183f5b No.15790065
Are there any good zombie vidya that aren't bedevilled by the cancer that is "special infected"? Doesn't matter what genre, it could be fps or it could be anything.
de7210 No.15790080
>I want even less variety in the most generic enemy type in existence.
0fff11 No.15790085
>>15790065
>"special infected"
As oppossed to what?"Unvaried infected?
d0316b No.15790086
The only good zombies are the ones with enough sense and dick remaining to rape hot big titted chicks instead of killing them.
5547fc No.15790095
Where is the zombie game where you have to sneak past massive hordes of slow infected?
110663 No.15790097
>>15790065
If you don't get special infected you have exactly 1 enemy type all game.
The issue is that it could minimal special types or retarded bug/grotesque shit like resident evil.
215a66 No.15790098
817670 No.15790109
What about zombies + BOWs and infected animals?
a2c757 No.15790124
>>15790065
what do you mean special infected? you just want the zombies main threat to be the sheer size of the hoard rather than relying on some kind of combined arms approach to hopefully overwhelm and surprise the player(s)?
theres a decent wave defense rts early accesss called they are billions. there are a few different zombie classes though nothing particularly flashy. the main draw here in my opinion is just how fast everything can head into the shitter. all your structures take population, and if zombies break in (by reducing the buildings hp past a certain threshold) everyone who worked in that building is now a zombie whos super pissed and the building is unusable unless you restore it.
im not sure what id compare atom zombie smasher to, but you play in a birds eye view and manage the elimination of zombies and evacuation of survivors using whatever tools you have in the most clever or just effective ways you can think of. your performance gathers you victory points which unlock things for your campaign as well as directly contribute towards your winning of the campaign.
909469 No.15790125
No more room in hell. Only two types of zombies: Normal and fast.
21c809 No.15790140
Nazi Zombie Trilogy or 7 Days to Die.
d510a4 No.15790718
>no special infected
What if instead of special zombies you just replace them with different horror monsters? like werewolves and vampires and shit.
I think it would be cool.
a28cf8 No.15790728
>>15790098
Unless you count the ones with queens in them, but yes otherwise. Too bad about the sequels.
88f133 No.15790776
>>15790125
This, No More Room in Hell is the most standard grounded zombie game there is and is till fun and enjoyable as fuck.
cfa07e No.15790781
Last of us is pretty close tbh
Has 4 categories
The only one thats close to special infected is the bloater
Dying light has them but you can just run
cf48fb No.15790804
>>15790718
I think the OP wanted zombieshit.
But that would be an overall better game.
>>15790791
>pot-smoking streamer watching and reacting to a stream
Why do people subject themselves to this?
f93243 No.15791282
>>15790080
It's the most generic enemy type in existence, but devs still find a way to fuck it up. Dead Rising, Resident Evil, Zombie panic are a few of the games I can think of that actually pulled zombies off.
378e09 No.15791305
Dwarf Fortress whenever you settle in either an evil region or near a necromancer tower as you'll get constantly swarmed with humanoid and animal zombies
bab416 No.15791320
>>15790086
What if it's the zombie who's the hot big titted chick?
>>15790065
I wonder why noone has done the "special infected" thing the way Nip manga does it: one of the protags gets bitten but instead of becoming a slowpoke cannibal, he develops an immunity to the negative effects of zombification and instead gains the equivalent of superpowers which then turns him into a godlike being who will either help humanity end the whole zombie threat, or instead become the ultimate threat to humanity himself since he still has the fallibility of a human in addition to the superpowers.
8b41fe No.15791324
>>15790124
They Are Billions is pretty good. You can be doing well but a single zombie can end up breaking into a cottage or some other building, turning those people into zombies, and then you have a death spiral, or you can be holding them off well but your power is interrupted by one of the tesla towers being knocked out. You can create units as well to clear out the map so you can expand as well as being mobile to defend your settlement.
It's grand fun.
7705cd No.15791417
I want fucking revenants, not these boring and contrived plague victims. You want the dead to walk, make them actually dead first. Have a Draugr that actually has the terrifying powers given to them in the sagas.
4fbb82 No.15791456
>>15791320
Oh god, Nip special infected go beyond stupid compared to the West. We're talking cold steel tier powers and eventually they just stop being zombies outright.
8b41fe No.15791474
>>15791456
So just as bad as Marvel Zombies?
0c0e57 No.15791522
>>15790791
>dude weed lmao streamer
f3efce No.15791811
I also yearn for more zombie games where there are only one kind, sure they can wear different stuff and be tall and short and fat and thin, but no mutated super zombies or clawed tentacled monsters or whatever, just regular fast rotting corpses with a focus on not being detected/bit
93d7fb No.15791841
>>15790065
>"Special infected"
Is that like Down's Syndrome zombies?
ea2755 No.15791850
>>15790065
>I like the most milquetoast monster to ever be created so much I don't want ANY creativity polluting it
I genuinely hate you and everything you stand for.
3bdb1b No.15791961
>>15790065
Project Zomboid is the only good survival zombie game.
b31a44 No.15791970
The House of the Dead series
9e9fed No.15791974
>>15790791
I'm not even gonna make fun of you, I'm genuinely curious, why do you watch this streamer?
167499 No.15791983
>>15791961
Yes, it accurately represents what a zombie apocalypse would be like: a boring, empty, repetitive, tedious, and unenjoyable experience that makes me want to kill myself after only a week.
d8ad46 No.15791988
>>15791974
>muh streameeeers
go back to cuckchan
1814fd No.15791990
>no games where the zombies are controlled by thousand year old alchemy master necromancers
Are they even trying? The only good zombie is a magic zombie.
988bf9 No.15792008
File: 75b7e855a5e6fc5⋯.mp4 (Spoiler Image, 11.96 MB, 640x352, 20:11, maggots eating through to ….mp4)

d754a1 No.15792010
>>15790065
28 Days Later is a great zombie movie
1814fd No.15792012
>>15792008
Believe it or not, those maggots aren't necessarily a bad thing.
988bf9 No.15792014
>>15792012
I know but its still a sight to see
0b83af No.15792021
Never played the DAYZ mod dor ARMA2, but it looks pretty close to what you're asking for
>Survival theme
>Open world
>Zombies are fast (I imagine they are also difficult to kill when you start off) and there are varying sizes of hordes in areas
>When you die you have to restart
>Online
0b83af No.15792028
>>15792021
Forgot to mention that you also have to do sneaking around when you run into other players or zombies because you're likely to die
7dff60 No.15792059
You can try Fort Zombie.
It's not the prettiest looking game (far from it), but it does zombies in an interesting way and the gamepaly is good.
The last really good game the devs made
6d846c No.15792074
>>15790065
There is none 1 and done OP, but pretty happy with the reception of Overshill's Walking Dead game.
>STARBREEZE CUT COSTS AFTER OVERKILL’S THE WALKING DEAD MISS SALES TARGETS
https://nichegamer.com/2018/11/26/starbreeze-cut-costs-after-overkills-the-walking-dead-miss-sales-targets
Hope they lost all the money they got wasting 5 goddamn years on Paypig 2 and this was announced in 2014. They had 4 damn years and the resultant game was fucking dog shit.
000000 No.15792083
>>15790086
>tfw played that game
and "big-tittied" isnt an exaggeration
if you're not into z-porn there's no good way to make a zombie game, it's a shit and overdone idea that makes no sense and is boring as a setting
6cd13c No.15792116
>>15790095
the fps walking dead game, decent game but clunky as fuck
2f8d34 No.15792205
>>15792074
I really miss the Darkness/Riddick days. All Starbreeze's talent jumped ship to make topless preggo dual-wielding Nazi-killin' don't-need-no-man shut-up-whitey trash at Machinegames.
6c691e No.15792283
>>15790140
This. 7DtD still has (less pronounced) special zombies but OP is retarded anyway.
7DtD was already pretty okay, but the addition of sleeper zombies and redesigning/introducing a hundred odd prefabs into yuge dungeons has turned it into something special. It went from nothing to do between arduous horde nights to horde nights taking a backseat to day to day ruin raiding, carefully creeping through PoIs neutralizing sleepers, avoiding traps and trick floors and trying not to make a sound that turns the place into that dog rescue scene from I Am Legend.
One of the better early access outcomes.
9d74e5 No.15792304
>>15790065
Zombies/revenants should only exist as legions of cannon fodder controlled by a dark master. Romero ruined zombies forever.
c3aba1 No.15792310
>>15790065
>not wanting a zombie game where shooting vital organs of a zombie doesn't count, arms and legs start crawling all over the place
lmao retard
9cddc7 No.15793185
>>15790098
I wish DR was about actually protecting the mall for three days instead of just getting through a bunch of zombies in the mall. Like boarding up areas and looking for survival gear while exploring the mall. Defiantly clear out some zombie hordes but think of it like Dawn of the Dead (2005).
cf3a1f No.15793222
>>15790065
original Dead Rising works for this. Not sure about ones past 2, though.
0fff11 No.15793489
>>15792304
>Romero ruined zombies
how?
330bd7 No.15793784
>>15790791
They would be normal zombies
The only special infected is bloaters
Its literally the walking dead in game form
And a solid 9/10
Now the last of us 2 is garbage lmao
14a742 No.15793813
>>15793784
4/10 got me to reply.
a2c635 No.15793881
>>15793489
he invented the braindead flesh eating (yet non cooperative) corpse.
they were voodoo reanimated slaves before.
0e9adc No.15793884
>>15791282
Resident Evil pulled zombies of that well because of how zombies attack you. In modernshit games, zombies literally punch you which is fucking retarded. In classic RE, zombies actually grabbed you and damaged you by trying to eat you. People criticize classic RE games for the tank controls and camera, but in REmake for example, I think it looks and feel extremely polished and well made when enemies attack you.
21c809 No.15793946
>>15792008
How in the world do you let them get to that point?
4c1ade No.15793963
>>15790781
This. Dying Light is one of the few in which gives you the test of a fight or flight and to deal with hordes of zombies different ways. You could go Rambo and boomstick your way through a horde and risk having to trigger from sleepers to runner zombies coming after you to fuck your shit up or go the stealthy route to kill one and mask yourself among the horde covering yourself with zombie blood. I'll admit I never get tired after giving a serious fuck all to a human cpu firefight to have it break into pure chaos of a horde of biters and volatiles to come over and fuck their shit up whilst camouflage to watch the murderous carnage unfold.
6cd13c No.15793973
>>15793963
>mask yourself among the horde covering yourself with zombie blood
was that a mechanic? i haven't played it in awhile but don't remember that
faefdf No.15793977
>>15793946
Have you ever been next to a bum ? They don't give a shit about personal hygiene, if they have a wound they won't even bother to clean up or at least cover it with bandages or clothing.
a28cf8 No.15793978
>>15793185
There's a Warcraft 3 map that's literally this but fuck if I can remember the name.
4c1ade No.15793986
>>15793973
Yup. It becomes a handful mechanic especially when you just want to loot the stuff that's already on the floor and not have to deal with the normal or special infected. It's under the Survival Tree I believe either on Adept or Expert tier as it becomes a ammo and weapon integrity saver when you want to explore and lockpick those High Tier Chests or Police Vans for the weapons, ammo and upgrades.
6cd13c No.15793989
>>15793986
aw nice one, really can't remember it lol
need to download this again, fun/tense game
1005b7 No.15794029
>everyone talking about Dying Light
I'm so fucking pissed because I had to stop playing it due to infuriating hardware bullshit. Randomly out of fucking nowhere, every 15 seconds, my shitty Razer mouse I got as a holiday gift will completely stop responding. The LED lights will still be on, but clicking or trying to move the mouse did jack shit until I unplugged the mouse and replugged it in. After replugging it, the frames would drop, pick up again, and drop within half seconds intervals for several seconds. The game would constantly become unplayable, resulting in many completely and totally bullshit deaths.
I tried to troubleshoot this with Razer themselves, but the kikes wanted a metric shitload information about my mouse that I didn't have, along with personal information I wasn't willing to give just so that I could troubleshoot a shitty mouse.
This only really pisses me off because I genuinely liked the game and had somehow managed to complete the DLC before getting completely fed up with the mouse shit.
2ca081 No.15794364
>No special infected
Okay, so no cool mutants or freaky monsters? Just the same type of shambling goons over and over? That's some absurdly pleb-tier shit, anon.
Unless you're looking for some more supernatural variation in the undead, like liches and revenants and frankensteins and shit, in which case Warcraft 3 might be up your alley.
2ca081 No.15794374
>>15792304
>Romero ruined zombies forever.
>The guy who invented zombies in their contemporary form all the way back in the 1960s "ruined" the thing he practically invented based loosely on obscure Hatian voodoo silliness
276823 No.15794443
>>15794374
Zombie fans are fucking retarded.
12fb05 No.15794534
>>15790124
>what do you mean special infected?
You know, elite zombies with obvious anatomical mutations or superhuman abilities beyond being undead, like a zombie with 10-foot spiked tentacles for arms, or one that vomits an infinite supply of deadly acid.
ad7cb8 No.15795291
>>15792014
I know. How did it get to that point though is the question?
fd09c4 No.15796225
>>15791961
Project Zomboid may be good when it releases but in its current state it is missing too much. They've recently added vehicles which is a step in the right direction but we'll see for their next big update how the new animations will fare. Supposedly hordes are supposed to come back not long after that but knows with these devs, they don't even seem to know where the fuck they're going most of the time, it's been more than a year since they showed the new animations.
The problem with the game right now is that there too much autistic shit that just screams "no fun allowed" like the nutrition or endurance system, the 6 million moodles where your character enters a depression because he hasn't eaten in 5 minutes but on the other hand besides this mundane shit after a while you are never being challenged because there are no hordes. Thus, the game just turns into a cheap farming simulator knockoff during late game. Also, there's the classic pitfall of a lot of survival games where developers equate "realism" with "my character is an overweight drooling retard who can't lace his shoes" so you have all this micro-management to do but your character never grows or worsens by losing/gaining attributes over time depending on your actions. As of now, you can only gain or lose weight related attributes because of the nutrition system.
There is also something I find fishy, they've said time and time again that they aren't only working on what they talk about for their weekly report (they've insisted that NPC work is being done in the background) but the speed at which updates are being released just makes me think the developement is a big fat mess. For the time that animations have taken, I would almost be ready to bet that they've done no background work for future features those autists are 100% going to want to be in the game like working on a "getting in/out of a vehicle", "raising your hands in the hair", "eating a meal" etc. and we are going to wait another year to get all that. Well, at least animations will make killing zombies fun (maybe).
As a small anecdote, a pet peeve of mine is that instead of using a system where your skills progress as you use them, the game uses a bastard mish-mash of two systems. To level up a skill, you need BOTH a skill point awarded on character level up and the necessary mastery of the skill which is earned by practicing that particular skill. That means that despite having made a ton of wooden furniture and smashed thousands of zombies with a hammer, you will probably only be able to level up one of those two skills first. It's a small thing, but it really embodies what pisses me off so much with this game, there's so much shit being added (at snails pace) that has barely any impact on your enjoyment but on the other hand things that are at the core of the game are just not talked about or being worked on.
The game may be good, one day, when I'm old and retired.
988bf9 No.15796230
File: ce10347ddeffb68⋯.mp4 (Spoiler Image, 2.35 MB, 202x360, 101:180, 6ae9ddc3e931ead5840232611a….mp4)

>>15795291
Third world hygiene
01b949 No.15796480
>>15790065
>Are there any good zombie vidya that aren't bedevilled by the cancer that is "special infected"?
No because that gets fucking boring after an hour. That being said shouldn't be a thread, but rather a QTDDTOT post.
7feab5 No.15796802
>>15796225
>developers equate "realism" with "my character is an overweight drooling retard who can't lace his shoes"
Reminds me of that ArmA3 mod where a trained soldier can't run 200 meters with reasonable gear without dying from exhaustion.
b78054 No.15796874
>>15791320
I am a hero had an ending so soul-shatteringly lame I lost faith in nip-zombies forever.
85e2aa No.15797091
>>15794364
Just have zombies act based on their past life…liek fort zombie did.
Police officer zombies can shoot pistols, army zombies can shoot rifles, butcher zombies run around with meat cleavers, rugby zombies will try to tackle you, etc..
01b949 No.15797346
>>15797091
>doesn't want special infected
>solution to bland zombies is special infected to a tee
They're not called special infected because they can vomit acid or some other biological shit. They're "special" because of their special abilities you fucking retard.
2ba010 No.15797573
>>15796225
>game in a working state since roughly 8 years
>still working on basic shit like animations
What the fuck have they been doing all this time ?
d0316b No.15797594
>>15796874
The infection was already hilariously turning zombies into fucking seals for absolutely no reason. I don't know what any of you readers were expecting.
c19cae No.15797641
Just play Dead Rising 2. And keep playing that since you just want to fight the same enemy over and over again.
d28431 No.15797665
>>15790065
zombies aren't even scary, give me 1000 zombies over a pack of niggers anyday
a68f60 No.15797667
Invidious embed. Click thumbnail to play.
Are Evil Dead games any good? Or are they just money traps?
c19cae No.15797683
>>15797573
They're taking so long that they have to re-do stuff. An example would be that they are using 3d models for some things like zombies and characters.
8a982a No.15797695
>>15797641
dead rising's shite, too campy and a shitty time limit.
i'd love a proper fps survival game like dawn of the dead were you're stuck in one place but with a serious tone with slow moving zombies.
c19cae No.15797718
>>15797695
Play Land of The Dead, or any Source mod that's about zombies but that's probably too fringe for your fickle ass.
8a982a No.15797735
>>15797718
lotd a source mod?
5b1d31 No.15797767
Zombi U was unironically pretty good.
And I mean the Wii U version, because looking in to the gamepad while frantically searching through stuff was cool.
c19cae No.15797783
>>15797735
No, it's a game developed on Unreal 2. It came out around the same time the movie did and the story is a prequel where you play as a redneck that eventually gets hired by Dennis Hopper to clear out Fiddler's Green from zombies.
>>15797767
If it wasn't rushed out and developed as a shitty WiiU exclusive it would have been pretty good, otherwise it's just too linear. Co-op would have helped but not enough.
5b1d31 No.15797794
>>15797783
I think it being linear was the least of its problems and yeah, it was rushed as fuck. Fucking Ubishit.
8a982a No.15797821
File: 8813a7eba58ead5⋯.gif (Spoiler Image, 180.16 KB, 295x210, 59:42, 8813a7eba58ead564f879e0a55….gif)

>>15797783
cheers mate, i'll give it a go
a9a382 No.15797822
>>15790065
Special infected or something similar is something important just to at least shake things up. Cataclysm dark days ahead makes zombies dangerous, and the more exotic undead really change how to deal with something. The only one that seemed to be an asspull was the necromancer one.
94880a No.15797941
>>15792087
Perfect concept, shit execution.
e95ab7 No.15797942
>>15793813
>everything i dont agree with is bait
a28cf8 No.15798494
>>15797573
Hey, insurance and charity fraud takes time to plane out okay?
14a742 No.15798938
>>15797942
>thinking The Last of Goys is a good game
Shouldn't you be in another thread defending censorship, sonygger?
6c699f No.15798945
>>15797822
>The only one that seemed to be an asspull was the necromancer one.
Why, exactly? He's just speed up the process of resurrection from 12 hours to one turn.
9d74e5 No.15799060
>>15793881
>they were voodoo reanimated slaves before.
Or occasionally controlled by an alien intelligence or a mad doctor.
>>15794374
Says someone that's never seen a pre NotLD zombie movie.
fd09c4 No.15800228
>>15797573
A lot of things have been stripped out to be reintroduced later or to be "updated" as >>15797683 said.
For example, the early builds used sprites instead of 3D models with a "pixelated" filter, the tutorial (Baldspot and Katie) was removed and is supposedly being reintroduced before 1.0 as a campaign, NPCs were removed because the devs want theirs to be "revolutionary" (I'm almost quoting them) so they're revamping them, etc. Funnily enough, they are taking so long to introduce NPCs that a mod was released with actual working NPCs.
Don't expect this game to release before the early 2020s and that's if they don't run out of money before that.
18dcba No.15800898
>>15791850
It's a lack creativity in game design that makes devs use special infected in the first place. The atmosphere of a zombie apocalypse is completely ruined by having super monsters everywhere. Level design and player character abilities could be managed in such a way that even slow zombies could be dangerous. Devs could have huge swarms of zombies that are hardly possible for a guy with a few shotgun rounds and an axe to kill head on, so he must use his environment to his advantage to either creatively eliminate them, or escape.
People like you are why we get the same damn game over and over.
dedc60 No.15800900
>>15798938
What's wrong with it?
c19cae No.15800919
>>15800898
>according to internet dipshit zombie games should be environmental puzzles instead of survival horrors or combat heavy games
Nice. It's not like the genre-defining zombie series managed to get great atmosphere on a PS1 of all fucking things did all of that while creatively using different kinds of enemies or anything like that. Thank fuck we have cretins like you who are willing to tell developers to bind both hands behind their backs while developing their games, I wouldn't know where we would be without you people, really.
18dcba No.15800978
>>15800919
>you want all zombie games to be X
How can you say that when I ended my post with exactly the opposite point? Can you not read that much at once?
What I want is a zombie game that commits to being a zombie game, instead of giving up 20 minutes in and throwing in super monsters. And I explained how it could be good. You want variety in enemy types? There's always other survivors. But my main point was that situational creativity could make for a really cool and intense experience. And it could be combat heavy, like the Condemned games.
You are, in fact the one who wants no variation, or creativity in this genre.
c19cae No.15800996
>>15800978
>i just really, really, really, want my zombie games to be puzzles instead of actual games, please agree with me or i'll say you want all games to be the same!
Whatever, retard.
18dcba No.15801006
>>15800996
>I want the same thing that's already been done to death, and anyone who disagrees is retarded
Ok, faggot.
2ca081 No.15801225
>>15799060
>Says someone that's never seen a pre NotLD zombie movie.
They were few and far between, anon. White Zombie and Plan 9 From Outer Space are some of the only notable examples, and considering one of those is considered one of the worst movies of all time (even though it so obviously isn't by a long shot) that should say something.
If it weren't for Romero, zombies wouldn't have gained any traction whatsoever… for better or worse.
2ba010 No.15801259
>>15797683
>>15800228
On one hand that makes sense, on the other hand I still don't see how the fuck they've been taking so long for those features in such a long time.
Look at 7 Days to Die, no matter what you think about the game, in Project Zomboid's lifespan, 7DtD was released, reworked and has added a lot of stuff while having more elaborate systems such as terrain modification.
c6e55c No.15801341
>>15798938
No ill be playing my ps4 and actually having,fun ans not sucking off corporations
The last of us is a good game
Everything after thar from naughty dog ?
Not really
63a9f1 No.15801413
>>15790140
>>15792283
It is indie early access product so wait before getting it. And I mean something like 2-5 years. It got patched like week ago after 2 years with no updates but I am still for it.
It basically is Minecraft with survival/zombie focus but if you ever wanted one of these survival zombie games, it is the one you want.Otherwise just find some survival mod for Minecraft like Invasion modpack. It is moddable enough for people to make such kind of content interesting.
>>15801259
>still can't see
I can bet on both of them being side projects.
During university you will have barely any time to work on such. If they have gotten any proper jobs it is also unlikely they have time for such shit and both of them made some semi-successful games they definitely gotten some proper positions.
What you are also missing is the fact that 7DtD got a lot of updates but it still runs like absolute shit and just recently went without any update for 2 years. There wasn't that much work put into both of them, not just Project Zomboid.
But hey at least they still update their stuff. You cannot say same shit about Towns. It was fucking game of my dreams and I genuinely hope fuckers that abandon their projects after they money will burn in hell
14a742 No.15801778
>>15800900
>tons of forced walking sections
>repeating the same four "puzzle" throughout the game
>game has an obnoxious amount of weapon sway when aiming and you're already going to have a hard time aiming since you'll be using an analogue stick to aim
>the only way to get rid of the said weapon sway is to waste upgrade points on it
>human enemy AI is stupid as shit as oppose to the ones shown in the games' reveal
>getting hit by gunshots causes Joel to go into a staggering animation which enemies can stunlock you into
>two of the four types of zombies are the same
>clickers are OHK because insta-death enemies are always a fun game mechanic
>bloaters are OHK, bullet sponges because everyone loves bullet sponge enemies right?
>because the game lacks a button to go into cover, Joel instead automatically goes into cover when you're crouched next to a wall, so during stealth sections you'll be constantly wrestling him off the environment
>infinitely respawning bricks and bottles make stealth sections easy
>forced combat sections solely because the plot requires it
>if you care about immersion then your indestructible, invisible AI companions will constantly break it by running in front of enemies while in stealth or triggering explosive booby traps
>the games' plot is shit, full of conveniences and contrivances i.e: some Firefly scientist gets bitten by an infected monkey like a fucking retard and dies, so Joel and Ellie have to continue their journey even further than needed.
>faggots will defend the plot by saying "b-but the Fireflies were meant to be retarded on purpose"
>p2w multiplayer microtransactions
>>15801341
>The last of us is a good game
See above.
01b949 No.15801871
>>15798945
You just answered your own question.
2ba010 No.15805256
>>15801413
Has it been really that long since 7DtD's last update ? Damn, time flies by. Speaking of which, they're also taking their sweet time releasing NPCs but I won't complain since they're at least adding meaningful stuff.
ea5b2a No.15805346
>>15797346
Are YOU retarded? Well, obviously you are if you cannot see a difference between a zombie that retains some muscle memories from his life and (poorly) shoot a gun and some mutation with infinite acid or super-abilities
6c691e No.15805453
>>15801413
Ordinarily I'd agree with you, but compare original alphas of 7DtD up to current and it's like seeing several different games. Bugginess of alphas varies (last one was actually pretty bad, current one looks promising), but I've put at least a couple dozen hours in for each update before getting bored. Definitely worth on sale.
A17 took a while, but to be fair they did revamp essentially the entire game and its graphics, added a ton of shit and upgraded unity.
>>15805256
I doubt their NPCs and bandits will end up implemented very well. Moments of AI retardation isn't too annoying in zombies because zombies, but having what's supposed to be a real human bean smacking a wall and screaming obscenities at you nonstop while you stand on top of a chair is going to hurt immersion.
153d9a No.15805464
>>15790065
>Are there any good zombie vidya that aren't bedevilled by the cancer that is "special infected"?
Yeah. Any zombie game with mod support allowing you to disable the special infected.
153d9a No.15805476
Some other options:
DayZ. Only one type of zombie. A very buggy one.
Dead Rising. You have boss zombies but you can avoid most of them.
Sniper elite: Nazi Zombies. Endless repettitive hordes of exactly the same zombie. Thats exactly what OP wants.
768811 No.15805490
>>15805476
>being this retarded
153d9a No.15805496
>>15805490
Im sure you have much better suggestions.
b15738 No.15805504
>>15796480
>stop talking about games and go to the redditor general instead
9f87f9 No.15805512
The original Altered Beast only has four types of zombies, and none is special – except the centurion, who is not an enemy, but the protagonist. Also, no one is infected, they're all risen from their graves by sorcery or divine power.
I wonder, why are "mad science" zombies so common these days, and traditional supernatural ones are not?
153d9a No.15805541
>>15805512
>I wonder, why are "mad science" zombies so common these days, and traditional supernatural ones are not?
Today people are more worried about viruses and epidemics than they are about the supernatural.
01b949 No.15805641
>>15805346
>Well, obviously you are if you cannot see a difference between a zombie that retains some muscle memories from his life and (poorly) shoot a gun and some mutation with infinite acid or super-abilities
Mechanically they're the same damn thing, special type of enemy because have one type of enemy in a game is a bad idea, the only difference is that the latter breaks your suspension of disbelief because "genes don't work that way" or some other autistic reason. If you're going to be that autistic about that you'd be against the concept of a "zombie virus" altogether because biology doesn't work that way. This is like getting butthurt about super sentai mechs but being okay with gundam mechs.
>>15805504
Well when you put it that way, yes this is a terrible thread and op should fuck off to reddit instead.
232ed2 No.15805694
>>15805504
>xkcd shirt on npc
Good detail.
c1e7dc No.15806209
>>15790065
No More Room in Hell comes to mind; it doesnt have any outragious "special infected" and is one of the hardest zombie games ive ever played - highly recommend it frend
0f1b00 No.15807615
>>15791988
>newfag trying too hard