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File: 3e0a4fd3b8f75bc⋯.jpg (90.87 KB, 369x309, 123:103, justed.jpg)

6120e8  No.15469460

Fucking finally the Canacucks got it pushed in hard!

>Capcom Co., Ltd. (Capcom) announces that it expects to record losses from the termination of development projects in its consolidated financial results for the six months of the fiscal year ending March 31, 2019 (April 1, 2018 - September 30, 2018). Details are as follows:

>1. Details of losses from the termination of development projects

>Capcom Game Studio Vancouver, Inc., a consolidated subsidiary of Capcom, primarily carries out development of home video game software for markets outside of Japan; however, Capcom is currently reviewing the allocation of its development resources that support the production of world-class content.

In consideration of this process, as a result of reviewing titles in development at Capcom Game Studio Vancouver, Inc., Capcom now expects to record losses from the termination of development projects of approximately 4.5 billion yen under cost of sales in its consolidated financial results for the six months of the fiscal year ending March 31, 2019.

>2. Outlook

>Regarding Capcom's full-year business forecast, due to factors including the continued robust performance of the PC version of Monster Hunter: World exceeding the company's expectations since its release on the Steam platform in August, following the blockbuster performance of the title after its initial release in January of this year, the forecast for Capcom's consolidated business results remains the same as what was projected at the financial results announcement on May 8, 2018.

>Further, there are no changes to the amounts of the interim dividend or year-end dividend that were announced on the same day.

Source: http://www.capcom.co.jp/ir/english/news/html/e180918.html

7e80b2  No.15469470

S


e83ee7  No.15469478

Day of the Rake.


e8aa32  No.15469489

What games did capcom vancouver work on?


748bce  No.15469490

File: 0e1cab444607aad⋯.jpg (77.29 KB, 635x636, 635:636, 0e1cab444607aadbbc84f2322f….jpg)

>mfw read this as Vancouver no more

Still, glad to see cucks getting axed.


32e208  No.15469491

What happened this time?


69b483  No.15469505

File: ed646610275dcc1⋯.png (274.61 KB, 444x850, 222:425, dead franchise.png)

>>15469489

The Dead Rising sequels, so this is reason to rejoice.


1d5e03  No.15469516

File: e5b0f6fc51562fb⋯.gif (10.11 KB, 360x128, 45:16, hsien-ko & mei-ling17.gif)

Now do away with the US branch and maybe there's still hope for Capcom.


30d4f6  No.15469517

More dead western studios is good but DMC and RE2R are already westernized shit so not a big win.


1c96ee  No.15469521

>>15469505

2 and Off the record were good though.

Things got shitty when they decided to make 3 onward.


d0f857  No.15469524

>>15469516

The Capcom US branch is ok


1d89b5  No.15469527

>>15469521

However, a lot of the charm was loss between the first and second Dead Rising.


7e80b2  No.15469532

>>15469521

2 has a lot of questionable design decisions and writing that can be seen as the beginning of the end.


69b483  No.15469543

>>15469521

Dead Rising wasn't the kind of game that needed a sequel in the first place, so while 2 wasn't terrible the fact that it wasn't better than 1 meant that it was useless. Why play 2 when you could just play 1? Any valuable features from 2 would have been better added to 1 through DLC and updates.


80dd3b  No.15469563

>>15469521

2 was made by both Vancouver and Capcom Japanese inhouse.


6d2dac  No.15469565


2bae9a  No.15469577

Waiting for the day when Capcom and Vancouver are no more.


69b483  No.15469584

>>15469565

What's better?

>Sequel that is a mediocre copy of the first game with one new cool feature for $59.99

>DLC that adds the cool feature to the first game for $1.99


8ec655  No.15469590

>>15469516

Does Capcom still have a Japanese branch these days? Would it even be noticeable if they did?


1d89b5  No.15469600

>>15469460

Also, the director of CV left some time after Dead Rising 4 released. He went back to EA I think? .


76989e  No.15469607

>>15469584

>Capcom DLC costing $1.99

You mean $30 at least and all of it coming in a separate "ultimate" release you need to buy separately and isn't compatible with the first release just like with MVC3


505991  No.15469609

>>15469460

Too bad all of capcom vancouver's failings were covered by monster hunter world PC alone.


69b483  No.15469614

>>15469607

I'm not advocating shitty DLC practices, I'm just saying that its something that inherently makes more sense as DLC than a new game.


1d89b5  No.15469618

>>15469607

>Forgetting the $5 prologue and $10 epilogue for DR2


60681a  No.15469648

>>15469600

He did.


8ec655  No.15469664

>>15469609

Sadly, this.


5c3b22  No.15469710

YouTube embed. Click thumbnail to play.

>>15469460

And nothing of value was lost.


1d5e03  No.15469754

File: 0073e474a46cfa4⋯.jpg (862.54 KB, 3024x4032, 3:4, maria goulloyne6.jpg)

>>15469524

Based in San Francisco, that's all I'm saying.

>>15469590

Well, World aside, MonHun is a mostly JP thing, their cash cow and now lifeline. Besides that, they got a couple of small IPs for their market - Gyakuten Saiban and Sengoku Basara - though I don't know how long those will last. Basara's allegedly at a do or die stage.


0de55d  No.15469776

File: 3110acb12327aad⋯.webm (3.38 MB, 852x480, 71:40, no more honking.webm)

File: 4528652d8762104⋯.jpg (250.82 KB, 1360x768, 85:48, 45750_screenshots_2014-06-….jpg)

File: fe9eebc62728cb3⋯.jpg (254.1 KB, 1360x768, 85:48, 45750_screenshots_2014-07-….jpg)

File: ef641b9871d638c⋯.jpg (216.15 KB, 1360x768, 85:48, 45750_screenshots_2014-07-….jpg)

As much as I am sad because Dead Rising is one of my favourite games, I am also happy that it can no longer be dragged through the mud for the time being even if it means the series may stop existing. When I first played it on 360 I was so amazed by this game, the characters, the scope of it, the various bossfights, the time constraints that got your blood pumping at key moments of the game. Years later when it was rereleased on PC it really put in perspective how much the series devolved, I don't think there is a lot of other examples out there of franchises losing their charm over time. In a weird way it also made me appreciate it much more.

I'm still baffled at how much those fucking Canadians messed EVERY single aspect of the game up, even additions that felt like a good idea like weapon crafting ended up undermining the experience because of easy exploits or overpowered combos. Frank, too, from the moment they started saying "Frank is back" in interviews I knew that he would be nothing like old Frank. In the entirety of 1 despite always looking for the scoop of his life he's very human and down to earth, helping whenever he can and trying to survive. For some reason what the Canucks took out of this was just that he's le wacky journalist with one-liners at every cutscenes.

Another often overlooked casualty of Capcom's outsourcing policy is Lost Planet. Lost Planet 2 was a fun over the top third person shooter with giant monsters, multi-seat morphing robots, huge variety in environements and scenes and lots of unlockable weapons/taunts/emotes/whatever. Lost Planet 3 is a cover based third person shooter with shitty drilling robots segments and CONTEXTUAL grappling hook. The only good idea in the game is the country music playing in the mech and the general pioneer feeling it's going for but it's barely an okay game and complete dogshit if you compare it to what came before.

I'm thankful that at least they had the dignity to put down DR, and maybe some day it'll come back better than it was. Or, maybe it won't come back at all. At least we'll always have the good ones.


844189  No.15469822

I would never celebrate the loss of so many people's jobs.

Vancouverians are not people, so party on


e692ca  No.15469829

File: aee9a6acd8b1c3b⋯.jpg (36.66 KB, 720x960, 3:4, DfuNmMkUcAES2Au.jpg)

>>15469776

And yet he complained that his belly was not full.

I always thought that this DR1 was a somewhat tragically appropriate way to sum up what we got. People asked for sequels, and we got them, and they were shit.


6120e8  No.15469872

File: b32b0eff78acdd7⋯.jpg (37.39 KB, 500x503, 500:503, lepppx5j0iwy.jpg)


42ff5c  No.15469881

>>15469872

I truly envy him. Not only does he get to slaughter leftists, but they pay him premium for it.


7e80b2  No.15469887

>>15469776

You know what the best thing about Dead Rising was? Right at the start when you get to that one redneck guy at the mall entrance who says "THEMS THERE ZOMBIES OUT THERE" and Frank has one line of disbelief, that's it. No tiptoeing around the name, no "what doth death" bullshit, and no "they wuz real people, man". Just you, what NPCs you deem worthy enough to survive, and a limitless supply of rotten meat pinatas.


1d89b5  No.15469938

>>15469776

What's funny about my DR experience is that I started with DR2, then played Chop 'Til You Drop, followed by DR2:OTR, DR3, then DR1. The only step forward I liked was online co-op, I hated the money system from DR2, the micro-transactions with the costumes and the cheat codes in DR2:OTR pissed me off, and the DR2:OTR's sandbox mode should have not been unlocked from the get-go rather than having it locked behind Ending S.

In a way, I'm glad I got to play DR1 last, because I honestly get to appreciate the difficult curve in that game, unless you find magazines to ease the experience. What hurt me the most is the Time Limit aspect of the game. DR2/OTR was too easy for me, I was able to save almost all the survivors on my first playthrough and most of the missions were copied from DR1. Normalfags need to burn for the rejoice of the destruction of the time limit aspect, especially with DR3 and DR4.

I have an unpopular opinion about DR1, I love the survivor AI system. They behave so realistically in such a stressful environment, that honestly I wouldn't be surprised if that actually happened in real-life. DR2 destroys that by making the survivors fend for themselves with efficient weapons or getting a magazine to ease the escorts. If they mixed that with DR1's survivor's AI, then it would be a more immersive and difficult experience handling the different reactions of the survivors to the environment.

I'm just glad the series is getting shelved for a lifetime, or until they get their head out of their asses and expand on the world interaction from DR1.


7e80b2  No.15469945

>>15469938

The trick to the AI in 1 is to not spam the follow me button. I don't know if it's intentional or not but that alone makes an all survivor speedrun of the game actually possible. Otherwise it would just be a coin toss.


6120e8  No.15469946

>>15469938

Survivors in DR1 had individual AI and you could cheese them by giving them waypoints.

DR1 is one of those last great AAA games before the budgets became bloated and all experimentation went out the window.


40a42c  No.15469959

>>15469938

>They behave so realistically in such a stressful environment

Nah the survivor AI in DR1 is broken. There are times where they will get stuck behind walls or not even move in a straight line towards a marked waypoint with no obstacles even with the leadership book. The most problems I had escorting survivors was in completely empty rooms and level transitions where they would refuse to stand close to me and get left behind and start taking damage.


ab89c9  No.15469971

File: 70cf786c5266ed2⋯.jpg (38.03 KB, 1280x720, 16:9, you S.O.B.jpg)

>>15469776

>someone else besides me enjoyed LP2

My African-American brother. I played the fuck out of that game.


1d89b5  No.15469973

Invidious embed. Click thumbnail to play.

>>15469946

>>15469945

I know that, I just hate how it gets a lot of flak despite how ambitious it was for the time. Also, Dead Rising 1 was a AA title and essentially a tech demo for MT Framework.

>>15469959

It is retarded at times especially when you have a full party to escort them at night, but it was how they behave that always kept me at my toes especially when vid related happens.


f40e1a  No.15469984

File: 248e6518ac2c927⋯.jpg (57.47 KB, 600x726, 100:121, 1458602508851.jpg)

>>15469971

>>15469776

>tfw LP2's PC port will forever be fucked


7e80b2  No.15469990

>>15469971

It was loved all over on half/v/ back in the day but I never got a chance to play it online unfortunately. Heard it was basically scifi Monster Hunter/


3699d5  No.15470009

Vancouver is much better than the Sodom and Gommorah of Canada (Calgary and Toronto). That's not an achievement, anywhere is better than Calgary or Toronto.


d38419  No.15470012

>>15469938

>They behave so realistically.

No they dont, big groups get stuck shoving themselves off while trying to climb a 60 cm obstacle to reach the ventilation duct for minutes, they take retarded paths instead of walking over 1 cm tall planks etc.

The only good thing about the bad AI is how predictable it is, survivors always get stuck in the same way with the same obstacles so you learn to navigate and herd them.


1e88c5  No.15470023

>>15470009

This is the first time that I have heard Calgary being referred to as that, but it's funny because they all have their heads up their asses there.


1d89b5  No.15470035

>>15470012

I would rather have an improvement of that AI than what we got with the sequels. DR2 and DR3's survivor AI was too easy for me, in my opinion.


3699d5  No.15470064

>>15470023

Toronto does have the largest population of Gommorahmites in Canada.


ab89c9  No.15470075

File: 03cb6197799ad5d⋯.png (120.2 KB, 286x355, 286:355, ahhhh yeees.png)

>>15469990

Was still alive on PS3 last I checked. If only the entire game was just Monster Hunter in the future. I had way too much fun making all sorts of characters for myself. I always cracked up when a Wesker in the readying up screen appeared with a Femme Fatale pose.

I played the single player to death and picked up some good and funny tricks. Like how in Mission 2 when you first see the railway gun blow up the Cat-G Akrid, I used to jump on top of the barrel of the gun and spam emotes at the monster before the cutscene happened. Or how you could hold off the first Red Eye encounter not even by letting the red barrels loose, but running to the very last train car and shooting your bouncing 3-shot bazooka at it as it's maw closes in around you. Or waiting for the last possible second in Mission 5 to jump off the self-destructing desert ship. Or loading the railway cannon with the "secret" ammunition and supercharging it to blow a gaping hole into the side of Red Eye, all the while some crazy fucker runs to the very end of the barrel to spam emotes at the beast.

So many crazy moments to be had in that game. I would pay good fucking money for a perfected LP2.


7e80b2  No.15470134

>>15470012

Sounds pretty realistic to me.


a5e7b3  No.15470428

>MHW on PC saved Capcom

Reminder that there are cucks in this very thread who bought it despite it being an inferior MH game with Denuvo.

This is the future you bought.


64574f  No.15470548

>>15470428

Goddammit, I was hoping that game wouldn't sell. But I guess their viral marketing was too appealing to the normalfags.


1ba7cf  No.15470673

Death of Capcom America when?


bc9afd  No.15470686

>>15469881

He was paid by CIAniggers though.


6120e8  No.15470698

>>15470686

CIAniggers were not infiltrated by the kikes and commies back then ?


09c1a3  No.15470711

>>15469543

> so while 2 wasn't terrible

>paid demo

>atrocious load times

>bad changes to combat

>inferior rogues gallery

>lackluster mall design made worse by aforementioned load times

It may not have been terrible, but it was close. Not good, not even mediocre, just bad.


b500dd  No.15470726

>>15469776

Lost Planet 2 turned into Sci Fi Monster Hunter when you beat it. That game is fucking awesome. Lost Planet 3 is a fucking dumpster fire.


1c0614  No.15470740

Not surprised as from the Dead Rising 5 leaks Capcom didn't seem to thrilled about their performance. Hell they hate Dead Rising 4 so much it's going to be non canon in Dead Rising 5.


1e82e6  No.15470755

I'm glad. Hopefully they'll reboot the series and not get the filthy gaijin to make it.


eff3d1  No.15470771

>>15470428

And you probably bought tri with a water gimick and inferior game design.

But that's was okay right because you were 7?


7e80b2  No.15470798

>>15470771

>getting this personally offended someone didn't like a video game


b500dd  No.15470804

File: 72a7a520f40ae31⋯.jpg (65.61 KB, 593x847, 593:847, 607bd54935a62110f649b74c4f….jpg)

>>15470771

>Tri

>Water gimick

>Inferior game design

First point you fucking faggot its gimmick not gimick. Second point is this your a fucking faggot.


888bcd  No.15470809

>>15470711

the story is the worst offender

>spend the entire game trying to clear your name because everyone thinks you're the one who started the outbreak in the casino

>find out the guy who incriminated you is a nigger

>your main objective is now killing said nigger and getting the fuck out of there, also bring zombrex to your loli

>finally catch up with the nigger, game pulls the "if you kill your enemies, they win" meme

>kill him/let him get infected and you get locked to the worst ending

>you have to let him run away so he gets to kill a few of the survivors you bothered to rescue, kidnap your love interest and your daughter

>this triggers overtime mode, did you like the time limits in the main campaign? well fuck you, this time they're even more strict

>when you finally get to kill the nigger and rescue your girls the game decides to leave the ending ambiguous unless you buy the case west DLC or the third game but it's heavily implied that you die


eff3d1  No.15470813

>>15470798

For months you nigs have been bringing up MHW almost constantly.

All the MH's have been getting easierexcept dos, most of you are last years casuals who learned the of the series existence when it came out on the Wii.

You're the casuals I had to deal with that are now complaining about the game being more casual.

Its pottery, your a work of art baby, I just wanted you to know how beautiful you are.


888bcd  No.15470830

>>15470813

>pulling the oldfag card with monhun

Hello there mister gamefaqs, just so you know the main games (1, dos, tri, vanilla 4) were utter shit and the series didn't truly start until freedom unite.


682fd6  No.15470831

File: b4d1f9d4ee00460⋯.png (465.81 KB, 561x996, 187:332, 67876876867876.png)

REMOVE LEAF!


c8a16f  No.15470843

>>15470771

>comparing Denuvo to just being a bad game

This is your brain on cuck.


eff3d1  No.15470903

>>15470830

>Hello there mister gamefaqs, just so you know the main games (1, dos, tri, vanilla 4) were utter shit and the series didn't truly start until freedom unite.

<My Objectionable opinion is fact

Also I very much doubt you played dos, but from what I've seen of the people who spend time preaching the hate of MHW you're very quick to claim something that isn't true.

Also never claimed I was an Oldfag just that I was old, its obvious a lot of younger people are here as you fags constantly ask questions about shit that occurred only years ago.

>>15470843

I don't care if people criticize it for Denuvo I'm tired of the willingness to lie about the game or don't know really anything about the series.


09c1a3  No.15470990

The only good Monster Hunters are Peace Walker and Freedom Wars


7e80b2  No.15471008

>>15470903

> preaching the hate

For real though please fuck off back to resetera.


f194d9  No.15471121

>>15470903

>MHW is not complete trash because of my feefees

<checkmate, bigot :^)

Opinion discarded.


910d9b  No.15471178

Is MH Tri a good starting point for MH?

Is it worth it solo?


f0fe3b  No.15471195

>>15471178

I don't recommend it, it has water combat this is completely separate from the rest of the series.

One of the smallest rosters and monsters that don't return for the most part in other series.

Emulate Freedom or if you're a true madman emulate dos and install the language pack.

You need a jap bios for the emulator though.


7cb77b  No.15471210

>>15470009

I don't pull my head up out of my based Maritime shithole very often, which provinces/cities are the most pozzed beyond those obvious ones? Montreal? Any fucking city?


d416f7  No.15471237

>>15470548

> I was hoping that game wouldn't sell

https://venturebeat.com/2018/08/20/monster-hunter-world-sales-roar-to-10-million-after-pc-launch/

Scream if you must, it's all you can do anymore


746373  No.15471255

File: 55aa55189114643⋯.jpg (117.65 KB, 443x317, 443:317, Con Man.jpg)

Who wants to bet that this asshole('s ambition) was responsible for every Dead Rising past the first one feeling more and more generic?


7e80b2  No.15471260

>>15471237

The funny thing is that you know at least one of their investors isn't pleased with this because there's games out there still that do better.


005480  No.15471268

File: 2e42b7dcdf903e9⋯.png (147.86 KB, 270x400, 27:40, 2e42b7dcdf903e9a689d2c28f7….png)

Anyone got the dirt on the really shady parts of capcom's history? Like inafune shoving his OC donut into mega man and shilling for western vidya for seemingly no logical reason in the late 00's, as well as most of street fighter being yanked from jojo's bizarre adventure.


1d89b5  No.15471273

>>15471255

He was only the Executive Producer for the original Dead Rising 2, so you can put some blame on him for that but not the shitfest that was Dead Rising 3 and 4 which was solely CV.


005480  No.15471274

>>15471255

He looks more like a ching chong than any Nip I have ever seen. Fitting, really.


f0fe3b  No.15471277

>>15471260

Capcom and their investors throw darts to decide how happy they're with a game.

>Re6 flops

>DD a game they had no confidence in sales well

>Throw dart to determine its future.

>Make a Nippon only MMORPG isn't there because they fucking RPG mechanics out

>The investor takes his turn

>It says make a PC port 5 years later.


3699d5  No.15471283

>>15471210

It's mostly Southern Onterrible, I can say that from firsthand experience as someone who lives in the shitzone. And it is just the Southern part: it's not as bad up by Thunder Bay or The Sault. A good rule to keep is that everywhere is fine except for the province's local megacity if it has one, and the immediate surrounding cities. Toronto has the largest radius though, going as far down as Wellington-Waterloo Area, maybe souther. If Montreal can be compared to any horrible city from the age of myth, I'd compare it to Catam, home of the despisable Catamites.


d908ab  No.15471337

>>15469460

>>15469460

Didnt this guy cuck out and force SJW shit into games or something?


1d89b5  No.15471412

>>15471337

IIRC, Frank's student wanted to get the scoop since she was the one who discovered it whereas Frank didn't even want to go back to Willamette in the first place until he realized he could get his fame back. She talks about how zombies have rights like CURE from DR2, although there were speculations that she would be the next protagonist for Dead Rising 5. kek


c5e542  No.15471451

>>15470698

*sigh*

you're brainlet, literal brainlet. Your IQ must be measured in double digits.


e47a26  No.15471532

File: 434ace96e641e8a⋯.png (70.91 KB, 237x255, 79:85, 434ace96e641e8a42d50f9c77a….png)

DEAD RISING HAS BEEN FREED


76b66e  No.15471680

File: 3029c322ce391ac⋯.png (3.01 KB, 530x158, 265:79, Pitbulls_are_peacefull_and….png)

A lot of these offshoots of larger studios are going to shut down in the near future. These guys basically just made crappy sequels for their entire time with Capcom. Capcom pulled an EA except with an average studio instead of a great one.

>Puzzle Fighters

>they made a mobile paywall game that lasted less than a year

kek

>>15471283

Catam wasn't a city. "Catamite" is a Roman translation of the Greek mythical figure "Ganymede" and the term was generalized by Roman pedos to refer to attractive young boys.

>>15470698

>>15471451

>cuckchan shit

>/pol/ newfag

The cancer killing /v/


3699d5  No.15471714

>>15471680

The way I see it, each wicked act ought to have a city attached to it so as to expand the myth of Sodom and Gomorrah.

>Catam - Pedophilia

>Sodom - Psychosexual disorders(homophilia, biphilia, etc.)

>Gommorah - genital mutilation

>Bestia - Bestiality


c8b3e8  No.15471877

>>15469460

How much POZ did capcom Vancouver shit out?


81d442  No.15471890

>>they are focusing on japan studios again that actually make money and keep growing

about time


bc9afd  No.15471893

>>15471714

>adding shit to the bible just because you can

t. Joseph Smith


a44637  No.15472093

File: 0c5c835ddaa68de⋯.png (52.14 KB, 436x1020, 109:255, 0c5c835ddaa68de84278698563….png)

>>15470804

>corrects some elses spelling

>your instead of you're

Felate a shotgun, my good man.


000b38  No.15472308

>>15471255

He was, its well documented in 2007 Microsoft, Bethesda and EA started a joint smear campaign with western media to push a narrative that japanese games were shitty in order to make eastern devs panic and go back to the drawing board and rush out shitty games for western appeal. Allowing them to get stuff like Halo games and EA transitioning from movie licensing to original content with less risk. Inafune and Mikami were wined and dined with promises of jobs in the west if they engaged in internal sabotage and rumourmongering. The moment they left for the west their studios began to turn it around as the devs realised they fell for meme warefare and lost for years.


b9fd55  No.15472315

>>15469776

It's a shame Lost Planet 2 got sort of shat on at its release because I think it's a genuinely great coop game. My guess is that people didn't like the fact that the plot jumped all over the place and that it was mostly multiplayer/coop focused which wasn't common at the time.

To me, the most embarassing takeaway of the whole LP3 ordeal is that when given the task to make a sequel to third person shooter with emphasis on movement, tons of vehicles/robots/weapons and huge bosses, the best thing a western studio could come up with is a cover based, slow paced game.


36c552  No.15472344

>>15472308

Don’t forget the English-language shaming campaign targeting any interest in Japanese games that was conducted by the same parties. It was another prong of the same campaign you describe. The remnants of it were still around as recently as a year ago, but most of it has tapered off to normal levels of defensive shilling.

If they can’t beat you, they’ll sabotage you. If they can’t sabotage you, they’ll salt the earth. Never underestimate what can be achieved with money and butthurt and goons.


09e289  No.15472424

File: f85b1dd7884bee7⋯.jpg (30.02 KB, 474x355, 474:355, nice 03.jpg)

>>15469460

The end result of all marxist studios and companies.


000000  No.15472450

>>15469516

Crapcom is lost forever. Let go of attachments that you have for their past glory. The company of today is completely shit and nothing good will come from them.

Never forget Breath of Fire 6.

Also, they worship western leftists.

>>15469524

It isn't. It is a marxist group.

>>15471268

I'm very interested in compiling information about Crapcom's shady practices and spread it to all places.


40a42c  No.15472490

>>15470813

>most of you are last years casuals who learned the of the series existence when it came out on the Wii

Tri literally sold less than P3rd which was a japan only PSP and PS3 release.


7e80b2  No.15472940

>>15471680

Don't forget BoF6 which died even faster.


0fb968  No.15473148

>>15469460

DRAGON'S DOGMA 2 WHERE

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE




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