>>16118228
A shame that the heat mechanics were so underdeveloped in the end. They're the sole reason why I felt that the start of the game was lackluster. It feels like the devs always have control over how much healh you have due to the fact that there are no other ways of gathering heat than going to a heat source and warming yourself up, which often means that there will be a heat source before every battle so that you are not disadvantaged against the enemies so that you cannot beat the game. Honestly I feel that the mechanics could have stayed as they are if the game was more open ended instead of linear. Imagine an open ended Cryostasis.
>You explore the ship by your own having to go into people memories to unlock certain locations
>You have to get the power back running to certain portions of the ship so that you won't freeze to death.
>The only things keeping you warm are collectable matches that are incredibly sparse
>The cold areas are dangerous and filled with monsters but become safer and comfy after you warm them up
>Going out of the ship unprepared i suicide
>You have to find the souls of the people you need to help yourself
>Sometimes you cannot solve a puzzle if you don't save someone else a few areas back so you have to figure it out on your own and think about it logicaly.
>You have far less ammo, but there are hazards in the environment that allow you to warm up the area and kill monsters this way
>There are people that you don't need to save but can if you go out for 100% completion.
>Saving them all gives you a better ending.
Just fucking imagine, it would be amazing.