>>16209808
>Sauce on the scans? I'd love more high res artwork of Evolution.
<The U.S. manual: https://segaretro.org/images/6/68/Evolution_dc_us_manual.pdf
>Anyway, if you feel like it's dragging on too long, there's always the gamecube port that condenses the two games into one by cutting some of the content.
I'm just about finished with it anyway (On the "final" dungeon), so I figured that I should see it through.
>It got further localized with an ugly title screen and an English dub, but there's a (possibly incomplete, I haven't played it all the way through) undub patch on jewtube. Also when patching my copy I noticed the title screen is still on the disc and can be fixed by exporting the jp title image then renaming it and reimporting it into the iso, so you can get a pretty close experience that way.
I actually had the GC version for a little while before I acquired a copy of the DC version, but I wanted to play the original because of hearing how they cut a lot of the content and "patchworked" the compilation.
>Personally I prefer the DC originals, they were charming even if it was a lot of filler.
Like I said, I do want to like it (Especially after doing a quick dive and finding some more of the game's art at: https://evolutionworlds.fandom.com/wiki/Evolution_Worlds_Wiki Which also has links to the actual websites for the game with some more art), but there are a lot of things preventing me from doing so.