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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: bc7f72a6ccb9f5e⋯.jpg (190.21 KB, 1200x600, 2:1, trips A.jpg)

File: df8cf0e1c7ce6e9⋯.jpg (106.11 KB, 1024x433, 1024:433, shitfuckpissgarbage.jpg)

461599  No.15716421

>triple "A" games

>sell like cocaine

>literally no skill required

Why?

>company speaks to hardcore fans:

>"we're going to bring some exciting changes to the franchise appeal to our growing audience, we think you'll be pleasantly surprised!!!!!"

>translation: skill requirements will be replaced by time requirements/grinding/microtransactions/etc

Why?

534454  No.15716641

Money, you retard. Jewish overlords need more money and brand piggies so they send orders to their soy infused cattle to make their games as easy and flashy as possible so dopamine addicts can get their fix. They sometimes pour current year politics and epic maymays to seem culturally in touch and edgy.

How many times do we need this same fucking thread?


f9ad47  No.15716644

>>15716641

it's not only jews, it's all game developers


461599  No.15716649

>>15716644

> it's all game developers

not Cave.


3375ec  No.15716655

>>15716644

it is literally jews


5b4f2b  No.15716656

File: bd4a184b1413272⋯.jpg (Spoiler Image, 30.4 KB, 324x294, 54:49, capitalist.jpg)

You know who's fault this is, don't you?


9bca35  No.15716662

>>15716421

Marketing. They show you fancy graphics, staged press X to win gameplay and brand recognition(sequel of games that used to be good once). That's how they get you. They take you out to dinner first and then fuck you. They fuck you!

>Nier Automata

Doesn't belong on that list. Platinum is a double A game developer and they atleast had the decency to give you a demo to try the game out beforehand not to mention that it's actually a good game.


b7b591  No.15716663

File: a3a4a7189c7f3c1⋯.jpg (Spoiler Image, 6.64 KB, 250x246, 125:123, 1491580633109.jpg)

>>15716656

Heres a photo with a better camera.


211f2b  No.15716664

>>15716644

Game devs are but puppets to corporate interests. They mean nothing, and can be replaced


20aba7  No.15716681

They can use bot farms to inflate their player statistics and launder money.


461599  No.15716684

File: 242d3d86e159564⋯.jpg (49.9 KB, 587x620, 587:620, DoQcgvSU8AAIOGJ.jpg)

>>15716656

>>15716663

both of these are correct. Thinking it's just one or the other is for plebs.


59dada  No.15716694

>>15716421

X is the best Final Fantasy of all time.


9bca35  No.15716697

>>15716694

It's decent, but somewhat slow in the beginning. Too many cutscenes. 6, 7 and 9 are better.


461599  No.15716698

File: ec949380380fd9f⋯.gif (1.84 MB, 202x360, 101:180, 1499056490175.gif)

>>15716694

what the fuck?

no, your options are 4,6,7,9, or tactics.


b7b591  No.15716705

>>15716684

>both

its the same thing you dickwipe


3375ec  No.15716709

>>15716684

> one or the other

No anon, it's one and the same


59dada  No.15716711

>>15716697

>>15716698

X is a masterpiece without equal. What could you possibly see in those other games?


3b40a5  No.15716717

File: 9a15a6fa670da40⋯.mp4 (2.13 MB, 720x720, 1:1, bushman.mp4)


3cb25d  No.15716718

>/v/ thread

>OP sucks dick

>No effort whatsoever

Why?


ebf7fd  No.15716722

File: 6c47a92608f20ce⋯.gif (416.26 KB, 540x455, 108:91, robotnik leaps into EarthW….gif)

>>15716718

welcome too hel


3a9d11  No.15716729

>>15716641

/thread


4106ce  No.15716730

>>15716421

>Why?

normalfags ruin everything


5e70d7  No.15716734

File: dae7405f9e7b7cf⋯.jpg (31.14 KB, 480x480, 1:1, 1540571195597.jpg)

AAA is blockbuster, in every sense of the world, they are the capeshit, transformers, and Dwayne Jonhson summer movies of the videogames. Safe decisions, more money in marketing than in production, aimed to a wild demographic and so on. The problem is that people who want to casualize games didn't understand yet that AAA is shit by definition, just like capeshit. The people that consume then don't care about gameplay, don't care about mechanics, and don't care who is making what, they just want the "trend of the moment" with apparent high production value. AKA shitloads of CGI/Good graphics A producer only have the power to make a game, or movie, become a trend if they invest so much money on marketing that it surpasses the cost of development of the game itself.

The videogame industry is still young, and didn't understand that the gamer demographic is divided in groups and classes, and don't matter what you slap on the cover, they won't just buy anything. With time, I believe developers will understand the obvious: "My game is niche, the playerbase I have is niche. Either I focus on keep pleasing then or I start to pander to casuals, simplifly the mechanics to the lower common denominator, and invest heavyly on marketing, something that will 100% cost me the niche demographic". You just can't have both.

About you getting angry about their existence: Yes, I am also heavyly displeased of AAA and I avoid then like the plague. I don't care about your Spiderman, RDR, AssCreed, or BFV, and I don't wanna know. BUT, people who consume that shit are nothing but cattle and they deserve to be treated like cattle, better that they stay on their circles consuming their shit, then on the playerbase of games I enjoy demanding stupid changes. The only thing I want is for developers to understand they can't have the AAA demographic if they don't have money enough to invest in marketing to shift the collective conscience of the sheeple for then to take your product as the trend of the month.


542cfe  No.15716738

File: 6623305fc6429fb⋯.jpg (17.39 KB, 480x360, 4:3, then.jpg)

File: ee30013b651fd27⋯.jpg (38.69 KB, 360x240, 3:2, now.jpg)

File: 6a447b081a0b38a⋯.jpg (139.12 KB, 1024x768, 4:3, tomorrow.jpg)

Because casuals don't want to play games. They want some light entertainment to kill time between work shifts. Most people don't have hobbies, at least, not anything that really requires an investment and effort to get anything out of. In the 70's and 80's, the typical image of the blue collar slob was someone who came home and just zoned out in front of the idiot box for a few hours - which is still accurate, except now they have a controller in their hand. Gaming, itself, represents a better value to entertainment time for their dollar, and most importantly - it provides the illusion of accomplishing something when really it doesn't.


59dada  No.15716744

>>15716717

What is even the hook of XII? I tried reading the wikipedia, but the plot appears pointless and stupid.


5e70d7  No.15716750

File: 49006429e18bf08⋯.jpg (76.94 KB, 583x531, 583:531, Quince.jpg)

>>15716711

Too linear, the blitzball mini game sucks ass, the game's overall tone didn't sparkle with me, and personally speaking I really don't like the side characters except for Lulu.

It's above the line of monetary value of most PS2 jrpgs, you really can see that it was worth a lot at the time, but for me, personally, It's one of my least likeable Final Fantasy tittles. I won't even say wich tittles I liked more because I would citate most of then. X, X-2, and the first XIII all felt like shores and I felt nothing but relief when I completed then.


469364  No.15716760

>>15716711

>>15716694

I honestly found it to be the worst.


9bca35  No.15716761

>>15716711

>What could you possibly see in those other games?

6 has the best character skills, best 2D visuals and a post-apocalyptic time skip mid game. 7 focuses mainly on buffs/debuffs, has the best setting in my opinion and it gets a nostalgia bonus from me, because it was first FF game. 9 has the most diverse/unique cast, cool transformations and Tetra Master, the cardgame, is pretty neat.

Sage for off-topic.


f05d93  No.15716768

>>15716662

>Doesn't belong on that list.

Seems like a general modern Square-Enix image (minus Cloud, but I haven't kept tabs on if there's official standalone nuArt for remake Cloud), probably not made by OP. Just saying.


c2f6ff  No.15716787

>>15716421

Because they don't sell you games, they sell you lies. They have an entire industry solely dedicated to tell you why their product is a must have…the actual quality has absolutely NO importance to them.


6c8219  No.15716818


1d3250  No.15716938

File: 8dcfead801e5916⋯.jpg (157.74 KB, 750x1334, 375:667, DngrQAIU4AAfOJs.jpg large.jpg)

>>15716641

you'd be surprised to see how many nips have surpassed the Jew in kikery


26d558  No.15717217

>video games

>skill

Biggest fucking meme there is.

Playing video games is not a skill.

It's like saying watching a movie is a skill.


62c02d  No.15717246

>>15717217

There is skill in playing a video game by definition, whether you like it or not. Whether or not it would have the merit of a sport is another story.


6cfd82  No.15717248

>>15717217

If you think playing a game and watching a movie are the same thing, you've been playing the wrong kind of game. Filthy casual.


5e70d7  No.15717279

File: a9859237d9a0c26⋯.jpg (52.13 KB, 720x603, 80:67, lol(4).jpg)

>>15717233

>It's like saying watching a movie is a skill

This is your mind in Sony games, kids.

Sony games: Not even once.


bc9d0b  No.15717302

>>15716734

I asked this in the other thread and I'll ask it here. How are AAA games the "safe decision" if the whole existence of AAA games involves dumping insane amounts of money x into marketing just so you can make back insane amount of money x+ small revenue y if your marketing ended up appealing to enough people and your initial release week/month didn't manage to turn people off.

I ask you, why does the generic action adventure open world game need so much bloat when so much of it is downright worthless?


1d5051  No.15717340

What went wrong was the industry went chasing hollywood movie profits, greed. Add in the fact that the sjws/leftis/communists completely took over current culture and you get todays shitty games and media.


5e70d7  No.15717361

File: b109c4ba101ca65⋯.png (401.47 KB, 304x496, 19:31, I will curse you.png)

>>15717302

Because usually people respond positivelly to "value". If the public senses a movie had low investment, or a game had low investment, they won't get as much interested on it. The final product can indeed be good, but if there's no feel of grandiose, the public attention is diminished. That's why the AAA crap have so much bloat, because they only need to tell you that the game have absurds amounts of content, even tough the said content is actually shitty. A good example is AssCreed Odissey saying in the market that the game have hundreds of quests: Most of then are fetch ones that can be done without reading one line of dialog, just running from point mark to point mark. For the causal public the investment value is more important than the quality of the actual product Hell, in hollywood some studios actually lie about how much they wasted to make a movie, saying it was actually more expensive than it actually was just to atract more public attention.

Also, when I said safe decisions it was on matters of gameplay and story. There is absolutelly nothing in an AAA game that wasn't made in another game and proven to be a sucess, so they just copy paste parts of safe things and put it together, since every little decision must pass trough a board, and they only respond to data and marketing researches. AssCreed combat is proven safe, open world also, no brainer item crafting as well, third person cover shooter, and so on.

>just so you can make back insane amount of money x+ small revenue y if your marketing ended up appealing to enough people and your initial release week/month didn't manage to turn people of

That's how blockbuster works. Even if there's two or three flops, there will always be that tittle that makes so much money it pays for the flop of anything else in the studio and hundreds of millions more. They don't want to just "keep afloat" like indies, they want to always increase the size of their market in the house os hundreds of millions every year. There's a reason to why AAA and blockbusters are souless and safe, from the ground up they are made as a mathematically engineered money machines.


bc9d0b  No.15717436

>>15717361

Forgive my ignorance since I don't really have that much exposure to blockbuster culture, but do AAA games really make that much money, or do they make just enough money to make back what they spent in marketing+fucking around and a bit more?

Wouldn't it be more financially appealing to release riskier yet lower budgeted titles, where a success would yield more and a failure wouldn't cost as much? t. no idea how businesses work


542cfe  No.15717437

>>15717361

People have the assumption that equal input gains equal output, that more money and talent going into a project - and the more "industry" sources talk about it - that means the product is going to be good. Otherwise, why else would they invest so much and so many people be talking about it? They understand that big productions can be shit, and that great things can come from small packages - but they also run on auto-pilot for a significant part of their lives so instinct takes over. In a way, it's like how old people trust everything they see on the news. Because when they grew up in their time - it took a lot of money and investment to have agents in the field, and digging up the story took a lot of work. Not to mention that airtime is expensive. So for something to be aired on the news, they feel it has to have some validity to it - otherwise, it simply wouldn't make the cut. Once in a while they'll hear a story about a subject they're intimately knowledgeable on and will scream at the TV screen about how full of shit the newscasters are - and then the next story comes on and it's like amnesia. Those same talking heads who got everything wrong the moment before are trustworthy again.

At any rate, from there it's just a matter of peer pressure and post-hoc rationalization to make the game good in their mind. There's a reason why so many of the popular games of their times are forgotten or berated a few years down the line, while lesser known titles get praised from beyond the grave. Time allows for a more objective perspective on the matter.


000000  No.15718085

>>15716421

Because companies are run by literal retards. They can only think about other retards like them. The talented and skilled people are all leaving the industry.

The good thing is that even normalfags are waking up and abandoning big slaves/corporations en masse.

>>15716644

It is always jews. That is, deformed and retarded subhumans.




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