d55ce9 No.15422928
>tfw new Advance Wars, be it by Intelligent Systems or Hudson, never ever
>even though all the western releases sold pretty damn fucking good
>even though it's the sole reason Fire Emblem got to the west in the first place
>even though the fans are so thirsty for a new one they would buy it a heartbeat (also see F-Zero fans)
>even though for many people it would feel as a breath of fresh air because many don't know it even exists in the first place
I don't understand the Japs.
Specially the part about "westerners don't like strategy games". I mean, all important RTSes are western-made.
26c3f3 No.15423513
e4d550 No.15423525
>even though it's the sole reason Fire Emblem got to the west in the first place
This is the first I've heard about this
7ae9ff No.15423545
Too bad it didn't have a Smash Bros character slot like Fire Emblem. Better luck next time!
62d601 No.15423575
>actually wanting modern ISYS to make a new Advance Wars
a9b036 No.15423620
>>15423525
The first fire emblem with a western releasse was Fire Emblem: The Blazing Blade on the GBA, following Advance Wars' status as a sleeper hit, which also happened to be the series' first western release. basically, Advance Wars was Intelligent System's break into the western market.
41837b No.15423648
>implying Intelligent Systems can make good games anymore.
If there was a new AW it would end like Fire Emblem Awakening but with tanks
c408de No.15423667
>>15423648
this
We'll be given a sentient tank AI character that always go
>oWo
6861ec No.15423703
>>15423648
Considering Fire Emblems main problem is with the story director(or whatever that bitch is) and not really anything else seemingly;
they probably can make make good games.
Days of Ruin didn't even sell that badly, i really can't see why we don't have another wars game.
62d601 No.15423719
>>15423703
It was shilled like crazy in Japan and managed to only move like 80k units after a few months. That's essentially a dud as far as Nintendo is concerned with the DS so they killed it off.
50ae8c No.15423731
Days of ruin was a solid final game for the series, great gameplay and all that. Just be happy it ended on a positive note rather than some half assed game that no one wants to remember. I still make maps and play it to this day
07806f No.15424646
>>15423719
>game isn't even released in the region
>sells 80k
That seems pretty impressive if you ask me
7aa150 No.15424706
>>15423648
http://archive.is/EshpR
>Personally, I'd love to do Advance Wars, but since it's harder to create relationships between its characters compared to Fire Emblem, I don't have a clear idea of what kind of setting it could have
They've literally gone on record saying that the only reason they haven't made a new AW is that they don't know how to turn it into something like Fateswakening. It's the new Gold Standard.
b6e700 No.15424742
>>15424706
So it's just fucked then. Oh well at least it had a good run, and didn't end up being raped like FE.
7494a1 No.15424757
>>15423731
Some of the turbo homosexual previous advance wars fans say the animation of the sprites are pretty shit compared to the previous games since their frozen. But I liked the slightly more realistic approach to CO's instead imo. God that one fucko was the most annoying faggot I have ever encountered in a game PERIOD. I dont play that much games though but I am sure he in at least the top 20 of all time
c43033 No.15424786
>>15423575
Ill never understand anons such as OP. Surely one cannot be blind to the utter shit quality of remakes that come in current year. I can only assume OP is a shill or something. A remake would butcher and rape everything you once loved.
bb780f No.15424807
>>15424757
>that one fucko
Which one? The yellow general fag? Sure wanted to murder him when he was telling you which troops you couldn't use.
7aa150 No.15424870
>>15424858
You're no better than those bandits!
20acfb No.15425221
>>15423525
>>15423620
To explain it a bit more detail, there's an interview somewhere out there on a defunct website with this info.
>NoJ doesn't think the west like turn based gaming, they think westerner want button press = exciting action (jump, shoot, etc)
>So AW and FE stay in Japan only for years because of this
>Even to the point where Sakurai was supposedly going to remove FE characters from Super Smash Bros Melee western release until the localization team told him to keep them
>Advance Wars get seen by Treehouse for localization work for GBA launch and they really like it, especially with the in depth tutorial for newcomers
>Advance Wars launches on GBA and is still one of the highest rated GBA games on meta critic and sells well.
>This causes a change to get more turn based series like AW and FE for the west.
>FE6 (starring Roy and what Melee was promoting) western release doesn't get localized but FE7 with it's in-depth tutorial/prologue chapters serves as a good starting point for newcomers to get into the series, leading to FE get a foothold into the western market.
Nintendo fans seem to think that Melee (and it FE characters) is what lead to FE stateside when it was actual the turn based strategy AW high sales and praise that lead to FE turn based strategy RPG also being given a western release.
From a business perspective, seriously bringing FE to the west because of two cameos in a crossover fighting game just sounds utterly retarded.
5f5646 No.15433983
>>15425221
>Advance Ward sacrifices its place in smash for fire cuck
6861ec No.15434184
>>15434007
Are you sure?
The shit maps of awakening/birthrights(ain't it funny that the "hardcore" one was the one that escaped the dog shit map design) can be blamed on her(its literally been stated in an interview that the maps were butchered because she thought they were too hard).
The dog shit story of fates was written by her as well.
The game she wasn't involved in echos, despite having quite a few story elements added was great storywise(can't save it from being gaiden though).
So yes its quite literally one person fucking up an entire series.
3fd128 No.15443780
>>15422928
Probably because the Japs don't like RTSes all that much and Nintendo, being a Japanese company and all, aims to satisfy them and China's/Korea's mobile gaming addiction before making quality games for us gaijin overseas. I'm guessing that's the same reason they killed the F-Zero game series as well, albeit before phones could even be considered mobile gaming platforms
2e255e No.15443798
>>15422928
>Implying you should be wanting modern IS to make Advance Waifu: Sticker Splash.
f89a47 No.15443964
>>15443798
>implying i dont want to pet the shit out of some COs
d27536 No.15444034
There's a free(as in freedom) game called Tanks of Freedom that's a decent Advance Wars clone.
http://tof.p1x.in/
I'm not a fan of the art style but at least the game lives on for dedicated fans of the genre.
e44816 No.15444392
Now try being a Puzzle League fan. Intelligent Systems used to love rehashing this game, now they don't care at all.
259415 No.15451689
>>15443780
Nintendo Wars ain't an RTS though dipshit. It's turn based.
Also a hidden gem people never talk about is Gameboy Wars, the ones made by Hudson for the GameBoy and GameBoy Color. They have a Nectaris / Military Madness feel to them and are quite fucking solid by it's focus system and material system, but their lack of fog of war and CO's make it a completely different experience.
07806f No.15452206
YouTube embed. Click thumbnail to play.
>>15451689
>plural
Game Boy Wars 1/Turbo and 2 have no redeeming qualities. 3's fun, but it's so different that it's hardly a Wars game at all.
e704f9 No.15452407
>>15424706
Now that's bullshit. They did a great job with Days of Ruin in terms of story and characters
0690ea No.15455254
>>15424757
>But I liked the slightly more realistic approach to CO's instead imo.
Personally, I think the change to the CO system in and of itself was a necessary step that will never get a follow up.
I'm not the most technically minded when it comes to turn based games so I can't really articulate how these shifts changed the overall play of games. But from my experiences, building a core of units protecting, or being spearheaded by a CO-unit made play between me and my friends more offensive as opposed to turtling up and then waiting for CO gauge to be filled for a counterattack. I like the idea of juggling the benefit of a CO zone, and using your CO power.
I would have liked to see them expound on this new system and introduce more abilities.
259415 No.15455493
>>15452407
>great job
>Cheesy ass story with Metal Gear Solid looking characters mixed in between anime characters.
>Awkward doctor that only makes shitty jokes all the time.
>Pain in the ass Mayor.
>Simplistic as fuck bad guys.
Yeah, no.
f89a47 No.15456227
YouTube embed. Click thumbnail to play.
>>15455493
the clone kids were pretty cool, seeing them rebel or not depending on how they were treated and realizing girl was a clone too. not to mention her co theme was fucking hilarious. though i dont know if it was meant to be.
2372dc No.15456245
>>15444392
Switch is a prime system to bring the fairies of Panel de Pon international and online alongside Animal Crossing. I know what happens next week and I realize what I say.
fa63e0 No.15456262
>>15455493
>all this utter trash
if your job was to shitpost to such excess that you'd get a (you) just for doing so you succeeded
50ae8c No.15456337
YouTube embed. Click thumbnail to play.
>>15456227
Clone sisters were cute as fuck. I loved those tactics discussions between all of the characters during each mission, seeing friends and foes casually chatting was always fun. Posting more Lin & cutest clone dominatrix
f89a47 No.15456624
>>15456337
i loved how her command radius starts out at fucking 0 but made her unit into a demon. does she just go "this is pissing me off, you suck, let me drive"?
3a3b05 No.15456710
I'm just bummed that we won't get any more cool Black Hole weapons like the Neo-Tank.
I always wanted them to make a Mech/Walker type unit that could be really versatile on the battlefield.
>Armed with an Autocannon and Short Range Missiles
>Autocannon can fire on ground units and ships directly
>Missiles can fire on air directly or indirectly, and ground units indirectly up to 2 Spaces away
Basically a stronger version of the Anti-Tank from DoR with the ability to hit more air than just A Choppers. Between a Tank and MD Tank in terms of direct firepower, and about as strong as Artillery when firing against air. Unit is comprised of a 3 mech squad which gradually gets destroyed as its health is reduced. Has slightly longer movement range than an Infantry unit, but can also be transported by Rigs and Lander ships. They'd be hella expensive.
I also thought it would be cool if there were buildings on maps that you would have to capture in order to build more advanced units. So starting off you can build up to Tanks and Artillery.
Capture a Munitions Depot and you can build up to MD tanks and Rocket Artillery. Capture an Advanced Weapons Plant and you can build War/Mega Tanks, Missiles, and Neo Tanks.
Of course this requirement could be turned on or off on a map by map basis with the justification of "We have a steady supply line in the region and can build whatever" or whatever.
ISYS lemme make your next advance wars pls
259415 No.15457158
>>15456710
I can see that inside landers, but an APC? Have you seen how small they actually are? You can get 12 men inside cramped up in shitty conditions and also counting driver and machinegunner. There's no way you could put actual animu mechs inside.
3a3b05 No.15457273
>>15457158
Well they'd basically be VOTOMs so it's not like they're enormous.
In DoR the Rigs were a lot bigger and had the stuff to build temporary airports and naval bases. I figure you could shove 3 VOTOMS in there no problem. Though maybe just going full VOTOMs and giving them wheel skates would be a better idea. Have em chug fuel to compensate.
I was thinking having them transportable by T Chopper but that would make them a bit too OP.
Now something that would be cool would be a way to transport infantry via Bomber. A Paratrooper unit. Can load into Bombers only at Airports, but when unloaded they can drop up to 2 tiles away from the bomber. They'd do a ton of damage to other infantry type units, and have grenades that they can use against tanks and vehicles.
259415 No.15457307
>>15457273
Gameboy Wars 3 did that by adding a T plane. Can load 2 infantry and other low armored units, but heavier stuff will give it a speed malus, and they where really expensive, at least in the materials department (100), although the money needed was that just that of a tank. They where also quite fragile compared to other air units.
efd821 No.15457794
>>15422928
Japan has always baffled me for reasons like this: They've got all these IPs, these absolutely fantastic games, sometimes entire franchises of games, many with many above average and even great entries, like Advance Wars for instance… and then they just stop. They give up. They shelf it. They split the studio 10 ways or just boot every employee overnight.
Likewise, they've got so many series, so many sources of inspiration and fully developed settings and premises that would make amazing games, but they just turn into retards and make subpar, wonky fighting games out them. How many Shounen Jump crossover games have there been and how many have been anything besides utterly awful? One Piece is pretty much the unofficial religion of Japan and they've still yet to make a single fucking 10/10 One Piece game. How can they not amass the resources and support and the dedication of any and every game dev in the country for something like that?
259415 No.15459912
>>15457794
The reason they probably cancelled Famicom Wars it's because it brought troubles in Japan. It began with Advance Wars, it came to America and Europe on September 10th, and they where thinking about releasing it in Japan the day after, but 9/11 happened and they delayed it. AW didn't get to Japan until 3 years later, and they sold it bundled with AW 2 in the same cartridge.
AW DS didn't have any problems at Japan, but for some reason, DoR didn't get there until 2013 through the DSiWare for Club Nintendo users. What's weird enough is the fact that they had the game perfectly translated to Japanese and said texts can be unlocked via hacks and patches. As ironic as it seems, it was the Japanese the ones who wouldn't get really into said strategy turn based games, opposed as to what the developers thought, that westerners wouldn't like Nintendo Wars.
41aa36 No.15459953
why would you want nintendo to destroy advance wars like they did fire emblem?
034b74 No.15459976
>>15456337
What I'd like the most would be some HQ soundtracks released for AW 1&2 and DoR, without the technical limitations of the GBA systems. Orchestral/Rock bands. There's a few fan-mixes but some themes like Flak's need love too.
d291d9 No.15459977
>I don't understand the Japs.
everything you listed here is more of nintendo trait than a solely japanese trait, especially since other japanese studios are starting to dig up old IPs now. Nintendo are like some kinda fucking japanese disney anyway, they do just as much jewish shit as anyone else but people let it slide because their representatives have better charisma than most.
Nintendo locks games away that underperform and only takes risks in the form of gimmicky consoles. I'm amazed they even made splatoon at all but i expect it to suffer an untimely death once the player count drops under a certain number and we'll see people begging for a new one in 10 years time just like you see people begging for a new F-zero or advance wars.
259415 No.15469474
>>15459977
I guess you are right.
f9ed76 No.15479264
>>15459977
My question is why. They're way to big to fail if they take a slight risk by reviving an old IP. Doing this just seems paranoid and pedantic.
2372dc No.15479447
With who's in charge of Fire Emblem I can understand why you want IS to never touch this franchise. That said Potato Motor will demand some sort of full retard Switch only gimmick. Probably something like using HD rumble to send and recieve Morse code (which I'm not gonna lie, sounds novel and fun). Also I expect DLC jewery on par with FEif.
That said how would Advanced Wars (Nintendo Switch Wars) work? What would the story and theme of the game be? Could the setting be extra-terrestrial with battles that take place on Venus, Mars, Asteroids, etc.? If the plot is something full retard like stopping Dumpf from making Earth great again because cultural melting pot then I'm shitlisting Intelligent Systems for life.
18393c No.15479532
>>15457794
One Piece always being utter garbage for vidya is astounding. DBZ has a solid collection of great games with different genre entries, but that's the only series that seems allowed to have something good.
One Piece has games that are said to be great, but they're just great for a One Piece game. Really just average shit otherwise. World Seeker looks like shit with weirdly realistic looking world design. I don't get why they don't copy the art style used in the DBZ fighters, they always pull some funky shit. What do they have against making something good from what we've got?
c7702f No.15479676
>>15455493
Here's your (you)
>>15456370
Fuck me, DoR had some fantastic girls
>>15452407
They did, but what he means is relationships with a player avatar. Just look at Awakening; the hubbub leading up to it had a lot of "Marth's in this game?!", while the chatter afterwards was eugenics, waifus and husbandos. IS have made it a point to emulate that in every game afterwards, and they don't have confidence to do it with Advance Wars.
Even if it wouldn't be hard to do without compromising much.
>Play as Will/some avatar
>Outside of missions, have other characters
>Visit them and do side objectives that help build your relationship with them
>Building relationships with them lifts handicaps put on the player in the single player, such as tech tree or slower meter charge
>Obligatory love confession at the end of the arc the player likes most
AW doesn't need it, but if I must wish upon the monkey's paw, I don't think on the outset that this'd kill it for me
3fd128 No.15481324
>>15422928
I think it's less "Westerners don't like tactics/strategy games" and more like " The domestic market doesn't like tactics/strategy games". Outside of Disgaea and Fire Emblem, I can't think of any major tactics/strategy game to come from Japan in the last 5 years and most of those that I can think of were made in the 1990s or 2000s like the Ogre Battle series, Final Fantasy Tactics, Langrisser and Front Mission (I especially remember this one since 4 was the last tactics-based Front Mission we received in the US and that was like in 2004. All the other ones were Japan only except for that third person shooter game in 2010 which was so-so) . The current new craze is based around gatcha games over there right after the mobile craze of the last 10 or so years, so until that changes I doubt that it'll come back.
>>15479447
>If the plot is something full retard like stopping Dumpf from making Earth great again because cultural melting pot then I'm shitlisting Intelligent Systems for life.
To be fair, unlike Sony, Microsoft and their subsidiaries, Nintendo and their subsidiaries almost never deal with "current year politics" on either side of the isle, because alienating half your audience cuts your profit in half. It's really more of the vocal fanbases surrounding their games that tend to be libtarded degenerates that hate Orange Hitler Grumpt. Maybe it's because they release the same game each time, but I'd rather have that than them being preachy cunts about how "MUH DIVERSITY" is great.
2372dc No.15482830
>>15481324
Let's hope that is the case. Still wondering how to pull off Advanced Wars in a space colony setting where the third dimension and gravity strength influence tactics.
3a3b05 No.15482866
>>15479447
>What would the plot be
Black Hole is attacking and razing cities to build their things
The things drain life from the area and turn forests into "black land" which is basically wasteland but with a blackened tint that debuffs units around it.
The things also power some kind of super weapon that you have to blow up at the end.
259415 No.15483015
>>15482866
If I made a new AW I would add a radioactive contamination feature/gimmick.
"Polluted" tiles make units lose 1hp per turn. 2 new units are added, nuclear infantrymen (they cost as much as mech infantry, have less fuel and just armed with assault rifles, although they are immune to the toxicity of the nuclear wastes) and radioactive tanks (like light tanks, but a bit swoler and more expensive, they also withstand radiation). Maybe you could add more stuff regarding this, like a bomber that throws nuclear waste around and a vehicle that can also clean said wastes. This area of effect gimmick can be quite interesting.
2372dc No.15484705
>>15483015
Dirty bombers eh? Good thing most of the warefare is proxy resource wars on asteroid mines. Also like this combined with gravity and atmosphere affecting how math works in battle. Lower gravity means more infantry mobility but less accuracy for example. Heavier gravity makes certain aircraft and tanks impossible to use.
No atmosphere means no always air units. Dense atmosphere makes air pressure too heavy for infantry to survive. Also almost every environment has no breathable air. So it'll be interesting.
3146aa No.15484729
>>15456370
>go online
>play as Penny because fuckit she seems fun and her theme is sweet
>get in a game
>permanent rain
And that's when I learned that random weather conditions are bullshit. Poor bastard never had a chance.
9c9b9f No.15484766
>>15423525
iirc, an Employee of Nintendo said the success of Advance Wars in the west was what changed Nintendo's mind about westerners and eventually led to them releasing Fire Emblem overseas.
It goes even deeper than that though, the first Fire Emblem used the Famicom War's engine, so you could say even it's very existence at all is thanks to Advance Wars.
787604 No.15484773
>>15484661
I laughed at this way, way, way more than I should have