>>15380512
>made half the characters female for no reason
I know, right! It's almost like they think half of the people in the world are female or something…
Anyway, yeah, almost everything I play these days is indie. A lot of pixelshit indie, too, because I don't give a crap about graphics; what I do care about is file-size. I don't have the best internet connection, so don't feel like waiting a day to download something that is 20GB. A good game that is less than a gig is nice. Almost everything I've played in the last few years has been builder and simulation indie games. Kerbal Space Program, Starbound, Factorio, Rimworld, Subnautica, DF, TerraTech, Limbo, Stardew Valley Undertale, and those are just the ones I remember. A lot of these scratch an autism itch that just would never happen in normalfag games, because they don't appeal to normalfags so aren't profitable to market to a wide audience.
Not sure whether or not to classify Minecraft as indie, though. It's like an indie game that has now been given AAA polish (and AAA bullshit like poor optimization, pointless grinding, and threat of microtransactions).
And approaching that question from the other direction, while SimCity4 was a AAA game as it was developed by post-EA Maxis, I'm running it with so many fucking mods that were community-made, that it's more like a AAA game wrapped in indie goodness now, and barely recognizable in both appearance and function as the vanilla game.