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File (hide): 332677f6484c8b6⋯.jpg (72.76 KB, 510x327, 170:109, france.jpg) (h) (u)

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6a3a7c (1)  No.15705069[Watch Thread][Show All Posts]

ITT: For when you can just stop playing it but you don't because you're retarded or obsessed with getting things your way

Also for stories about absolutely retarded things you do in games despite it repeatedly not working, if you so desire.

I am angry. Angry about Sim Slipway 1900

>play NWS: Rule the Waves

>you design and build your fleet starting at 1900, managing it through peacetime and war

>be slanteyes the kind that doesn't fill their shells with concrete

>war against the French

>this gon be gud

>sink 3 of their armored cruisers in my opening move

>nothing happens for a long time because the French can't send all their shit to the pacific so I get to fight the occasional shitty cruiser

>in true French style they keep running away and REFUSING to do battle

>normally this would raise your unrest and fuck your prestige but the French seem to think this is normal for their admiral

>have 11000+ victory points to theirs of little more than 10% of that

>game then proceeds to force succeed the peace talk events each time with no changes in borders despite the french getting their shit kicked in, as if the government decides that white peace is better than reparations or territorial demands

>keeps happening over and over

>1910, it has been 10 fucking years, at war for 87 months, and the game has only let two territorial invasions happen

>with a total of 17k victory points to their 2k, a peace is then signed with no changes in borders

If you love blue balls, cockblocking and general buttfuckery then this game is for you.

Extra fuck-my-ass-with-the-power-rammer mode: Play as Russia

73b47e (1)  No.15705096>>15706005

Why is the ass band being so horrid?


bc0ffc (1)  No.15705097

Xenoblade Chronicles 2 fucking infuriates me, I don't even want to finish it.

>Quest marker is extremely fucking vague and the actual path to where you need to go is usually convoluted with no real instructions

>You can be killed in one hit if you accidentally aggro something much higher level while going there, which is pretty damn easy

>You cannot jump if you get locked into a battle, sometimes trapping you unless you can fight them from that position, even then battles take a while

>Tons and tons of retarded systems to keep in mind, making the game overcomplicated

>The story was alright, but at this point I'm completely disconnected from it because of the frustrating gameplay


00be66 (2)  No.15705165>>15705191

File (hide): 253528dad188f23⋯.jpg (119.31 KB, 497x732, 497:732, 0238129083.jpg) (h) (u)

>reinstall garrys mod to Use ragdolls as mannequins for pose reference because I'm too cheap to buy one

>Decide to check multiplayer browser

>Thirtyfive different flavors of RP server and scantly any a game mode that isn't "Sandbox with noclip and Physgun disabled"

>Source practically cracked open into so much of an easier SDK to use and the 2018 era server hosts can't be fucked to so much as try ANYTHING more than basic bitch SourceFPS


00be66 (2)  No.15705191

>>15705165

And like just for the record.

For anyone that might be like, under the impression

<WELL GEE, FELLA IMPLEMENTEN THEM WEAPONS COULD SURE BE A HECK OF A HEAP OF WORK! THEY WOULDA HAD TO WORK REEAAAAL HARD TO GET IT

If I remember correctly, literally all you have to do to create a sWEP for gmod is

1. Give it a model to point to load

2. Tell it what animations to load You can cheat and reuse hand animations for the MILLIONS of other gun mods there are

3. Define damage, projectile, projectiles per shot, and aim deviation


82660e (1)  No.15706005

>>15705096

Because japanese artillery during the siege of port arthur was about as effective until they brought in naval artillery.




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