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7a9286  No.16298445

I have an itch that needs scratching. So if any of you know of promising upcoming games, speak up.

MASS BUILDER looks interesting.

There was also antoher one who's name I forget, where you could build your own robots and vehicles from blocks, but it was ugly and buggy and I forgot it's name, and I'm not even sure if it is still being developed.

b58980  No.16298460

>not stompy

gay


377d44  No.16299415

File: 60d3f7df04a861b⋯.png (39.17 KB, 388x300, 97:75, it's_the_kind_of_tired_tha….PNG)

>Jewtube

Fuckin dropped. I'm not adding to your view count, schlomo.


785f32  No.16299529

File: e484d05aad8fff1⋯.png (34.09 KB, 1040x593, 1040:593, mpv.png)

>>16299415

I would really like confirmation or whether or not ytdl adds to viewer counts so I don't look like a retard here


99b436  No.16299563

>>16299529

there's an option to opt out, you'll find it in ytdl's man pages


785f32  No.16299580

Oh shit I forgot, there was something called Dual Gear which was basically mech Valkyrie Chronicles. It's also most likely not coming out since last I've heard of it was the pre alpha demo ~2016 and last update/post was 2018

>>16299563

totally knew that, w-was just testing you


777d73  No.16299606

File: 5922365729dcad9⋯.png (264.6 KB, 349x604, 349:604, tits.png)

i guess ill build mass in my penis for a while


7a9286  No.16302463

>>16299415

I'm lazy and am at my work computer so I cannot just download and put anything I want on it.

Sue me.


31daa4  No.16302481

>>16299606

How do I get an infinite mass penis that destroys all


777d73  No.16302492

>>16302481

probably some kind of herbal tea


f68691  No.16302558

File: 4f5ab54183f28b6⋯.jpg (90.39 KB, 1301x209, 1301:209, Kickstarter_TV,_episode_2_….jpg)

>>16302481

>>16302492

Those silly chinks.


5bd37f  No.16302663

>>16299580

Yeah, that is what this is reminding me of in terms of failed hopes and dreams. The demo is okay. It is an arcade game, but you can see where they are going. Which is basically a mecha multiplayer loot and shoot, kind of. Instead of weapons with random stats you get materials, presumably to build things with which has a fucking timer for building it, why?! Enemies in the demo are fairly easy, but bullet sponges. I still died, because I am a retard. One enemy in particular has a damage zone indicator which always annoys me; between the wind-up and the visual when the attack lands, it isn't necessary to make it clear that it is an AOE. I didn't notice that on the boss either, so it makes it stranger to have an AOE attack indicator on a normal enemy.

Visually it is okay. The mechs look like knock off SEED Gundams; fine if you like it, but visually messy and it would have benefited from its own unique visual style for mechs. The enemies look like they are a JRPG or Zelda-ish game. Very simple designs, basically shadow monsters. The environment for the mission you get is pretty dull, so I don't have much to say there.

Though, there is one thing that grinds my gears. They obviously put a lot of emphasis on the customization, but rather than show off what that would entail from a mechanics stand point, it is entirely visual for the demo. This would help get a better read of how they are going to do the game, especially if the goal is to have it be a multiplayer mech game. It would have been nice to see them show off why you might want different damage types, and if the game is going to have obvious indications that an enemy is weak to one type, or if it is something they will want the player to figure out themselves.


5efd36  No.16302722

Looks stupid. Outdated, AI is stupid. No more games where AI mindlessly runs forward to player to use melee. Please use the environment, long range attacks, and backpedal to a better hill while AI from farther gives suppressing fire. People that can't do the simplest things to a game to make it run don't deserve the cozy life of making games. They belong doing mindless labor while true designers make masterpieces.


5efd36  No.16302728

design to make it fun*, not run.


5bd37f  No.16306750

>>16302722

>>16302728

Run also applies. The demo had some pretty bad slow down when I tried it. I didn't mention it because I am more forgiving of technical faults in a proof of concept demo. However, with how simple the graphics are, the environments and the enemy AI, it is really bad that I was seeing that.


263f6f  No.16307907

mech america great again. :3


2689a9  No.16309102

>>16302663

That's kinda disspointing.

Guess I'll have to go EDF for really fun mecha play


11cfc1  No.16309127

File: 206a61eb70a2a61⋯.png (803.68 KB, 725x1200, 29:48, husbando.png)

>>16298445

Play the demo. Graphics are decent. Mech designs are good, if a bit too Gundam-y. Customization, however, is a fucking slog. Unlike Armored core, customization means 100% cosmetics and nothing else. You do get to switch out between about 4 or so parts for every single conceivable part on your mech, but none of it changes anything.

The rest of the gameplay isn't too great either. It's still super early and only a demo, but the "story" cutscenes are like a generic chink gachashit game. The actual gameplay of moving around and attacking is clunky as hell. The animations aren't great and there's some serious camera whiplash going on. On top of that, you've got like 15 different weapons, which can also be customized, that you switch between constantly, but none of them have any real weight or difference in feel or combos.

If the demo is anything to go by, it will never be good. If it's actually just a super early build of the game, just a proof of concept, but the devs intend to put in a couple more years on it before release, then it might be okay.


3981ee  No.16314269

File: 1fc4a709b973d98⋯.jpg (27.83 KB, 400x400, 1:1, 1fc4a709b973d98fbd77605315….jpg)

>>16298445

The customization is pretty neato, but the combat looks boring as hell.

>>16309127

>Unlike Armored core, customization means 100% cosmetics and nothing else

There goes whatever interest I had left in the game.


acd335  No.16316568

Aside from boring gameplay and lazy enemy kaiju designs, one of my main concerns about the game is that the variations of the part designs suck ass. It looks like there are lots of types of armor for each body part, but it's actually a few parts with almost each of them having very slight variations. I hope they will add more parts that look different.

They should have hired not a single designer, but a few different ones.

>>16309127

There are modules you can research that affect your stats in different ways. Cosmetics and "gameplay" customization are separate in this game.

It's pretty much intended to be more like Gundam Breaker - flashy, casual and not very grounded.


afa449  No.16316854

I never really got into this mech genre but how does /v/ feel about those big tanky western mechs vs the sleak speedy Gundam like mechs that the Japanese make?


498c39  No.16319060

File: 6c46958074973e0⋯.jpg (458.55 KB, 1920x1200, 8:5, 1431465896113-2.jpg)

File: 073a9598de30b30⋯.jpg (535.95 KB, 3023x2141, 3023:2141, 073a9598de30b30c9c1e5ce1fa….jpg)

>>16316854

I like both


f68691  No.16319063

>>16319060

Great golly that's a good Gelgoog.


3a7d8b  No.16319151

>>16314269

>The customization is pretty neato, but the combat looks boring as hell.

It gets even worse once you realize one doesn't affect the other.

All weapon and armor bits are purely cosmetic, with the sole exception of the base type (mechs are a stretch goal, weapons have 6 types).




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