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File: 77c7e3981f60e11⋯.jpg (203.07 KB, 1160x950, 116:95, FM3_Shunyo_TutorialLv.jpg)

a7b34e  No.16025621

Games like Front Mission on PC?

Alternatively, what's the best PS1 emulator for Front Mission 3? I saw that some emulators are better at 3D and some are better for 2D, but this game heavily employs both

57099a  No.16025658

Front Mission Evolved is on PC and it's the best in the series.


a7b34e  No.16025671

>>16025658

Good one


bb1de0  No.16025688

File: 3b917a3f4b1eadc⋯.jpg (64.34 KB, 968x681, 968:681, no respect.jpg)

>>16025621

Every day I dream of a good Front Mission clone.


bb1ffd  No.16025748

File: 220b31914211b96⋯.jpg (34.58 KB, 368x368, 1:1, 1418278497906.jpg)

>>16025688

>/n/ will never be good again


a7b34e  No.16025749

>>16025688

What's the closest that you can get to a good clone?


b12fb6  No.16025812

Closest I can think of is Megamek


bb3a72  No.16025825

>>16025621

i woulda though epsxe would be mature enough to handle everything fine


0bbddd  No.16026078

>>16025621

Beetle PSX with the software renderer.

>I saw that some emulators are better at 3D and some are better for 2D

Incorrect.


eeb0bd  No.16026140

>>16025621

>Alternatively, what's the best PS1 emulator

Xebra


27abb4  No.16026170

>>16025825

Front Mission 3 is one of the games epsxe can't emulate without a command line, and even with that command line there is a specific route in the game that bugs the fuck out. Otherwise epsxe is entirely dependent on the right plugin setups with the final version not even being compatible with older plugins so some games work better with 1.5.2 or 1.7.8


0bbddd  No.16026235

>>16026170

>(CURRENT YEAR+4)

>plugin based emulation

Just stop.


f232f1  No.16026462

>>16026140

>>16026078

>>16025621

>>16025825

Do you fucking retarded cunts really not know what RetroArch is?


0bbddd  No.16026502

>>16026462

Why did you quote me?


a2fcf5  No.16026510

File: 5d2ce2e8d8622ce⋯.png (146.31 KB, 1140x475, 12:5, ClipboardImage.png)

File: 2066ef07ca28a6e⋯.png (116.79 KB, 1140x475, 12:5, ClipboardImage.png)

>>16026462

>retroarch

Just get a PS1 and gameshark cartridge and you can play the games (and all games) with 0 issues.


19c31c  No.16026603

File: c3e5ce5667eb38a⋯.jpg (60.73 KB, 987x580, 987:580, fme.jpg)

>>16025658

That really activated my EDGE system.


ea49d9  No.16027607

>>16025621

>Alternatively, what's the best PS1 emulator for Front Mission 3?

Mednafen retroarch

>>16025825

epsxe is total dog shit


0bbddd  No.16027629

File: a611b34004ef241⋯.png (3.46 MB, 2637x2016, 293:224, Super Mario World (USA)-18….png)

>>16026510

I thought the first image was a shop from emugen, because surely sp wouldn't be dumb enough to greenlight LOOKIN' GOOD as the front and center shader advertisement.


7e27fb  No.16027655

>>16027629

I hope you're not propping that up as an example of a good shader. About the only decent one I've seen is rgb2x/3x for DOSBox.


0bbddd  No.16027667

>>16027655

Post it.


a2fcf5  No.16027680

>>16027629

>LOOKIN' GOOD as the front and center shader advertisement.

At this point emulators have been an objective net negative for all the ways they fuck up and perverse games


f1e39a  No.16027696

>>16027680

You can choose not to use any shaders.


a2fcf5  No.16027707

>>16027696

But you can't kill people who do


3396aa  No.16027712

File: 68e2e51a4ddff08⋯.png (139.22 KB, 467x416, 467:416, angry high school fox girl.png)

>>16026510

>shaders

>achievements


08b1b0  No.16027777

>>16025621

Left Alive is being set in the Front Mission universe anon so there is still hope.


a2fcf5  No.16027812

>>16027777

Those are some hopeful quads right there.


c826a9  No.16027825

>>16026078

>>16027607

>>16026462

Do you guys play with the software renderer at native resolution? Last I remember, 2x and 3x resolutions required beefy CPUs (beefier than my FX8320 at least).

What shaders (if any) do you use?


f1e39a  No.16027826

>>16027777

I wonder how much edge they're going for in the game, considering it's less about mech fights and more about surviving in a city under enemy occupation. The Front Mission manga is brutal as fuck.


7e27fb  No.16027831

File: 1b673b4c96e050b⋯.png (50.9 KB, 960x600, 8:5, 2019-01-22 13_24_04-DOSBox….png)

>>16027667

Sure, it kind of more excels with 3D games for whatever reason.


5484f1  No.16027832

Mustards don't like mecha.


c826a9  No.16027839

>>16027832

More like Japan, the main consumer of mecha, doesn't use PCs very much


5484f1  No.16027842

>>16027839

That must be why all the western devs don't make mecha games for pc.


f1e39a  No.16027851

File: 643eb5bd3e18422⋯.png (284.92 KB, 640x558, 320:279, f7d6a24e41480321ea62caafa3….png)

>>16027842

After Battletech I'm glad they're not.


b77e3d  No.16027895

File: 622a2fb1f15f535⋯.webm (4.72 MB, 640x360, 16:9, Ultimate Knight Windom XP.webm)

>>16027832

I'll rip out your main camera and shit down your circuits.


88a8c9  No.16027909

File: 3b8b304550d5cc2⋯.png (321.33 KB, 640x558, 320:279, gas.png)


c826a9  No.16027917

>>16027909

Make it an option under "Hire" instead of it being the only option.


f1e39a  No.16027923

>>16027917

Gas should be the only option.


c826a9  No.16027926

>>16027923

Grayed out "Hire" then.


704827  No.16027929

>>16026510

>>16027680

>>16027707

>>16027812

Go get ripped off by a scalper


a2fcf5  No.16027934

>>16027929

>>16027929

>>16027929

>>16027929

I click 4 times too, why defend filters is my questions


87a8cf  No.16027983

File: a52f05c60fe6313⋯.jpg (146.62 KB, 1920x1080, 16:9, xenogears.jpg)

>>16026510

shaders are not inherently bad, just most of the are shit.

pic related is pete's natural shader


a2fcf5  No.16027990

>>16027983

I'm not impressed


87a8cf  No.16028103

File: 8777e984b4a6713⋯.jpg (164.05 KB, 1440x1059, 480:353, xenogears 2.jpg)

File: c133b104df7dc86⋯.jpg (131.72 KB, 1920x1080, 16:9, xenogears 3.jpg)

File: fb3ce53b5955459⋯.jpg (336.58 KB, 1920x1080, 16:9, xenogears 4.jpg)

File: c657b9be8a63adf⋯.jpg (212.35 KB, 1920x1080, 16:9, xenogears 5.jpg)

>>16027990

ok :^)

the point is shaders dont have to mangle the source, some are just subtle improvements.


c826a9  No.16028126

>>16027983

>pete's natural shader

Is this what you use on Retroarch with Beetle PSX software renderer? Post your configuration


87a8cf  No.16028299

>>16028126

that was someone else in the thread, i only use retroarch for very finicky games like blood omen. or saturn games.


c2dd0c  No.16028325

>>16027983

Dost thou desire the power?


c826a9  No.16028334

>>16028299

Then what do you use and what's the configuration of what you're using?


87a8cf  No.16028441

File: 873502ad09e349e⋯.png (2.2 MB, 1440x1076, 360:269, Die pig.png)

>>16028334

usually the hated ePSXe, just without any of their inhouse plugins

this is my standard setup, but I'll change it game by game. I don't really care about having a one size fits all emulator.

Plugin: Pete's OpenGL2 Driver 2.9
Author: Pete Bernert

Resolution/Color:
- 1920x1080 Fullscreen - Use Window size in Fullscreen mode
- NO desktop changing
- Internal X resolution: 2
- Internal Y resolution: 2
- Keep psx aspect ratio: off
- No render-to-texture: off

- Filtering: 6
- Hi-Res textures: 0
- TexWin pixel shader: on
- VRam size: 1024 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 60.0

Compatibility:
- Offscreen drawing: 1
- Framebuffer effects: 2
- Framebuffer uploads: 1

Misc:
- Scanlines: off
- Mdec filter: on
- Screen filtering: on
- Shader effects: 5/4
- Flicker-fix border size: 5
- GF4/XP crash fix: off
- Game fixes: off [00000002]


c826a9  No.16028462

>>16028441

>ePSXe

Latest stable or a specific version?

> just without any of their inhouse plugins

Do you have to download " Pete's OpenGL2 Driver 2.9" from elsewhere?


87a8cf  No.16028491

>>16028462

>Latest stable or a specific version?

im using 2.0.5 right now

>Do you have to download " Pete's OpenGL2 Driver 2.9" from elsewhere?

http://www.pbernert.com/html/gpu.htm

his shader pack is in there somewhere too if you're interested. most of them are the same sort of trash that makes shaders hated, and the only one i actually like is his natural shader


c826a9  No.16028504

>>16028491

Thank you.

What are some of the corner cases where you use something else, and what do you use?


87a8cf  No.16028547

>>16028504

I've been able to work around most issues I've come across. ePSXe with any sound plugin i could find HAETs games with multiple .bin files. So like a true autist, I went through and manually combined the games with multiple .bins into a single .bin each. this fixed the audio problems. Blood Omen, as mentioned, is extremely annoying to run properly in most emulators. Either the sound will be fucked, or the UI will be fucked. that one in particular i use retroarch for, though I hate its interface.


5b63ed  No.16028557

>>16027851

>in the far future

>nobility is back

>thus the value of family honor and status

<children of nobles are permitted to act like faggots and not get killed for it

>Inner Sphere is also in a state of near constant war

<resources are spared for faggots to be faggots instead of everything going into the war effort

<resources are not used as efficiently as possible, allowing mentally ill faggots to waste them being faggots

The people who write this trash would perish without the modern world being as decadent as it is. I hate them so much.


c826a9  No.16028579

>>16028547

Interesting

> I went through and manually combined the games with multiple .bins into a single .bin each. this fixed the audio problems

How do you combine multiple .bins into one?


87a8cf  No.16028608

>>16028579

use something to mount the cue file, then something like imgburn to rip it as bin, itll have all the tracks in it still, just one single file.


20f384  No.16029386

>>16027832

not really, mechs were fucking huge but like several other genres they didn't survive the late 90s/early 2000s normalfag invasion


c826a9  No.16029420

>>16028608

Great. Many thanks


a9117b  No.16029661

>>16027851

wow modern games are really shit


eeb0bd  No.16029756

>>16026462

>Do you fucking retarded cunts really not know what RetroArch is?

A front end the manages to make perfectly working emulators extremely bloated in performance.


27abb4  No.16029770

>>16029756

That's because of increasing internal resolution people insist on doing. If people kept it at just the lowest resolution which stops pixels from turning into that weird stretched appearance for their monitors, not just in RetroArch but pretty much all psx emulators, it would stop causing so many problems for people. Some exceptions which might never be resolved for specific emulators and Rom combinations aside of course.


eeb0bd  No.16029783

>>16029770

>That's because of increasing internal resolution people insist on doing.

Do you think I restrict my comment to just PS1 emulation? Retroarch is a bloated piece of shit that can somehow manage to make even NES games run terribly.

>If people kept it at just the lowest resolution which stops pixels from turning into that weird stretched appearance for their monitors, not just in RetroArch but pretty much all psx emulators, it would stop causing so many problems for people. Some exceptions which might never be resolved for specific emulators and Rom combinations aside of course.

What's strange is that I never experienced this problem with Xebra.


ddf9ad  No.16045248

Any other cute robutts strategy game for PC?


e6148c  No.16045510

>>16028103

lookin good


32c042  No.16045576

File: 514669a612b3713⋯.jpg (384.78 KB, 1280x922, 640:461, 9676365_XZkA70pJyhvYsht.jpg)

>>16027851

The hits never stop coming.




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