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File: 0b59298a776aef4⋯.png (1.12 MB, 1000x518, 500:259, ClipboardImage.png)

File: a5017ebd54cc2a9⋯.png (895.11 KB, 1024x576, 16:9, ClipboardImage.png)

98d51b  No.15996510

Today, we analyze fuckhuge monsters in vidya games. I'm personally terrified of them (when they're underwater, even moreso) so of course I try playing any vidya I can including these titans.

Besides Shadow of the Colossus - a game we all know and love already - what games include fuckhueg monsters as a non-secondary aspect, if not the primary aspect? The Monster Hunter series does well on this, fulfilling and checking off many of my personal pleasures, that is, actually hunting down and killing these titanic beasts. Subnautica has underwater monstrosities but to be honest, that game is quite lackluster after you've seen the monsters at least once - it's actually the smaller ones which scare me in that game, like the eels and portal squid things.

In any case, I've certainly missed a few games which include fuckhueg monsters. Go ahead and talk about your favorite or other noteworthy cases.

eb57a0  No.15996520

You type like a fag and your shit's all retarded


ca8fa8  No.15996521

MH clones such as God Eater and Toukiden


1017bf  No.15996560

Xenoblade Chronicles 1 had monsters who were fucking continent sized.


f38a12  No.15996609

>>15996560

Technically they were telepathically controlled mechs/biomechs and also they were large-island sized at best, not continent sized. Pretty sure straya is bigger than either of them.


f479f3  No.15996691

File: caa4e57fdf2e2a7⋯.jpg (808.63 KB, 1200x641, 1200:641, lost-planet-2-train-missio….jpg)

Lost Planet 2


e991b5  No.15996701

File: 7ba1e7ce4e05958⋯.jpg (1.45 MB, 2100x1450, 42:29, midir.jpg)

File: 1484939c65f7098⋯.jpg (120.74 KB, 1280x720, 16:9, dire miralis.jpg)

Dragon's Dogma has some larger enemies. I like big monster fights, sometimes. I think Monster Hunter does a good job at it. When the enemies get too big compared to the player though, it can get kinda shitty. Like the ancient dragon/wyvern in Dark Souls 2/3. Those are so huge you can't really have a great fight with them, so they end up being boring. If you make a big enemy too fast it can get cheap quickly since they have such a huge size advantage, but if they get too slow then it gets boring. They did a good job with Midir though, so maybe they just got lazy with the others. Even Monster Hunter has some bad ones like Lao Shan Lung. What are some great giant boss fights?


e722e1  No.15997123

>>15996801

fuck off huenigger


8c9b01  No.15997163

File: 1442aef14ecc6a1⋯.jpg (97.38 KB, 1280x720, 16:9, maxresdefault[1].jpg)

Asura's Wrath contains the most fuckhuge enemy I can think of, though it's not exactly a monster.


69f43c  No.16000430

>>16000410

>You are eternally impotent to stop me from posting.

Just like you can't stop us calling you a faggot, faggot.


807ab1  No.16000433

>>15996801

>Nu-/v/ hates SotC now

>>16000410

>Aside from the visual aspects, everything in the game is poorly implemented.

>All combats against the colossi are a series of tedious and slow repetitions

<All the tools to fight the colossi are given from the beginning

<All colossi needs different strategy that you need to find out in order to defeat them

<Somehow a bad thing

Hues need to off themselves.


420b08  No.16000477

File: 0e74a2c54d275a7⋯.png (8.11 MB, 2510x2950, 251:295, ClipboardImage.png)


8b82a5  No.16000535

>>16000433

It's just one fag. It's a fantastic game, but considering all the cuts it had and that it was originally going to be multiplayer, it makes me a little depressed to know we could've gotten so much more.


87c0c3  No.16000690

>>16000535

More Colossi is an either/or option for me. I feel the 16 is just right but more would be nice. I don't support the multiplayer approach though. SotC nailed that isolated feeling perfectly. Having another player to run around with wouldn't have made it work so well. The bond you have with Agro is strengthened because the horse is your only companion.


d38543  No.16000871

>>15996701

Monster Hunter has a few good giant ones. Best example is probably Atlal-ka, the G-rank final urgent from MHXX. It's a big insect monster, like a mantis/scorpion hybrid that has spider webbing. It's not too large on its own, but it can use some kind of old as fuck broken down dragon-like mecha that was buried in the ancient fortress it's fought in, which is fucking huge. The mecha phase has interesting gimmicks, it uses its webs to set up a bunch of blockades on it's torso, and has webbing running throughout the limbs and neck that it uses to control it, since the whole thing's falling apart and cobbled back together. You need to attack its feet to break the webbing, knocking it down, then climb on top of it before it can repair the legs, then break the blockades or pole vault over them if using Insect Glaive to get to the core of its webbing before it can knock you off, break the core of the webbing on its back, cause it all to fall down and knock you off, then climb into its "mouth" to reach Atlal-ka and break the web ball it's hiding in to advance the fight to its next phase. There are also cannons and ballista scattered around the fortress, and an airship tosses you air drops of ballista bolts and cannonballs during the mecha phase. There's also a dragonator you can use, but in my experience, it takes far too long to lure it over to the dragonator compared to the amount of damage it actually does, so it's usually faster to kill it normally. It's a pretty cool and fun fight that's a bit too silly and over the top to work in a mainline Monster Hunter game, but it was a fitting finale for XX.

>>15997163

That pic reminded me of Fate/Extra CCC's final boss. For her ultimate attack, she grows to celestial size, to where the entire Earth is about the size of her head, then uses the entire planet as a sex toy.


34b284  No.16001054

>>15996691

Is it worth playing solo, or do I need a friend to play with.


aeaef4  No.16001149

File: 7680b8d90fd6a59⋯.jpg (227.72 KB, 1920x1080, 16:9, based nips.jpg)

>>16001054

>it's real


c4b81b  No.16001228

>>16000535

> could've gotten so much more.

Oh no, you'll just have to settle for a unique experience that demanded technical proficiency from its developers and has yet to see an equal more than decade after its release.


7356ec  No.16001272

>>16001054

I found it fine solo, but it is designed around multi. So you miss out on a lot of cool stuff, like the train segment is designed around having multiple players running around doing different things.


b143c6  No.16002112

>>16001149

Where is the hole? I cannot find it. Are there supposed to be two holes?


750346  No.16002696

why, my peenus weanus of course :)

hahah! :D


04e448  No.16003014

>>16001228

You say that like people have been actively trying to make a better SoTC. I can't think of anything other than some indieshit game that's still in development and the trailer was so forgettable I can't even remember the name.


c6c3d4  No.16003064

>>16001054

Find a way to get rid of GFWL and I'll glady hop back into it.


eccfaa  No.16003079

>>16001054

Lost planet 1 is fine solo, 2 has a focus on co-op but is still very enjoyable solo.


86acce  No.16003242

File: 5cf015598394af8⋯.png (586.58 KB, 585x700, 117:140, ClipboardImage.png)

>tfw you will never be Maori cultural hero Maui and crawl up the vagina of the underworld goddess Hine-tui-ne-po, and out of her mouth again to make mankind immortal by upsetting the progress of birth

>That fucking bird whom you deemed your friend will not spontaneously laughing his ass off over how ridiculous it looks while you worm your way into that stinking old cunt that the goddess wakes up and crushes you with the obsidian teeth embedded into her vagina dentata, making you the first man to die a physical death.


9193e2  No.16003408

File: 853d58af00c96bf⋯.png (774.16 KB, 720x720, 1:1, ClipboardImage.png)

>>16003242

The ugly muttface Moana kinda ruined that fetish for me.


6c0d1b  No.16003596

>>15997218

>>15997163

>>16000871

That's litterally the first boss, Asura's Wrath gets way crazier then that

>Scripted garbage doesn't count

You fight bigger enemies in rail shooter sections in the game: Final form Vlitra is about as big, and Chakravartin is bigger then galaxy sized,.


70d354  No.16005983

>>16003596

>Rail shooter sections

Scripted


a333c2  No.16006173

>>15996510

>subnautica

>most dangerous enemy is the smallest of the leviathans

>largest dangerous enemy is incredibly easy to avoid

>biggest creature in the game is completely passive and lives in an aquarium

I hate those devs so much. They had so much opportunity and completely wasted it.


034cbe  No.16006209

>>16006173

>They had so much opportunity and completely wasted it.

Yup, the only part that felt really nailed was the stalkers. And seriously, who actually carries flares to distract bonesharks in a game where inventory capacity is king?


70d354  No.16006223

>>16006173

>>16006209

But muh pacifism narrative!


a333c2  No.16006344

>>16006209

Stalkers are scary, at first, until you realize you can out-swim them with starter equipment and you can pacify them with the scrap that's everywhere. Reapers were the best enemy in the game. You're guaranteed to hear them before you see them, and their roar is terrifying. They're always in the more open waters of the map (unless you manage to glitch one somewhere else), so you don't have much, if any, cover to hide behind or around. And, unlike the other leviathans, they will grab you and shake you around until your sub explodes or you die, if you don't use any countermeasures. On the other hand, ghosts come in for a bite then quickly retreat, giving you time to recuperate before their next attack, and dragons just sorta slowly drift around, spewing easily avoidable fire rocks at you. Neither sound nearly as frightening, either, and only adult ghosts are found in open waters. Of course, the prawn suit essentially stops everything but the warpers form being scary, but that's an altogether different problem.


be8a18  No.16006361

>>16006344

What about "Mods will fix it"™?


514d5c  No.16006372

>>16006344

Did you forget about the squid things? They were kind of spoopy. Most of the threats in this game aren't really threats to someone who can critically think but I'm not going to say subnautica is a bad game. Replaying it now, there is a lot of fun to be had in the exploration that I never gave it credit for. It's a shame there wasn't more spooky predators. Something like the snake thing but coming out of a wall instead of a mushroom would have been terrifying.


034cbe  No.16006383

>>16006344

The reason I say stalkers were the best is not because of any threat they posed, but that they were about learning and understanding their behaviors to pacify whatever threat or inconvenience they posed. They had depth to be learned and nothing else really had that beyond basic shit like small fish being easier to catch at night when they're sleeping.

With the reaper, you know what to do from the first instant you make contact, and there isn't much to learn. They work fine as a major threat source, but lack depth.

Basically, an exploration-focused ecology game like Subnautica should have been oriented around learning about the wildlife, and then taking what you learned and twisting it to your advantage. For example, if you could lure a reaper leviathan with something to engage the blue leviathans and buy time to pass an area without conflict, or something like that. Instead, the later half of the game is about grinding out new sets of minerals and standard "level 1/2/3" equipment upgrades.

It's still fun overall, but really dropped the ball on exploration when it came to learning the creatures/environments.


a333c2  No.16006422

>>16006372

The crab squids are cool. I'm mostly criticizing the leviathan class creatures, as they should be the most terrifying aspects of the game, yet most of them aren't that bad to deal with. Subnautica has some really good map design, and I'm glad they went with a hand-designed map, instead of something generated like nearly every survival crafting game out there. There is somewhat of an issue with several areas being completely ignorable, though, and there's no good way to find out which area has fragments of that one thing you need to continue progress.

>>16006383

I wouldn't really call it an ecology game. The animals are only there to be enemies and food and material sources. Most flora is just set dressing. You're not supposed to be studying the environment, just scrounging what you can to get you off-planet and away from all the scary wildlife. Honestly, the environment isn't hostile enough. You're an alien intruder in these things' home, but it certainly doesn't feel like it.


929778  No.16006472

>>15996520

Don't be rude, OP is at least making the effort


034cbe  No.16006522

>>16006422

>I wouldn't really call it an ecology game.

The entire plot is themed around bio-science and ecological study (and also survival obviously). From the early versions of the game and all the planned stuff about DNA manipulation, it was very clear the direction took a shift towards the generic partway through development.

>Honestly, the environment isn't hostile enough.

I agree completely. More hostility would require the player to learn more just to not-die.

To be clear I'm not saying it should get "easy" after enemies are better understood, just that more behavioral mechanics would've added much-needed depth kill me to the late-game.


b176fb  No.16006538

File: 469ad996229deb9⋯.jpg (69.17 KB, 600x600, 1:1, 600px-Samus-vs-quadraxis.jpg)

File: c70e6928174bf28⋯.png (320.59 KB, 600x369, 200:123, quadraxis_by_kritken-d70j3….png)

what about fuckhueg robots?


17bff9  No.16006813

>>16006522

>it was very clear the direction took a shift towards the generic partway through development.

Hell, the Crash fish could destroy a Seamoth with one explosion, making them more deadly than any other enemy save Reapers. The game really shits the bed at the same time a horror game does-when the monster gets you and proves itself a complete non-threat. The only harmful flora is in the earlier areas. The ayy stuff is poorly done and also shows a shoft in tone.

tfw no sea emperor gf


034cbe  No.16006848

>>16006813

>Spoiler

She could've been so much more. Instead they turn her into a basic quest-giver.

We didn't even get a hug and a kiss.


57802d  No.16006923

YouTube embed. Click thumbnail to play.

>>16003242

Contra 4's final stage has you crawl all the way up a giant alien's asshole who is towering over the Earth, and then blowing up its eyes and brains from the inside out


86211c  No.16017007

File: 147b7838ef42e40⋯.gif (48.37 KB, 570x479, 570:479, 1524716676997.gif)

>>15996801

>Praises Shadow of The Shit

>Redditfag spotted.

>Nobody loves this overrated tech demo.

>Good theme, but shitty OP.

REEEEEEEEEEE

I have played the living fuck out of the first two versions throughout my life and i must say, the PS4 version STILL looks like shit.

>Muh realistic lighting

The original/PS3 remaster had that huge lighting bloom and contrast to make it feel like an alien land, like you weren't supposed to be there. The remaser looks like fucking trash. Wander's face is soft and it makes him look like a child with a man's body. He looked strong and determined in the first two versions. The colossi themselves look far worse now. The fur looks greasy like a teenager's face and it looks nothing like how it looked like back then; dried grass was the look of fur on the colossi back then. The Jew PS4 remake has those stupid fucking coins everywhere that is referencing a entirely different game in it, just to give you a free sword for collecting them all. They changed the time trials time limits to appeal to more casual gamers, which fucked up the whole point of time attack being nearly impossible in the first place. They changed the climbing back to the PS2 style, whereas the PS3 version nerfed the fuck out of the cheap exploits that you could use when climbing back on the original. They should have stuck with the harder PS3 style of climbing. The graphics are all "realistic" looking even though it was never intended to look like that in the first place. They changed up a small section of the temple-ish area where you need to climb and jump around to get to Kuromori's arena, which in the PS4 version you can just walk right through. Team Ico shilled out full jew style to try and appease normalfag gamers. SoTC has a cult following and the hardcore fans like me who have played it more than 95% of most people know these changes fucking suck. I get it, i'm in the small minortity of people who have seriously played the fuck out of this game over and over and over and over and over and over many many fucking times but holy shit the "remake" is just a hot load of garbage that tries to draw in normalfags. SoTC never should have been "remaked" for the PS4. It should have stayed on the PS2 and PS3 forever. If you unironically bought SoTC on your PS4 and this is your first time playing it, i fucking hate you. You are A FUCKING normalfag. I've invested so much fucking time into the first two releases and to see the new version on the PS4 be easy and jewed out makes me disgusted. Team Ico did this all for money. You know what they could have done instead? Going back into the old game files of the original and making the cut colossi that never made it into the final release, and releasing those cut colossi as a free update to the PS3 release that would let you start a new save and go and fight all the colossi, including the cut ones. THAT would be good. Old time fans like me could go back and enjoy all the cut shit that we neve saw outside of what Nomad Colosuss showed us.


86211c  No.16017011

File: 973641a23a1a130⋯.gif (46.94 KB, 300x400, 3:4, 1525283611778.gif)

>>16017007

THAT would make them good amounts of money and would actually be a worthwhile update to the game, whereas the new jew PS4 remake is just some "pretty" graphics slapped onto the PS3 engine with a worse soundtrack as they tried to make it sound better even though it sounds worse, as they included more instruments to try and make it sound better even though the OST of the first two releases sounded just fine they way they were.

But fucking normalfags like YOU who never played the game in before bought the new one and thought "so this is how the original played?" Oh, you played the first two, but still bought the shitmake? Shame on you, filthy worm! You bought a cash grab all becuase MUH GRAPHICS, MUH GRAPHICS, MUH FUCKIN GRAPHICS HURRRR! I never have and NEVER will care about fancy graphics. I don't even like realistic lighting and all that new shit. I like the blocky polygonal overly-contrasted look of the PS2 original. The PS3 version barely changed anything other than some bugs, a very small graphical upgrade, and a higher FPS. But no, you are some faggot who wants MUH GRAPHICS and so you shell out your money for a TERRIBLE remake of a legendary game that is sometimes regarded as a holy artifact among games. SoTC will go down in history as being a truly unique game that cannot be copied, but losers like you bought the shitmake even though most of you never even touched the original. I am a HARD FUCKING CORE fan of the first two releases but the PS4 jewmake is just complete, utter fucking steaming shit. Seriously, you fucking suck for buying the new one. I would come over to your house and piss all over your PS4 remake disc and then hand you a copy of the original if i could to- No, you don't even deserve to go ANYWHERE NEAR the sacred original. The PS2 release is a legend that shouldn't be grubbed up by your cum-stained hands, you filty sack of whale shit. While i go and play my 5th playthrough on my PS3, have fun not knowing how good the original felt. There was a magical feeling playing the original when i was still a child. I got it in the christmas of '05 and when i first started playing it, it felt amazing. You truly can't describe the feel of playing it for the first time. Years later i lost the copy and my PS2 died. Then earlier last year i picked myself up a copy of the PS3 remaster and i literally cried when i booted it up. It felt like i was a kid all over again going back to relive my past with this beautiful game. But this time around, i was battle-hardened and i knew exactly what to do. Sure, the new climbing system threw me off at first but i got used to it in mintues and i was already on my way to fighting Basaran an hour and a half after i booted it up. I'm a fucking pro at this game now to say the least, while your babby ass runs around getting assraped by Dirge screaming WHERE ARE MY LOOTBOXES EA DICE PLEASE FUCK ME IN THE ASS I NEED MORE P2W GAMES WAAAHHHHHHHHH!!!!1!! YOU FUCKING SUCK. YOU WILL NEVER UNDERSTAND HOW IT FEELS TO PLAY THE ORIGINAL. YOUR FUCKING JEWISH SHILL KIKE REMAKE ON YOUR PS4 IS A DISGRACE TO LONG TIME FANS THAT HAVE BEEN AROUND SINCE THE START. And those fans who bought the PS4 remake? TRAITORS. I could be best friends with a person my whole life but if one day they told me they bought the PS4 shitmake, i would instantly delete them from my phone's contact list and never speak to them again. I practially worship this game like it's a god. But the PS4 shitmake? It's garbage in the trash to me. Fuck, i should make a shrine in my bedroom that has Malus as the candle holder for it. I'm more than happy to argue for days on end about this if you want that, filthy trash!


86211c  No.16017025

File: 74b3fef58cb57a3⋯.gif (2.51 MB, 360x360, 1:1, 1539730241040.gif)

>>16017011

All that aside, you seriously think SoTC is shit? I hope you fucking get run over by a bus, in front of your family. I want them to watch your guts splatter all over the road; your tiny brain meat landing on everybody. YOU DESERVE TO GET CANCER. SOTC IS THE BEST GAME TO EVER EXIST AND YOU DARE FUCKING CALL IT BAD? YOU HAVE NO FUCKING LIFE YOU FUCKING CUNT! YOU GET UP IN THE MORNING AND SUCK 300 DICKS AND THEN LET ANOTHER 300 FUCK YOU UP THE ASS, YOU WASTE OF FUCKING LIFE. NOBODY LOVES YOU, ASSHOLE. MAKING FUN OF SOTC SHOULD BE A CRIME, YOU TRIPLE NIGGER. YOUR MOTHER SHOULD HAVE ABORTED YOU BECUASE ALL YOU DO IS WASTE SPACE AND MAKE EVERYBODY ELSE AROUND YOU UNHAPPY TO LIVE. GET ASS CANCER AND DROP DEAD, YOU WORTHLESS SOGGY BAG OF SHIT!




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