>>16099925
The question with every product you have to ask yourself is: why would anyone want to pay money for this? In particular, with puzzle games there is a million of them out there for free (both literally free and (((free)))). You will need a really good reason to convince people to pay for the umpteenth clone of Bubble Bobble. I'm not saying it cannot be done, but when you have to compete with Frozen Bubble for free you'll have a hard time.
On the other hand, puzzle games are cheap to produce, so you should require fewer sales to break even. So you might as well give it a shot. Good luck, anon. And even if it doesn't make you rich, you will have something to put on your resume and a fun game to share with people.