777e48 No.15885543
>The biggest drawback of being a programmer is that your work is completely unglamorous, and there is nothing to show, especially to non-programmers.
Not for video games. I can not only see every unoptimized trash walking around, but I CAN FEEL IT.
The garbage physics, the latency, every misplaced hit detection/collision/hitbox, the stiff or floaty controls, the shit stats for weight, gravity,speed(jump,walk,crouch), explosions, lack of segmented destruction, piss-poor optimization, paper-thin surface terrain, garbage AI, shaky boxes, hitscan bullets up the ass, invisible walls, lack of interactive features, waiting for animations before an action is completed/badly synced animations, etc. etc. etc. etc. etc. etc. etc. etc. etc.
e5b842 No.15885554
What happened to optimisation?
5cea9a No.15885560
>>15885543
what about a 3d rendered videogame running on low end hardware with respectable graphics and performance that outperforms most modern games
or even simple quality of life features like having a console to edit most of the configuration of the game
bc72d1 No.15885563
>>15885554
increased expenses and dev time for something that isnt a big draw
1d037c No.15885578
6a548e No.15885582
>>15885554
>what are nintendo consoles
47445d No.15885584
>got a question about why it's not working?
>You're faulty, not Microshit
Second pic is from Auto generated code for Windows ui
7da944 No.15885590
>>15885584
>Kreskowiak
Why do people say stupid shit like this? Do they think it makes them sound intelligent when they clearly have no idea what they are talking about?
bd8629 No.15885598
>>15885590
Some "experts" have comfy armchairs, if you get what I mean.
e5b842 No.15885599
>>15885582
BOTW ran like ass on the switch at times.
26bf83 No.15885638
>>15885599
it's also running on hardware on par with your average smartphone.
anyone who games on a nintendo switch essentialy bought an n-gage but thinks its acceptable because it says nintendo on it.
4421f7 No.15885656
>>15885554
Casuals and jews. Nobody cares about bugs and bad performance, you'll buy that shit anyway so it's a waste of time and money to hiring actually competent devs instead of pajeets just to make the game perform better.
Ask yourself when was the last time you refunded a game because it was poorly optimized. That's right, fucking never.
47445d No.15885738
>>15885656
I foolishly bought AOE2 HD so I could play it with friends but it turned out I couldn't run it because of my neutered telemetry on win7. Steam gave me a refund within the day.
Prior to that my last purchase was Factorio over two years ago
4421f7 No.15885739
>>15885720
If you pirate games then your opinion about the game doesn't matter in the slightest as far as the developer is concerned, thus you're leaving it completely up to normalfags to vote.
cfb39c No.15885787
>>15885554
Greatly improved apis, and libraries to work in conjunction with architecture that hasn't changed much in the last decade, both in terms of GPUS and CPUS.
And that's not taking into account engines and middleware with a large suite of tools that people tend to abuse instead of optimizing code further (Unity, Unreal 4, etc)
Basically, you have any idiot who can make a game, and use functions with specific scopes within the engine for things they were never intended for to a certain scale, with none of these idiots bothering to optimize it further, or re-write functions themselves in conjunction with the libraries the engine provides.
Couple this with the fact that with additional overhead, folks don't feel the need to clean their code up, or run closer to the hardware, and blow rendering pipelines on stupid shit like particle physics and shit like that, and voila, you now have games that can barely hit 1080p chugging along at 30 frames-per-second, and since that laziness seems to also bleed over to the art and sound design, uncompressed textures, sound, and other assets.
tldr; There aren't any immediate obstacles for developers to overcome, so they feel the need to be lazy and not learn.
2fc038 No.15885789
>>15885739
The pirate will always be the most educated consumer. They'll know more than the average casual when it comes to games.
8833f3 No.15885802
>>15885787
Seconding everything in this post, especially the image.
cfb39c No.15885813
>>15885787
I'll also add to this, why do you think folks in the demoscene are so good at what they do? It's because they work within deliberate limitations and need to be smart with how they manage resources and code to get a product they envision.
The most obvious example that comes to mind is FAST RMX for both the WII U and the SWITCH, made by the guys who made Nanostray 1 and 2, the entire team is made up of ex-demoscene folks, and it shows.
415d84 No.15885833
>>15885789
your average pirate is a third world subhuman from eastern yurop and south america. they don't know shit
4421f7 No.15885837
>>15885789
You can be the most high IQ rick and morty fan in the world but if you never buy games then the devs don't give a shit about what you think.
>>15885813
Demoscene is a hobby ABOUT esoteric programming feats though, that's what it's all about. Videogames are about giving entertainment to the player.
5a6594 No.15885857
>>15885789
That statement doesn't conflict with what he said. Why should devs listen to you if you didn't buy their game? There's no indication that you would buy the dev's game or next game if they addressed your criticisms after all.
30b417 No.15885888
>>15885787
So what advice would you give to someone who wants to program or even game dev without falling into these traps?
415d84 No.15885914
>>15885888
i'm guessing you do it only for a few years, get some experience and try and become proficient in other areas as well. go to school for business management and apply for a development manager position. they most likely look to people who have experience in the lower levels of development so they can have a better handle on things when managing a project
6a548e No.15885915
>>15885888
a lack of obstacles doesnt sound like a trap to me
4421f7 No.15885924
>>15885888
Program in C instead of C++/C# or something. It doesn't give you abstracted interfaces that are kind of difficult to see into, and forces you to think about the data and be aware of every time you end up dereferencing a pointer.
You can switch to a different language if you want after you make something fairly complex with C first, like a small videogame.
cfb39c No.15885951
>>15885914
Yeah, most developers worth a shit I've interacted with end up being project managers, before hopping to another copping with better pay in a mid-tier position, only to repeat the cycle, ie. Raise to a management position, and then jump to another job with another pay-increase before managing another project, etc.
>>15885888
Learning C is a pretty solid start, get an idea about resource management, and how to effectively handle memory, before jumping to other object oriented languages, you gotta learn concepts and problem solving somewhere first, it's easy to learn another language after that, sure, everything has it's quirks and garbage collection is handled differently, but knowing how to code effectively carries over, the language after that is secondary, also, it doesn't hurt to learn some assembly at some point, it's not necessary, but it's useful.
f00284 No.15885972
>every job in the world has to be glamorous
How about fuck you. Who are you quoting?
cd0305 No.15885987
No surprise considering game devs literally slack off playing phone games then hack something together at the last minute and blame "crunch time." Pic related, there's a twatter thread where devs just admit to hacks, and not the intelligent hacks, the lazy hacks that break a game or do shit like tell the player they need to recharge their controllers when in reality the entire game engine is crashing and restarting.
f03666 No.15885994
>>15885833
and the average consumer is a bandwagoning libtard that has no idea about videogames to begin with,advocates for open borders while living in a gated community,has a twitch channel and expects free codes from the developers to "promote" their game on their ebin gayming channel
cfb39c No.15886002
>>15885987
>I didn't know about interlinking smaller Uscript Graphs
>So I just made 2 big ones, lmao
Jesus fucking christ.
6a7bbf No.15886016
>>15885987
>a game where you do nothing
>code it as two mammoth scripts
This is why you learn about events kids.
47445d No.15886031
>>15886016
I know you can hook into events, they're synchronous and predictable, but using them just feels wonky to me. I'm old fashioned but I still prefer to have an Update() method that polls for input states
f5409b No.15886053
>>15885987
The biggest crime is using an editor where the concept of a text file being too slow to navigate exists within normal conditions.
cb6b56 No.15886078
>>15885789
Well congratulations of contradicting yourself and being a retard at the same time.
b699b4 No.15886086
>>15885789
10/10 buyfags btfo
e1e568 No.15886117
>>15885994
what and the fuck are you talking about, nigger brain? please, just go back to fucking /pol/ already. you shit heads ruined that board and now you're ruining this board with your retarded and irrelevant ramblings
8e4677 No.15886119
Over 80% of those things have nothing to do with programming but are in fact related to content creation. Also, what the fuck is "paper thing surface terrain"?
c6dd1e No.15886122
>>15885994
>that whole post
46fd65 No.15886125
a1d93a No.15886136
a1d93a No.15886146
>>15886143
You need to come up with new ops in your discord, gayboi.
6a548e No.15886151
>>15886143
is this damage control?
f5409b No.15886159
>>15886151
Torfags being worstfags, nothing unusual.
f792a6 No.15886164
6a548e No.15886178
>>15886161
im not saying that at all, im wondering out loud if youre trying to damage control on their behalf by taking the role of fake opposition.
34dd92 No.15886219
Programmer here. Noone cares. That's the main problem. The people who do are crushed by waves of assholes who collect paychecks. People from the east (Chinese, Indian, etc.) in general make poor coders unless you've got a perfect brief and requirements document up front because they have no imagination and are unwilling to get emotionally invested in what they make.
Software, like everything else, is ruined by untermensch, and, like everything else, is in a race to the bottom in wages and talent, and to identify the bare minimum pass mark and sit there at the expense of characterful, interesting and high quality work.
777e48 No.15886640
I CAN FEEL EVERY BUMP, LISA.
7f5082 No.15886647
>>15886127
>>15886136
>>15886125
>>15886143
Sage for off-topic
f5409b No.15886668
>>15886647
>culture is a disease
>"freaking fast"
>4cuck
Sage indeed.
67519b No.15886871
>>15885833
Keep telling yourself that buyfag.
And by definition eastern europe is not third world. Learn what words mean.
b8e730 No.15886882
>>15886647
>I lurk 99% of the time
No wonder with posts like that
1a4fd6 No.15886889
>>15885924
>>15885951
Any good C learning resource you recommend?
I know I'm asking to be spoonfed here but worth a try. Otherwise I'll figure it out.
acd3ad No.15886901
>>15886889
Haven't tried it myself but there are a couple books listed in the Install Gentoo wiki. You could also ask about it in /tech/, but they will probably tell you to start with these.
https://wiki.installgentoo.com/index.php/Programming_resources#C
777e48 No.15886922
>The biggest drawback of being a programmer is that your work is completely unglamorous, and there is nothing to show, especially to non-programmers.
>Playing Grand Theft Auto San Andreas in multiplayer
>Enter a car (any seat but the driver's seat)
>My player character keeps visually lagging behind and it looks like he's gonna fall off the car at any tight turns.
Why does this happen.
>In a moving object
>Jump off of it and character isn't slingshot/catapulted from the momentum. Or I stand on the moving object and it runs off without me.
But why.
>Falling through the terrain.
Why do u do this to me.
>CS GO
>Shoot 30 bullets in a moving target
>Only 3-4 bullets actually land on the target.
Why, programmer. Why.
1deb0c No.15886948
>>15886922
Because implementing multiplayer is hard, particularly when you haven't designed your game with multiplayer in mind and you're not experienced with the best practices for making multiplayer games. The tooling, such that it is, typically isn't the best and doesn't support anything beyond basic bitch stuff, and if you want something that works great for your complicated use case you have to do a lot of custom work and really think about what you're sending down the wire.
Unity paid an experienced guy to work for six months solo to produce a simple stacking block demo showing how physics based multiplayer play could be done in VR in their engine and he produced a shitty demo with bugs that didn't scale or run at max frame rate, plus he had to fuck with physx to do it. It's not something that any programmer off the street can do.
All that aside, the world still has fucking pajeet tier internet in most places so these 1%er Devs living in the states who develop on gigabit fiber or whatever have a hard time even guessing what a realistic use environment looks like.
777e48 No.15886974
>>15886948
This wasn't a problem back in the day and still isn't a problem with LAN. GLORIOUS LAN.
a5542d No.15886992
>>15885554
Actual programmers are no longer part of dev teams. They effectively have been replaced by "One size fits all" middleware, most infamously, Nvidia gameworks. If you ever wonder why video driver updates specifically mention game titles in their changelogs, here is the reason why:
Upper mangement bought into what Nvidia is selling, promised massive development time reduction in exchange for middleware licences → High dependance on middleware and engine suites means little of the code base cannot be modified → No need for bare metal and lower level programmers, as their potential has been covered by the middleware, they are laid off → Middleware does not deliver promised feature, devs get upset → Nvidia responses, and they produce something half-assed and incomplete → Game releases due to time-market constrants and exposes broken middleware features -> Pajeets at Nvidia (and AMD, due to Nvidia being the gorilla) scramble to fix middleware features, releases everything from new drivers to game patches to work around the middleware. → Game finally gets playable after a whole year.
As for the engine projects, they are developed by interns. Pay for by pennies on the dollar and the hope they will be a big name someday. Their Q&A is also limited, and features mostly undocumented.
The cycle continues to this day.
67519b No.15887001
>>15886974
>LAN
You know why LAN went away. 90% of LAN opponents were corporations wanting to make cash off their platforms and being afraid of evil pirates.
84ae05 No.15887063
India has almost single-handedly (as a country) destroyed most development jobs. Games, web dev, Java shit (especially Java), doesn't matter. The people who control the purse strings don't want competent and invested programmers who want to do good work making useful products. They want street-shitting Pajeets they can pay $10 an hour without benefits and abuse without consequence by sending them back home if they pipe up. That these Pajeets' degrees are virtually worthless, or outright fraudulent, and that they write horrendous garbage code that doesn't work most of the time is of no importance to the bean counters.
121d11 No.15887104
>>15885656
>you'll buy that shit anyways so your opinion doesn't matter
>>15885739
>if you pirate it then your opinion doesn't matter
Well thanks anon, you've changed the world with these two posts
4421f7 No.15887124
>>15887104
>>if you pirate it then your opinion doesn't matter
That's about retards who take pride in never buying anything, you'll see when your capability of following a conversation goes above the age 14.
e3b1a8 No.15887181
>>15885554
Nvidia pays nearly every studio to not optimize
Storage manufacturers cut a check to major companies to bloat games
Europe is a shithole and a lot of their countries cry about not having multilanguage
And most companies lack an optimization branch instead hiring more artists because Not White/Asian/man
7da944 No.15887212
>>15885739
Actually piracy implies the product has value, hence DRM advances like denuvo. When you don't pirate or buy, you're implying the software has no value and thus both the developer and publisher need to rethink their approaches.
ab9a66 No.15887256
>>15887181
>Storage manufacturers cut a check to major companies to bloat games
054e58 No.15887301
>>15887212
Plenty of people pirate when they hear a game is bad and want to see first hand how big a train wreck it is.
In any case being shown that your product has "value" because people have pirated means jack fucking shit to you if you haven't profited.
054e58 No.15887311
>>15887104
>Well thanks anon, you've changed the world with these two posts
You would think that's an obvious statement, but somehow we're on a board where people simultaneously mock SJWs for not buying vidya while showing pride in their own piracy antics.
e1fa6f No.15887339
>tfw artist
How tough is it to learn how to code?
>>15887256
>proofs
right here
f86ad7 No.15887357
>>15887339
About as difficult as a secondary language course and math course glued together
bc72d1 No.15887361
>>15887339
Code?
Any pajeet and single mother can do it
Code WELL?
If you're good at mathematics you could succeed
054e58 No.15887369
>>15887339
Depends on what kind of game you want to make and whether you're willing to take shortcuts or not.
2d72a9 No.15887371
>>15885590
He's right in 99% of the cases, but code generators have always been faulty shit.
4421f7 No.15887375
>>15887361
Good programming has nothing to do with math beyond simple additions and multiplication and shit. You'll need math for certain features though, especially in 3D, but that's still math skill rather than programming skill.
2d72a9 No.15887386
>>15885888
>game dev
Don't. Seriously just don't, not as a career choice. Do enterprise software and code games in your spare time. If you want, you can work as a contractor, then take time off between contracts to work on games.
>>15885924
It isn't imperative that you start on C. In fact it can reinforce bad habits that modern compilers don't allow. As long as you actually have interest and don't just sit around thinking "Wow I wrote a program in C#, I am good at programming now," you should come around to having a fully fleshed out idea of how software truly works. In fact it's better if you play with different languages and technologies, they will each teach you something different about writing software and how it can be approached differently. You should make an effort not just to learn syntax, but how compilers and interpreters work (and how it works for your language specifically), and other features of your language such as garbage collection.
2d72a9 No.15887398
>>15887375
It's more about discrete math and set theory. Set theory is absolutely vital if you want to understand anything about processing data efficiently at volume.
250b55 No.15887453
>>15885554
i think you fags are overreacting
spending time making a game run at 60 fps for a computer from 2005 is gonna hit like 1% of your target demographic,on average if you have hardware from the last decade you can run just about everything decently (with reduced settings if not up to date)
t. actual non-indie gamedev
4421f7 No.15887463
>>15887453
Terry would slay you and shit in your mouth for saying that.
250b55 No.15887473
>>15887463
i'm not the one living in a van crying about cia niggers though
seriously, just because x can't run perfectly on your budget toaster doesn't mean it was made incorrectly, you're simply not the desired audience for it
bc72d1 No.15887483
>>15887453
>>15887473
That's the same logic behind webpages consuming incredible amounts of RAM and processor cycles. "Hurr who cares about optimization, just stop being poor lol"
250b55 No.15887490
>>15887483
it's a reasonable argument though
people using a toaster from 1990 is the exception, not the average
80b862 No.15887496
41e648 No.15887571
>>15887490
>people using a toaster from 1990 is the exception, not the average
I'm using a brand new build and it takes 5 minutes to open fucking visual studio because everyone who touches it thinks like that.
250b55 No.15887575
>>15887571
works fine for me :^)
e1fa6f No.15887765
>>15887369
>>15887361
>>15887371
Im thinking about making something like a rail shooter, couldnt be that hard, right?
41e648 No.15887787
>>15887765
Rail shooters are shit without an actual lightgun. Better get started on your kikestarter that advertises every $70 copy comes with a real single-shot gun.
c73b2e No.15887810
>>15885888
Normally I'd just smug at you for making a dumbass decision but since you got trips I'll try to help. Gaming is a piss poor field, if you go into the industry you will be treated the same as a disposable pajeet. Get some certs (ask /tech/ or something), get a legit job in tech and work on your indieshit in your spare time.
e1fa6f No.15887846
>>15887787
maybe i could do something with VR?
0b4d67 No.15887865
>I'm selfish look at me!
Typical current year people
e1fa6f No.15887890
>>15887865
>Look at me I cant stop helping others!!! Where would they be without MY aid?
Typical spook
121d11 No.15887910
>>15887124
>retards who take pride in never buying anything
You were talking about how much it matters to the developers. Unless you're proposing that developers will magically listen to what a pirate has to say if they say it nicely
>>15887311
People mock companies that cater to SJWs, despite the fact that these do not buy videogames
0b4d67 No.15887928
>>15887890
Why make a reply like this? Cringe
e1fa6f No.15887935
>>15887928
>cringe
NO! THIS CANNOT BE! I THOUGHT I WAS BASED?
ab9a66 No.15887936
>>15887846
>Rail shooters are shit without an actual lightgun. Better get started on your kikestarter that advertises every $70 copy comes with a real single-shot gun.
just make it like "typing of the dead" :^)
d67a08 No.15887945
>>15886889
"The C Programming Language" is still the standard work. It contains a tutorial for most stuff in C and a full reference book for Ansi C (The C you want to learn, more modern C standards have some weird shit tacked on to make it more "modern").
I can also recommend "Learn C the Hard Way" if you want more involved tutorial examples. I'd start with the former though. Then have a look at the stb library if you want to write graphical C games. Written by a guy from Looking Glass studios, it's quality.
0b4d67 No.15887946
41e648 No.15887951
>>15887945
Any books on large C projects? I don't see how you can organize anything sizable without using objects. I've looked at the nethack source and it's an unholy abomination.
4421f7 No.15887983
>>15887910
Re-read the posts and I see where the problem is. You made the first post about opinions even though it isn't.
If you buy shit games and don't refund them for being buggy or badly optimized, then the developer doesn't have to give a shit about optimizing it. That's what >>15885656 means.
If you pirate all games and think that makes you a really leet hacked dude, then it doesn't matter whether you like the game a lot or hated it, because either way the dev doesn't get anything from it. That's what >>15885739 means.
d67a08 No.15887996
>>15887951
C the Hard Way has a network server that does some statistics thing as the last project, that's larger.
The key to large C projects is a large number of short files, with sensible headers. The pdf is a short guide I found that seems sensible from a short read-through.
a1d93a No.15888003
>>15887787
Light guns for pc exist.
7da944 No.15888034
>>15887946
>one word response of 'cringe'
Now thats cringe worthy.
41e648 No.15888087
>>15887996
>The key to large C projects is a large number of short files, with sensible headers
I'll check the book out but that sounds like snake oil. A guy once told me to cut all of my functions down to 3 lines or less, and I had to kill him.
121d11 No.15888144
>>15887983
>then the developer doesn't have to give a shit about optimizing it
You made it sound more like the amount of people who actually refunded vidya for being badly optimized was so insignificant it didn't even matter, but i'll admit that was a mistake on my part
5534a2 No.15888145
>>15885584
>that moment when you realize a bunch of "FOSS" projects are built on Microsoft Visual Studio
>compatibility is wholly reliant on whenever Microfags decide to kill off a branch of Windows "because it's too old" rather than something that can work on pretty much fucking anything
>said FOSSfags won't even fucking bother doing a proper compile job either, requiring that shit to be installed and if you're running Win 7 pre SP1 you're SOL because lol why don't you update
>meanwhile Microsoft has corrupted the SP1 install package to include all that fucking INSTALL WINDOWS TEHN spyware shit
82ae45 No.15888196
>>15887473
>Living in a van
>Living
054e58 No.15888213
>>15887910
>People mock companies that cater to SJWs, despite the fact that these do not buy videogames
As opposed to /v/, who display their dedication to buying vidya by glorifying piracy. My point stands.
41e648 No.15888232
>>15888213
What exactly is your point? Companies need to at least start from good games if they want to maintain the attention of niggercattle, with the exception of monkey games like Fifa. They need to remember what a good game looks like more than we actually need to play them.
e1fa6f No.15888249
>>15888196
>Terry
>dead
Literall CIA disinfo, i have yet to see solid evidence that makes a direct reference to Terrys "death", his YT account along with the accounts of people he knew where hacked, spread disinfo and deleted/privated all of his videos, surely there would be records of his death, a news article or even some shitty youtube drama video to give hard evidence confirming his death. He is alive but i fear he may be in a bad situation
a5542d No.15888359
>>15887453
>spending time making a game run at 60 fps for a computer from 2005 is gonna hit like 1% of your target demographic,on average if you have hardware from the last decade you can run just about everything decently (with reduced settings if not up to date)
You just described current-gen consoles..
5a6594 No.15888381
>>15888232
>What exactly is your point?
That /v/ is an unmarketable demographic based upon the claims and actions of the people on this board. What part of this do you not understand?
687405 No.15888425
>>15888381
Here is what will get that crazy /V/ person to buy a game :^)
>Make good game
>Dont use denuvo
>Dont insert propaganda
>Dont be cancerous company responsible for the current state of vidya
I guess that's too much to ask for at this point and unless you just flew in from stupid town you know exactly what kind of bullshit you are spouting anyway. You expect people to buy current year bullshit?
e1fa6f No.15888441
>>15888381
>/v/ is unmarketable demographic
you remind me of someone
41c2f3 No.15888464
e1fa6f No.15888470
>>15888464
doomed to pachinko games forever
343d03 No.15888499
>>15888441
Uploading a version of #2 with added context.
5a6594 No.15888503
>>15888425
>>Make good game
Pretty damn subjective, when people here agree it's good, which is very rare 9 times out of 10 it will also one of the other no buy flaws.
>Dont use denuvo
Reasonable on it's own, but see good game.
>Dont insert propaganda
People here won't buy a game from people that don't do that either, even supporting liberal policies is enough to not buy from them
>Dont be cancerous company responsible for the current state of vidya
So that wipes out capcom, even though it has done reason one in the past.
>I guess that's too much to ask for at this point
The first demand and one of the other demands, that's reasonable, but all of them? That's completely unreasonable, deep down you know this. There are mother fuckers here that say you should pirate everything you can since they devs will just betray you anyway. Why should any company try to appeal to that group's tastes when they have that mentality?
>You expect people to buy current year bullshit?
The causals and normalfags do, that's why they cater to them and not you. So if you want devs to listen to you, you gotta make the normalfags to listen to you or get rid of them.
054e58 No.15888550
>>15888381
I'm not surprised I was hit with a failure of comprehension anon, this really is an elephant in the room for this board.
5a6594 No.15888568
>>15888550
Every community has it's blind spots and sacred cows. Even ones that are completely anonymous.
41e648 No.15888576
>>15888503
>>15888550
Like I said, niggercattle will consume almost anything that's advertised at them as long as it's shiny and well marketed. Despite that, even their primary audiences will get bored of the same thing eventually, or avoid games that just aren't fun to play. Gamedevs still need an audience that aren't completely retarded. You aren't going to get any money from this bored, but if you cater to a tiny minority with standards you'll actually produce a good game you can rehash, repackage, and resell to normalfriends for decades. Basically, do what aethyr-dev did. Use us for advice, playtesting, a tiny bit of marketing, and then abandon us for reddit's vast amount of shekels
054e58 No.15888582
>>15888576
>Gamedevs still need an audience that aren't completely retarded.
So how do you account for every game series which /v/ insists is for complete retards and yet still finds and audience?
41e648 No.15888591
>>15888582
>So how do you account for every game series which /v/ insists is for complete retards and yet still finds and audience?
Which ones? I'll give you FIFA, that one is filthy monkey lightning in a bottle that sells more copies every single year they release it. An anomaly.
5a6594 No.15888678
>>15888576
>Use us for advice, playtesting, a tiny bit of marketing, and then abandon us for reddit's vast amount of shekels
Honestly that is the only reason to bother with imageboards from a dev/publisher perspective.
>>15888591
FIFA and Madden sell solely because they have the official teams and athletes rosters, so it's "the real McCoy". And they sell yearly because the teams roster is changed in the actual FIFA and NFL, so if you want to play the current year Patriots you have to buy the latest NFL game. The fact all that a yearly DLC update would have the same effect does not cross their mind. If EA did do that the sales of both games would fall considerably.
425056 No.15888754
>>15888441
Who's the programmer who made the fighting game?
054e58 No.15888950
>>15888591
Are you really asking me to list games /v/ complains about? Between streamer-bait games, walking sims, f2p games with lootboxes, they all find an audience. Even when they aren't necessarily drawing in AAA revenue they're still profitable when they can be made by small teams. And even the big AAA cash cows aren't limited to sports titles, millitary shooters like COD and Battlefield still rake in shit loads.
6d170b No.15889480
>>15885554
Handful of good devs and just enough bad devs to sabotage the entire ship and coast it into an unrectifiable direction.
Of course you cant complain because the boss man thinks their shit globals everywhere redundant bullshit works as far as he can tell and your team needs to ship the fucking trash fire so its not like you can redo the work those retards did by yourself.
Even if you did he'd probably have his massive retard ego hurt and complain that your undermining him/them by removing their "functional" code.
Game engines have a lot of moving parts and you need a good foundations to build your additional structures on. If at any point some retard fucks it up, every additional floor will need to conform to the shitty standards of his fuck up.
6d170b No.15889528
>>15889480
To elaborate, most old games had a single programmer, or perhaps 5 or so with the lead programmer delegating and approving everything that he received from the subordinate programmers.
Everyone knew what everything did and the low head count allowed them to only admit competent people and competent contributions.
Now there's like 20-30 programmers minimum and they all pretty much have push access to the repo. If they aren't making bullshit additions like I talked about before, they're duplicating work that's already in another portion of the engine that he didn't know about. In the old days, we'd reuse common structures and objects and actually plan forward. These days its all about getting shit out the door fast so that management looks good. Corporate rot bullshit like agile for large-scale projects don't work.
Say what you will about Apple but they (used to) have solid and consistent software because NeXT planned well ahead and was centered around reusable components and a paradigm that discouraged the aforementioned redundancy.
e47454 No.15889595
>>15887453
>spending time making a game run at 60 fps for a computer from 2005
Ok, then explain why games even on modern hardware with average visuals still run like unoptimized ass. Dude Sex Mankind Divided isn't a graphically astounding game but it still runs like ass on high settings on a GTX 1060.
>>15887473
>just because x can't run perfectly on your budget toaster doesn't mean it was made incorrectly, you're simply not the desired audience for it
So your audience are retards who have thousands of dollars to spend on over-inflated GPUs and RAM?
250b55 No.15890605
>>15889595
>So your audience are retards who have thousands of dollars to spend on over-inflated GPUs and RAM?
as crazy as it might sound, yes
get with the times grandpa
28fb3d No.15890635
>>15887490
I'll fucking kill you.
e6d8e0 No.15891203
>>15888754
Probably Mike Z
>>15890605
pic related
a28333 No.15891230
>>15885638
I think it's acceptable because the games are fun
c3afb6 No.15891345
>>15885554
this, I miss it so