>>15771614
>>15771661
That's how it's been since last gen, for the PS3 anyhow. While some games could still play directly off disc, most couldn't, and some of the ones that could had optional installs so they'd run better. Tales of Vesperia PS3 being a case where without the install, synth nodes on the overworld would spawn in and out at will, and often you'd get attacked by enemies that were invisible (turning a game intended to have on field encounters into pseudo-random). Thankfully using the fan-translation with it requires the game to be on your drive already, so there's no doubling up the install. I was honestly surprised when Odin Sphere Leifthrasir didn't have one and ran just fine as is.
The good news is that at least with a physical copy, you don't have to deal with downloading the entire game from a server at a longer duration of time (and being reliant on servers being up), but on the other hand that doesn't exactly help for stuff you'd need a server for: patches, extra content, etc, which don't seem to be stored separate from the game data anymore (though I might be misremembering the PS3).
>>15771424
Installing from disc they certainly did improve upon from the PS3 (15 minutes for a 10gb disc), but having to download updates and such still takes a good while.
>>15771720
You want bad, I had a good connection at the time, and it took six fucking hours to download Yakuza 5 back when it was new. Dead of night as well, so the servers shouldn't have been clogged. I thought at the time 22GB of data was absurd for a game size. How naive that turned out to be. I thought it was weird finding out Lost Odyssey was a four fucking disc 360 game, and yet now you've companies going back to PS2 era of multiple discs of content, only this time it's just partial install discs instead of all the disc's content being playable as is.
>>15771701
I've been meaning to at least give Bloodborne: GotY an import, because fuck giving SoA money at this point for DLC (or anything, really), but from what I can tell, the copies Amazon exporters/sellers with preimported copies are dealing in these days are apt to be a print with multilanguage front and back, with Arabic dunecoonrunes right on the front to promote just how goatfucker friendly the game is, and having one of those on my shelf would feel dirty, to be honest.
>>15772140
Depends on the game. Initial releases in their region of origin (or for games intended for worldwide release from the start) are apt to see day one patches for content that got tweaked after the discs starting being printed, but when released in other parts of the world as a staggered afterthought, can have those fixes built in to whatever version is current at time of printing. Some games released here get no patches.