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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 4f59af349705bb1⋯.jpg (135.96 KB, 1310x519, 1310:519, 1255351320741.jpg)

File: 747ec817c17b040⋯.jpg (134.91 KB, 680x500, 34:25, 1351056080820.jpg)

File: 1eb8efeb00424df⋯.png (1.82 MB, 1449x1070, 1449:1070, LeonRE2End.png)

File: 380461718d20239⋯.jpg (62.01 KB, 485x324, 485:324, MhMEdCj.jpg)

File: 076dcd1a0b3c6a7⋯.gif (764.75 KB, 500x386, 250:193, tumblr_n1fc6w57q81rsz7zdo2….gif)

bba4ee  No.15549674

Hey guys, it's October and one thing I do every October is play RE2. I don't know why but it puts me in the mood for the season really outright.

So why not make a thread about RE in general?

What are your favorites?

Why are they your favorites?

where do you see the series going?

Where do you think the series should go?

Personally, RE2 is my favorite with RE4 as a close second. RE2 has some of the best balance of the spooky atmosphere, tension, and the B-movie bullshit that makes it fun on that level. I guess it also has nostalgic value to me since it's the first game of its kind I played and it got me into liking zombies as a horror creature in the first place.

With RE7's reboot i'm unsure where the series will/can go and it seems like in gameplay terms they're going to keep pushing towards VR, personally I wish they would reboot the series entirely and start right at the setting of RE1…just now you can plan out a more competent storyline for the series.

Also, I'm streaming my playthrough right now. I'm halfway through Leon and I might just try to run through Claire B tonight as well. If you're interested, BitGhosts on twitch. If not, just enjoy RE discussion in the thread.

15a1e5  No.15549691

>>15549674

>If you're interested, BitGhosts on twitch.

NO WAY FAG


bba4ee  No.15549727

File: 5ac8af555dda8c2⋯.jpg (440.24 KB, 1000x1480, 25:37, 1355465478595.jpg)

died


2f8b4c  No.15549751

I've been slowly revisiting the series over the past year in anticipation of REmake 2. Only mainline and remakes so far but I might hit the spinoffs if I feel like it.

>What are your favorites?

Years ago I might have said REmake, but this year was the first time I played RE3 and I was pleasantly surprised, I think I might say that one was my favorite. Loved the pacing, loved the concept of Nemesis.

Also if anyone's interested there was recently a live director's commentary done on RE3 with Kazuhiro Aoyama, a translator, and a speedrunner.

https://www.youtube.com/watch?v=BUTVqP1l83M


e1f348  No.15549752

Should I be hyped for REmake 2 ?

I kind of want to play it and it will be a nice reward after 4 months of hell I am currently going through.


bba4ee  No.15549914

File: f555d2e54cd49d5⋯.jpg (357.57 KB, 1024x768, 4:3, 1259815816545.jpg)

File: d42ddb01dd4d62e⋯.jpg (495.29 KB, 1024x768, 4:3, 1332145119018.jpg)

File: e599e0b12e50448⋯.jpg (255.43 KB, 800x1200, 2:3, 1332837602316.jpg)

File: f7093fea13f7d80⋯.jpg (647.27 KB, 2631x3509, 2631:3509, 1332839215675.jpg)

File: 30ab7396be070b9⋯.gif (1.95 MB, 275x330, 5:6, 1356757902683.gif)

i'm at the tram to the lab


bba4ee  No.15549967

File: 175098e021d8d08⋯.png (1.64 MB, 1331x842, 1331:842, RE2Keyboard.png)

back before computer keyboards were in every home


bba4ee  No.15550048

File: 5de69a20a01cb11⋯.png (1.25 MB, 1497x837, 499:279, VirusesForGs.png)


795e5b  No.15550057

You post these on 4chan too anon I thought we were special to you


d62e63  No.15550061

>>15549914

Sherry's RE6 costume is a gift from god.


bba4ee  No.15550074

>>15550057

4chan will shut down due to lack of money soon. You should be nice to the dying.


795e5b  No.15550092

>>15550074

Wait is that true?


137ecc  No.15550096

>>15549674

I'm not a fan of any of them really. But I will be watching "Dawn Of The Dead" (original and remake), then Evil Dead 1+2 this year because I have no money to go anywhere, fucking again.


bba4ee  No.15550102

>>15550092

Hiroshima himself talked about it. It's really not doing good financially.


795e5b  No.15550111

>>15550102

>Hiroshima himself talked about it. It's really not doing good financially.

Apparently he wrote that in 2016 I havent seen anything since then you lying faggot


8aa6f8  No.15550113

>What are your favorites?

4 is best; it's a wacky, well paced roller coaster of action and suspense, at least until it shits the bed during the final act. 5 is >alright, but not as good, for obvious reasons

>Why are they your favorites?

4 strikes a good balance between action and puzzles, and the atmosphere is pretty great on top of it all

>where do you see the series going?

It's dead

>Where do you think the series should go?

Right into the fucking trash can

there, I added fucking meme arrows


bba4ee  No.15550122

File: bff18ca2d1bca93⋯.png (1.83 MB, 1473x825, 491:275, 2018LeonAScore.png)

Ok just beat Leon A. here's my score.

One thing I think people should do is go back to old games and watch to the end credits (if there are any). It's really crazy how few people it took to make a sort of top-tier game back then vs today.

Also its on to ClaireB

>>15550111

Then I was mislead. A coworker told me 4chan shut down. i googled it..it was one of the first articles I could find. I didn't check the date.

I'm sorry.


4cae7f  No.15550126

>>15550102

That's a load of bullshit. Both cuckchan and this place is paid for by the US DoJ and DoD. Neither will shut down.


7e964b  No.15550128

>>15550108

>>15550113

How can one nigger be so fucking wrong?

>4 strikes a good balance between action and puzzles, and the atmosphere is pretty great on top of it all

HAAHAHAHAHAHAHAHAH

>RE4fags still in charge of denying their favorite first game derailed the series so badly that it still hasn't fully recovered


795e5b  No.15550133

>>15550122

That doesnt make sense. Didnt you make this exact thread 20 hours ago on 4chan?


4cae7f  No.15550137

>>15550128

RE4 really killed the whole franchise. Since then resident evil has been yet another boring third person shooter instead of survival horror.


bba4ee  No.15550144

>>15550133

lol no it wasn't that long ago.

I've also had bathroom and beer breaks.


7e964b  No.15550152

>>15550137

The first few hours of 7 almost felt like a return to form in a lot of ways and I was really enjoying it but it falls apart almost immediately after leaving the first house. I still enjoyed it probably more than most other people here and it's still a sign that change is still possible for the franchise.


5619c1  No.15550155

>>15550152

Why does it fall apart? I played through it entirely and it remained consistent. Unless you mean being forced to destroy the hives and constantly being swarmed.


bba4ee  No.15550159

File: 08eba23d3771f1e⋯.png (619.41 KB, 1444x800, 361:200, ClipboardImage.png)

Better take it with you


bba4ee  No.15550164

claire B starting now. bitghosts on twitch


4cae7f  No.15550165

>>15550152

Top kek. Having faith in crapcom is ridiculous. The only way the franchise could be saved would be by fucking up whatever their suits plan.


7e964b  No.15550180

File: 0db7f540dd04fce⋯.jpg (74.57 KB, 1024x759, 1024:759, RE7 no way fag.jpg)

>>15550155

The whole house section at the beginning feels a lot like a modern take on the original Mansion but just scaled down, everything after that first bit takes on a separate "flavor" (the house with all the bugs being a bit more of a rushed run-gun-hide approach and most of the levels afterward barring Lucas' Funhouse being fairly railroad-y in design.) and I just wanted more of the first level's design. But where it really falls apart is as soon as you fight Giant Jack literally everything post that moment is really bad and only puts all the problems the game has under a magnifying glass. (small levels compared to the first, tiny enemy variety, etc.)

Reminder that anyone who chose Mia over Zoe is a faggot

>>15550159

>Zombie Leon looking dude pops out from backseat

NO!

>>15550165

Maybe. I think I'm just still impressed that 7 didn't just end up being another 6 because of how well it sold which in essence is what you were kind of getting at with the "fucking up whatever their suits plan".


bba4ee  No.15550199

File: 993c120dda80f70⋯.png (1.85 MB, 1334x829, 1334:829, RE2DeskComputer.png)

Front desk computer of department.

Clear terminal guy


bba4ee  No.15550204

File: cee82bca5421332⋯.png (1.82 MB, 1322x833, 1322:833, ZombiesInSafeRoom.png)

fucking B sides


8aa6f8  No.15550205

>>15550128

>>15550137

You're a couple of shit eating retards, mostly because you can't produce and substantiate a point on the matter at hand.

>laughing at the simple statement that RE4 strikes a good balance between action and puzzles

Is this not the case? The game has plenty of action sequences that are then followed by bouts of downtime in which the player must uncover secrets or solve puzzles. This is simply fact, whether you like the game for it or not.

>RE4 killed the franchise. Since then resident evil has been yet another boring third person shooter

RE4 was far from boring. In fact, it was revolutionary for its time. Zombies would react to where they got shot; headshots often produced instant kills but would sometimes force the zombies to transform, their bladed tentacle head protruding from the hole where their heads used to be. In addition, shooting enemies in the limbs produced different reactions; shooting a zombie in the leg might make it fall down, while shooting a zombie in the arm might make it drop its weapon, and one would be remiss to avoid mentioning the simple fact that zombies could be stunned and then melee attacked for additional damage.

>RE7 is a return to form

HAHAHAHAHAHAHAHAHAHAHAHAHA

nice joke, faggot


7e964b  No.15550230

>>15550205

>Running around getting 3 pieces of 1 thing constitutes a puzzle

The only actual puzzle in RE4 is the shitty sliding block one with Ashley everything else is a collectathon at best and arbitrary padding at worst.

>RE4 was far from boring.

It's not boring but it's a fucking shit Resident Evil and it's influence is still staining the series proper.

>nice joke, faggot

Re-read my posts. Note the word "almost" when saying 7 is a return to form. But I suppose a return to form for the series to you would just be another over-the-shoulder action game wouldn't it, you dumbfuck?


af9fe1  No.15550237

File: 4a138be9a7bc89b⋯.webm (2.53 MB, 852x480, 71:40, I Have This Revelations 2.webm)

File: 8b1b54acbaf6c2d⋯.jpg (145.56 KB, 1024x677, 1024:677, resident_evil_rachel__hair….jpg)

File: 9a0acecf2d3f718⋯.jpg (44.26 KB, 392x324, 98:81, rachel.JPG)

Is there any particular reason I never see anyone talk about Revelations 1 or 2, I thought they were both Solid. Revelations 1 had a nice variety of enemies and locations, and everything about Rachel is just muh dick

and I liked the writing of Revelations 2 quite a bit, well more so the character interaction rather then the actual plot.

>>15550180

>Reminder that anyone who chose Mia over Zoe is a faggot

I just got done doing 100% in RE7, and the fact that there were two endings felt really tacked on, nothing changes if you pick Zoe besides the fact that it's the bad ending. I was expecting to play the ship part as Zoe, but nope your just Mia and it's exactly the same. it felt really lazy to me.

on the other hand I though the End of Zoe DLC was fucking awesome, playing as a grumpy old man in the woods beating the shit out of monsters with my bare hands, and the fights with Jack just made me want to put on some MGR It has to be this way or a Yakuza final boss song.

After playing as both Barry and Joe Maybe I just really like playing as Badass old dudes


bba4ee  No.15550240

File: 9888d2ea0a6382c⋯.png (1.09 MB, 1338x708, 223:118, ClipboardImage.png)

they preserver the alt costumes between A and B plays


8aa6f8  No.15550246

>>15550230

>the only actual puzzle

Re-read my posts. Note the word "uncover secrets" when pointing out there is downtime between the action sequences.

>It's not boring but it's a fucking shit Resident Evil and it's influence is still staining the series proper.

That's a pretty shitty opinion you've got there, faggot. Care to elaborate, or are you just going to perpetuate your mental vomit for everyone to suffer through?

>RE7 is "almost a return to form

"Almost" doesn't mean shit, so either make a point worth addressing or fuck off, you dumbfuck.


bba4ee  No.15550249

File: f1ba631f8b16911⋯.png (2.15 MB, 1335x842, 1335:842, STARS.png)

STARS

by the way, if your'e popping into the stream and leaving…let me know what's wrong? Audio? video? what?


a5cc0f  No.15550287

>>15550048

>G-Virus now stands for Golgotha Virus because a bunch of wiki users found "evidence" of it's naming in nip-only gaming magazines

Well, really ruins the name, but hey, Resident Evil 1.5 callback when G the Monster used to be called Golgotha.


7e964b  No.15550318

File: d0920bab5f37295⋯.gif (4.37 MB, 450x253, 450:253, Chris fuck boulders Redfie….gif)

>>15550237

Anyone else really enjoy the Revelations games for what they were? I'd honestly love it if they kept the Revelations games more action oriented while saving the numbered titles for the more classically styled games.

>>15550246

>That's a pretty shitty opinion you've got there, faggot.

>RE4fag saying others have shitty opinions

Also if you need someone else to tell you how RE4 is a bad Resident Evil game I really doubt there is literally anything I could say that would get through to you but fuck it I'll try.

Until Resident Evil 4, with some spin off exceptions like Survivor, the core Resident Evil formula had been "Exploration -> Item and Inventory space Management/Survival -> Puzzle Solving/Lateral Thinking" all three of these points worked in tandem throughout almost every level of the game's design. Figuring out which routes to take, which routes would save supplies, deciding whether or not to "spend" resources on for an easier time or save those resources for a pinch/boss fight all while fleshing out your map and giving you a better grasp on the area you find yourself in with some puzzles and collectables blocking new paths and progress. Then along comes Resident Evil 4 where those three core ingredients in the formula are fucking skewed and no longer working together like in previous games. You practically never run out of ammo if you're playing right and the game actively wants you to fight every enemy instead of being smart with your resources because enemies drop ammo now. Exploration is also toned down compared to previous games but instead puts you in a serious of big open "rooms" to give the impression of vastness with a few exceptions like the claustrophobic corridors of the Prison level interiors and some of the non-horrible parts of the godawful Castle level which work very well and are close to giving the same tension the previous games and even older builds of Resident Evil 4 had. Lastly lateral thinking and problem solving practically is boiled down to something that can make you more proficient in combat which isn't much of a boon since most confrontations are shooting an enemy's giant exposed weakspot or just shooting an enemy until they die with your ample supplies. Also side gripe: QTEs are fucking horrible, QTEs where you can die in one shot if you fail is unforgivable.

Resident Evil 4 isn't a bad game, it's a fun action romp that holds up to this day, but it's a fucking horrible Resident Evil. To say otherwise is objectively wrong.


8aa6f8  No.15550362

>>15550318

>The core Resident Evil formula had been "Exploration -> Item and Inventory space Management/Survival -> Puzzle Solving/Lateral Thinking" all three of these points worked in tandem throughout almost every level of the game's design

All of that is present in RE4. The game's combat is built around inventory management. While it is true that enemies will drop ammo, it's also true that Leon will only be able to carry a limited number of items. Since one must carry weapons in the same space as ammo and healing items, the question becomes, "how should I allot my limited space such that I am prepared for the coming challenges?" Yes, eventually the player will be able to purchase the large cache, but this can be viewed as a bonus, much like the infinite ammo cheats that can be used post game.

>exploration

RE1, 2, and 3 were designed in much the same way as RE4, only RE4 is generally larger by comparison. All of these games involve going to a place -> either running past or fighting a series of enemies in order to get to the objective -> acquiring an item -> backtracking to use item in the appropriate area -> progressing past a proficiency check. The only major differences are that, in previous games, more of the combat scenarios were optional. In RE4, many of them are not. In terms of progression, these games have always railroaded the player into a series of events that must be completed in a very strict order. In fact, there is not freedom to deviate from the intended course per each playthrough. Still, this is not to say that the game forces the player to defeat every single enemy. That's not true. Even if it did, though, this isn't necessarily a negative; it just means the game has taken a decidedly more combat-oriented design philosophy.

>lateral thinking

I'm not sure what you mean by this, given that these games are all quite straightforward, as previously mentioned. You go to a place, inspect various items in the environment, a few hints are given about how to progress, and ultimately the player moves through the motions that are necessary for reaching the next objective. What lateral thinking is required to deduce that one must use a crank in an appropriate receptacle? That's about as straightforward as it gets.


bba4ee  No.15550468

File: 3b6c6ce8aa6e933⋯.png (1021.32 KB, 1377x845, 1377:845, ClipboardImage.png)

Sherry is equipped with a Faid spray and a picture


000000  No.15550551

>>15549674

The amount of content in the original RE2 game(s) was impressive. Counting the Grunt quest, you have practically 5 games in 1 to play and explore.

I also like to play RE2 in Halloween, along with Splatterhouse 2.


000000  No.15550555

>>15550551

>the HUNK quest.

Damn sleep.


4d3ff9  No.15550651

>>15550318

DID HE JUST PUNCH A BOULDER IN TO LAVA?


bba4ee  No.15550662

File: 7c1373fe64e0dc3⋯.gif (683.55 KB, 1277x538, 1277:538, 1356757461975.gif)

>>15550651

I stopped streaming for tonight but I'll probably pick up again this weekend. Either continuing with Claire B or fucking off to some other game. super ghouls n ghosts or castlevania. Anyway…going to just enjoy this thread more.


4fec9a  No.15550718

File: 2387e34a3fa843e⋯.jpg (76.5 KB, 720x720, 1:1, 2387e34a3fa843e5c43be5c807….jpg)

>>15550362

RE4 is a TPS and only shares the title with the other games.

no exploration

no management

no route planning

no item pickup planning

no save management

battle arenas

third person shooter

linear

Any comparisons to be drawn are completely superficial, like the title.You're trying hard but you seem to have autism or something.


21c25c  No.15550735

>>15550318

I really liked raid mode and I wish they'd make a spinoff standalone with a bunch of playable characters with all their skin variations throughout their game appearances, but these days I doubt it could be done without being filled to the brim with lootboxes/microtransactions and I just don't want that.


773e1a  No.15550774

File: 0d6199569832124⋯.jpg (189.04 KB, 1024x700, 256:175, Boulder_corridor_(4).jpg)

>>15550651

He got swole to combat the old trauma he got about boulders in RE1.


35cb78  No.15550784

>>15550735

>tfw that's literally what I wanted out of Umbrella Corps

All they had to do was do Mercenaries 3DS but BIGGER (heaps more maps, characters, weapons and more) and on PC. How fucking hard is it?

>>15550774

Glad to see I'm not the only one who thinks this.


f9a30c  No.15551016

File: bed34e2a6c7023c⋯.jpg (1.01 MB, 1920x1080, 16:9, breathe in some G virus.jpg)

I just wish they had gone with the bat-shit insane ideas they had for RE5 before they had to shoe-horn Sheva in and make the game forced co-op so as not to offend the nogs. As an aside, I wouldn't squarely put the blame on RE4 wrecking the series, but rather what came after. 5 and onwards tried their best to capture the magic of RE4 but failed, since they quickly turned into an action game with no tension and no horror. RE4 was obviously not an action shooter throughout the entire game, since there are lots of tense moments where shooting won't even necessarily help if you don't have the ammo and it's not even clear what you're supposed to be doing. The fact that 5 and onwards take-away from 4 was "make it more action-y" clearly goes to show that they had no idea what made RE4 tick. RE4 took the classic RE approach; start out slow, but escalate into sheer madness near the end. RE4 just did it so seamlessly that it's easy to hand-wave it away as being merely about action.

For example, I can't name a single moment in RE5 where I felt the same pants-shitting tension or dread I did in 4, and I can't even remember anything about 6. Those games were the most action-oriented in the series and in the meanwhile forgot the claustrophobic dread of being trapped with no way out and the tension of being outnumbered and outgunned. RE7 is just an unfortunate mistake of throwing the baby out with the bathwater. They realized they had been going too far into action territory so they immediately went in the other direction, but in so doing scrapped the ideas that actually worked and basically undid decades worth of learnt lessons and working design. RE7 starts off strong but immediately devolves into something that is too simplistic even for early RE game standards. It also seems to me like they were trying to capitalize on disenfranchised Silent Hills fans.

I am going to say that it is still possible for a RE game to use 4's formula and still have it be a good RE game.


a81374  No.15551261

File: 35760285cf25886⋯.png (50.01 KB, 1600x900, 16:9, cde.png)

File: 6ca15dcf8682b1c⋯.png (11.92 KB, 801x602, 801:602, mac_os.png)

>>15549967

>>15550199

These UIs look like a mixture of CDE (toolkit and window decoration) with Mac OS (global menu, but at the bottom).


11fc9d  No.15551864

>>15551261

It's just 90s Unix.


63e8e6  No.15554656

File: 4a138be9a7bc89b⋯.webm (2.53 MB, 852x480, 71:40, I_Have_This_Revelations_2.webm)

Reminder that this singular moment is exactly what anyone imagines when you think Barry gets his own game. Just Barry, the final boss monster and his silver python

>B-but Claire was there!

Maybe anecdotal but I've played this level multiple times and I don't think the AI has once successfully shot Alex


cf21f8  No.15554658

>>15549674

I'll tell you why: autism.


ace1e7  No.15554661

>>15554656

I love Barry so much.


21c25c  No.15554731

>>15550784

You'd think it wouldn't be hard at all since it requires very little imagination and they already have a bunch of remastered assets from a bunch of games lying around, but alas, Capcom hates money and their episodic handling of Revelations 2 just makes me pessimistic.


af9fe1  No.15554734

File: 7a10136f15efe0c⋯.jpg (1.06 MB, 2592x1936, 162:121, you the fragrance.JPG)

>>15554656

I made that webm, posted it in this thread >>15550237 ,then posted it in the webm thread, then you found it and posted it here in the same thread.


3e3719  No.15554744

File: 947b24989f33254⋯.png (715.9 KB, 700x575, 28:23, inherent_screaming.png)

How are the RE versions for dreamcast? Wanna play 2 but got spoiled with REmake and PS1 textures look like shit


d99abc  No.15555056

>What are your favorites?

Nemesis/last escape

>Why are they your favorites?

Dem controls man, also is cooler to fuck around in the city than being stuck somewhere like the RPD or the spencer manor.

>where do you see the series going?

I have no idea man, 7 was a step in the right direction but i have no clue anymore as to what the fuck is capcom planning.

>Where do you think the series should go?

FIXED CAMERA SURVIVAL HORROR, fuck shooterfags.

>>15549751

Yeah i saw that, was very comfy and the guy gave insight as to why some stuff are like that in 3, like the sealed doors at the RPD or jill's boyfriend (turns out she doesnt have one, the guy in the picture is a relative).

>>15549752

You should never be hyped for anything anon, its looking solid as fuck though.

>>15550237

I liked them for that they are, spin-offs, also because they have lots of fanservice.


d99abc  No.15555283

File: cd41a7e96a2e920⋯.jpg (97.89 KB, 1192x852, 298:213, sherry through time.jpg)

>>15550061

>>15549914

Adult sherry is the one good thing to come out of 6, who would have thought for once the adult version is better than the loli version.

>>15550774

I can agree with that since it fits my mind-canon as to the course of events in RE1, with chris being the one to end up spelunking in the caves while jill ends up in the sex-dungeon.

>>15551016

But we got sheva though.

>>15554744

Youre better off playing the gamecube ports, the only good things the dreamcast ports have is the ammon and health meter showing up in the little screen thingie in the control and wesker getting his ass kicked by alexia in CV.


9c1823  No.15555309

>>15549674

>What are your favorites?

My favourites would have to be Re5,Re2 and Re4

>Why are they your favorites?

Honestly resident evil 2 is mostly because of the massive nostalgia I have for that game.However i love the dark atmospheric settings,the soundtrack is great, Enemies are fucking great,Great weapon selection,Top tier retro game.

Resident evil 4 because it has a fuck ton of Replay value,plays great, amazing atmosphere and diversity of scenarios, really good inventory system,great Enemies and character's overall. I'm still playing that game at the moment again.

Re5 because I loved that it took place in African Soil,loved all the weapon's,loved the meele and inventory (one of the few I guess),Great mercenaries mode,great co-op,great Docs,Diverse scenarios has well, amazing Boss fights, Creative and imaginative atmosphere,good Replay value.

>where do you see the series going?

Honestly the most recent Re game I played was 6 so I haven't followed Re in a while but I think they will likely keep making a mix of terrible and good games. Resident evil 2 remake looks good.

>Where do you think the series should go?

I would like it for them to obviously keep going with a more survival horror direction (re7+) while being able to regain some of that charisma that re4 and Re5 had. If they could make a horror game stylised like Re4-5 I would be happy.


b4bd5d  No.15561940

File: 0f39bf36e2956e6⋯.png (36.61 KB, 250x250, 1:1, dantes_feelin_it.png)

>halfway through my first playthrough of RE1 assuming it's structured as much like DMC1 as I think it is

>tfw running around for a whole hour trying to find an ink ribbon because I didn't wanna fight the snake boss again

God damn, that might've been the most terrifying experience I've ever had in vidya.


d99abc  No.15561946

>>15561940

Now you understand what the horror in these games are.

It is not the spooky monsters, is running out of resources and feeling helpless.


6ce44d  No.15562902

What are your favorites?

4 and 2, for very different reasons.

Why are they your favorites?

4 because it's an amazingly-good third-person shooter with one of the best weapon lineups in any game I think, and I like how the narrative escalates into a hokey, dumb B-movie with one-liners and over-the-top action by the end.

2 because it's a really good survival horror game, well-paced, and I really like the zapping system (and I'm disappointed it's not being brought-back in the remake). Also I want to fugg Claire.

where do you see the series going?

Hopefully in the right direction at this point. 7 was good despite its flaws and the 2 remake looks pretty good as well, despite having some disappointing design choices like not having the zapping system and Claire wearing jeans instead of shorts.

Where do you think the series should go?

Honestly don't mind the direction it's going currently. It's better than the non-scary action fuckfest of 6 and the wishy-washy middleground between action and horror that the Revelations games had.


b6b6c5  No.15564944

File: aaea42166a3264b⋯.jpg (36.93 KB, 480x480, 1:1, re_re7_hank_hill.jpg)

>>15549674

>What are your favorites?

RE2 is my baby and I've played it probably two dozen times and enjoy it all. I still remember being blown away by the fact you get two different stories in the game and how awesome it was being hunted by Mr X.

REmake still looks great but doesn't feel as cozy to me. RE4 is a fun action game.

>where do you see the series going?

We'll see how REmake2 does. If it succeeds (and by all it accounts it will unless they profoundly fuck it up) we might see a REmake3 in a similar vein and maybe a main-line series entry like it.

It would be nice if they spun-off the first-person stuff to side-stories though because even though I liked VII, it felt short and too tiny. I was hoping the Baker house was going to be enormous and sprawling but it really wasn't. That said the basement is pretty scary and the regenerators MOULDED are frightening looking even if it's fucking boring seeing the same monsters over and over again.

>Where do you think the series should go?

If they did a pure fixed perspective game it would cause rioting in the streets of /v/. That said, it's never happening so enjoy your third-person-shooter/over-the-shoulder because that's what normalfags would actually buy.


7d46d6  No.15565036

Tank controls are horrible and you should kys if you think otherwise. Don't give me any bullshit nonsense about challenge or creating tension. They are just terrible outdated controls just like RE1-3 are outdated. REmake2 looks like a breath of fresh air compared to that shit.


d99abc  No.15565059

File: 4dae5cca96b2cf2⋯.jpg (79.49 KB, 640x716, 160:179, heres your (you) explosion….jpg)


7d46d6  No.15565076

>>15565059

You should be able to go in the direction you push. Not have to slowly turn around like your legs are tank treads.


d99abc  No.15565090

File: 31b92982d89cb34⋯.jpg (423.76 KB, 1150x750, 23:15, 59847315_p0.jpg)

>>15565076

Thanks for showing you havent played the games, if you do that you will fuck up your spatial direction when the camera changes scene.


7d46d6  No.15565100

>>15565090

That brings up another problem with the games. Fixed camera angles were a result of capcom's laziness. They were not a feature and shouldn't be held on to. Silent Hill on the PS1 managed to have full 3D. Sure it copied tank controls from RE, but that wouldn't have happened if Capcom hadn't copied them from Alone in the Dark which actually needed them because of hardware limitations.


d99abc  No.15565104

>>15565100

And look at how much more of a shit game silent hill 1 is compared to RE 1 to 3 gameplay wise.


a7f4b3  No.15565108

>>15549914

>first pic

Please tell me the guy did the accent and tried to sell his wares to the cops.


7d46d6  No.15565109

>>15565104

Completely subjective sidelining of the topic.


d99abc  No.15565116

>>15565109

>Completely subjective sidelining of the topic.

>this game is shit because i dont like X

>this other game did Y that is better than X

>X is better than Y gameplay wise and has always been

>thats subjective and off topic ;^)

Yeah anon, have your (You).


b6b6c5  No.15565118

File: b69a36d5ebde0e0⋯.jpg (83.29 KB, 606x1319, 606:1319, sh_drawing_book.jpg)

>>15565104

whoa whoa whoa friend, lets not go dragging SH in the mud over a classic RE thread "fixed angles" slapfight


d99abc  No.15565123

>>15565118

Anon, read again what he said.

RE has always been better than SH gameplay wise, of course, that doesnt make SH a worse game or deny the fact that it 1ups RE in other aspects.


af9fe1  No.15565128

File: fef22a239600c3f⋯.jpg (328.51 KB, 1280x800, 8:5, Hot Fuzz.jpg)

>>15565108

Those cops are also cosplayers anon.


a7f4b3  No.15565139

>>15565128

Even better.


7d46d6  No.15565158

>>15565123

Nice evidence, fag.


790b53  No.15565177

File: 1f6fa29c8a748df⋯.jpg (261.7 KB, 1200x893, 1200:893, 1406380102156.jpg)

>>15549674

>What are your favourites

RE1 and RE3. REmake and CV are third and fourth.

>Why are they your favourites?

<RE1

Most well designed game in the series, REmake adds a lot of filler that takes away from the original tight level design. Also has a killer original soundtrack, good FMVs and the most options in the series in terms of how you get around

<RE3

It's not an RE1 rehash like RE2 and does have a gimmick, but doesn't rely on it to artificially extend the length of the game (fuck zapping). Also went for a unique idea with Nemesis constantly running around.

<REmake

RE1 but with Lisa Trevor and more shit added onto the worst part of the game (the caves).

<CV

It just gets better with each time I replay it. Honestly the most underrated entry by a mile.

>where do you see the series going

After REmake 2, we'll get REv3 (which will end the REv series), RE8, then REmake 3 (if it's a REmake 2 standalone DLC, CV), RE9, then Capcom will announce a reboot so they can work around the issue that is RE4 and give actual closure to Umbrella story of the classics (as well as Ada's story)

>Where do you think the series should go

Far away from all the shit that showed up after Wesker died, excluding Alex Wesker. Jake is also fine, I wish they stayed consistent to Sherry's plotline and had her be in one of Wesker's facilities, so change that as well.

>BitGhosts on twitch

Already watching Joseph Anderson play SH1 and 2.


790b53  No.15565208

>>15565123

>RE has always been better than SH gameplay wise

Try and beat an enemy in RE with a knife, then do the same in SH1.


d99abc  No.15565214

>>15565208

I have?

Knife only runs are a thing anon.


d99abc  No.15565265

YouTube embed. Click thumbnail to play.

Hey, new REmake 2 gameplay, this time with lickers.


b6b6c5  No.15565286

>>15565265

someone tell me if this looks good or not, I've been keeping myself blind so as to not ruin it


fe23a6  No.15565297

File: 00fa35c521f3b61⋯.gif (Spoiler Image, 1.92 MB, 500x281, 500:281, 00fa35c521f3b61f049127276d….gif)

most of the shit's already been said but my favs are 3 and CV

>where do you think the series should go

selfishly want more tank controls/proper survival horror, although remake2 looks good

really want another outbreak or at least a re-release, never played it online


b6fabe  No.15565333

>>15565286

Do you love Resi 4 get it if you think it killed the series skip it.


d99abc  No.15565341

>>15565333

Stop that, its more like revelations than 4.


b71e8f  No.15565357

>>15565214

The point is, Silent Hill's melee combat is far more fleshed out than REs. In RE, the knife may as well be worthless, people only use it on knife only runs.

In SH, melee weapons are viable options to dealing with enemies, so long as they don't fly.


d99abc  No.15565368

>>15565357

Melee weapons are not supposed to be good in RE, it would make the whole point of scarce ammunition and items pointless if you could just smash everyone with a pipe for the whole game.


fe23a6  No.15565372

>>15565357

is that not detrimental though? you can breeze through most enemies on sh with only melee weapons which for me takes the tension right out, whereas in RE you better save your ammo or be good at evading


7d46d6  No.15565667

>>15565372

>you better save your ammo

That's why a competent RE player will end up with more ammo than they could use by the end of the game right? It's so scarce you might only have 100 shotgun shells and a couple dozen magnum rounds by the end of the game. Good thing you didn't waste them shooting walls or trying to shoot every zombie off screen with the shotgun from 30 feet away.


fe23a6  No.15566076

>>15565667

that's a fucking retarded argument, sure re-run the game 5-10+ times and you'll know every route etc to take, hence why people can do it knife only, the fear for the average (not casual) player is having all these areas to explore and hoping there's ammo and only 1 or 2 zombies in that room as opposed to sh were, out of ammo? don't worry, you can beat all the grunts with melee weapons, where's the tension in that? you can fuck yourself in cv if you're not careful


7d46d6  No.15566492

>>15566076

If it took you 5-10 times to not be low on ammo I don't know what to tell you. The reason why everyone always says that ammo conservation is important is just because of the first time that they played through a particular RE. You fucked up and were low on ammo or healing items and every play through since you hoard the shit and end up with a dozen fully mixed herbs, over a hundred shotgun shells, like 50 magnum rounds, and every first aid spray that you won't use because it lowers your score and you have more than enough herbs not to anyway.

That isn't to say that there should be less or that the game is shit because there is so much. Capcom should have just had more difficulty options and had the number of things vary based on them. They balanced for the common denominator (of the 90s at least,) not the veteran.


028aff  No.15566581

File: 14bfeda26ae2a0f⋯.jpg (354.07 KB, 450x1523, 450:1523, 14bfeda26ae2a0fb9cfd65af45….jpg)

Seven is trash no matter how hard you shill it, at least 6 was a competent third person shooter if anything, that and vanquish pretty much proved that the east should be the one making cover based shooters instead, the west can't stop ripping off cucky B's shitty franchise.


028aff  No.15566589

>>15550237

Probably because no one played them, i liked REV1's giant zombie whale boss fight, the mutated sharks were also pretty cool, i liked how you couldn't just pull out your bullshit magnum and waste them in three hits unlike every other enemy in the game, final boss also had a great soundtrack.


4f7668  No.15567292

File: 4979401354939fc⋯.gif (88.61 KB, 600x450, 4:3, 1378244855498.gif)

>>15566581

>at least 6 was a competent third person shooter if anything


a5cc0f  No.15567782

YouTube embed. Click thumbnail to play.

>>15565265

Still looks too clunky, but at least it looks good, and what the hell is wrong with Claire's hair in this video? And hope they add more of the cut enemies.


fe7dea  No.15567891

>>15566581

Fuck off gaming brit, not every fucking game has to be like DMC.


f5fd8f  No.15568149

>>15565036

Hey look, it's the ID swapping samefagging shill that appears in every RE thread shilling for this REmake2 turd and bitching about "tank controls"

>Over-the-shoulder, third person action shooter, basically what every fucking AAA game is doing since RE4 came out 13 years ago

>a breath of fresh air

LEL

kill yourself


a8d435  No.15568192

File: 20876cceb9c9a43⋯.png (331.1 KB, 800x453, 800:453, 5886483eee198fc164a7ae7ed0….png)

>RE4 will never come out on 3DS nor psp nor vita

being a dedicated Handheld Gamer has its drawbacks.


d99abc  No.15568235

File: 2cc0ccb047f8254⋯.jpg (Spoiler Image, 1.25 MB, 2242x1741, 2242:1741, 70402731_p0.jpg)

>>15568149

Anon, being positive about remake2 is not the same as being an RE4 shitter, do not DMC5 this up.

Pick related so you dont call me a shill.


fe7dea  No.15568258

File: 5fbebe6e87f5651⋯.jpg (17.03 KB, 180x200, 9:10, pause.jpg)

>>15568149

What if it's just a shitposter that's doing it to get a rise out of you? There's no code of honor about pissing people off on the internet. People have faked shilled flavor of the month games in the past to get the board to hate it.


92ddc4  No.15568270

I really hope capcom doesn't fuck up this remake


a188f6  No.15568286

>>15549674

I'm not a shill, but REmake 2 looks better than every RE game in existence already. Yeah, I'm unironic about this. So far, the only things it lacks are RE4's inventory management and character redesign that isn't godawful. NuLeon looks like 15 even though he's supposed to be 23. NuClaire looks uglier and more empowered than bioware chicks. Female playable characters in Resident Evil are a mistake.

>>15567782

>too clunky

Well it's a survival horror game after all. Still smoother and more realistic than fixed camera movement.


fe23a6  No.15568292

File: 803ff3d878f0e43⋯.jpg (Spoiler Image, 1.17 MB, 1406x1668, 703:834, tcont.jpg)

>>15568286

agreed, love the fact there's also button prompts when approaching objects, doesn't take me out of the game or clutter the screen up


fe7dea  No.15568305

>>15568292

Jesus christ, that pic reminds me of the rick and morty copypasta.


d99abc  No.15568306

File: bc89c31de48e4f2⋯.jpg (28.49 KB, 539x558, 539:558, rebecca is not amused.jpg)

>>15568286

>Female playable characters in Resident Evil are a mistake.

Thanks for letting us know you have shit taste.


afb734  No.15572417

File: f9b92769c64891d⋯.jpg (3.75 MB, 4032x3024, 4:3, 20181011_041433.jpg)

>>15549674

4 was my first resident evil game but I tend to replay the REmake on my gamecube more often. Something about it is super comfy.


45c91b  No.15573651

>>15549674

>4th image

>clip

Dropped.


de16f9  No.15573718

>>15549674

>So why not make a thread about RE in general?

I dunno, I never thought of RE as a popular game series, maybe now that RE7 was somewhat popular among some people and there is a minor hype with RE2 remake that might change?

>What are your favorites?

RE2 had the right amount of puzzles and combat but my inner child loves RE3 even if it's flawed.

RE4 was perfect when it comes to just action but it went into a dark corner from there.

>where do you see the series going?

Either remaking all of the classics and mainline still being in FPS.

>Where do you think the series should go?

in terms of camera control more akin to what RE2 remake is doing and just keeping it horror-like with puzzles and zombies, having a balance when it comes to the zombies and not letting it become a complete blood and gore fest.

Heck a twist like the zombies cannot die would be nice change of pace kinda like Forbidden Siren with their zombies.


535258  No.15573755

File: 3e68864811c3786⋯.webm (164.15 KB, 496x360, 62:45, robin cleans up EA.webm)

>>15568270

>3rd person shouldercam

they already have


eae42c  No.15573991

>>15573718

> I never thought of RE as a popular game series

Ano, resident evil is really popular, why do you think there are so many games about it?


a188f6  No.15574013

>>15573718

Would shibitos die if their heads were crushed?


af9fe1  No.15574096

File: be99c94f47d0465⋯.png (812.19 KB, 1920x4296, 80:179, screencapture-capcom-co-jp….png)

>>15573718

>>15573991

Yeah you would think Mega-Man would be one of Capcoms best sellers considering how famous it is, but when you look at Capcom's official sells page pretty much every single main RE game is listed before you get to a single Mega Man game.

I guess what makes Mega-Man profitable is that the games are relatively cheap to make. You start with the a base game weather that be OG, X, Zero and then just add some new sprites and a gimmick segment or 2 while keeping mostly every thing the same.


e8b0ae  No.15574398

>>15565357

Outbreak corrected this by adding more melee weapons as well as making some characters who could either do more damage (Mark) or make improved weapons with basic materials (David).

I really wish crapcom revive the concept behind Outbreak on this game.


3f0eb1  No.15574409

File: 32c03d83c2ecc5e⋯.jpg (66.58 KB, 1920x1080, 16:9, RE2Claire.jpg)

File: f5fe9a33e0c49d9⋯.jpg (91.01 KB, 1920x1080, 16:9, RE2Leon.jpg)

>>15554656

>>15550237

Revelations 2 got Barry perfect, believable father protagonist with just the perfect seasoning of dad jokes and RE1 memes. It made him extremely endearing.

In another news here are some bonus costumes for Leon and Claire in REmake 2. On the whole I like the design, but without the cop uniform Leon barely looks like Leon and Claire's face is still really fucking weird from certain angles.


a188f6  No.15575926

>>15574398

Isn't Outbreak just Fallout 76 with zombies, tank controls, and non sandbox non open world survival?


535258  No.15575947

>>15575926

nigger what


a5cc0f  No.15575954

>>15574398

I'd wager REmake 2 could be a good foundation if they ever decide to go back and try to get it right this time, UCorps and OpRC were terrible multiplayer games in many way.


a06a74  No.15576186

File: 244bbf4a58f960d⋯.jpg (484.61 KB, 1084x1027, 1084:1027, 244bbf4a58f960da8af9750daf….jpg)

>caring about this shitty "remake" aka RE6 2.0 but with RE2 characters

You should be ashamed of yourselves, this place is turning into cuckchan.


de16f9  No.15576196

>>15573991

>>15574096

Seems I was wrong.

But from the looks of it they should probably just stick with copying RE5 and make money from that or do something semi fresh with FPS like they did in RE7.

>>15574013

Don't ask me fam, but probably but for the sake of argument. No they will not die.


9172f6  No.15576234

>>15574409

Claire looks like the Handler from MHW, and Leon looks like Current Year +3 Spiderman actor. But those are pretty cool costumes.


40ae56  No.15576238

>>15576196

Well the problem is that they really aren't copying RE5 and 4 anymore. When they made 6 they bastardized the gameplay and since then it's been downhill. The new one looks like it's going to be more in tune with RE4&5 but probably toned down. It looks like you are going to be alot weaker and more helpless ala RE1&2.


9172f6  No.15576250

>>15576238

RE6 had great fucking gameplay for a generic third person shooter, but the characters were so agile and strong compared to the enemies you could run circles around any enemy that wasn't a boss or some kind of guy with gun, so it was just a piss easy shooting gallery with a decent amount of cuhrayzee.


40ae56  No.15576259

>>15576250

That is the main problem. In RE games you are supposed to get fucked up. In 5 when you play with default weapons on hard difficulty it feels like a climb moving through the game and upgrading or getting new weapons and it's legitimately hard until you beat it and you can access all the high tier weapons whenever you want.

All RE games have a really good progression when you are playing on a legit difficulty when it comes to giving you weapons and items. In 6 and everything after that they kind of just stopped caring about things like that. 7 seems to be an experimental game and I don't think we are ever going to revisit it seems to be a one off.


a188f6  No.15576260

I'm trying to play RE Survivor on epsxe. Is there a way to move with the controller while shooting with the light gun?

>>15576238

>>15576186

The problem with RE4-6 is they have too much linearity and "press x to awesome". The camera perspective was okay and RE6 controlled the best, but the excessive action and the lack of the iconic Maniac Mansion and Alone in the Dark esque survival gameplay killed all their appeal for horror fans. To be frank, Resident Evil was always more action oriented and less puzzle oriented than Alone in the Dark and Maniac Mansion, but they shouldn't have turned it into a frantic zombie shooter series.


de16f9  No.15576262

>>15576238

I'm in the boat of I want the survival aspect of the old games back the action part of the games like RE4 and 5 was fun and it warranted multiple play-troughs because it was just pure fun.

But it was not like a RE2 speedrun where you thinking tactically and so on.

But from the looks of re2 remake is probably going to be more tactical in the aspect of not wasting bullets but I'm kinda afraid that there will be too much bullets on Normal difficulty.


40ae56  No.15576268

>>15576260

I think 5 was good for what it tried to be which was an action oriented resident evil game. Playing gamemodes like the mercenaries and fucking around with the weapons and maximizing combos in mercenaries was really the fun in the game.

TBH the old format was good but tank control games will never be made again unless they are indie projects. I thought RE3 was the pinnacle of the series but it was a little short. It had the perfect blend of action/fear/and resource management and had alot of cool features like the nemesis drops and the gunpowder mixing.


9172f6  No.15576272

>>15576259

Yeah, I know, going from the first pistol to maxing out the Red9 in RE4 made a huge difference, but as the game went on, your enemies also got upgraded, going from the faggot villagers, to the castle cultists, to the literal fucking army and fat niggers with miniguns. While, in RE6, you always had the exact same guns with no upgrades, and you always fought the exact same enemies in every campaign. It's always generic zombies, and zombies with guns, and maybe dogs or a special variant of zombie.

I wish they'd have used RE6's gameplay for some kind of John Wick or bootleg Max Payne game, because it fits that perfectly, instead of making you a fucking invincible God in a survival horror game.


a188f6  No.15576284

>>15576268

I'd rather have the game throwing more zombies at me for me to avoid than having tank controls or fixed camera. Both are the two things I've always disliked since I played my first RE. I prefer Silent Hill's dynamic camera and third person twin stick/m+k shooter combat. Although I like the combat of 4-6 better, I hate their lack of survival horror gameplay.

>>15576272

>I wish they'd have used RE6's gameplay for some kind of John Wick or bootleg Max Payne game

It's already made and it's called Max Payne 3.


9172f6  No.15576295

>>15576284

Nah, Max Payne 3 was kinda shitty to play because they focused it on "realism" and not cuhrayzee. Max gets stuck in long animations and touching a wall mid shootdodge makes him fall over and get obliterated while he tries to get up.


a188f6  No.15576302

>>15576295

You should play John Woo's Stranglehold then.


40ae56  No.15576303

>>15576272

In 5 I felt that it was 4 but 100 times better(you could sidestrafe albeit slowly just for that tab bit of maneuverability and camera control you need to pull off 180 degree headshots)

In 5 I can whip my camera around and easily shoot in any direction. I feel like the game especially in mercenaries gold is supposed to really revolve around the "Pick a position then stand your ground" style of gameplay which was fun and you have to maximize the amount of carnage you can inflict whilst simultaneously not being that strong of a character. You die from any "miniboss" character in like 2 hits or in some cases just 1(giant bug can gut you and the fucking executioner can 1 hit you)

So you experience extreme power and extreme vulnerability if you don't play it right. That's what I really liked about these games even 4 had it. If you play on pro the cultists can kill you in like 3 flail lashes. I also thought the melee system was fucking brilliant and a cool way of giving your character actual martial arts abilities beyond swinging the knife(I mean comone they are real operators I doubt they would just stand there and actually just let some zombie that moves 3mph just walk up and bite chunks out)


40ae56  No.15576315

>>15576295

Only play max payne 3 on new york minute mode. The shootouts can get cuhrayzee as you are incentivized to maximize bullet time efficiency and get consecutive headshots as fast as humanly possible. The thing about shootdodge in max payne is that it's always been a meme. In any max payne game shootdodge is always more risky than going into standard bullet time and just wasting people whilst still being able to move. In most scenarios in MP1 especially shootdodge should only be used to back away from enemies into an area where you can get cover or dodge into cover. Shootdodge should never be used as an offensive maneuver because most of the time in MP1 on the harder difficulties it leads to certain death when used like a retard.


9172f6  No.15576326

>>15576302

Already have.

>>15576303

RE5 has objectively better gameplay, but I honestly prefer RE4 overall as a game for some reason. I guess it's nostalgia, and I prefer RE4's enemies and locations more.


de16f9  No.15576341

>>15576326

RE5 is in Africa or negroland so obviously it's not going to have that comfy Spanish locations, famlam.


eae42c  No.15576348

>>15576186

Anon, you fail to understand what was fundamentally wrong with 4, 5 and 6.

It isnt the OTS camera, its the fact that the game motivates you (and sometimes forces you) to fight and kill enemies, when you kill an enemy he drops ammo or healing items.

REmake 2 is more like the revelation games, ammo and healing items are scarce again and enemies wont drop them, with the added fact that in REmake 2 enemies dont have "press X to crazy".


a188f6  No.15576375

>>15576348

I think some people just love tank controls and fixed camera. I hate them, but I see nothing wrong with that. They just find it fun.


eae42c  No.15576383

>>15576375

Dont misjudge me, i too prefer tank controls over everything else in RE and wanted this to be like REmake, but saying this is like RE6 is missing the point entirely.


f9df12  No.15576998

File: 9cb5f194fd68421⋯.png (716.67 KB, 1280x827, 1280:827, woah.png)

Tank controls are shit and RE4 is by far the best title in the series. Reminder that Survival Horror is just Action Horror with shit gameplay.


21c25c  No.15577046

>>15576348

Not to mention 4, 5, and 6 are railroaded as fuck. The fixed camera made for some dramatic scenes and I'd like it to be optional/situational.


d7c3fb  No.15577053

<<15576998

Shit bait.


a188f6  No.15577083

>>15576998

>Tank controls are shit

>RE4 is by far the best title in the series

<RE4

<not tank controls

Anon you dumbass.


6721fe  No.15577086

File: 8fc848a10b628bb⋯.jpg (Spoiler Image, 1.22 MB, 1612x1584, 403:396, 8fc848a10b628bb20ed02b6d61….jpg)

>>15576998

heh, (anymore like this?)


eae42c  No.15577089

File: 12b826f4c841c4b⋯.png (195.91 KB, 680x510, 4:3, no way fag fast food.png)

File: 0db7f540dd04fce⋯.jpg (74.57 KB, 1024x759, 1024:759, no way fag re7 edition.jpg)

File: e867edfb0b2652c⋯.png (717.13 KB, 1260x1260, 1:1, no way xeno scum.png)

>>15577086

Sure m8.


6721fe  No.15577098

File: 6a2e8faafa626f3⋯.jpg (78.74 KB, 680x743, 680:743, 1fc.jpg)

File: fb625ee6af9f7f5⋯.png (440.72 KB, 680x647, 680:647, e31.png)

File: cacbcda7f7df7a9⋯.jpg (82.74 KB, 680x548, 170:137, 008.jpg)


7d46d6  No.15577168

>>15574409

>Claire's face is still really fucking weird

She has like no hips either. Her entire body looks weird.


eae42c  No.15577229

File: 8100cfda83f0ae6⋯.jpg (54.2 KB, 425x300, 17:12, checking that booty.jpg)

>>15577168

I guess claire no longer has a glorius butt like in code veronica and degeneration, i hope jill doesnt loose her bazongas aswell.


28f863  No.15577283

>>15575926

Outbreak was your standard Resident Evil, scarce ammo, puzzles, shitload of enemies everywhere.

You clearly haven't played Outbreak if you're comparing it with Fallout 76 of all games.


5403d1  No.15577769

File: 502ff2d1767c080⋯.webm (Spoiler Image, 520.08 KB, 1440x1080, 4:3, slap slap slap.webm)

>>15576998

did you know Bandicoots have two sets of genitalia?




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