Old game called Fantasy Trip,
was a d6 game where your aim was to roll 3 or 4 6 sided dice to roll under your governing stat, such as dexterity
throwing a dagger did some type of damage but could not bypass damage reduction mostly
adding a d6 to the roll making it 4d6 was essentially a called shot and bypassed damage reduction
usually resulted in instant death as the rules stipulated a dagger to the eye and hitting brain was high chance
Used a hex system and counter system for rounds, literally facing and counting down rounds until a spell or ability went off
melee or ranged attacks were instant for the most part