>>15433149
I loathe this lighting they use for shit like this, you see the same in many horror movies too.
Huge swaths of black space with nothing to see there because "ooo it's spooky when it's pitch black dark!"
It's a fuck huge section of the screen with absolutely no information to show me, that's what it is. And the 15% left where something is drawn looks more like silhouttes at a shadow play than actually anything at all.
Lazy bastards want to hide shitty models and shitty textures behind terrible illumination.