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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 5186333ba87ad36⋯.png (102.68 KB, 360x490, 36:49, XReGEGC_aN6JWX6LZEhYd-7LNd….png)

File: bc871d88d6f4d5f⋯.jpg (12.34 KB, 480x360, 4:3, hqdefault (1).jpg)

64534b  No.15580190

Only character designs, preferrably iterations on an existing one, that are literal perfection. As in

>I look at this design, and can't think of a single thing wrong with it, no matter how hard I look

5e166e  No.15580219

File: 74a523cdce2cc11⋯.jpg (14.51 KB, 255x220, 51:44, Base autistic forrm.jpg)

>>15580190

This is the perfect character. you may not like it but this is what peak perfectionism looks like.


0fb7ec  No.15580222

File: f3094b3d0361027⋯.png (611.52 KB, 1242x1233, 138:137, image.png)

The Captain


25cae7  No.15580266

File: 7413cc2cc7114b1⋯.jpg (696.4 KB, 1155x1248, 385:416, sonic_popsicle.jpg)

File: fa6c2e8080aedcd⋯.png (497.57 KB, 727x371, 727:371, cyclops.png)

>>15580190

The eyes. Those stupid fucking eyes.


b4ec5c  No.15580285

File: 0a1507109eedead⋯.jpg (161.92 KB, 667x694, 667:694, Screenshot_20180618-220238….jpg)

>>15580219

I swear to christ. I'm going to get into boxing just to have an excuse of punching this stupid ugly saggy greedy sack of human fucking dogshit.

I HATE YOU METALJIZZUSCOCKS

i fucking HATE YOU

FUCK YOUUUUUU


83e71d  No.15580292

File: b4b5dc5b5462779⋯.jpg (168.48 KB, 1012x1500, 253:375, Yes.jpg)

>>15580222

Checked, trips confirm.


8ea493  No.15580382

File: 95927eb51c6815c⋯.jpg (148.04 KB, 600x525, 8:7, 556388-mega_man_9_screensh….jpg)

File: 4fd0d72ee2647cc⋯.jpg (321.57 KB, 816x653, 816:653, paper-mario-the-thousand-y….jpg)

File: 10776076be092f1⋯.jpg (108.97 KB, 640x480, 4:3, large.jpg)

I know a few.

>Mega Man (NES sprite form)

>Mario (Paper Mario form)

>Link (Wind Waker form)

A perfect design means that it can be reused endlessly (virtually unchanged) and people will still love it. Mega Man (9, 10, X Street Fighter) went retro and people loved it. Paper Mario looks the same in (Super, Sticker Star, Color Splash, Paper Jam) as he did in TTYD. Wind Waker Link's artstyle showed up a lot in later games (DS Zeldas, Minish Cap) and he's a distinct incarnation apart from regular Link. Toon Link's design in Smash games stays relatively the same, meanwhile regular Link changes a lot. (64/Melee: OoT Link, Brawl: TP Link, Smash 4: SS Link, Ultimate: BotW Link). It even stayed the same in Hyrule Warriors while regular Link was, again, different in design.

My point is that a perfect design hardly changes very little from game to game. The lean Pikachu today looks nothing like the fat Pikachu of yesterday. Meanwhile, Dragon Quest's Slime is still the same as ever.


bf2bc7  No.15580396

File: f1b7fddc87faf1e⋯.png (108.51 KB, 742x764, 371:382, ClipboardImage.png)


fa0aa6  No.15580412

Proto is better than Mega


8f5fab  No.15580461

File: 5703e9190f701d4⋯.jpg (424.38 KB, 1161x1137, 387:379, Artbook20.jpg)

File: 768aea44f3d6f94⋯.jpg (171.67 KB, 1600x944, 100:59, 157210-Castlevania_-_The_D….jpg)

find a flaw


2b3a78  No.15580626

File: e70a3a4920dc450⋯.jpg (175.09 KB, 540x670, 54:67, Sonic and spawn.jpg)

File: 5d9de786876d59c⋯.jpg (66.47 KB, 600x340, 30:17, The spawnmower (1).jpg)

File: 09320a4fcb13d15⋯.jpg (24.82 KB, 400x188, 100:47, The spawnmower (2).jpg)

not exactly Vida but I'm convinced that Spawn is a character that's only actual appeal is just how fucking cool he looks and he's only lasted this long because of that.


e8c8ff  No.15580627

File: fedafcc2fcba05e⋯.jpg (55.67 KB, 777x1027, 777:1027, duke nukem render.jpg)


b4ec5c  No.15580637

>>15580461

No penis.


2b3a78  No.15580653

File: 7aeed4b399cd2ca⋯.png (1.5 MB, 1179x1000, 1179:1000, Enzo_single.png)

File: e9b47dd139995cd⋯.webm (3.19 MB, 716x718, 358:359, A Day In The Life of Enzo….webm)

Okay, here is the unsurpassable pinnacle of character design


bd990f  No.15580654

File: d3d1422f55dd529⋯.png (112.78 KB, 177x277, 177:277, justass.png)

>>15580219

Big Jowl Jesus please go.


bd990f  No.15580694

File: af1541be9695473⋯.jpg (12.94 KB, 191x255, 191:255, 1465862675518.jpg)

File: cf129d06c1b7c9c⋯.png (1.92 MB, 1280x1009, 1280:1009, cf129d06c1b7c9c98e816379b4….png)

File: 6ec1c0665ff288a⋯.jpg (310.67 KB, 1024x742, 512:371, izuna.jpg)

File: 29389c06068e129⋯.jpg (528.05 KB, 1400x1800, 7:9, 390fc925957864d10a5c170f10….jpg)

Also, all of these.


45b160  No.15580730

>>15580626

Spawn is a conspiracy by the cape company to sell more capes.


dd5ff1  No.15580922

File: c7ed2dadac9a2f9⋯.jpg (116.93 KB, 680x1080, 17:27, waacf-jane1.jpg)

>>15580694

>Someone reposting the Grow Apple concept I'd found and posted before.

I still remember Jane here managing to turn a complete fuck up on my end in dealing with a green one of those fuckers into utter glory of seeing the EXP counter climb so high that it took a good minute or so for the game to add up on its own without just skipping to the final result.


a005ac  No.15580930

>>15580694

>first pic

Did she actually make it into a Mario game?


4c3d76  No.15580960

File: a3d2f37d6bcd2a4⋯.gif (2.58 MB, 280x358, 140:179, a3d2f37d6bcd2a4bb1632385a9….gif)

>>15580190

Sonic has a freakish giant cyclops eye and anytime he's in 3D he looks uncanny valley as fuck, he's garish and designed explicitly to appeal to autistic children, he's a complete mess of character design like everything in sonic.

I don't think you have any idea what you're talking about OP


6cd831  No.15580966

File: 160047a0050adfc⋯.png (54.93 KB, 160x323, 160:323, 160px-Metal01_32.png)

>>15580190

There's only one perfect character design in the Sonic series, and it's this motherfucker right here.


bd990f  No.15580979

File: 7d6bd83339a8e33⋯.jpg (218.45 KB, 1280x1026, 640:513, Sweetheart.jpg)

>>15580922

Where's that apple fuck from? I love it.

>>15580930

Nah, she would be perfect in a paper mario tho. And old style paper mario.


8a8379  No.15580983

File: bd466e25b106d73⋯.jpg (76.82 KB, 1024x621, 1024:621, dfc anti oppai ranger.jpg)


afbe95  No.15581007


afbe95  No.15581010

File: e81e911920c0776⋯.png (283.78 KB, 960x540, 16:9, ClipboardImage.png)


b4ec5c  No.15581024

File: 05dd2fa9be9be57⋯.mp4 (1.04 MB, 640x640, 1:1, PacMan1.mp4)

File: e10595d2f743b00⋯.mp4 (2.7 MB, 640x360, 16:9, PacMan3.mp4)


db0d91  No.15581027

>>15580461

her ttis are too far apart and thats just unsightly


dd5ff1  No.15581028

File: 9f58ab085350637⋯.jpg (206.42 KB, 941x676, 941:676, level apple.jpg)

>>15580979

Wild Arms series, in which they're effectively a living version of the "[X] Apple" consumables that boost levels or stats. I believe they debuted in Alter Code F (double checking bestiaries for the earlier games, they don't seem to be present, but might have been under a different name), and then carried on through to later games as a staple, as a rarely appearing enemy that can show up anywhere, at least on the overworld. Essentially a metal slime with more focus on speed than evasion, they have a single point of health, and an EXP formula of [Damage - 1], resulting in the overkill being your reward. Finding one is always a joy, assuming you're fast enough to kill it before it flees. They've also got an even rarer, faster green variant ("Super Grow Apple" in the image, known here as "Mega Grow Apple"), that short of the fastest characters in your group, using a very particular set up, or being lucky enough that they're in a middle HEX (in the case of 4 and 5) will almost always flee before you can do anything, and have a formula of [(Damage)x10 - 1] to make up for it. I botched a set-up on one of the Mega versions, but Jane had another idea, shot it twenty times in a row with a random Finest Arts proc for 23,000 damage, and I got 230k exp back instead of about 3000, and still a lot more than I would have with what I was setting up for.

Also a similar enemy called the Melchom/Melchom Lich, which has more health than the apples, and gives little/no EXP, instead absorbing magic damage dealt and adding it to their possible gella drops. Becomes a case of trying to load them up on easy money before they run off with it like a kike with a bag of shekels.


b6308f  No.15581034

File: e6d16020aa3d73f⋯.jpg (222.73 KB, 1600x1200, 4:3, hc47.jpg)

Mega MAN? Looks more like a child to me…

Here is an actual perfect design, including concept, story and voice acting…


98b273  No.15581142

File: 6d37ffb9abc3b71⋯.png (371.84 KB, 537x580, 537:580, brickmaster.png)

File: 35bfe1c42fce69e⋯.jpg (70.75 KB, 450x600, 3:4, fighter.jpg)

>female melee character

>lean & toned

Not enough games do this.


6c1b05  No.15581158

File: 90719aae4ba72d4⋯.jpg (798.4 KB, 1920x1920, 1:1, akin-bilgic-halo-masterchi….jpg)

Spartan armor is fucking tight.


d175d4  No.15581188

File: 81b67d010fd2ee0⋯.mp4 (898.97 KB, 320x320, 1:1, Pac-istan_has_no_reason_to….mp4)


84a3ea  No.15581258

File: 95e83a257df8ef6⋯.jpg (143.26 KB, 718x960, 359:480, 1288260-kratos_2.jpg)

The games might be below DmC in terms of gameplay, but Kratos' design was iconic before the Soyening. It was the perfect embodiment of the concept of "angry asshole primal warrior".


740bbe  No.15581261

File: f15e474c23d7029⋯.png (2.9 MB, 884x1801, 884:1801, Persona Pierce Boy scan.png)

One perfect design, and three shitty versions under it.


9cc0c6  No.15581284

File: b85411fdc611a17⋯.jpg (421.99 KB, 768x1024, 3:4, Geese_Howard.jpg)


d9c3c8  No.15581483

File: 9582a30e96ac836⋯.png (371.48 KB, 639x684, 71:76, Military_sentry_bot.png)

File: 07f7f6e3fa49c33⋯.png (297.24 KB, 646x741, 34:39, Protectron.png)


1433e6  No.15581523

File: 5f71c9a4048802c⋯.jpeg (210.77 KB, 600x800, 3:4, 5d4a02893c080267c83d7e17e….jpeg)

post a loli, shes probably perfect.


b4e34f  No.15581524

File: 3ef9ab5ffd1463d⋯.jpg (732.15 KB, 1280x1889, 1280:1889, DMC2.jpg)

>>15580627

This

>>15581483

Agree with sentry


224c19  No.15581542

my peanus weenus of course


b4e34f  No.15581557

File: 9f61c8aa57a0fbb⋯.jpg (53.64 KB, 675x602, 675:602, l8d647el7od11.jpg)

>>15581542

delete this or post proof


dd5ff1  No.15581701

>>15581524

You got full scans of that artbook or know a place with them? Just curious, as all I've got is the "Graphic Edition" for the first game.


c78d32  No.15581840

File: 1758bc0d1fc5a20⋯.png (351.81 KB, 635x494, 635:494, Masqueraiders.png)

File: 9aafead0e62a8d8⋯.jpg (170.33 KB, 419x600, 419:600, Maskemane_1_cover.jpg)

Both the visual design and the overall theme of the Masqueraider class from Dofus/Wakfu are absolutely perfect. Pity they're stuck in garbage MMOs.


f3872e  No.15583524

File: 759ceafdb4b8d63⋯.png (115.29 KB, 475x475, 1:1, 025.png)

How have you niggers not posted this yet?


000000  No.15583547

>>15580412

Isn't Proto is based on char and one of his mech suits?


16cd0c  No.15583582

File: 2b78a7ebc661ed1⋯.png (151.94 KB, 640x480, 4:3, 3965_80_inp_st01.png)

>>15580983

>oppai

>flaw


81dfcb  No.15583585

File: 781aaefc84bc4a3⋯.png (2.04 MB, 1011x1251, 337:417, ClipboardImage.png)

Name a more perfect farmer.


0a791a  No.15583594

File: e2de4a0d8dfb50e⋯.png (323.39 KB, 639x600, 213:200, 639px-025Pikachu_Y_2.png)

File: 61119c62be922f7⋯.png (479.44 KB, 1054x386, 527:193, PikachuOldNew.png)

>>15583524

Because the original Pikachu design is objectively superior


16cd0c  No.15583597

>>15583524

>Pikachu

>perfect

>not Raichu or Dedenne


b44500  No.15583617

>>15580382

>Link (Wind Waker form)

Opinion discarded.


66c435  No.15583630

File: 1e47d4e3da0b2a5⋯.jpg (158.23 KB, 617x739, 617:739, RMCoverPromo.jpg)

Those cheeky cunts


d82f73  No.15583633

File: 2817a100d79eb76⋯.png (154.88 KB, 305x600, 61:120, ClipboardImage.png)

File: a608277c58493d7⋯.png (788.19 KB, 640x916, 160:229, ClipboardImage.png)

File: 15834e3e6f55318⋯.png (70.13 KB, 225x325, 9:13, ClipboardImage.png)

File: e34735f21b9057f⋯.png (1.03 MB, 1332x892, 333:223, ClipboardImage.png)

File: 4b59c83650fb30d⋯.png (776.8 KB, 726x1500, 121:250, ClipboardImage.png)


1d3cfe  No.15583658

>>15580966

>Perfect design

>Shitty copy that gets killed by the original


4296d4  No.15583709

File: c64cf8c16a12de9⋯.jpg (81.57 KB, 1000x620, 50:31, cell.jpg)

why is he so perfect


0a791a  No.15583711

>>15583709

If he's so perfect how come he's dead?


70d9dd  No.15583721

File: 0db92cb4803ec2b⋯.png (1009.79 KB, 788x876, 197:219, 0db92cb4803ec2b8f741701c25….png)

>>15580653

>tfw no Vinnie gf


d82f73  No.15583723

>>15583709

>piccolo perfect

lol no


1bb2c3  No.15583734

>>15583721

Why is her head so smol?


16cd0c  No.15583740

>>15583734

because proportions are for fags


ccd223  No.15583742

File: 3fe79c0f2a238dc⋯.png (12.23 KB, 690x1116, 115:186, fc2cac1272be97e34ee1dddc5c….png)

She should've been the playstation mascot


1d3cfe  No.15583753

File: b4a4421072b901e⋯.jpg (68.4 KB, 1024x768, 4:3, upskirt.jpg)

>>15580382

>Wind Waker Link's artstyle showed up a lot in later games (DS Zeldas

The DS Zeldas were sequels to the Wind Waker story arch. That's why it's the same design. Majora's Mask Link is the same as Ocarina's, so he's perfect too?

>Minish Cap

The fuck.

>Toon Link's design in Smash games stays relatively the same, meanwhile regular Link changes a lot

Toon Link is just another half-assed incarnation. Spirit Tracks released in 2009. Links design changes with each incarnation. What's perfect about that specific one? That it's the only one with sequels? Because again OOT -> MM. That it's the only cel-shaded Link? Because Breath of the Wild exists no matter how much you hate it. That it hasn't changed in over 10 years? It's a dead story arch. Spirit Tracks sold poorly. It's unchanged because no one gives a fuck about it.


ec5521  No.15585215

File: c7faba663a5f0b1⋯.png (856.49 KB, 680x510, 4:3, ClipboardImage.png)

>>15583734

>smol

Kill yourself.


d9c3c8  No.15585846

>>15583742

Excellent taste.


ec5521  No.15585944

>>15585846

The jews caused 9/11 and they killed JFK.




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