox was the only soldier to achieve the rank of FOX 5 times in a row which is higher than FOXHOUND

>Grey Fox slaughters about 100 people in canon Shadow Moses yet still has a rank Snake never achieves

>WHAT'S WRONG SNAKE?!?!!


b6dd10  No.16329130

>>16329087

I know what you're trying to get at, but i said "wouldve" because i felt like people wouldve went out their way giving me (You)s trying to disprove MGS1 wasnt a stealth game by bringing up the boss fights/action segments. But yes, I agree that MGS1-2 were the most stealthiest in the series, but everything after that was more by choice, open-strategy: thus more action


a80873  No.16329134

File: 258be52af5a9ec6⋯.jpg (Spoiler Image, 72.4 KB, 620x421, 620:421, 657478.jpg)

File: 9b0d8fae613bc99⋯.png (Spoiler Image, 286.43 KB, 797x598, 797:598, b2.PNG)

>>16328079

Wrong game, the canon route in Undertale is the genesis route, while Deltarune is railroaded into the Benoit route




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