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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 5abe0e089ab3dfa⋯.png (3.04 MB, 1920x1080, 16:9, ClipboardImage.png)

File: 701060313fed95d⋯.png (185.31 KB, 473x296, 473:296, ClipboardImage.png)

cff470  No.15573404

Post games with interesting art styles. The games don't necessarily need to be good, but it would be nice if you didn't post good-looking shitty games.

>Apotheon

GREAT fucken art style, the combat seems pretty good at first, but it gets stale with time altought it's nothing terrible

>Kirby's Dream Land 3

I really like the painting/drawing-like art style and it makes my dick diamonds. As far as the gameplay goes it's a Kirby game.

194459  No.15573442

File: fe8084f6da9c991⋯.png (116.74 KB, 578x437, 578:437, smug_cups.png)

Cuphead


ba2be5  No.15573491

File: 58ca53d44e30d5f⋯.png (113.1 KB, 159x268, 159:268, skelly.PNG)

Literally anything by Vanillaware.


e17e2f  No.15573497

File: 1740f3a247d0f30⋯.png (673.84 KB, 710x1000, 71:100, ClipboardImage.png)


7234b6  No.15573500

2007 Runescape


b7b63b  No.15573527

File: b3a108b2215f693⋯.png (748.92 KB, 442x808, 221:404, Cagney Carnation qt.png)

File: a58cd050eebdf7d⋯.png (397.58 KB, 514x610, 257:305, Cala_maria.png)

>>15573442

Cuphead was great.


925b8c  No.15573539

File: be983528df7431e⋯.png (21.47 KB, 1280x720, 16:9, return of the obra dinn.png)


3521a0  No.15573581

File: 913785affd8b129⋯.gif (1.59 MB, 740x440, 37:22, Dither2-SplitCompare.gif)

File: 6fa6e6ae70c7e91⋯.gif (434.1 KB, 740x240, 37:12, Dither2-FinalCompare.gif)

File: 4e0943eb1406371⋯.jpg (272.47 KB, 1280x720, 16:9, ME1-2.jpg)

File: 744c21d71b4e6b5⋯.jpg (222.96 KB, 1600x900, 16:9, ME1-1.jpg)

File: 2b01015e962780f⋯.jpg (665.5 KB, 3840x2160, 16:9, MEC.jpg)

>>15573539

A great example of a "low-res" style done properly. The dev is putting in a lot of work to reduce artifacts.

https://forums.tigsource.com/index.php?topic=40832.msg1363742#msg1363742

Mirror's Edge 1 is beautiful. Catalyst looks worse since they moved from mostly concrete + high detail normalmaps to mostly reflective surfaces, despite using higher-resolution textures.


a493c7  No.15573612

File: 8109105d1597c27⋯.jpg (244.58 KB, 1280x720, 16:9, Valkyria-Chronicles-Remast….jpg)

Pic related. I never liked the uniform designs though.


4d0e1c  No.15573650

>>15573612

It's like they're wearing full denim outfits.


3e8d10  No.15573659

File: 020a3e9b608130e⋯.png (63.33 KB, 410x112, 205:56, ClipboardImage.png)

File: 653eb38fafe9111⋯.png (279.31 KB, 783x277, 783:277, ClipboardImage.png)

File: 8bbe05001368fab⋯.png (258.71 KB, 698x335, 698:335, ClipboardImage.png)

File: 9bc7c80a0833b45⋯.png (293.15 KB, 747x313, 747:313, ClipboardImage.png)

Say what you will about TF2's art direction now, but before (arguably) the mannconomy update, the artstyle was still really nice and had a distinct theme. I don't know if there's a specific name for the theme, but it was that kind of early 1900's Industrialist America style. You can still see it in the maps and the default gear of the classes, even if the lighting (a somewhat major part of the design) has been changed. I'm just now noticing it, but I can see some resemblances to this very same style in the first Incredibles movie. Don't know if the second one still has it cause I never saw it.

>>15573612

This. The girls also had a surprising lack of tush. Thumbs down!


201744  No.15573665

File: 05f2df1ec5c43b9⋯.jpg (151.3 KB, 1280x800, 8:5, Botanicula.jpg)

File: d40c400cfa30d43⋯.jpg (234.57 KB, 1920x1080, 16:9, Chuchel.jpg)

File: ebf9c0c0b255ff1⋯.jpg (319.79 KB, 1251x789, 417:263, Machinarium.jpg)

File: c66f4405d3346dc⋯.jpg (667.56 KB, 2560x1440, 16:9, Samorost 3.jpg)

There are a lot of obvious choices, but I'd put forward Amanita Design. Their storybook style is really distinct.


d4580d  No.15573676

File: aba2beb3171fb77⋯.jpg (66.08 KB, 640x400, 8:5, Assault rigs.jpg)

File: e6b96848749ce7e⋯.jpg (203.58 KB, 1920x1080, 16:9, Wipeout2097.jpg)

File: c3488bb79b7afa2⋯.png (367.72 KB, 637x476, 91:68, Lifeforce-Tenka.png)

File: a17c15f55f43b0e⋯.jpg (184.19 KB, 1122x713, 1122:713, paper-sorcerer.jpg)

File: b2d1db2d45f7fb1⋯.png (256.09 KB, 640x480, 4:3, xiii.png)

The later Psygnosis games that capitalised on the futuristic neon-wireframe look using the early ps1 graphics quite succesfully since the look holds out to this day as well as a couple others like XIII and Paper Sorcerer that just took an established genre and simply tried a new look for it without touching much else.


21c50e  No.15573690

File: 32c04ae9942d122⋯.jpg (Spoiler Image, 362.08 KB, 3840x2160, 16:9, 598019.jpg)


cff470  No.15573697

File: 3b68e68beec1c98⋯.jpg (18.91 KB, 189x255, 63:85, 6c43682cc8d0f0185b9c7da53c….jpg)


ee0ffd  No.15573700

>>15573690

You fucking faggot. I agree though.


e64399  No.15573852

>>15573581

Should I bother pirating Catalyst? I really liked the first.


379a0a  No.15573927

File: f6f4da471bc70e8⋯.jpg (33.45 KB, 468x263, 468:263, 468px-Paper-Mario-Sticker-….jpg)

File: 306e0c2ae3c7b7e⋯.jpg (192.41 KB, 1200x800, 3:2, gears_of_war.0.0.jpg)

File: 420304f3b8c8210⋯.jpg (493.26 KB, 1920x1080, 16:9, ss_23e0027b48e8f7c8138890f….jpg)

I am only including Gears because I feel that it's style was so hyper-masculine it almost hurt, also the Lancer is one-of-a-kind.


34c6fd  No.15573929

>>15573852

Movement is nice but if you play the first and then the second you'll notice some very obvious drawbacks and positives to it. Alright game, worth a pirate. It's nothing like the first though.


87d6b2  No.15573982

File: 30c8e8f3b372a63⋯.jpg (18.4 KB, 640x368, 40:23, twisted metal black brimst….jpg)

sue me


3521a0  No.15573984

File: 2a3a10e8996ca96⋯.png (1.21 MB, 854x1600, 427:800, ClipboardImage.png)

File: 0ee65c986991046⋯.png (2.59 MB, 1920x3393, 640:1131, ClipboardImage.png)

>>15573852

No, the whole feeling of flow is fucked up by the open world. You end up just taking the same linear routes between sections of the open world to get to the missions. The main missions themselves are OK but the side missions are boring as shit. The world is littered with collectibles, each of which stop the player, play an animation of Faith pulling out a computer chip or something, and thus completely kill the flow. If they had been smart, they would've let players simply pick up collectibles while running. There's a skill progression system for some reason, but a third of the skills are acquired from main missions, and half is simple stuff like "more hit-points", making me wonder why they bothered. The remaining unlocks are stuff from the original game, like quick-turn, and rolling when falling, which feels frustrating. It's like if a Mario game required you to finish ten levels before using mushrooms, just pointless grind.

The characters are all worse, including Faith. Your supporting cast is an autistic sheeboon and an edgelord. Faith's sister, is now the adopted daughter of the big bad guy instead of just a police officer, and everyone behaves like anime characters. They also changed Faith's VA (probably at the request of Anita Sakreesian since the new one is Chinese-Irish and the old one was American) and she's awful. Boring, flat delivery on every line.


d4f89a  No.15574024

File: 361f92707003ba4⋯.jpg (722.64 KB, 1280x720, 16:9, trine 2.jpg)

>>15573404

I liked Trine's artstyle a whole lot.

>super colorful and beautiful

>the whole series felt like a whimsical fairtytale storybook

>>15573927

>gears of war

>the game that epitomized brown and bloom cover shooter manshoots

The fuck outta here with that gay shit.


925b8c  No.15574555

>>15573927

>also the Lancer is one-of-a-kind

Just looks like something out of 40k.

On a side note, how does the Lancer even work? Looking at those pic now and I'm just wondering where the fuck those teeth are supposed to come from.


415d55  No.15574587

>>15573581

Do you have more info about the graphics of Mirror's Edge? I really want to emulate the style.


9870b2  No.15574670

File: 45dfc267c12c2e3⋯.png (143.4 KB, 678x381, 226:127, Gotham City Hall.png)

File: a0ecf22c1fd1ae2⋯.jpg (35.54 KB, 580x435, 4:3, Cathedral Belfry.jpg)

File: 63397ee7c9dc62a⋯.jpg (25.09 KB, 611x458, 611:458, Monarch Theater.jpg)

Batman for the NES had really strange art direction. It obscured a lot of the background in shadow and often had ugly color palettes but they put in a lot of work to make it representative of the movie.

>>15573404

I love them both. It'd be great to have a Battle of Olympus remake in Apotheon's artstyle and I find Dream Land 3 to have a more beautiful art style (and soundtrack) compared to Super Star.


936f7d  No.15574748

File: 3d6d87c0efaa8ec⋯.jpg (75.31 KB, 256x327, 256:327, Killer7boxnew.jpg)

Killer7 has my favorite use of cel-shading. It's low detail/low poly but it's not bright like other cel shade types.


925b8c  No.15574776

File: 3288448e9bf3995⋯.jpg (197.9 KB, 580x300, 29:15, wolf-among-us-ep-2-bc.jpg)

>>15573690

Well if we're going to go there it would be a crime not to mention Wolf Among Us.


3521a0  No.15574817

File: 56c7ef238b34f4c⋯.png (695.14 KB, 800x533, 800:533, ClipboardImage.png)

>>15574555 (checked)

Like this, apparently. It doesn't make any sense, the magazine clips right into the chain.


3521a0  No.15574898

>>15574587

This is an interview with the lead designer of the storm drain level: http://archive.is/gzsEr

And some WIP screenshots from another level designer:

http://www.wesleytack.com/?cat=18


b8c8c2  No.15574968

File: 5e33fc5e80c2b24⋯.jpg (3.71 MB, 3840x2160, 16:9, Tom Clancy's Ghost Recon ….jpg)

File: d0296c84212df0a⋯.jpg (3.33 MB, 3840x2160, 16:9, Tom Clancy's Ghost Recon ….jpg)

File: 505aed5ccfcfc45⋯.jpg (3.38 MB, 3840x2160, 16:9, Tom Clancy's Ghost Recon ….jpg)

File: 5e33fc5e80c2b24⋯.jpg (3.71 MB, 3840x2160, 16:9, Tom Clancy's Ghost Recon ….jpg)

>>15573659

I would call it "retro-industrialism"

Wildlands was a pretty bland copypaste game, but it still has some amazing sights at night.

If only they took enough time to fill this open world with some meaningful content instead of repeating the same 3-4 sidemissions 100 times.


10efa1  No.15574983

File: 06f84d7852f9331⋯.jpg (737.49 KB, 1368x993, 456:331, 68.jpg)

File: e8c7f18caa10a11⋯.jpg (375.9 KB, 1368x614, 684:307, 072.jpg)

File: 3feefd90557c30f⋯.png (1.32 MB, 1152x864, 4:3, ARENA_Lumberyard_Mountain_….PNG)

File: fdd0425fbedfbec⋯.png (2.1 MB, 1200x1031, 1200:1031, ClipboardImage.png)

>>15573659

I'm still mad they changed the lighting engine and altered textures just for optimization, the game shouldn't have become so bloated with cosmetics and gear in the first place


4d9302  No.15575123

>>15574983

It's a crime what Valve did to TF2.


6d8458  No.15575188

File: c024658712bb6ce⋯.png (6.6 KB, 320x224, 10:7, decorfloatingisland.png)

File: 558983d8de63be1⋯.gif (15.8 KB, 320x223, 320:223, sprite47.gif)

File: adf5ab39dfb6955⋯.gif (10.36 KB, 320x223, 320:223, sprite60.gif)

File: bdf65fcf4013fbc⋯.gif (7.04 KB, 320x223, 320:223, sprite62.gif)

File: aabe1cc26f53a7b⋯.gif (4.07 KB, 320x224, 10:7, sprite133.gif)

Pretty much every 2D Sonic besides the Sonic 4 pieces of shit look great with a neat industrialized-nature aesthetic.


b4cddc  No.15575252

>>15574983

>I'm still mad they changed the lighting engine and altered textures just for optimization, the game shouldn't have become so bloated with cosmetics and gear in the first place

Wasn't this for mac users? I remember there was a none compressed textures command that got removed when the mac update came out.


6bc01b  No.15575743

>it would be nice if you didn't post good-looking shitty games

Well you sure fucked up at the start of the thread OP.

>As far as the gameplay goes it's a Kirby game.

Yeah no, I'm tired of hearing this bullshit excuse. Dream Land 3 is the game that basically sent the Kirby series headlong into years of mediocrity. It's a piss easy joke that doesn't have the incredible ability depth of Super Star to make up for it, and the games afterward got even worse.


6bc01b  No.15575747

File: 2ce82360d02d786⋯.png (603.25 KB, 320x232, 40:29, Darius Gaiden - Storm Caus….png)

>>15573491

>good-looking shitty games

The aesthetics of Vanillaware are debatable anyway.


0ca24d  No.15575819

File: f97650050dfab9b⋯.png (187.4 KB, 418x384, 209:192, ClipboardImage.png)

>>15575747

>Animated .png


f547e1  No.15575824

>>15574817

It would make more sense if it was a Warhammer 40k weapon.


6bc01b  No.15575827


a3b493  No.15575996

File: 8810a2deed9e114⋯.jpeg (940.08 KB, 627x502, 627:502, desire.jpeg)

>>15575819

Where have you been the past 10 years?


234dab  No.15576292

HookTube embed. Click on thumbnail to play.

d214ce  No.15576294

>>15575996

I've never seen such a thing either.


321983  No.15576835

YouTube embed. Click thumbnail to play.

a493c7  No.15576872

File: ca9b97465b82fd1⋯.jpg (1.91 MB, 400x225, 16:9, 8ce1f07b5164ada988c326b80f….jpg)

File: 875df365da23f4b⋯.jpg (1.05 MB, 238x204, 7:6, 721145.jpg)

File: 87f930f90b4f3fc⋯.jpg (255.46 KB, 500x400, 5:4, 87f930f90b4f3fc45aff26790c….jpg)

File: 30aa45afd3a4209⋯.jpg (152.95 KB, 300x300, 1:1, 30aa45afd3a4209818120ed9ca….jpg)

File: bcf436a485c40b9⋯.jpg (1.19 MB, 250x231, 250:231, d8e90ad2f66786232a6306721f….jpg)

>>15576294

behold, with the aid of the dark arts and my wizard powers I can animate anything!


d97087  No.15576895

>>15575188

The Dreamcast port of SA1 was really neato with its color. Too bad they mucked it up with the later ports.


d2abb4  No.15576933

File: 0d7288011eb8db5⋯.webm (8.21 MB, 640x360, 16:9, Twisted Metal Black credi….webm)

>>15573982

You got a point. It was dark, depressing, and it really hasn't waned. Everything is stylized and not based on realisticness.


cff470  No.15576936

>>15575743

I know Dream Land 3 isn't as good as Super Star, but that doesn't mean it's bad. Generic? Yes. Mediocre? You could call it that, but I wouldn't go so far as to call it a shit game. And even then, it's the best looking Kirby game to date.


f00823  No.15576958

File: 0f91b4a9a019053⋯.png (558.14 KB, 1280x720, 16:9, ClipboardImage.png)

White Night, a survival horror with a stark white/black aesthetic. It even incorporates the complete absence of nuance in the lighting into the gameplay, as it revolves around having few light sources that immediately feel like small havens in complete darkness.


cff470  No.15577100

>>15576958

>the title is a pun

I'm sold


a3b493  No.15577162

>>15576958

Oh fuck, I have a recurring dream about that, complete with lurking creatures in the dark and fancy street lamps.




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