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a6aadd No.15475053
Is AMD finished yet?
They're finished.
Post last edited at
c8bd37 No.15475083
>>15475053
>youtube embed
>nvidia shilling
5aee29 No.15477002
>>15475053
>rtx reviews
>almost unanimously shit from every youtuber that covered it
>Is AMD finished yet?
dc038e No.15477058
1080ti performs the same as 2080, but 2080 is obviously more expensive
Pretty bad performance/price ratio right now basically.
c8ecbe No.15477072
>>15477058
The only good thing I can see is that maybe the prices finalyl drop and I can replace my ancient gtx680.
0aad3a No.15477090
>quite literally shelling out 1000 dollars just to have a feature that maybe at most 10 games will use and in half of those it will make a minimal visual difference
I mean Physx and Hairworks worked out so well right? Nvidia cocksuckers are retarded.
dc038e No.15477116
>>15477072
I wish. Still a minimum of $600 for a 1080ti on Newegg. It's got no competition from AMD so…
acba5e No.15481801
They have been finished since the 1080 came out, the whole housefire meme has been meaningless since any nigger can afford proper cooling nowadays.
e20571 No.15481815
Hope all that Ryzen money can help AMD develop some good GPUs in the future.
Other than that, RTX a shit, stop being a shill.
b036bb No.15481819
>>15481801
Hi nvidijew, hows that monopolising going?
333d0b No.15481823
>$1200 for a 30% performance increase (at best) over a $600 GPU
>>15481815
consoles and CPUs are what will keep AMD alive
b2efd0 No.15481837
>>15481784
>only an improvement to shadows and reflections
>at the expense of nearly all your FPS
>$800 starting
Those kikes in korea need to get nuked already.
729c42 No.15481848
>>15481784
Why are the outdoor scenes so shitty with RTX ON in Metro Exodus? Are devs just retarded?
8ceef3 No.15481867
>>15481848
>>15481784
so basically no difference? okay then, I'll pass
729c42 No.15481893
>>15481867
>so basically no difference?
The lighting is different. Unless that doesn't matter to you, but then what the fuck did you think raytracing was gonna do?
bd6f1b No.15481897
>>15481848
>Stand indoors
>Look outside
>Nothing but white void
ade2d2 No.15481898
I mean raytracing is all great, but not worth 1000 usd.
09bb16 No.15481899
>>15481848
Looks pretty good to me
9e74c0 No.15481901
>>15481784
>>15481848
>This feature is behind a ludicrous pay wall and wont be fully used in the few games that will use it
Fucks sakes
b8db93 No.15481910
so an overpriced piece of shit for 4k is what your telling me?
i mean i had to shovel out 500 for my 1080 during mining phase start of this year where most cards were running for 700.
i don't even have a 4k monitor not even a 1440p monitor yet which is soon waiting for more free money to throw around before i dip into that.
8ceef3 No.15481912
>>15481893
The lighting is nearly the same, I will not pay money of this shit
c55977 No.15481939
Jesus christ why would anyone bother opening a thread like this ishilling for nvidia? Does op thinks this is reddit or some shit?
No amd is not finished because no one besides rich faggots with no regard for their money will buy this new gpus. Just like faggots who will go hungry just to buy new iphones. Mindless sheep.
6e874a No.15481978
>>15481848
I'll give devs the benefit of the doubt since they can't fully abandon traditional effects and shaders quite yet, but the promotional imagery so far does not do RTX many favors. As far as I know, RTX is just supposed to be a replacement for a lot of traditional effects, so about the only thing that will look noticeably different are reflections because we don't really have many other techniques for rendering off-screen polygons. Devs will not use ray-tracing unless it is standardized, and the only situations I can see that happening are to stop using all these proprietary techniques or to completely and utterly dominate the competition. Releasing a ray-tracing card to make it more accessible would also be a smart thing.
4efc07 No.15482107
752f60 No.15482114
>>15481784
>RTX ON
Just increase the overall brightness in your games to get the same effect. : P
752f60 No.15482120
>>15481848
>RTX ON
Just increase the overall contrast after increasing the overall brightness in your games to get the same effect. : P
64ffb0 No.15482159
>>15481848
>>15481784
I can't be the only one thinking this shit looks better OFF. AMD is finished for sure FINISHED WITH NVIDIA THAT IS
8c1807 No.15482177
>>15481901
Keep in mind the dedicated silicon block in RTX is so tiny it's equaled in power by similar raytracing hardware in PowerVR cellphone GPUs from 3 years ago, and according to nVidia's own numbers, only increases raytracing performance over a generic shader implementation by 2-3x.
24ffda No.15482573
>>15481815
>Hope all that Ryzen money can help AMD develop some good GPUs in the future.
They won't. Consumers always buy Nvidia, even if AMD is the superior hardware. The only effect spending a lot on R&D will have is that the consumers will buy their Nvidia cards a bit cheaper, so AMD would be stupid to do hat.
fd7438 No.15482798
>>15481784
>off looks way better
what did they mean by this
8c825b No.15483364
>>15481848
If I had to guess, their frame budget can't accommodate enough light bounces to fully light the scene so they had to pump up the contrast. This puts a hard limit to just how many corners you can reflect light around in an interior. Either they need to optimize their implementation, or fall back to mixing in classic light probe samples and ambient terms.
38baeb No.15484776
>>15481784
both look completely unrealistic
>terrible textures
>crap shadows
hard pass
9a6192 No.15484836
I wanted to get this because I've never had a rig, but then I realized 7nm will blow this thing to pieces, so I gotsta wait until next year.
Better, then I can save up until next year and get the best of the best all at once.
I really wish AMD came sooner though /^:,'
90e323 No.15484975
>>15481848
Is there an atomic bomb going off outside the door or something?
48be55 No.15491678
Hope AMD has something in the pipe by the time Zen 2 drops, looking to ditch my 980 and 5820k next year.
fe7653 No.15491696
>inshitious
Youtube link anyone?
113c2c No.15491880
>>15475053
Cards are okay but prices are ludicrous, probably just a way for them to get out of a contract for a specific number of 14/16nm waffers and jew everyone in the process
AMD has been in the ropes for a while but the pricing has become incredibly competitive due to Nvidia being turbojews
Shame AMD isn't an option for my usage because they can't unfuck OpenGL performance to save their lives when even their own free drivers don't have the same issues.
>>15491696
You stop being a lazy cunt and replace the invidio.us yourself.
aaf48c No.15491922
>>15491696
I spent the last two months without internet, what made anons want to switch from hooktube to invidio.us and why does everyone sperg out over this shit
fe7653 No.15491940
>>15491880
It's that simple huh.
Why bother with it anyway?
>>15491922
That shit just doesn't work.
d6a8d3 No.15491948
>>15481784
>the darker shadows cover up the rather lackluster textures on top of having more "presence".
>RTX shows shitty textures and may as well not have shadow in the first place
Money well spent I see.
d6a8d3 No.15492107
>>15492026
That can't be real.
35408b No.15492186
>>15492026
also Nvidia NTR when?
c0ba2e No.15492339
>>15481784
Off looks much better. The shadows are sorely lacking substance with RTX on. If you showed me these two without any context, I'd assume the RTX one was a bug rather than a feature.
>>15481848
RTX is a clear improvement for this one. The outside is overexposed, but inside there is a huge difference in the interior shadows that goes beyond simple contrast or brightness. It's most obvious around the cabinet on the left. Anyone saying this one looks better with it off is blind or in denial.
Though it is worth mentioning that there is a strange effect at the ends of the window boards.
It seems like RTX will be most effective for interiors. Outside it seems to struggle with too much brightness and not enough shadow, and ends up being a detriment rather than a benefit. It certainly doesn't seem worth the price, even ignoring concerns over whether it will actually be used by many games or what effect it will have on framerate.
907d4c No.15492476
>>15492339
>Anyone saying this one looks better with it off is blind or in denial.
Or they just don't like it when it looks like there's a supernova just outside your door. It's bad in both examples but it's much worse in the one with tracing on. It's like they decided that all the jokes about horrible bloom in games in the last decade or so weren't enough and had to outdo them.
a12b75 No.15492526
>>15481784
>>15481848
I've seen Skyrim ENBs that look better than this.
48be55 No.15492559
>>15492186
They're already NTR'ing our wallets.
AMD plz respond.
9c9d68 No.15492600
>>15492026
>buy nvidia GTX
>get a free supernova with every video game
Thank you based nvidia
5e789b No.15492606
>>15481848
>RTX has been worked on for ten years!
<Little difference is spotted
e7698a No.15492701
>>15481897
It's called NEET Vision™.
41831f No.15492738
>Even Linus wags his finger at Nvidia
They fucked up.
41831f No.15492750
>>15492026
I remember post-processing induced drunk-o-vision with shitty DoF and chromatic aberration. Now we're seeing highly exlusive hungover-o-vision. What does the future have in store for us?
c0ba2e No.15492804
>>15492476
Yes, the doorway is really bad. But the interior, which is the focus, is objectively MUCH better. With RTX off, the furniture is glaringly at odds with the lighting to the point that it's distracting. It makes everything look flat and out of place, like the furniture is being lit by a completely different source than the room it's in. This has been a problem with video game lighting for years. While there are other things being pointed out in gif related, look at the shadows cast on and by the FEAR shelving. That is exactly the kind of thing that is missing in the image with RTX off but is present with it on. In the Off image the cabinet is just plopped down without affecting or being affected by the lighting, and only in the RTX image does it actually look like an object in the same room.
This is something that /v/ has complained about for years, and the difference between the interiors in those two images is something /v/ would universally praise if it weren't tied to massive kikery.
In terms of the effect on gameplay, neither case would allow you effectively see what's going on outside. Out to roughly where the fence behind the table is, you could see an enemy or such in either image, but beyond that I don't think you effectively could in either. The bloom is already such a problem that the amount RTX worsens it in that image isn't even close to enough of a difference to outweigh the improvements elsewhere.
As I said in the first place, it does make exteriors worse. But for inside environments it is a clear improvement.
a12b75 No.15492807
What are the chances Star Citizen will adopt RTX in some form?
It seems to be the perfect enhancement to increase immersion and fidelity.
a46f49 No.15492874
>>15492738
You mean they didn't pay him enough?
41831f No.15492910
>>15492874
The cards are the payment. That's how this works. A bunch of whitelisted reviewers had to sign an NDA to get early access to these overpriced pieces of shit. It's borderline corruption, but done in a legal way.
8c1807 No.15492929
>>15492804
IMHO being able to see inside and outside simultaneously is unrealistic in a lot of situations, and well done HDR/bloom/etc fixing this problem is something I actually welcome. Now we just need for OLED to be freed from its low-refresh, high-latency TV chipset shackles, so we can actually see decent blacks again, and we can throw LCD in the trash where it always belonged.
a12b75 No.15492975
>>15492929
>OLED monitors
Not happening, they'd be suffering from burn in+yellowing right away under normal conditions.
Emissive quantum dot displays or those with active matrix microLED backlights seem to be only way out of the 1000:1 static contrast ratio IPS hell even though SEDs already had CRT-tier contrast and access times back in 2005.
9cf467 No.15493053
>RTX
Fuck no. There's no raytracing games yet. People have been eagerly awaiting the RTX, and all the games that should have been out to use this technology with just aren't out yet. The benchmarks don't even show this being that much stronger than what's already out. Does AMD even have an offering? The answer is no, but it doesn't matter, because games aren't just going to adopt raytracing overnight.
aaf48c No.15493191
>Just Watch It
Is Todd working for Nvidia too?
8c1807 No.15493646
>>15491922
Hooktube can no longer mask your ID and prevent clickbait from registering (you)r views due to a legal scare from Google over running ads, Invidio.us still protects you from rewarding clickbaiters, simple as.
>>15492975
>burn-in
I keep hoping some crucial line in the sand will be surpassed, with official lifespans having already increased exponentially from 36k hours in 2013 to 100k in 2016. If most pixels were run far enough below factory max brightness, and that initial max was high enough, a simple accumulator in the chipset to remember each subpixel's lifetime duty cycle and alter current brightness in every subpixel in realtime to compensate could completely mask burn-in for years.
>quantum dot
Sadly, that hasn't even reached the level of maturity to make a single monochrome pixel in the lab, let alone a video display prototype. Until major breakthroughs happen, it's vaporware for all intents and purposes.
>microLED
This is a total mystery to me, since you could buy off-the-shelf LED modules smaller than a modern smartphone's dot pitch even before the first blue LEDs in 1995. There's no reason I can imagine why it wasn't commercialized decades ago.
>SED/FED
Given how long it's been, and how much money they sank into both that tech and OLED, I really wonder if Seiko-Epson/Sony/Toshiba are holding this back just because they're still too buttmad to make a legal settlement, or if there's actually some legitimate manufacturing hurdle? Detailed scuttlebutt is basically nonexistant, so there's nothing to go on but speculation.
>>15493053
>all the games that should have been out to use this technology with just aren't out yet
Oh, better than that, some of them are already out, but they haven't been patched to support it, because Direct3D itself won't add the new DXR API needed for hardware raytracing until October at the very earliest:
https://www.digitaltrends.com/computing/nvidia-rtx-ray-tracing-day-one/
425ba8 No.15493709
> Every time Nvidia/Intel does anything
> "AMD IS FINISHED"
> Every time AMD does something
> "NVIDIA/INTEL ARE FINISHED"
It's straight up shitposting.
a46f49 No.15493714
>>15493646
>shilling this hard
d35e46 No.15493717
Do people still Use Nvidia for anything but extreme budget cards? I'm pretty sure you can get a X60 card from AMD for like $85 now.
6844b5 No.15493798
>>15493714
>someone likes something I don't like
>someone disagrees with me
you retards think anything you don't like is a shill. what a bunch of tools
a12b75 No.15493825
>>15493646
>quantum dot hasn't reached the maturity to make a single monochrome pixel in the lab
>what was that dumb thread about the photo-emissive QDLED meme TV with 8K upscaling
Self-emitting QD Displays and those with microLED backlights have been proven under lab conditions, but they're years from reaching consumer cattle so one will likely have to deal with gay backlights until the early 2020s at the very least.
>why aren't microLEDs a thing
Supposedly because mass manufacturing 4K panels with microLED subpixels results in poor yields and isn't economically viable, though the basic tech itself has been used for decades in large video walls.
The microLED backlit QD display could be a stopgap measure of sorts since you'd need only one LED per pixel instead of 3, with active dimming theoretically giving it CRT-tier contrast and blacks at somewhat inferior viewing angles.
9cf467 No.15493848
>>15493717
I use NVidia. I bought this card last year for Dark Souls 3. I don't really intend to switch over to team red either, but I do appreciate the competitiveness they're finally putting out to challenge Team Green and Team Blue on those fronts. Although when NVidia CPUs and Intel GPUs start showing up on the scene, things are going to get very interesting.
a12b75 No.15494021
>>15493848
>Intel GPooUs
I sure am hyped for more hardware CVEs.
8c1807 No.15494092
>>15493825
>dem pics
Literally all of those except pic #3 are fucking liquid dogshit recycling LCD/OLED, have zero advantages aside from minor gamut enlargement, and are not true QDot displays. And guess what? Pic #3 is 100% pure science fiction at the moment. It's just like with "laser projectors" that are invariably just lamp replacements for DLP/LCoS/LCD, rather than the true scanning micromirror units we've been promised for years.
>Supposedly because mass manufacturing 4K panels with microLED subpixels results in poor yields
That's what I always see as the excuse, yet I can go to Alibaba or wherever and get modules with an LED die mounted on them down to (not counting heatsink) 0.2mm or less for fractions of a penny. It can't possibly be that expensive or damaging to just fab a wafer and not dice it.
8c1807 No.15494104
>pic #3
OOOOOPS, I meant pic #4.
9cf467 No.15494151
>>15494092
>0.2mm
>twice the thickness of paper
FUCK, that's crazy.
8c1807 No.15494177
>>15494151
That's the territory we're in now with 4K laptop monitors:
https://en.wikipedia.org/wiki/Dot_pitch
a12b75 No.15494228
>>15494092
Anon, microLED backlights can be individually addressed per pixel unlike the local dimming mirror faggotry used by IPS-based HDR displays.
The biggest problem all these non-shitty display technologies face however aren't really low yields or viability but rather (((manufacturers))) not wanting to give up their (((LCD infrastructure))), which is why they're banking on QD enhanced photo-emissive faggotry for now.
8c1807 No.15494266
>>15494228
>microLED backlights can be individually addressed per pixel unlike the local dimming mirror faggotry used by IPS-based HDR displays
Yeah, I'm aware of that, though of course other inherent problems (viewing angle due to the diffractor, and transition speed due to crystal rotation) exist aside from that.
dc45db No.15494277
>>15494092
>rather than the true scanning micromirror units we've been promised for years.
That type of laser projector existed since 2011 and it's garbage. The MicroVision SHOWWX was only good for presenting vector style graphics thanks to laser speckle. We're much better off with LCoS.
8c1807 No.15494448
>>15494277
>lag
>motion blur
>sample & hold
>fixed resolution
>rainbow effect, unless you get a far more expensive triple-chip unit
There has to be a way forward
729c42 No.15494600
>>15481848
Animated comparison.
12efaa No.15494790
It's pretty weird that AMD today is doing better in their CPU department than their GPU department. I hope they figure out what the fuck they're doing, otherwise we may end up in the cursed future where Intel's upcoming dedicated GPUs beat them.
>>15482177
I'm pretty sure this is false, they devoted a large part of the die to the raytracing and machine learning (tensor) blocks. That's why the performance gains in traditional rendering over their past generation weren't impressive, they themselves said they difference came solely from architectural improvements and not moar corez.
It will be interesting to see what AMD (and Intel?) do in response. Of course they'll be working on raytracing hardware for the future 5+ years down the line where it becomes expected, but in the middle term they have the possibility of taking the performance crown in traditional rendering from NVIDIA by deliberately avoiding the problem for a few generations.
Where I think AMD has a real chance for a comeback is if they come up with a new architecture that takes advantage of the multi-chip module architecture behind Zen. NVIDIA is doing something crazy right now and manufacturing each Turing GPU with a unique (and huge) die per product, part of why these GPUs are so expensive. If AMD instead standardizes on one smaller GPU die and tiles multiple dies for greater performance, they could get a huge cost/performance advantage over NVIDIA. GPUs seem like the obvious use case for this technology, it was a bit strange that AMD applied it to their CPUs first and it would be even stranger if they weren't working on using it in GPUs now.
27719a No.15495353
Raytracing won't be a thing until consoles adopt it.
Just like tesselation and dx11 weren't used up until 2012-13 when the Xbox and PS4 devkits became available.
27719a No.15495363
The biggest problem right now is physics and npc intelligence, both of which actually have downgraded from 7th gen.
(Compare Halo 5's retarded enemies to Halo reach).
4a2dc6 No.15495390
If Nvidia is telling the truth about the new card, it's a great advancement, and it'll be great for games. It'll hurt my wallet, though. I have a 1070 that I got 2 years ago for over a grand in Europe, and it's going to be obsolete soon, it seems.
8c1807 No.15495831
YouTube embed. Click thumbnail to play.
>>15494790
See here. Obviously, the rest of nVidia's card vastly outclasses Imagination's, but the RTRT block (purchased from a startup in Imagination's case, the result of a secretive project in nVidia's) seems to be of similar capability.
>those pics
I would be absolutely fascinated to see a real floorplan photo of the RTX chips, to see how much of the transistor budget went into what.