a09de0 No.15765631
What were the best learning games ever concieved? Recently found loads of my old copies of shit like Cluefinders, Carmen Sandiego and Adibo. I kinda miss the era where kids grew up with memorable learning games like these, along with when studios and licenses were made into more experiemental experiences like the first lego games and old interactinve CDrom experiences such as How its Made.
Do you think any of the old CDs are now classed as lost media? There are plenty of old things I used to play that I cant find a shred of footage for online and wonder if it would benefit somebody from trying to upload it somewhere.
I also have loads of experiemental CD experiences for bads and musicians that seem had to find info about.
Just post shit that you remember that you cant find much about online or games you remember but cant place or find the title for
e9b8d5 No.15765790
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Pong Pong's Learning Adventure: The Lost World
locally known as Пятачок в затерянном мире
I only remember my dad bringing it home on a blank CD one day
9d75b2 No.15766326
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Were the Carmen Sandiego games any good? I mostly remember the franchise for the game show that aired in early to mid 90s and that fucking theme song that hasn't left my head since then
64a926 No.15766356
>>15765678
Oh no! The glop monster!
3143cb No.15766410
>>15765631
Where in the world is Carmen Sandiego porn!?
ccee4f No.15766441
Because I played age of empires 2/total war, I was the smartest kid in history class i also had a crush on joan of arc
15d1f7 No.15766449
41e561 No.15766525
Rock Raiders is the shit. I finally managed to get it working and played through it all again recently. A surprisingly decent RTS for kids, just lacking in a few areas, notably the AI. Whether it's shoveling dirt in a landslide-prone area only to get hurt by more landslides or carrying resources from halfway across the map to a building site instead of the ones stored in the base, it can be difficult to get them to do what you want them to do. Still, there's novelty in getting to take control of them and drive the mining equipment yourself, and there's just enough challenge for a kids' game.
Lego games pre-Star Wars are some of the comfiest games around, and I wish that their gaming division would do more than just keep retreading the same old formula like they have been for years now. I remember building little towns and train layouts in Loco and sending messages back and forth with my brother on our two-computer LAN, or setting off dynamite in Creator just to watch everything blow apart. Those were some good games.
419d82 No.15766607
>>15765631
The best learning games are the programming/EE ones by Zachtronics. The games are effectively "solve a puzzle that is equivalent to doing a job as an electrical/industrial engineer."
e1c1eb No.15767837
>>15765631
Humongous Entertainment's point and clicks, if they count. Though I suppose those were more about problem solving and logic than explicitly teaching
>>15766326
I liked the one I had growing up. I think it was "Where in the World is Carmen Sandiego? Treasures of Knowledge".
b25945 No.15767896
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In terms of educational stuff that hasn't been mentioned yet, Zoombinis is pretty cool, but also brutal at times. There was a lot of old Scooby-Doo point and click games that were decent as well.
I remember really liking the atmosphere of one of the reader rabbit games that was about camping or something, it was really comfy. There was two Spongebob point n' clicks that I remember being good enough that they are worth checking out now if you're a fan of the genre, Employee of the Month and the Movie game.
Cluefinders Third Grade (Mystery of Mathra) was the only one I ever beat, though I played the toy store one quite a bit as well. It was actually pretty awesome, I'll post the songs from it next.
And as has been acknowledged, the Lego games were all pretty good, though for some reason I could never get my copy of rock raiders to run.
>>15766326
Carmen Sandiego's one of those series I know I played a little of but don't remember at all.
>>15767837
The Humongous Entertainment Junior Adventures are the pinnacle not just of "edutainment", but the point n' click genre itself. Putt-Putt can be a little rough because of the simplicity and less compelling artstyle, but Spy Fox, Freddi Fish, and Pajama Sam are all fantastic.
ff1f26 No.15768002
>>15765631
I have some intense nostalgia for Creatures 3, my mom would play it and I sorta got into playing it myself when I was like 10 or so. Unfortunately, what I would do is pack the game to the brim with loads of mods and various things, and in return pumped my first laptop with viruses (to the point of destroying one). I distinctly remember going to the sites for it and them almost always universally like they're from the mid 90s, even some with midis playing in the background. They were always these sort of low-high effort mods that added lower quality graphics with artifacts, or stuff made with early public access 3D software, to which i've always found comfy as fuck. I had so much fun making all these crazy ass norns and totally trashing worlds, trading them to people and getting even more fucked up ones back. Looking back at it the game had such a niche following, where the hell did my mom even get this game?
4e293f No.15768048
>>15765631
Cluefinders was a great mix of puzzle with NEET little stories to tell.
There was also a science sandbox game where you had virtual circuits/lights and lenses/speakers to teach accoustics, electricity and optics. I can't remember what for the life of me it was called
b555a2 No.15768073
>>15768002
I only played Creatures 2 as a kid,, and it was way too esoteric for me to figure out. 95% of all my Norns were too retarded to live, and the ones that went on adventures got assraped by those greenniggers.
70d31d No.15768187
I have very fond memories of Discovery, a game on the Amiga that ingeniously combined simple platforming with educational content. Playing as a crewmember of a crashed spacecraft infested with unintelligent alien lifeforms, you had to collect all the mcguffins to fix the ship. The clever mechanic was that, to keep the aliens from escaping, the ship's doors were all locked: to open them, you had to answer questions to prove you were human.
VERY HARD questions (for a 10-year-old).
The game came in four different versions (Science, Trivia, Math and Spelling), but the best part was that the game actually allowed and encouraged modding: the questions (and answers) were stored in a plain text file on the floppy disc that you could modify or replace. The doors would then ask the questions you had written. This made it an amazing tool to trick kids into studying, as you could program questions relevant to whatever it was they had to memorize. The questions-and-answers really stuck in my brain - although now I've forgotten most of them, and my primary memory of the game is always picking the girl character and spending way more time than necessary making her climb up and down the ladder.
I've never met anyone else who remembers this game. If I hadn't found screenshots online, I might have thought I imagined it.
bdcc11 No.15768263
>>15768002
for me it was creatures 1. i actually bought it for myself when i was around the same age of 10-11. It had a lot of the same thing you described of loading down my worlds with janky ass mods from personal websites straight from 1995. the game was great for teaching basic care to a child and then as i got older, the basics of chemistry and genetics. the people in the community were really interesting too as tit was a very diverse assortment from children like myself to weird 45 year old proto-gregors. i miss being a retarded child sometimes.
fb04ae No.15771846
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>>15765631
Played Carmen Sandiego (in B&W) back on an old Apple Macintosh in the early 90's. I remember having to look through a thick book with a flags of the world to have to determine where to go next (which I don't think was the official almanac included and the flag page seemed like it was made from different paper).
I do remember an annoying aspect of that game was having to answer some random question about what is the name for a young pigeon (or some other bird) at the end of each case that i couldn't answer.
Also on that same Macintosh, had some sort of playhouse/room game that starred a mouse character, even the boxart was designed to look like the room and had a small transparent window with a physical toy of the mouse character peaking through it. Can't remember the name of the game though.
9837a5 No.15772166
>>15768187
I used to watch biology documentaries rather often when I was 8, so being asked about the chemistry of ATP and such would have been easier for me to answer back then, than I can recall clearly now. Kids today have more distractions than simple video games, so they genuinely know much less than children of 30+ years ago, in spite of the omnipresence of information sources.
76f7b9 No.15772416
I can't believe no one has posted it
b25945 No.15773781
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I was thinking, and I remembered Jump Start Adventure 3rd Grade: Mystery Mountain.
It's a big deal because while most kids games didn't go past 5 hours in length, it was well over 10. I never beat it.
Also it has a forgotten waifu villain with COMPLEX motivations.
f8bdcb No.15774055
#F!xkcGnDKA!
Rock
NW-TPUzI2a
Raiders
RyIf2D-OdpaA
4e293f No.15785823
908212 No.15786371
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This, freddi fish, putt putt, and math blaster.
a3b44a No.15787035
>>15767896
>Cluefinders
mah ebonics
943157 No.15787110
I loved these things as a kid, and can still enjoy them today. They taught me things subtly and non-intrusively unlike so many other edutainment games on the market. They're sort of… wholesome, so I don't know if /v/ will enjoy them but if you want to give them a shot, 3-9 was the golden age of Nancy Drew games in my opinion.
6049d1 No.15787152
>>15787110
I had a bunch of those when I was younger. I stopped playing at that one set at some winter hotel where you had to do a part time job. 7's the best one, in my opinion.
79b84b No.15788132
>>15765678
This really takes me back.
816d18 No.15788139
>>15768002
Man, Creatures 3 was great, but I was always more interested in trying to keep the shoddy ecosystem from falling apart because of how rushed this game was, than raising the actual norns.
816d18 No.15788150
>>15768002
>Looking back at it the game had such a niche following, where the hell did my mom even get this game?
Old people are the type to just walk into a store, and just pick something based on the box art.
b59f29 No.15788508
The Learning Company was king
52dfe7 No.15788611
>>15788150
That's what everyone did though.
f05196 No.15788822
I'm surprised how expensive this still is. who would have thought it was a $40 game in 2018.
f8eb55 No.15789065
This was one of my favorites. The creepy music and environment (dimly lit empty museum) were distinctive, and the theme of resurrecting dinosaurs was super effective on child brains.
cd07b7 No.15789411
>>15789065
Is that the one with the alien curator? That guy freaked me the fuck out when I was 8 for some reason, I don't know why.
f8eb55 No.15789435
>>15789411
No, I don't know which game that would be. Dinosaur Hunter had no characters whatsoever (except for dinosaurs)
bd2e75 No.15789616
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>>15789065
Reminds me of 3d dinosaur adventure…
bd2e75 No.15789621
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>>15789616
… which had it's animations re-used and bumped to 60 fps for his program
62e104 No.15789633
Anyone here play math circus?
22d8b4 No.15789667
These games were my jam even though it was mostly just minigames.
d01e27 No.15790377
>>15768002
>>15765631
Speaking of creatures 3/docking station, here are all the dlc since whoever owns the rights is too dumb to put them om gog. https://www8.zippyshare.com/v/Zg4slWHw/file.html
4e5b75 No.15790433
Anyone else have on of these pieces of shit?
96c43e No.15790461
>>15765631
There was this literal 3d FPS where you get this slime gun. It was part of some Math textbook I had when I was in 5th grade. I don't know what it's called.
35760a No.15790507
>tfw kids today will never be able to experience peak learning game, as it's pretty much a dead genre because microtransactions and streamers are the future
>tfw you grew up just in time to experience this genre for yourself
>tfw things really were better when you were 12
>>15789065
So good.
>That perfect 90's aesthetic of tall serif fonts, color, music and photo real graphics
I miss eyewitness and old national geographic.
41e561 No.15790811
>>15790433
I didn't own one, but I remember seeing them all the time in elementary school. Feels like every classroom had one. My parents did get me a GeoSafari globe, which was basically a globe with a geography quiz game in the base. It was pretty good.
e1c1eb No.15791124
>>15789065
I would have probably loved that shit when I was little, had I known about it.
c06091 No.15797587
Which was the best style of game for Carmen Sandiego: The classic Where in the World style (in all of its variations over the years); the point-and-click adventure style of Where in Time and Treasures of Knowledge; or the secret agent-themed activity game style of Math/Word Detective?
Personally, I consider Where in Time to be the best in the series, but I'm a bit torn, because Math Detective made you feel really cool, using that high-tech device with the built-in microchip decoder and spectrographic analyzer and so on.