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File: 634a47a957148ee⋯.jpg (21.05 KB, 460x215, 92:43, survarium.jpg)

fd6fc5  No.15489498

Anyone remember this game? For those who don't know, it was supposed to be a spiritual seccessor to the stalker series mostly due to the fact that ex-stalker devs work on it.

>implying every person in eastern europe didn't have some minor role in making those games just to put it on their resume

It has the usual anomalies, radiation, weird alien shit, military and of course, eastern european depression.

The game promised to release an open world exploration gamemode similar to what escape from tarkov now has, but that was quite some time ago and it still doesn't have it.

At the moment and probably forever it's main focus is a team shooter with gamemodes that include TDM, point capture, and something along the lines of a CTF.

There is a pve mode but it seems rather limited by the terrible bot ai.

Speaking of bots, the player population is very small and most pvp matches you join will have a few bots on both sides.

Since the population is so low, the only way to get into a pve match is by asking in chat if someone wants to join.

There is an upgrade system for pieces of armor and your weapons. Weapons can also get attachments called modules. The system heavily relies on RNG or of course you can pay real money to get a 100% chance to upgrade.

c451e5  No.15489817

File: 9bec2b8fa7829a2⋯.png (29.96 KB, 718x102, 359:51, asdf.PNG)

I played this game for a bit, the leveling was instant which was what I liked about it at first. the bot ai was annoying until you play ranked where there is none, but yeah, The devs didn't know what to make of the game. It felt like they split the team halfway down the road or people left to work on Tarkov since the Tarkov team has like 100 people in it now which is pretty crazy for a studio that's only made one game in the past.

it was supposed to be a stalker game with the whole world being the zone and because of that much more post-apoc.

It turned into a Mad-Max looking leather strap on call of duty shooter.

Almost everybody has left to play Tarkov, as have I. I already have like 300 hours in Tarkov, and am taking a break until they add a new map.

BUT WHAT EVERYONE WHO PLAYS THESE GAMES ACTUALLY WANT

is Ray of Hope.

but as the yearly videos of what should be weekly progress shows is that a giant project like that can't get made without a salary.

not to mention Sergey is probably going to sue them since the dude is a jew scraping for money right now.

Also Tarkov is a 100 man team and just barely gets it working. People rage quit all the time because of the lack of feature/ poor netcode/ anti-hacking.

Ray of hope will have all these problems * 10. although it's not made in Unity so that will definitely help.


fd6fc5  No.15489855

>>15489817

>Sergey is probably going to sue them

Idk man, there are quite a few games that use the stalker theme that have been around for many years. There's even a game called stalker online. Granted it's not called s.t.a.l.k.e.r. online, but I'm assuming the threat of copyright from pepsiman can be avoided by simply saying that the game is inspired by roadside picnic. I'm not sure if the person/company that has the rights to roadside picnic can do anything or if it's public domain.


c451e5  No.15489886

>>15489855

the fucker did give out the source code so…..

I have no idea what that means legally speaking, have to ask a lawyer or some shit.




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