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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 2874dfda121629a⋯.jpg (29.88 KB, 650x400, 13:8, The-Hum-Abduction-2-650x40….jpg)

File: 5fd607ec3ae0949⋯.jpg (626.86 KB, 1280x770, 128:77, u55_shot_07_h_1920.jpg)

File: da45e6b49a751ef⋯.png (810.76 KB, 1024x466, 512:233, Routine-1024x466.png)

f58cd4  No.15376501

The Hum: First person survival horror set in an open, semi linear city. You are one of the last people left after grAYY's abducted everyone and they are looking for you. Made as a way of the creator expressing his trauma over constant night terrors about the concept as a child.

U55 - End of the Line: You are a man accidentally locked into the German subway after service hours. Only the reason its locked is because those winding tunnels disturbed something living down in the dark.

ROUTINE: You are a long astronaut on a installation in space. Something has invaded the station, everyone appears to be dead and it is hunting you

Why is it always neat looking indie horror that dies?

1280b8  No.15376602

>>15376577

This, horror without any supernatural in it is trash.


f58cd4  No.15376633

>>15376577

>You are in a vacuum

>Oxygen at 5%

[PERFECTLY CALM]


b4637c  No.15376652

>Routine

I still believe.


f58cd4  No.15376790

>>15376652

Never ever.png


7d8dc6  No.15376811

File: 3360c45d3464a03⋯.jpg (391.61 KB, 1000x750, 4:3, belial_by_tentaclesandteet….jpg)

File: 1c9aea4e6817898⋯.png (367.82 KB, 512x512, 1:1, thatwhichsleeps.png)

File: f9d98caebe96c4d⋯.png (2.8 MB, 1920x1080, 16:9, serveimage.png)


8ad581  No.15376813

File: 208e8739464a794⋯.jpg (816.81 KB, 3445x1772, 3445:1772, 1461106-half_life_2_episod….jpg)

Memes aside, what happened? Is it like Duke Nukem Forever where they just redeveloped the game over and over but too slowly to the point where it would always be technically obsolete on release day?


6b60ae  No.15376814

>>15376577

>>15376602

Isn't sci-fi supernatural by virtue of being something fantastic that doesn't exist?


fa067c  No.15376816

>You are a long astronaut

I know you meant lone, but imagining a stretched out dude running through the space installation is amusing to me.


f58cd4  No.15376817

>>15376813

Source engine aged like shit and they were making so much money off hats and lockboxes they didn't have to bother.


7d8dc6  No.15376819

>>15376813

They lost everyone who worked on Half Life 2 over the years, now there's practically 0 chance of Episode 3 ever materializing, but we got the story as it was written. I think what initially delayed it was Valve working on getting Steam up and running and when that took off they just didn't need to make games to turn a profit anymore.


7d8dc6  No.15376823

>>15376819

Oh, and this is one of the few situations in which a game developer breaks free from their publisher, in this case Sierra, and achieves true emancipation in the form of amassed corporate wealth and power.


a6a5b1  No.15376884

>>15376816

ddr… ddr…


7d8dc6  No.15376887

>>15376875

I think Valve has(wisely) decided to be apolitical a long time ago and have just stuck with it.


c86de6  No.15376888

>>15376875

>(COUGH COUGH GOG.COM)

Faggot that doesn't follow e drama here. What's GOG gotten up to now?


7d8dc6  No.15376895

>>15376888

>>15376894

They ventured into the business-minefield that is politics and then refused to stick to one side or the other resulting them in being alienated by both and they probably won't be trying that again anytime soon.


bc2652  No.15376903

>>15376888

Nothing that should matter to a guy just buying games. GOG is still superior to steam because of DRM free policies. As long as this is true, I don't care how they act online. They weren't the faggots that tried to censor jap games because it might offend.


6b60ae  No.15376922

>>15376916

Great, introduce me to her some time.


7d8dc6  No.15376928

>>15376814

>>15376922

<le ebin fedoralord atheist demands proof


6b60ae  No.15376939

>>15376928

>Listen and believe, goy!

See you back at /fringe/.


7d8dc6  No.15376958

>>15376939

okay, its your loss kid.


6b60ae  No.15376961

>>15376958

Oh, hey. That's a neat response. What am I missing out on by not taking folklore at face value?


7d8dc6  No.15376980

>>15376961

If you don't know you never will.

Think of it this way; our understanding of the world conceptualized as a puzzle except most of the pieces don't fucking exist and instead we just have one giant piece that fits all the gaps perfectly called "paranormal." Yea it "doesn't exist" but its still part of the bigger picture.


8ab4a2  No.15382535

File: cb3b0ccd03f2172⋯.png (3.36 KB, 350x203, 50:29, Crying Spurdo.png)

>>15376501

>Routine

>The game where you play as a Cosmonaut and must survive/escape the moon base while robots and aliens-and/or mutants hunt you.

>You have a gun too.

>But its only effective at shooting buttons, making noise and having different spectrum views.

Neber Eber.


484011  No.15382554

>we'll never get Project HAMMER

At least Red Faction Guerilla filled the vital niche of "video game about beating the shit out of everything with a hammer." But there could always be more.


b52266  No.15382557

File: f13d08d7921bdd3⋯.jpg (641.97 KB, 1920x1079, 1920:1079, sjwbreakers.jpg)


484011  No.15382559

>>15382557

Amazing. Every part of this screenshot fills me with disappointment and disdain. Lawbreakers truly was a work of art.


6139d4  No.15382566

>>15376577

You should give Subnautica a shot. Go swimming to the Aurora and back. It's good fun.


b52266  No.15382581

>>15382566

>walking simulators

>fun


b4637c  No.15382595

>>15382535

>That night vision camera with the slight delay

Its going to great, just wait.


8244c7  No.15382598

YouTube embed. Click thumbnail to play.


3e2140  No.15382850

File: 55caa091c4b64cc⋯.png (635.24 KB, 752x670, 376:335, 6541365184.png)

>>15376577

>implying a game about playing as a white spaceman living your life in your spacecity and (((someone))) in a cargo spaceship unloads a horde of niggers couldnt be horror


d63d9b  No.15382876

>>15382581

I didn't know you could play as Jesus Christ in that game.


dbf369  No.15382917

>>15376602

>implying

Ghosts and generic tentacle fucks aren't scary. Fuck off.


2d23ab  No.15383018

>>15376811

What a fucking shitshow of drama that turned out to be.


b6bb42  No.15383054

Invidious embed. Click thumbnail to play.

8cfee0  No.15383066

File: 78f850030aa97b8⋯.jpg (91.44 KB, 616x353, 616:353, e20267efe.jpg)


a2111b  No.15383112

File: 63d7772eb1a4c79⋯.jpg (795.7 KB, 1920x1080, 16:9, eqn.jpg)


3e2140  No.15383136

>>15383066

You need to go back, carlos!


55b0ff  No.15383192

File: 472d90862b8aab2⋯.jpg (1.02 MB, 1616x906, 808:453, Kerra_warrior_in_Ashfang.jpg)

>>15383112

Kerrans would have been the best thing about that game


762785  No.15383215

Is it okay to throw kickstarter scams in here as well?


056567  No.15383277

YouTube embed. Click thumbnail to play.

I kinda wanted this.


dbe7df  No.15383300

File: c4e2fa4d356a856⋯.jpg (96.05 KB, 670x748, 335:374, c4e2fa4d356a8564396fc53c78….jpg)

>>15383066

>we'll never get a proper medieval city building sim where you start as a humble farming village and work your way up to becoming a proper kingdom


480501  No.15383310

>>15383112

>reveal game at convention using weird sand artist to tell the altered EQ storyline for the game

>release stripped-down early access version of the game showing off its voxel system to squeeze money out of minecraft autists

>get bought by russian company and renamed daybreak games

>discontinue one game and cancel the other

>meanwhile keep squeezing money out of schmucks still playing ps2


27f16b  No.15383665

>>15376811

Fuck I learned a huge lesson on that game


daf72c  No.15383693

File: 82efc55aab0ee43⋯.jpg (690.58 KB, 1920x1080, 16:9, EQ.jpg)

File: 37905028b7a6ef0⋯.jpg (598.52 KB, 1366x768, 683:384, Everquest-Next.jpg)


47c372  No.15384171

>>15383300

The Settlers games arent too bad


41372c  No.15384229

Don't worry OP, Routine got a release window of March 2017, everything is fine.

Wait, what year is it again?


e08bbc  No.15384238

File: 7b3e61076c02b44⋯.jpg (54.91 KB, 500x500, 1:1, DDR.jpg)


427933  No.15384241

File: 1f91d71768016eb⋯.webm (971.9 KB, 640x360, 16:9, 1f91d71768016eb262bdf1002….webm)

>>15376501

>Only the reason its locked is because those winding tunnels disturbed something living down in the dark.

That sounds fucking terrifying actually.

>>15376602

This is 100% correct. There's nothing scary about the main source of "horror" being just a human being who kills other human beings and peek-a-boo's them.


8df8fb  No.15384416

File: 945e838cc0fd4e7⋯.jpg (49.96 KB, 500x500, 1:1, artworks-000164766848-y02d….jpg)

>>15383693

Everything about the second pic is awful. More so when put next to the original. What joke of an "artist" did they commission that dumpster fire from?


28c28a  No.15384448

File: 89ac23a1bae69c7⋯.jpg (462.33 KB, 1307x1650, 1307:1650, 65427103e47f78c0a7f10de53f….jpg)

>>15384416

The artistic rendering in and of itself isn't bad in my opinion but what is bad is the art direction and the fact that it's aping the WoW aesthetic with the god-awful gigantic pauldrons, ridiculous gauntlets and general over-designed armor. The fact that the Orc looks like it's directly from WoW is shameful. The classic art, on the other hand, is great. It reminds me of the work of Larry Elmore.


86b382  No.15384470

>>15376813

I actually kind of like the idea of Duke Nuke 'Em Forever, like if someone released a terribad meme game every 16 years, I think it would be an astounding series, conceptually.


9fe0ed  No.15384584

>>15384448

The more you pay attention to the depth and sense of scale, or lack thereof, the more you will realize how Terrible it is.


ad2425  No.15384591

File: 41a19a7a67ec6db⋯.png (176.37 KB, 332x432, 83:108, ClipboardImage.png)


9fe0ed  No.15384609

>>15384591

>I have successfully combined a portal with a cock ring

and the elves underwear


ad2425  No.15384623

File: 27b9b6f5856e8bb⋯.png (180.86 KB, 364x375, 364:375, ClipboardImage.png)

>>15384609

Glorious


28c28a  No.15385246

>>15384584

That's likely because they where hastily/lazily composited together in photoshop because there was a deadline. The battle on the right was probably originally another drawing and the three characters on the left with the dragon where separate.


28c28a  No.15385247

File: 02bb7f0fc733dac⋯.jpg (247.63 KB, 652x767, 652:767, 37905028b7a6ef04b7b326654b….jpg)

File: a4ffeb2d9daf3f2⋯.jpg (263.42 KB, 707x767, 707:767, 37905028b7a6ef04b7b326654b….jpg)


bcc7e1  No.15386751

File: 712d118787fff74⋯.jpg (Spoiler Image, 328.15 KB, 639x480, 213:160, You may have already won.jpg)

>>15385246

>>15385247

I'm not feeling it man. It's just awful.


0d3fec  No.15395887

>>15376813

Valve isn't interested in actually making games anymore, just making money from other people's games.


cde6f4  No.15396532

>>15395887

>not interested in making games

They're making Artifact atm, thought i doubt that anyone will play that as i feel the card game scene being oversaturated


9121cd  No.15396712

>>15376602

I would argue that it shows the incompetence of the writer when you cant make anything scary without "OH SHIT ITS SLENDERMEN"

Scaring your audience while staying in the boundaries of reality is the true art of horror.


9398b4  No.15397054

>>15376811

I come back every few months or years to see what else happened. What a disappointment, even if it released it would be terrible.


6cd1ca  No.15397410

>>15376602

>>15384241

You are both retards. Supernatural horror is retarded because there is no logic to it at all. A horror that is actually semi logical is far more horrifying. Anyone who gets scared by ghosts or magical bullshit has a double digit IQ and is likely a nigger since they are more scared of ghosts than the other niggers about to blow their brains out.


61ca37  No.15397417

File: 015dfb7d30b89bf⋯.jpg (36.84 KB, 500x375, 4:3, Real Space 3.jpg)


e14199  No.15397432

>>15383693

Lol that cone head nigger.


6b50db  No.15397442

YouTube embed. Click thumbnail to play.


6cd1ca  No.15397453

>>15397442

I was just wondering about this. I was actually a bit hyped


19684a  No.15397459

File: 3378ec2ca5bfecb⋯.jpg (1.04 MB, 1832x2626, 916:1313, Kusabi_FF-DCB.jpg)

>>15382917

>Ghosts aren't scary.


8457d7  No.15397474

0x10^c


6cd1ca  No.15397477

>>15397459

They aren't. They make no fucking sense. For something to be scary on some level you have to think it might happen to you. Aliens, psychopaths, even fucking cthulhu are scary because while very unlikely the idea of something like that existing or getting you is just possible enough to spook you. Ghosts are never portrayed in a consistent way and their motivations never make any sense.

>They are just spooky because they are!

Is bullshit.


120da8  No.15397481

File: 2371833f94e9cf5⋯.jpg (201.23 KB, 960x662, 480:331, dca017ad538a6d7adedd6bba0d….jpg)

>>15397410

Agreed.


302e71  No.15397489

>>15376501

I remember Routine looked phenomenal, unique, and scary as Hell back in 2012, but honestly if they released it now it would be nothing special. The first-person horror walking simulator's already been done to death and in space too. What a shame.


91d3e4  No.15397504

File: 6aa0f1290716817⋯.png (1.05 MB, 800x873, 800:873, ClipboardImage.png)


19684a  No.15397546

>>15397477

>Ghosts are never portrayed in a consistent way and their motivations never make any sense.

They are usually portrayed as a manifestation of unrequited guilt, anger, or sorrow and want to mete out those emotions on passers by or even spirit them away to the netherworld.


6792a6  No.15397547

>>15397474

I thought noone remembered that game! I wish Notch would have gone futher with it, but I guess it becomes easy to be lazy when you're rich.


81e724  No.15397582

File: 62588ab98ab419d⋯.png (186.43 KB, 1254x805, 1254:805, ClipboardImage.png)

Fun fact, when the SCP wiki did their 3000 contest their theme was "horror" This is what they defined horror as.

The page they reference also no longer exists.

I would also like to point out that there is a slight nugget of truth to the statement, in that good horror can be allegorical for real fears like Alien or King Kong.


6792a6  No.15397680

>>15397582

Fuck the SCP wiki, the mods suck dick and all the /x/ flavor has been [DATA EXPUNGED] from the wiki. It's all

>hah transgender self-insert articles

>STOP RAPING THE DOORKNOB, SHITLORD


81e724  No.15397708

>>15397680

>STOP RAPING THE DOORKNOB, SHITLORD

What?


e74f35  No.15397726

>>15397708

A joke SCP article about a magic doorknob that caused people to hit on it.

It caused drama there because the article objectified and sexualized the fictional door knob, or something like that.


61ca37  No.15397742

>>15397726

I hope that RCP shit comes out soon.


19684a  No.15397894

>>15397726

Which is doubly stupid since, if anything, the doorknob was the one raping people not the other way around.


69e476  No.15397912

File: 107a06cc53fa1af⋯.jpg (123.24 KB, 1280x720, 16:9, deep down.jpg)

Deep Down

The game just vanished without a trace. It was shown off at E3 2014 and 4 years later not a word since.

I wish I knew what happened with it. I thought it looked cool and was looking forward to it.


e8d213  No.15397921

>>15397912

Ended up as MHW.


71bcbc  No.15398910

>>15385247

i want some big elf titties in my face


f4ce4e  No.15398914

>>15397921

That would actually make a lot of sense.


69e476  No.15398927

>>15397921

Source?


f58cd4  No.15399337

>>15397912

Its called MHW


a50446  No.15405811

The planned sequel for Run Like Hell and The Thing were mentioned and then quickly scrapped. Kind of a shame since I enjoyed both games. Horror games seem to get a lot of the problems of constant budget cuts and mismanagement.


13b1c5  No.15405832

File: 68adc8af16d8b7d⋯.png (480.21 KB, 1192x431, 1192:431, shitclock.png)

>>15397680

>SCP wiki

>used to be a pretty fun read on a bored night

>now it's literally all mary sue self inserts and current year politics


21e202  No.15406085

>>15396712

>>15397410

Rationality isn't scary. The supernatural is an unexplainable and ominous paradox. It haunts your dreams and plays with your imaginations. I have not much fear in reality, even much more so when it's digital reality. The true art of horror is making your audience scared of something that isn't very pain inflicting or life-threatening.


21e202  No.15406112

File: 360336abf298ff6⋯.jpg (39.6 KB, 720x720, 1:1, 30911985_197667120849396_2….jpg)

I mean, real ghosts are much scarier than what you see in games.


69e476  No.15406131

>>15399337

If that were the case why would they still be renewing the trademark for Deep Down?


7050aa  No.15406153

File: 4ea72f4f76c0421⋯.jpg (Spoiler Image, 56.64 KB, 600x611, 600:611, lewd tomoko.jpg)

>>15406112

Not as scary as skels


4e2831  No.15406158

File: 9a6f9d53ba56a84⋯.png (1.45 MB, 898x1164, 449:582, skele gilded 2.png)

>>15397477

Dubs confirm. Ghosts are a bunch of losers.


75e097  No.15406561

File: d281042b8c726cd⋯.jpeg (100.64 KB, 565x678, 5:6, dead.jpeg)

>>15406153

Ain't that the truth.


286ef9  No.15407355

>>15397432

WHAT HAVE YOU DONE TO YOUR CONE!?


824a99  No.15407372

File: b9fed073b52b4b4⋯.jpg (48.8 KB, 600x480, 5:4, sweat.jpg)


6bb68f  No.15408227


824a99  No.15408320

File: dd5f1fb72a1a700⋯.jpg (25.52 KB, 622x345, 622:345, [nods approvingly in Japan….jpg)


b3aa44  No.15409152

>>15376501

Shout out to team17 for killing off Allison road, and with it, my hope of any silent hills knock offs that are good

Fuck you


e0fe76  No.15409206

YouTube embed. Click thumbnail to play.

ce4311  No.15409271

Dead Drive - I feel like it was the only who knows this game ever existed. It was never completed, all I ever saw was a teaser trailer.

It was a lone soldier stuck in a typical mid west American town full of zombies. It was a smaller scale open world GTAIII with survival horror elements. The big draw being able to steal abandoned car and drive around town and enter detail buildings to search for supplies; with the drivings stuff being fast paced action and building searching on foot taking on a slower moody resident evil vibe.

Basically Dead Rising if it took itself seriously and you weren't just stuck in a mall.

I have searched high and low and can find no evidence of this game ever even being in development.


88a764  No.15409448

File: fce1b9f3488d84d⋯.jpg (34.45 KB, 343x393, 343:393, The Fucking Castle That Ev….jpg)

>>15383300

Wasn't Stronghold exactly that, though?


6bb68f  No.15410586

>>15410092

Are you hoping someone will tell you that you're fitting in here? Oh, Anon checks dubs, he's one of us for sure! And hates Reddit too, wow!

Come on now, you can't pull shit like that on a board with IDs.


75cd2b  No.15412067

>>15376501

Indie games are developed publicly. Nobody knows how many games Rockstar quietly shelved.


75cd2b  No.15412080

File: 495e552adeec249⋯.jpg (157.27 KB, 1024x768, 4:3, Tachibana.Chitose.full.222….jpg)

>>15382917

WRONG Fatal Frame series was scarier than anything I ever played.


75cd2b  No.15412094

>>15396532

Movie games bad card games good.

No fuck off.


c1cfed  No.15412096

>>15376813

Like Half-Life 1 and 2 before it, it's spent a long time in a state of non-development in which there isn't really anyone developing it according to any sort of concrete game design or direction. Unlike Half-Life 1 and 2, it hasn't had this final year-long push where they take all the assorted tiny bits of a game they'd made up until that point and get some direction in place with which to make an actual complete game out of them.


c1cfed  No.15412110

YouTube embed. Click thumbnail to play.


18c19d  No.15412195

>>15383693

>first image

>paladin confronting giant goblin

>giant goblin creeping away from paladin

>dwarf and hobbit were strolling forward but encountered a green giant and now advance with caution

>dark elf doing some random power stance in the middle

>barbarian girl with her sword drawn, apparently with no particular target

>human archer has arrow drawn but not poised to shoot yet despite being in swing range of the giant's club

Meanwhile

>brunette bard and red dragon sitting and looking forward

>blonde mage lady posing and looking towards viewer

>black cleric looking to the side and thinking / checking out blonde lady

Is this supposed to depict a battle? Because it's not making any sense.


618478  No.15412634

>>15399337

>>15398927

>>15397921

>>15397912

It can't be MHW because MHW is on MT Frameworks, this was on their new engine "Phanta Ray" or something like that, it was apparently unweildy to work with so they killed it in favor of the RE engine, which was a simplified version of it. Phanta's death probably took Deep Down with it


b0145c  No.15412645

>>15412195

I think it was a bunch of seperate art thrown into a single image


e4ce8d  No.15413357

>>15412195

I think the archer is fixated on the green giant, the barbarian fixated on the dark elf

and the giant goblin may be a mage because it looks like it's summoning a couple undead


7e9566  No.15413408

File: a01bed8a04e8fb9⋯.jpeg (37.93 KB, 555x328, 555:328, Deep_Down-Big-555x328.jpeg)

NEVER EVER


eed88d  No.15413471

>>15376501

I never even heard of these games, but they sound awesome.


8bfbbf  No.15413473

>>15384470

>like if someone released a terribad meme game every 16 years

The problem with games like these is the same as making a purposefully bad movie: It's not about being "bad", it's about not trying to be good and letting the lack of polish be its defining feature.

Think about most games, not even AAA but AA and some indie games. Imagine what they would be like without the optimization, without the balancing, without all of the things that make it into an "experience". What you'd be left with is some game with mechanics so broken you can't help but laugh at them when you discover them. This is the kind of shit that makes entire builds and strategies in other games, so if there was a game that was built completely around this concept, it would be great.

Duke Nukem Forever's problem wasn't that it was a terribad meme game. It wasn't even a bad game, and that's the problem. It was just boring. Mediocre with more bad than good making it ultimately forgettable. That doesn't make for a good game and it doesn't even make for a good joke, let alone a good joke game.


eed88d  No.15413486

Also, rip 1313 and Lucas arts.


38be39  No.15413488

>>15413408

But anon, MH World does exist.


eed88d  No.15413510

>>15409152

Please explain further.

I am not aware of this.


13ec30  No.15413586

>>15413488

Stop spouting that mean. Neither game looks remotely alike and both of them are garbage. Fuck anyone who got remotely excited at that trailer, it looks like complete shit and it would have been janky as fuck in real play. Way too many trailer tricks, and the graphics look fake.


b28617  No.15413700

>>15413586

Give me your mirror that lets you see how events would have played out. You're wasting it.


13ec30  No.15413715

>>15413700

Its called experience you dumbfuck. Had you been paying attention the last 5-10 years, you would see the trailer for what it is: complete lies.


909eaf  No.15414169

>>15383192

More furfaggotry. No thanks.


06aea2  No.15414175

>>15376501

>games that vanished

>games that nobody gives a fuck about anymore

SHINOBI AAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH and ninja games in general


21739a  No.15414225

>>15413486

We all know it would've been Uncharted but Star Wars. What I don't get is why drop It? It sounds like that would've printed money.


087d4a  No.15414233

>>15413486

Like >>15414225 said, it would have been garbage. The cancellation of Imperial Commando hurts all the more, though I know in my heart of hearts you'd betray the Empire very quickly and join the faggot Rebels.


daf72c  No.15414236

>>15414225

They probably couldn't think of how to shove lootboxes in.


b28617  No.15414308

>>15413715

>You

>Having any reputable experience


69453a  No.15414399

File: accbc7ff24f40a0⋯.jpg (22.51 KB, 271x377, 271:377, 1577.jpg)

>>15414236

Likely. Multiplayer is what brings in the billions. I don't like to socialise much and DEFINITELY not with other gamers so I haven't played a good Star Wars game since…

Jedi Academy?


087d4a  No.15414458

>>15414399

>Multiplayer is what brings in the billions

Not really. EA makes most of their money on lootboxes from FIFA. Battlefront 1 and 2 were complete flops.

Publishers push multiplayer so hard because it's much easier to monetize, and once you shut down the serves the game becomes practically useless.


0b3345  No.15414469

File: 3a969877e7e1feb⋯.jpg (143.29 KB, 1484x991, 1484:991, Stretch Armstrong.jpg)

>>15376816

But then we'd have a game about the son of Neil Armstrong, with the power of science and radioactive material, becomes Stretch Armstrong.


c632c2  No.15414481

>>15413488

Shut the fuck up.


c632c2  No.15423792

YouTube embed. Click thumbnail to play.

Nobody talks about this game.

Nobody.


7d8dc6  No.15423822

>>15397054

The dev is currently releasing meager updates every few months or so, but with absolutely zero communication. Not because he intends to finish the game, but because it was on old-kickstarter rules so if he doesn't release he has to shell out refunds which I'm fairy certain he cannot do, as he already spent all the backer money by now. It looks like eventually he'll release something playable just to wash his hands clean of it all.


5ff996  No.15425389

YouTube embed. Click thumbnail to play.

Fucking Project Offset. Was a spiritual sequel to Hexen really so fucking much to ask for? On top of that, the best videos have been scrubbed from Jewtube; if anyone has the Blind Dragon Dojo and ice dragon fight videos I will do my level best to suck your dick through my screen. They might be in the 12TB partial scrape of Gametrailers but I don't have that kind of space to play with. I apologize if this video was made by faggots (I didn't watch it, just clicked through it) but it is literally the only source of some of this footage that I have found ANYWHERE on the internet at this point and I have no clue how they got their hands on it.

>>15397912

>>15413408

Also this. I was actually moderately interested about it after the """gameplay trailer""" (I can't help it; dungeoneering is my fetish) but as far as I know there has been complete and utter radio silence ever since.


49c6bd  No.15432402

File: 779827a4ec9390a⋯.png (1.06 MB, 757x765, 757:765, ClipboardImage.png)


4c1104  No.15432419

>>15432402

Isn't he supposed to be a priest?


49c6bd  No.15432442

>>15432419

It's not like he's ogling the halfling, anon.


daf72c  No.15432443

>>15432419

Notice the dragon next to him not eating his ass? I'd imagine he's supposed to be a magician who have a monster summoning spell though I don't know for certain if a dragon is one of the possible results.


705c30  No.15432463

>>15432443

>Notice the dragon next to him not eating his ass?

Had to reread that to get the context. Fucking hell /v/ what have you done to me


aaa7d1  No.15432472

I just remembered another game that has been in development hell for something like 12 or 13 years. A game called Phobos Online, which is a Tibia clone made by former Tibia players that were disillusioned by the path of development Tibia was taking.

I played it once in a closed beta 10 or 11 years ago. It took 30 minutes of failed log in attempts before I managed to get into the server (population full). I played it for about an hour, and as I was standing in town talking to NPCs, a GM summoned a Cyclops or something and it killed a bunch of people including me, and when you die you are logged out of the game. I couldn't get back in because the population instantly filled to capacity again.

Tibia's development veered off course even harder and I stopped playing it, and my hopeful replacement is still nowhere to be seen. Their forum gets a few posts a month at this rate.


8c9f6c  No.15432620

>>15397912

No one really knows.

First it was a semi traditional game then it turned into a f2p game and the last trailer was with capcom online youtube channel(I think) then the last bit of information was in 2014 in December at the end of the year, where they said you will hear more in 2015.

Then they re-trademarked 2 times.

The game is more of a myth and a legend now, the scope was probably too big and the worst or biggest mindfuck of em all,is that this game was playable at one of the TGS's.


53ee71  No.15432667

>>15432402

>He's a breast man

Good taste I guess


6c4b3c  No.15432880

>>15382559

It's one of those "the longer you look, the more fucked up it becomes"


3c16df  No.15438625

>>15383693

WE WUZ SORCERERS 'N SHEEETT


e909d4  No.15438947

File: 97899f70e4dd552⋯.png (1.33 MB, 873x586, 873:586, ClipboardImage.png)

The most terrifying horror setting I encountered was one set somewhere in deep caverns, where there was something there with you, hunting you. The only source of light you had was a shitty flashlight, meaning you stuck out like a sore thumb, but had to use it in order to see anything at all. Constant rock formations everywhere, spooking the shit out of you, as well as deep dark holes leading downwards, containing who knows what. Anyone that's been to a cave complex knows what I'm talking about – the feeling when you stare down into they dark abyss, that goes on for kilometres and nobody knows where it leads. There should be horror games with this setting


e909d4  No.15438967

>>15397459

Tbh they stopped being scare the moment I realised that they would be an indisputable proof of theafterlife, and if that were the case, I wouldn't even care if I died. Another thing is that whoever the ghost is supposed to be was such a pussy that he got murdered/didn't finish his bussiness/was such and angry sperg when he was alive. Why would dying make him any stronger? He'd just be even more of a faggoty fuck. Death doesn't give you new buffs.


c41b53  No.15438978

>>15376811

This premise still interests me enough to check every few months to see if its secretly alive.


144029  No.15439083

>>15397742

What, but it already exists and it has over 200 articles.

http://www.rpc-wiki.com/rpc-series


eeb530  No.15439119

>>15412195

so basically every party ever


75fa63  No.15439222

File: 63b9768e51c44a0⋯.png (1.04 MB, 1500x1667, 1500:1667, pic1.png)

File: 7d07ed1c27a4746⋯.jpg (231.96 KB, 1408x792, 16:9, pic2.jpg)

File: 1b44fd99fadd759⋯.jpg (339.96 KB, 1920x1080, 16:9, pic3.jpg)

Omensight

There was just one thread on /v/ when it launched, barely any discussion, but at least some anon posted a pirate link. Only recently have I started playing it, haven't finished it(I am at Act 3), so I might give a short review.

>the artwork is fucking gorgeous, and really the best part of the game, better than most AAA games(I am not sure if they are an indie dev or AA dev)

>the combat is satisfying, it's somewhere between a DmC and an Arkham game, you have a light and a strong attack, as some enemies have shields and you need the strong attack, you can do combos, you can jump and attack, you can dodge up to three times, to prevent spamming, you gain special abilities such as shooting a big projective, stopping time(even the projectile is stopped) and a dash

>as you kill enemies you gain XP used to upgrade health, damage, shorted cooldowns on the abilities, and so on

>the gimmick is interesting, basically it's the end of the world, because some priestess died, and her soul hasn't reincarnated, so you must find her killer and learn what happened, to do so you form special bonds with 4 characters(not all of them unlocked at the start), the imperial king who is waging a war of dominance, the imperial general who is loyal to the king, the rebel general, and another general that just hates the king, because of past events. You know how and when they died(for instance, at the start of the game, you learn that the fourth character I mentioned went to assassinate the king, but died and this happened on the day of the apocalypse), so you go back to the start of the last day, and help him in his quest to kill the king, and maybe you learn something new about what happened to the priestess, and the relationships between the characters(this character was previously tortured by the king for instance)

>at certain points in the game, going through an ally's story you uncover a major breakthrough in your investigation, and see a glimpse of what happened, first being that the king attacked the priestess, this being called an Omensight, and when used on an ally they will know it as being truth and will act accordingly, and might change their day, for instance the imperial general starts her day with calming a breakout in the imperial prison, but after receiving the Omensight, she will go and investigate the place where the priestess died, and later wants to confront the king

<my biggest issue with the game, is the fucking camera, you barely have any control of it, and it always changes angles depending on what area you are(so it will zoom in in a small room/corridor and zoom out in a larger area so you can see all the enemies), and this especially frustrating when the game demands you to do platforming, and it's really hard to precise jumping with this camera, oh and you miss the jump it's game over, but at least they put checkpoints before the start of a platform segment

<sometimes the camera zooms too much out, that you can't see when the enemies attack(they have a exclamation mark above their heads, instead of making sounds), and when they are as tiny as ants, and you are fighting a dozen, it's hard to react to their attacks

<you can not skip cutscenes, you have to mash the B button(360 controller) in order to skip LINE BY LINE, and it's immediately, so you just keep mashing that button, because if you hold it, it doesn't work

<if you start a day, you can't end it immediately you have to play to the end of the day, this is even more frustrating, considering you can't really skip cutscenes

<after gaining an Omensight, you can't choose if you want to give it to a character or not, and this means that you can miss certain paths of characters(like I did, and had to restart the game, because I am autistic) so it discourages exploration, and made me look at a walkthrough to know what to leave for last, because I wanted to explore everything, and you can actually miss biographies, so if you explore too much you can miss 100% the game

(Part 1/2)


75fa63  No.15439225

File: ee1607d900c64a2⋯.png (872.73 KB, 1708x1786, 854:893, Main characgter.png)

File: 520929e3009f8b8⋯.png (127.11 KB, 400x615, 80:123, Indrik.png)

File: b2f04fd72d5a031⋯.png (139.29 KB, 500x411, 500:411, Fap material.png)

File: 33699485f1879a8⋯.png (194.15 KB, 500x436, 125:109, Ludomir.png)

File: b32cd731e69baad⋯.png (232.26 KB, 500x534, 250:267, Jew.png)

Part (2/2)

A final comment for the game, and probably the most controversial, at least here on /v/, is that while the main character is a ghost lady, all the others are furries, but more in the style of LooneyToons cartoons or Zootopia, rather than the average furry deviantart. They say it was to be more expressive, and maybe it's true, they have the arrogant vulture king, the loyal and porn generator cat lady general who is loyal to him, and aggressive and dumb bear rebel, and a hyperactive and jewish mouse who is the leader of the rebels

Here are the parts you need to avoid in order to not go from one chapter to another, until you want to

In Act 1 if you open the yellow seal(something you learn from the cat lady, but even if you know how to you aren't forced to) during the run with the bear you will got to Act 2

In Act 2 if you open the green seal(something you learn from the mouse, but even if you know how to you aren't forced to) during the run with the cat you will got to Act 3

From what I hear in Act 3 if you play with the mouse you will got straight to Act 4, also play as the bear to unlock the purple seal.

Overall, I recommend pirating the game to at least demo it.

>tl;dr the artwork is gorgeous, the combat is decent, the camera is shit, read the last spoilers to know what not to do, worth a pirate


daf72c  No.15439605

>>15439225

>>15439222

This thread isn't about what you think it is.


2933a6  No.15452349

>Cubeworld

It was so good too


9a8d7c  No.15452376

>>15376501

Cellfactor psychokinetic wars

There's (supposedly) a PC port that's completely lost to time because it was stuck on the shitty Direct2Drive service no one used


5c9ec1  No.15462605

>>15452376

Why didn't they sell it on Steam or GOG? They were popular around that time and they did allow people to sell games on their storefronts?




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