e6d9c1 No.16292966
I enjoyed SMT III: Nocturne well enough that I wanted to start the franchise from the beginning and play through games in order of release. I've also played a chunk of SMT: Digital Devil Saga and about half of SMT Devil Summoner: Raidou Kuzunoha vs. The Soulless Army. Stopped the first because my computer can't emulate at full speed and am taking a break from the second. I know it's not necessary for the story as most of the games are loosely connected, if they're connected at all, but it's much better for my enjoyment of the games to see how their mechanics and other elements have changed from game to game. I started with Kyūyaku Megami Tensei which was a SNES remake of the first two NES games Digital Devil Story: Megami Tensei and DDS:MT II. I got bored with DDS:MT but enjoyed and finished DDS:MT II. Then I began playing SMT for SNES, and had completed a good early chunk of the game before I found out there was a superior PSX rerelease that wasn't translated and had little hope of being translated, so I lost my motivation to play for a while. Now I'm going to play SMT II, and I was wonderi-
>SMT II was also released for SNES and rereleased, likely with improvements and new content, for PSX
>Fan translation only exists for the SNES version
>No PSX translation in the forseeable future
>Fuck.
>Okay, well If… is next on the list
>It's the same
>SMT: Nine is for Xbox, and the wikipedia listing makes it look like a failed attempt online being barely salvaged as a single player game
>Shin Megami Tensei: Imagine
>A free-to-play online game
>Began as a port of Shin Megami Tensei: Nine
>Closed down in 2014 in the West and in 2016 in Japan
>Shin Megami Tensei: Strange Journey is for NDS
>NDS emulates like shit
>SMT IV /SMT IV: Apocalypse is for 3DS
>SMT V isn't out
I guess I'll skip nearly the entire main series for now, start on the first spin off series Last Bible, and maybe pick up IV Apocalypse at some point.
d37843 No.16293007
Skip SMT4 both versions. It's one of the worst SMT games even compared to like last bible.
236b2e No.16293025
>>16292966
there is a private server of IMAGINE, but its very alpha-state and honestly the game blows big time. its a rubberbandfest.
tbh franchise doesn't get better than Nocturne and DDS. they peaked there. unless you want to count purseowner branch too.
455413 No.16293031
>>16292966
Post more Pixie.
f2b733 No.16293033
>>16292966
Finish your games you fucking retard.
e6d9c1 No.16293036
>>16293025
I've only played P5. I thought it was shit. I've heard P1 and P2 are much better.
>>16293007
What's wrong with Last Bible? Do mean one specifically or all the Last Bible games?
236b2e No.16293056
>>16293036
>I thought it was shit.
you're shit
d37843 No.16293071
>>16293036
Last bible in general is rough, there's a lot of random backtracking and it's a very average RPG for the time it was released.
bfc566 No.16293202
>>16292966
I'm seeing a lot of crying over not being able to play ports and remakes in your post
You've started with the remakes of OG MegaTen 1&2, which is a good place to start
SMT1 (SNES) has a ton of problems in its patch that AGTP never revisited. This is mostly due to lackluster testing. Someone else made a bugfix patch for it, drastically improving the game in the process
SMT2 has much fewer problems and is fully playable.
all 3 Last Bible games have been translated, as has the LB spinoff Another Bible
Devil Children unfortunately only has the second entry translated (DemiKids: Light & Dark)
Majin Tensei (a tactics RPG sideseries) is untranslated but Majin Tensei 2 is done
the Persona series is, thankfully, taken care of. P1 was remade for PSP and is uncensored in the english release and P2:Innocent Sin's PSP release was censored in such a way it only made Hitler cooler. P2:Eternal Punishment is the only one subject to egregious localizations at this point, and only to make the returning characters from P1 (PS1 release) into their localized American versions.
Devil Summoner will likely be a bitch to ever localize, being both for the Saturn & PSP and being overshadowed in notoriety by its sequel Soul Hackers (which has received an official translation on the 3DS)
the Raidou Kuzunoha games (PS2) are great and you should play them
speaking of Raidou Kuzunoha and ports/remakes, SMT Nocturne has fully 3 different versions:
the original release, a special edition which replaces Lucifer's child form with Steven and adds Dante from the Devil May Cry™ Series, and a special special edition which replaces Dante with Raidou Kuzunoha XIV
bf41f5 No.16293208
>>16293036
>I've only played P5. I thought it was shit. I've heard P1 and P2 are much better.
P1 and P2 are much more similar to the main line in how they are done. No dating sim elements.
763d81 No.16293256
You can skip 4 and Apocalypse. They are probably the worst mainline games.
b14bdb No.16293385
>>16293256
They're the best by virtue of fucking off to a new universe (((YHWH))) has no control over, just like the Avatar Tuner worlds.
<but muh persona infected ending
Nobody but you chose to pick your shit friends over Dagda.
6b5387 No.16293444
>>16293385
I'm 100% convinced that the Bonds end cannot be canon because in that scenario there are 2 Messiahs, Nanashi and Flynn, but in the Massacre scenario you have a Messiahs, Flynn, and an Anti-Messiahs, Nanashi.
27be5e No.16293474
>>16293444
The entire 4A story is noncanon. The entire thing spits on what 4 set up, which was admittedly lackluster to begin with. So it's just shit on shit.
d25151 No.16293484
>NDS emulates like shit
What the fuck were you using, No$GBA? Try Desmume, it's quite damn good.
e6d9c1 No.16293487
>>16293484
>Try Desmume
That's what I was using. Couldn't even run Pokemon. Though at this point, I have no interest in ever playing pokemon again.
d25151 No.16293492
>>16293487
How long ago was this? I've run far more demanding games than Pokemon on it with no problems. The only problem I remember having on Desmume was on Animal Crossing: Wild World, where it would make a corrupted noise any time I went to a different location.
6b5387 No.16293497
>>16293487
SMT SJ needs special settings for the text to display right. But thats a known issue with a known solution.
Whats your PCs hardware?
ee63d0 No.16293540
>>16293256
I liked the strawman argument Law and Chaos characters in SMT4 that would constantly try to convince you to go one way or the other.
c04f97 No.16293660
>>16292966
Glad to see you enjoyed Nocturne, OP.
Strange Journey was my first SMT game and honestly I had no idea what the fuck it was about since I just went into it completely blind of the series. I almost dropped it when I thought it was some kinda Pokemon clone. Thank fucking god I persisted. I became fucking addicted to it.
Also if you're looking to play another neat game in the series then definitely check out SMT Devil Summoner: Soul Hackers. It has a neat remaster on the 3ds.
bf41f5 No.16293682
Once you get done checking out the official games you should try eramegaten a bit too.
6f5bb5 No.16293695
>>16292966
Just finish Nocture first. It's not worth it to trudge through the older games, if you're already getting a taste of some of the best the series has. It seems like you have a bad attention span and can't focus on finishing a game before moving on, so try to not drop games so easily. If you're willing to wait for the PSX versions of I and II to be translated, then at least don't start with the fucking Last Bible series.
>>16293487
DeSmuME works fine for Atlus games, but honestly it's worth just buying a 3DS or a 2DS like me if you want SMT:
>Strange Journey
>Devil Survivor 1/2
>Devil Summoner: Soul Hackers
>SMT IV/A (while worse, are still ok games)
Along with the tangential Etrian Odyssey series, which really needs a resistive touchscreen to work well. It doesn't play like SMT (closer to the Wizardry formula), but it has that fun grid-based dungeon crawling that's missing from the recent SMT games.
PS2 is the only other console with loads of SMT games, but PCSX2 serves a good enough job IMO, and PS2 doesn't have gimmicks which can't be replicated on PC (like dual screens and resistive touch in DS). Don't sleep on the Persona series, even if it's become baby-tier weeb bait since 3.
>>16293660
Soul Hackers was great, a breath of fresh air from the underwhelming IV. I'm really glad they ported it.
f75309 No.16294000
>>16292966
How old is your pc OP? I have a pretty bad pc with integrated graphics and I can still emulate both ds and some 3ds rpgs pretty well.
9c7f4d No.16294004
>>16293484
> Try Desmume, it's quite damn good.
>a ds emu that runs worse then a 3DS emu
>Quite good
d25151 No.16294035
>>16294004
Desmume ran at full speed on an office PC I used to have with 60mb of graphics memory. Citra doesn't run full speed on my current rig, despite Cemu doing so (minus the cache dumps)
9c7f4d No.16294051
>>16294035
Must have used an older non bloated Desmume (Which also means super incompatible) vs a pre Open GL implemented Citra
Desmume legit requires as of now twice the CPU needed for native resolution emulation.
c7db8b No.16294473
>>16292966
The MMO has a private server and it works pretty well.
The address is "reimagine.online"
It's a very divisive kind of game. Some people will tell you they hate it. Some of the game design is awkward and the quests are extremely tedious, but it's mechanically the richest game in the series. Just don't expect it to play anything like the rest.
The private server makes "Cave Points" obtainable in-game, so there are no microtransactions.
Feel free to try it if you're looking for an MMO to kill some time.
But if you're looking for a more traditional MegaTen, I highly recommend Soul Hackers for the 3DS. It's one of the traditional first-person tile dungeon crawlers, except it's more of a dungeon sprinter. You can sprint like a fucking racecar. It's so fast, it might spoil you and make it hard to go back to the more sluggish crawlers.
>>16293036
>I've only played P5. I thought it was shit. I've heard P1 and P2 are much better.
They are.
02bc5f No.16294531
>>16293007
The weak fear the Minotaur.
988de6 No.16294593
>>16294531
>Boss who dies in 2 turns to people who grasp how retarded the games damage calculation works while punishing retards who think SMT4 and 4A are competently designed games
>People fear him
lol
c7db8b No.16294597
>>16294531
The Minotaur boss is easy as fuck. You just need to prepare the right demons, that's all.
Fuck Walter though.
15df58 No.16294603
>>16292966
> I found out there was a superior PSX rerelease
does it have the extra demons from the sega cd version?
d74bb3 No.16294613
>>16294612
Tokyo, probably.
260e2c No.16294614
>>16294612
Hopefully dead.
3df5b3 No.16294858
SMT is just the edgier/adult version of Pkmn.
e6d9c1 No.16295418
>>16294603
Fairly sure it does. I can't recall how I verified this last time though.
ee63d0 No.16295559
>>16294612
It'll be at E3. Probably.
57150d No.16295676
>>16293487
Pokemon is deliberately shit on Desmume because the dev wants pokefags to fuck off
15df58 No.16295816
>>16295676
that sounds pretty retarded
74b776 No.16296689
>>16292966
>so I lost my motivation to play for a while
Why would the presence of an untranslated port turn you off from playing the fully translated version that is playable?
You don't really have an excuse to pass up the mainline series since all of them are easily emulated, and accessible. Going by your post you just don't seem the type to finish a game
e6d9c1 No.16296704
>>16296689
When I found out there were a bunch of demons and other new content in the PSX I didn't want to keep playing the inferior version. You can only play a game for the first time once. One day it might be translated, or one day I might again try to learn Japanese, but more seriously.
74b776 No.16296772
>>16296704
Despite being well respected this is still a niche franchise and it's going to be a rare situation if someone translates a later port of a game that has already been translated. Happens already and the only SMT game that got double teamed was MT1. Or if you count official translations Persona 2: Innocent Sin got two passes.
>You can only play a game for the first time once
Sure, but if you're holding out on the off chance that a couple more recruitable demons and smoother scrolling while walking around, you're probably hyping up some cosmetic things more than they need be. At this point the Orden patch of SMT 1&2 are the gold standard, well worth your time if you can get over this minor autism.
9df3d8 No.16296822
>>16294612
I really hope there aren't any demon redesigns. Seeing what 4 did just makes me feel depressed about post-kaneko SMT.
ff9b06 No.16296870
>>16296822
The only one good thing they did is was make hama and mudo spells viable to use.
bf41f5 No.16296897
>>16296870
They are still trash since most things resist them past the early game. If anything they are worse.
674dab No.16297125
>>16296785
It was pretty comfy. Has there been any other OST in the series in which the music changed during full moon?
27a03f No.16297212
>>16296870
Persona 5 did something really smart with the Hama and Mudo skills after SMT4A.
The pile of shit which is SMT4A made Hama and Mudo just do damage just like all of the other magic skills and not be be able to instantly kill anymore and there was no spells able to do what Hama and Mudo did for the entire game.
Persona 5 remedied that by keeping the original Hama and Mudo but they went above and beyond and added brand new bless and curse skills that had the effects of Hama and Mudo in SMT4A which are…
>kouha
>kouga
>kougaon
and
>eiha
>eiga
>eigaon
5ffc57 No.16297231
>>16297212
>The pile of shit which is SMT4A made Hama and Mudo just do damage just like all of the other magic skills and not be be able to instantly kill anymore and there was no spells able to do what Hama and Mudo did for the entire game.
Dumbass, they have the instakill effect with smirk
d37843 No.16297239
>>16296822
Prepare your anus for so many redesigns. Are you ready for 3 artists at the same time? The designs won't clash at all (the designs will completely clash)
27a03f No.16297268
>>16297231
To be honest anon its my least favorite SMT game and its been around 3 years since I've played it, i never even enjoyed a single minute of it with the exception of Dagda being based.
And that "instakill with smirk" is an incredibly shitty sounding mechanic.
Fuck sake I hated that game so much. The story, the characters, the levels and the MC, were all godawful, I didnt even feel bad when I killed my friends near the end. I couldnt even beat the last dungeon because it had the most abysmal level design I had ever seen in a game.
d37843 No.16297285
>>16297268
Smirk in general is the shittiest fucking mechanic in a game with no defense stats.
5876ec No.16298828
>>16297285
>>16297268
There is nothing good about either SMTIV game beyond maybe the music, I bought a 3DS for it and still regret it.
db864c No.16298878
>>16293031
Why is Pixie so best?
631207 No.16298884
>>16297268
I remember beating 4A's final dungeon not feeling any sort of accomplishment. It's not complex or interesting to navigate, it just feels padded.
55be06 No.16298896
I don't really get why you're all so mad at IV having no VIT stat. Doesn't having more HP do the same thing? Maybe it wouldn't if phys skills still consumed HP, but they don't.
9c7f4d No.16299173
>>16298896
Allow me to explain it with 3 points that so I can also go over why it's a bad idea in general not just in SMT context.
Example assume a magic build but it applies to physical so swap magic and mag with dexterity and dex.
>1
It means there's no draw back to going +4 in one stat +1 in speed and when the game is only 4 DPS focus'd stats and 1 dodge stat where demons will be forced into a semi balanced build but you're not means you'll per level only build a greater and greater DPS dissonance with the enemies. It's not like you're not have a defensive stat to invest in to avoid making this strategy leading to being a glass cannon build, it's optimal since you have above average HP and MP yields anyway + further equips and armour to further inflate this.
Level 90 demons have like 180 in Magic when they focus in it but you the player should have that much level 40's at the latest but probably higher then 180 since you include increases on top, level 90 you'll have stopped needing to increase speed a while ago and have now been going +5 and should end around 450+ by level 99, this is 2.5 times over the presented cap that no non DLC demon breaks naturally.
In the old games pre 3 (or soul hackers arguably but choice is more limited there) where the summoner wasn't a best skills in the game Gary Stu and just the summoner for the demons who had all the skills, having free stat control was more tame as you didn't get any skills to exploit it, besides an end game weapon which would hit 8 times (which required a demon of such a high level you should have beat the game by now) or deal a massive multiplier on an otherwise resist all boss at 40 STR you'd only just scrape the DPS of average demons but not Phys focus'd ones, but also you were locked in the same x/40 system
Not someone who could on top of free skill choice but could freely manipulate his stats to build optimally on top while also surpassing the demons displayed stat caps.
>2
It makes all damage flat damage which itself is simply lazy design (No joke last game I seen use this trash design was old dragon fable a free to play flash game), you doing an attack on a early game enemy will do the exact same to a late game one, Vit didn't just increase HP but it was a beneficial side effect of it, it did lower physical damage a small bit on top meaning high vit demons could as well as need more to take down would also take less in the first place (Magic also acted as magic defence to answer why in old SMT's what the point of it was when you learned no magic but wasn't it's own stat to avoid spreading points too far).
This would incentive building it but also tempt you the player away from going higher DPS and speed in favour of longevity. Not in this game, just go full small brain and stuff that DPS stat, make big number bigger, except at the end of the game we need to damage cap the last boss because we just now realised the player can exploit the games flat damage to shred bosses like nothing.
It's ineffective, lazy and exploitable way to design damage and nothing you do can balance it since the designer now can't expect the player to not be retarded and have prepared
>3
It's less choice in the game. to compare SMT 1 to 4/4A
1 has
-Phys DPS
-Mag DPS + Mag defence
-HP + Phys defence
-Evasion + accuracy + lowers chance of ambush
-Higher crit + lowers chance of ambush
4/4A has
-Phys DPS
-The better Phys DPS (Dex literally adds more overall then STR in both regular attack and skills making regular physical a dead stat until DEX is 999, IDK why but this is how the game does damage calc, dex just does more overall and better)
-Magic DPS
-Evasion + accuracy (only ambushed if you don't stab an enemy pre fight)
-Increase crit and higher DPS chance (smirk)
Which of those looks like it leads to a more diverse pool of varied stats? Like 4 pretty much took defence and added attack 2 which also makes attack 2 redundant, so practically speaking there's only 4 stats that matter since Physical is now a gimped stat to make way for Dex
Any questions?
455413 No.16299219
>>16299173
Dunno about 1, but in SMT3 the only stats that matter are STR (or MAG) and AGI
9c7f4d No.16299233
>>16299219
>Not putting in Vit in SMT3
>when you dying is game over and phys skills cost HP
When mag is damage capped like in 3 not having magic defence is fine but lacking VI in 3 is one stay random target attack away from instantly offing you unless you grinded for ages.
Lu is also broken in SMT3 even with 2 re releases of the damn game that came afte.
86dc39 No.16299280
>>16299173
Good explanation but you made an error, namely SMT1, 2 and SH *did* have a magic defence stat (INT) and it had a small effect on negotiations too. Wasn't until Nocturne, where the player could actually learn magic, that they were rolled into one stat.
<1
This seems to be addressing the problems created by SMTIV having a 999 stat cap rather than not having a VIT stat - I agree with what you said but it's a bad system in itself, the problems with it aren't created by not having VIT. In my experience VIT is a rather weak stat throughout most of the franchise, especially DDS, this was somewhat compounded by magic defence being rolled into your magic attack stat as mentioned before. I did put some points into it in 1 and 3 but it didn't feel especially useful. Soul Hackers is the only game where it actually felt important, because of game over on MC death plus his swords and guns being weaker than demons/Nemissa at every point in the game. If SMTIV had a VIT stat, I feel like it would suffer the same fate as most of the other games, with equipment/resistance being more important for damage reduction and attack power still being more important to spend your level up stats on.
To be honest I much prefer having a VIT stat either way. I only really said that because a while back someone asked why so many RPGs have both defence and HP stats and I couldn't really think of why outside of niche situations like armour piercing. You gave some good reasons.
813fe9 No.16299396
I've played and finish all games in the series except SMT1/2, the persona games outside of 3, and the Raido games including the first devil summoner game with the GUMP.
What do I do with myself? Should I really muscle through the old games and try to become a persona fan?
And yes, I've tried persona 1. I literally can not escape the casino.
05d758 No.16300400
>>16292966
>NDS emulates like shit
It emulates fine.
0b5323 No.16300852
>>16295816
it's autistic but so is pokemon
d8c404 No.16304862
You guys expecting any news from Sega FES?
fba2ef No.16305424
>>16304862
It's a possibility, but I wouldn't bet much on it.
https://archive.fo/S9YXA
bf41f5 No.16305441
>>16305424
Jesus Christ why are Altus's new artists so bad? They killing off Kaneko was a mistake.
9e972b No.16305492
>>16305441
Doi did nothing wrong at least not in this image
fba2ef No.16305539
>>16305441
Doi isn't too bad, but I wish Atlus could get PlatinumGames' Hashimoto to do some SMT art.
0e2350 No.16306008
>>16305441
Doi is held back by Atlus' higher ups. Here's what he can produce when he isn't restricted.
ac23a7 No.16306118
>>16306008
I still like gnarly Dagda's skull face. Wish he weren't literally edgelord: the god: the character
ff9b06 No.16306134
>>16306008
I like how the demons look human but at the same time don't. This is the best balance of humanoid demon design that I like. No offense to some "demon" designs like in demon gaze.
9e5ffd No.16306221
>>16292966
I want to do lewd things to Toki's ass.
eb1387 No.16306651
A reminder that Jack Frost's annoying voice in SMT4A is utter shit and will be included in SMT5. I liked him better when they didn't give him a shrill voice at all.
>>16305424
>group pic of every persona protag together
Ok. I'll admit. I'm interested. Are we getting a crossover or something? I was starting to think that Atlus neglected that anything pre-Persona3 even existed.
384752 No.16307383
>>16306651
>Ok. I'll admit. I'm interested. Are we getting a crossover or something?
Hell no. Those lazy cunts are just reusing the same old illustration Soejima made for Persona's 20th anniversary years ago.
9e972b No.16307392
>>16306651
They change the demon voices every game, dumbass
899dfe No.16307428
I've been digging through twitter for SMT Liberation screenshots and AR pics to see how good the game's demon models look.
Pretty impressive for a phone game. For some reason Jack Frost looks pretty fucking weird though. Or is it just me?
400f5c No.16307449
>>16292966
>>Shin Megami Tensei: Strange Journey is for NDS
>>NDS emulates like shit
Pirate Drastic and play it on that
Strange Journey is great, a proper dungeon crawler after years of watered down dating sims.
9e972b No.16307509
>>16307428
His eyes are bigger than usual
f609a3 No.16307526
>>16307428
His eyes are bigger his fangs are smaller and he looks like he has PS1 levels of textures going on looking like a smooth plastic doll.
899dfe No.16307542
>>16307526
>>16307509
>His eyes are bigger his fangs are smaller
You're right, that's exactly it. I had a feeling something was off.
f8c55e No.16307606
>>16299219
>Dunno about 1, but in SMT3 the only stats that matter are STR (or MAG) and AGI
AGI/LUK are literally useless. The formulas are fucked up such that they do little to start with and become less and less important as you level.
STR is OK, but HP-dependent skills beat STR-dependent skills easily once you have life-boosting passives. The only reason to level strength is because the best skill in the game (Deathbound) requires the magatama that needs 25 strength to obtain.
9e972b No.16307747
>>16307606
>but HP-dependent skills beat STR-dependent skills
Don't those skills use both stats?
f8c55e No.16307792
>>16307747
HP dependent skills only deal damage based off your maximum HP. This means that Life Surge works as a passive +30% damage with those skills.
Normal attacks/physical skills work off level + STR (so effectively a level 50 MC with 10 strength is the same as a level 10 MC with 40 strength).
Damage from HP dependent skills does cap at 999 max HP, but at that point with Deathbound you're dealing more damage on average than Freikugel until 40 strength + level 110 or so. You do still want Freikugel of course for phys reflect enemies.
Spells are weird, the formula caps out on damage around level 30-40 and then actually starts decreasing in damage a bit. Magic stat always improves damage though.
Also there is no such thing as "defense" or any kind of damage reduction other than the resist/null/absorb/reflect system or the buff system.
f8c55e No.16307826
>>16307792
>(so effectively a level 50 MC with 10 strength is the same as a level 10 MC with 40 strength).
Meant level 40 w/ 10 vs. level 10 w/40
9e972b No.16307905
>>16307792
>Also there is no such thing as "defense" or any kind of damage reduction other than the resist/null/absorb/reflect system or the buff system.
Then what is VIT for?
386d30 No.16307914
>>16307905
I thought that just increased max HP
f8c55e No.16307974
>>16307905
Max HP, which then indirectly increases damage of HP-dependent skills.
1 VIT with HP skills is equivalent to 1 STR with normal skills
bf41f5 No.16308158
>>16307792
>Spells are weird, the formula caps out on damage around level 30-40 and then actually starts decreasing in damage a bit. Magic stat always improves damage though.
Not quite. It's even weirder. Each spell has a peak level, before which it's damage is constantly increasing and after which it's damage starts decreasing. For most spells this is somewhere between 27 and 40. This continues until level 160 where spells stop losing damage. There is like 4 different damage formula's depending on what level the demon is.
2bad1f No.16308434
>>16292966
New to SMT only know about persona and want to play the og series
I hope the writi9ng is better, but the bar is very low
any recommendations on where should I start?
I know IV is good
15df58 No.16308450
>>16308434
>I know IV is good
>IV is good
you clearly don't know
9e5ffd No.16308452
>>16308450
4 is acceptable if a bit mediocre, 4a is hot garbage.
2bad1f No.16308463
>>16308452
>>16308450
I'm a noob
recommendations plz
(good story is preferable to good gameplay)
9e5ffd No.16308470
>>16308463
If that's your critera, go for devil survivor and never touch 4a. It's only redeeming aspect is the gameplay.
ac23a7 No.16308485
>>16308450
Oh shit, it's the demon based on a person or thing that terminates.
bf41f5 No.16308486
>>16308470
> It's only redeeming aspect is the gameplay.
4 and 4a's gameplay was irredeemably bad though. The only good part of 4a was killing your friends with not-char and the only good part of 4 was the white ending.
9e5ffd No.16308497
>>16308486
Don't pretend like the smirk system wasn't fun, plus no retarded rng instakills.
2bad1f No.16308517
>>16308470
overclocked or older version is better?
9e5ffd No.16308522
bf41f5 No.16308525
>>16308497
>Don't pretend like the smirk system wasn't fun
It wasn't. It was complete garbage.
>>16308517
Overclocked is a straight upgrade. Unlike recent atlus remakes it's additional content is decent.
9e5ffd No.16308547
>>16308525
I don't really understand how you can think that. It fixed hama and mudo while adding an extra level of depth to the combat.
bf41f5 No.16308563
>>16308547
Hama and Mudo were not broken in the first place. Don't tell me you thought the MC dying not being game over was good too?
d7f0d1 No.16308570
>>16306008
We could have gotten some neat Snakeman designs for Satan, but instead we get an almost generic demon.
f2e622 No.16308574
>>16308563
>Don't tell me you thought the MC dying not being game over was good too?
<it's okay when SMT 1,2,if and most of the spinoffs do it
9e5ffd No.16308585
>>16308563
Hama and mudo were near useless on your own team because rng instakills don't work reliably on mobs or at all on bosses and dying to it randomly removes any semblance of strategy the game might otherwise offer.
bf41f5 No.16308619
>>16308574
It was game over when all human characters died, not much difference.
>>16308585
And no defense stat making every fight including bosses one turn is much better, right? High tier Mudo/Hama spells were great for clearing random fights fast. Them not working on bosses is good design. Even 4/4a they are mostly worthless against bosses since they still resist them.
9e5ffd No.16308649
>>16308619
>And no defense stat making every fight including bosses one turn is much better, right?
Did we even play the same game? Underleveled trash mobs sure, but not boss fights.
>Even 4/4a they are mostly worthless against bosses since they still resist them
Not really, now they deal damage even if you don't get your free kill.
bf41f5 No.16308672
>>16308649
>Did we even play the same game? Underleveled trash mobs sure, but not boss fights.
They had to segment the final boss in 4a to prevent you from 1HKOing it. If you are not retarded and know how to actually build characters you 1hko everything past the early game.
>Not really, now they deal damage even if you don't get your free kill.
Damage into a resist is pointless. The core of megaten is exploiting weaknesses. Bosses almost always resist those elements thus they are still worthless against bosses.
fda8b3 No.16308718
>>16308563
>Don't tell me you thought the MC dying not being game over was good too?
Objectively yes
>>16308619
>It was game over when all human characters died, not much difference.
>It was game over when all human characters died, not much difference.
The difference is potentially not having to run through the same stretch of dungeon as long as another human party member survives. Meaning unless you both (or all three) get wiped in the same turn you can turn things around.
9e5ffd No.16308721
>>16308672
>They had to segment the final boss in 4a to prevent you from 1HKOing it
That'll only happen if you're overleveled, which means you had to grind to win and are braindead.
>Damage into a resist is pointless. The core of megaten is exploiting weaknesses. Bosses almost always resist those elements thus they are still worthless against bosses
That's not true though. Firstly even if they resist you would want to build demons that can use pierce for their respective elements like mephisto and cleopatra. Secondly, bosses were weak to it, the second phase of the vishnu-flynn fight in particular made plenty of use of light and dark.
bf41f5 No.16308813
>>16308721
>That'll only happen if you're overleveled, which means you had to grind to win and are braindead.
It will happen if you properly built your character. There is no reason to ever invest in anything other than damage since there is no defense.
>pierce
Pierce is only useful on physical attacks or against demons with no weakness.
9e5ffd No.16308831
>>16308813
> There is no reason to ever invest in anything other than damage since there is no defense.
I don't believe you've even beaten the game if that's what you think. Without cleansing and buffing you'll get statused out the ass by krishna and yhvh will supernova you into oblivion.
bf41f5 No.16308835
>>16308831
>Without cleansing and buffing
There isn't a buff and cleanse stat you retard. Those are skills. More over, that's what your demons are for.
9e5ffd No.16308864
>>16308835
Skills are a part of a build.
bf41f5 No.16308871
>>16308864
Utility skills take no investment since you can just put them on a demon.
02f8a8 No.16309035
I played Soul Hackers recently and really liked it. Music was especially comfy, I miss the cyberpunk SMT.
32dcfc No.16309501
Hey guys, I'm paying a comission soon and I want it to be nocturne related.
Probably pixie and demifiend being cute together.
Anyone got any ideas?
9e972b No.16309566
>>16309501
>paying for art something that you don't know you want yet
32dcfc No.16309575
>>16309566
It's kind of really cheap, and I can't really think of anything.
What about you, Anon?
If you could get a free nocturne comission what would you ask for?
386d30 No.16309941
>>16309501
Make sure to give him your tags and tell him to make that fairy shapely.