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File: 86e0ff175146be8⋯.png (210.19 KB, 800x600, 4:3, stronghold_1_editor_overvi….png)

6842c8  No.15604698

What's your experience with map/level editors, /v/? were you any good at them?

4854b9  No.15604735

A lot! Often I've preferred playing around with the editor than the actual game. Here is my HOMM3 map (slight help by another guy) - http://www.maps4heroes.com/forum/opinions.php?map_id=1143&game=3. This is the only thing I've ever shared (and the only one worth it). People really liked it, it seems.


a342af  No.15604737

File: 4b6ed36f809e646⋯.jpg (191.47 KB, 1500x997, 1500:997, b671fb58c97efce7b1fb6bb0f1….jpg)

When I was 12 I uploaded some counter strike maps to game banana and everyone told me they were awful.


cc1058  No.15604739

File: 876e1748c5e0f34⋯.jpg (124.49 KB, 780x600, 13:10, sk.jpg)

>>15604698

Heroes of Might and Magic, Seven Kingdoms, Age of Mythology

I used the level editor more than playing the actual game. Especially Seven Kingdoms and AoM, I spent all my time in those games spawning armies and making them fight each other.


f0c515  No.15604774

AoE, AoE III, WCIII. Tried Starcraft II, but you need a Degree in Quantum Physics to do anything useful with that.


3c0d25  No.15604855

File: bba891e9e90be4d⋯.png (266.67 KB, 742x411, 742:411, Untitled2.png)

File: cd015e998d1c6ec⋯.png (837.82 KB, 1323x732, 441:244, 3.png)

I've been learning to mod the game Dragon Age Origins so I've been learning it's toolset. So far I'm really impressed with how powerful it is.

However it has a lot of big limitations. The biggest being all the terrain in an outdoor level has to be part of a single mesh. Bioware seemingly figured out tricks with it to make some of the more visually distinct levels. Like the Fade levels for instance I discovered that all Bioware did was put a pure black water mesh down to hide the rest of the terrain and the horizon line.

The cutscene editor is extremely powerful and something I plan on taking full advantage of eventually. Machinima back in the day when they made actual machinima partnered with Bioware to make this machinima series using the toolset. Which is found here

https://youtu.be/8vbs_FaXNyI




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