[ / / / / / / / / / / / / / ] [ dir / agatha2 / animu / general / ita / japan / ss / time / vg ]

/v/ - Video Games

Vidya Gaems
Email
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 42e580dd81add0b⋯.jpg (52.88 KB, 1200x500, 12:5, shadow-warrior-store-banne….jpg)

59e761  No.15367240

>shoot enemy in the head for 5 minutes straight while running in a circle to not get hit by other enemies

>still doesn't die

>takes like 5 shots to kill normal enemies unless you headshot them

How the fuck did this game get so successful to actually get a sequel

There is literally no fun to be had here, even NuDoom is better than this

dddba0  No.15367248

PING PONG PENIS

PENIS PING PONG

I'M HERE TO KICK ASS AND EAT LO MEIN

AND I'M ALL OUT OF LO MEIN


90ffc1  No.15367256

Actually git gud


0ee107  No.15367265

Is it really that spongey on all difficulties? I haven't got around to playing it yet.


ce58b0  No.15367282

>>15367240

>shoot enemy in the head for 5 minutes straight

>still doesn't die

For every situation, a different weapon.

For every weapon, a different enemy.

For every enemy, a different situation.

Or, as >>15367256 elegantly put it, Git Gud.

Outside a certain particular boss, every enemy in the game dies fairly quickly. I'm going to give you a few pointers:

>Sword + enemy = red sticky ramen

Your sword isn't the "infinite ammo fallback" like other shooters. It's a tool, use it and use it frequently. Guns are for softening enemies at a distance. 80% of them WILL close-in on you (or pull you closer) and if you refuse to draw your sword to pull off the fancy moves you learned in Junior-Karate classes, you will be demon-chow.

>Shields

Plenty of enemies have these. Yes, you can break them. No it's not worth it. The man that attacks a castle wall will break his arms. Or in this case, your ammo count. Then you're needling some heavy with an Uzi because your revolver AND shotgun are hungry.

Have you noticed that dodge movement you can pull off? It's not for running away like chicken-at-market. It's for dashing around shields and hit them where the sun doesn't shine.

>Using Ki

Your spirit is as much, if not more, of a weapon as the rest of them. If you're constantly topped off on Ki, you're squandering a very important part of your tools. Blacksmith who hammers all day gets shitty cold sword.

>Disabling enemies

All the points above come together when you realize half the fight is about disabling enemies. Yes, killing them disables them, but you don't have a nuke in your pants (you have tiny bean pod). Half of your arsenal is about exposing enemies, stunlocking them or keeping them away. When 5 tall men approach, kick 4 in balls before challenging the 5th. Then you only have to kick 3 in balls before challenging the 4th.

tl,dr: You're dumping magazines in their faces while neglecting all the other tools you have. Of course they'll be bullet spongy.

>>15367265

Not if you bother to learn it. Every enemy can be weakened some way or another opening up some easy kills. But to do that, you need to do things other than "point at enemy, hold M1 for 5 minutes".

The second one is arguably bullet-spongy when you crank up the difficulty, but then the higher difficulty drops you some ridiculous loot in the first two levels and you proceed to wipe the floor with them. First couple of levels with no good weapons are hell though.


267100  No.15367284

I don't remember bullet sponging to be an issue. The game was generally mediocre with a Redditor as the lead character.


0ee107  No.15367289

>>15367282

>you need to do things

Okay, well that sounds better than average.


59e761  No.15367290

>>15367282

>For every situation, a different weapon.

>For every weapon, a different enemy.

>For every enemy, a different situation.

Well nigga I'm at chapter 6 and I have 3 weapons. Revolver is slow as shit and useful only for headshots. Uzi is absolutely fucking worthless. Crossbow is the same as the revolver and the katana is useful only to heal myself.

>there's methods to kill every enemy

Yeah no shit, but staying right next to an enemy with a shield and dodging around to hit him in the back for 5 minutes still isn't fun. Especially when enemy attacks are horribly coreographed so he's just going to hit repeatedly.


ce58b0  No.15367293

File: 8ca8b37e21d9f42⋯.png (163.97 KB, 310x223, 310:223, ClipboardImage.png)

File: 1679327d05cbf00⋯.png (70.39 KB, 310x174, 155:87, ClipboardImage.png)

File: 1dce60c07797018⋯.png (96.51 KB, 310x185, 62:37, ClipboardImage.png)

File: c49e35c879a1072⋯.png (88.06 KB, 310x182, 155:91, ClipboardImage.png)

>>15367284

Nu-Lo Wang eventually grew on me towards the ending, but the first couple of hours was top-cringe, yeah.

I'll also do OP a solid and go through every enemy in the game, listing what your fucktarded ass is doing wrong.

BERSERKERS

They usually appear in packs of two and charge at you. Get too close, and they stomp you.

<retarded anon: walks to the side as they charge, gets 1 second to fire at their backs (only weak point) with the Uzis because shit aim. Takes 20 minutes to kill one.

>Gregor: approachs wall, dodges the charge at the last minute and gets 5 seconds to fire at their backs when they're stunned. Picks shotgun and downs both in a minute.

They spawn in pairs to test your awareness: always keep eyes on both of them, least you be charged at by one after dodging the other.

BIRDMAN

Save your crowwbow/revolver for these and you'll have no trouble. That's it. Dodge AFTER their 3 shots are in the air, not when they fire the first, otherwise they'll track and hit you.

CRAWLER

They can block crossbow and Katana. Save the first for the Birdman, use the second after stunning them only. AoE are best, practice hitting them with one that also catches the tougher guys in it so you save ammo.

MOTHER

They run at you and blow up. You don't need to be a genious to figure out that Uzi is the best option to take out fast, low HP chargers.


3b27df  No.15367301

>>15367240

Lol wut? I remember the game being somewhat repetitive, but the grunt enemies die in one slash. Stop using the fucking automatic guns.

As I recall most of the guns are pretty shit except for the crossbow (it had exploding ammo, I think), rocket launcher, and the revolver you start with (assuming you're not trash and can actually land headshots with some consistency).


59e761  No.15367302

>>15367293

You're missing the dudes that revive enemies and the shield guys, the most annoying out of all the enemies

I don't have a problem with those you mentioned


ce58b0  No.15367308

File: db15dc34f6a5f2a⋯.png (83.42 KB, 310x174, 155:87, ClipboardImage.png)

File: 499818a9f6a75fe⋯.png (87.45 KB, 310x185, 62:37, ClipboardImage.png)

File: f3555cb38f86795⋯.png (66.6 KB, 310x174, 155:87, ClipboardImage.png)

File: e47a97e70c56fb0⋯.png (64.73 KB, 310x174, 155:87, ClipboardImage.png)

SHAMANS

If you spot one, dash to him as fast as possible and cut off the arm wielding the staff. Stops them from summoning other demons and turns them into a slightly beefier Birdman. If you fail at that and they summon minions + shield: DON'T DASH AROUND HIM LIKE AN IDIOT. Take a couple steps back, let the minions he summoned clump together and hit them with an AoE. His shield will drop and you get another shot at slicing his hand.

TROLLS

Anti-gun enemy. Slice them with the Katana to destroy the shield, push them back with ki and fill them with holes. Can also stun, dash around and hit them in the back.

WARLORD

Rule number 1: if you ran away, you're fucking dead. He only grapples you if you're too far away and that's deadly. Keep close distance, dodge and employ the Katana + Shotgun. Prioritize him before he enrages the others. Goes down more easily than you think if you keep a cool head.

WARPER

Similar to the Warlord, running away means a nasty teleport attack combo. Don't. Engage head on, with Katana, keep medium range for healing. Also Zig-Zag around, they sport the fastest projectile in the game. If you keep dashing back, you're gonna head a mouthfull of Shurikens.


ce58b0  No.15367331

>>15367302

>the dudes that revive enemies and the shield guys

You mean the guy that can be disabled with ONE sword slash and the guys that can be stunlocked into uselessness with the Katana?

How could I forget such hard and punishing enemies.

Punishing might be the correct word:

Shamans and Trolls both punish you for sticking to ranged weapons. The sword is HALF your arsenal. Not in number, but in importance. Hell, I had a keybind on my mouse to swap to it, made my life a lot more easy.

>>15367290

>Revolver is slow as shit and useful only for headshots.

It's for slow enemies with big heads.

>Uzi is absolutely fucking worthless.

It's for small weak enemies with small heads.

>Crossbow is the same as the revolver

It's for flying/fast enemies with normal heads.

>and the katana is useful only to heal myself.

It's for solving half the problems caused by players with blockheads.

Take this for instance:

>but staying right next to an enemy with a shield and dodging around to hit him in the back for 5 minutes still isn't fun

Or, you pull the sword, hit M1 three times, and while he recoils back when the shield breaks, you swap to a shotgun and pump him with a lethal injection of lead.

>he's just going to hit repeatedly

I know why you're saying these. The berserkers can charge you almost immediatly after a previous charge if they don't hit you/a wall. Guess what you're supose to do: let them hit a fucking wall.

Also, no mention on your post about Ki powers besides "heal myself". I'm even going to say that you're constantly running out of their range to heal and find Warlords grappling you into submission like you're their sissy bitch.

Tell you what: get back in the game, draw your sword and try to clear as much of the game using only the sword. Swap for guns here and there, but focus on your sword. You'll have a much better time with it.


ce58b0  No.15367353

File: 6f94301a0ae6cca⋯.png (423.67 KB, 800x450, 16:9, ClipboardImage.png)

Final advice:

Look at these two in particular.

Circle of Iron + Aswang Hunger.

When you have both, you can get in the middle of 5 enemies, do a CoI and recover 50 HP while stunning everything around you.

There's 3 or 4 skills that are flat out useless, the rest is pretty good stuff and shares a common theme: the more you pick your sword, and the more agressive you are with it, the better you'll fare.

Also: demon hearts / heads aren't decoration. Use and abuse of them. Even in fights you're sure you can win without them, they save you HP and ammo.


501fc0  No.15367365

>playing politically correct games


94faf5  No.15367395

The pistol and the crossbow are the only weapons I've really bothered with. The rest are either too slow or don't feel right.


8f8d43  No.15367401

Protip: Shield guys are easily countered with that wave slash move, just aim it right into the eye slit of the shield.


b2d070  No.15367667

>>15367308

Really good job anon.


c69b37  No.15367716

How the fuck are you having trouble with Shadow Warrior of all things

How much of a shitter are you?


3aed42  No.15367743

>>15367365

>not playing politically correct games

Fascist pig.


5b5503  No.15368256

File: 4f42cc5ee4ae54f⋯.webm (9.74 MB, 768x480, 8:5, Wang-o-rama.webm)


2583c3  No.15368281

>>15368256

this game was so tedious on the highest settings. double tap for inputs on a keyboard is bad design. it's amazing how useless every gun in the game is too, it's like they want to encourage you to play with the boring ass sword and use the same two moves over and over again. It's casual as fuck too with the unlimited self heal. Serious Sam style shooters were a mistake.


4fc1ea  No.15368285

>>15368256

My main problem here is the "HELP CAPTAIN I CANNOT SEE SHIT" filter when you dip into low hp. Any way to disable that?


25cb9b  No.15368289

I played this game exclusively using the sword (up until I was forced to use guns) and loved it. It wasn't that spongey from memory. Pretty fun


02cb1f  No.15368406

I'm still disappointed at how the sequel went the exact opposite way I wanted it to.

It's pretty impressive that they managed to build it upon everything I didn't like about 1.


500a8e  No.15368456

Dunno if this is all just clever marketing for gog but I fukken saved. Reminds me to finish SW1.


b5e603  No.15368467

File: d99aa2e1798b447⋯.png (76.93 KB, 188x264, 47:66, Akko 2 INT.png)

>takes like 5 shots to kill normal enemies unless you headshot them

Are you a journo?

Also Shadow Warrior 2 is indeed shit and whoever had the idea to turn it into a Memelands 2 loot and shoot full of bulletsponges and shit tier damage systems needs to be hanged.


8c00a7  No.15368552

>>15368406

When I first played nuSW, the many cashboxes you found scattered throughout the game reminded me of those of Borderlands, and I was wondering whether the developers really liked that game. Then SW2 was announced and answered that question.


81f486  No.15368729

is Shadow Warrior 2 good?


f9ad8f  No.15368898

File: b988682764cbffd⋯.png (131.8 KB, 636x658, 318:329, sponge-why.png)

>>15367240

>Shadow Warrior

>using guns


7142bc  No.15369571

File: 3baf7602fb3ca19⋯.jpg (152.55 KB, 1024x874, 512:437, Whisperer.jpg)

I seriously wish the Whisperers would have gotten a more prominent role. Or, if you argue that they already have that, at least more screentime.

Really, really like their design.


f77e06  No.15369574

>>15368729

A resounding no and a wholly unworthy sequel.


9b62e1  No.15369607

>>15367282

Make a manual and put it in a pdf.


6fa014  No.15369622

>>15367282

You sound pretty wise my man


2583c3  No.15369626

>>15368898

>wanting the game to be as tedious as possible


b08edd  No.15369846

>>15367240

Shadow Warrior 2016 is fun, but it does commit the sin of harder difficulties just increasing enemy's health. Even on normal it can feel a bit bullet spongey unless you always aim for the weak spots.


8c00a7  No.15369869

>>15369626

Using the weak-ass guns is making the game more tedious for yourself


525191  No.15369918

>>15367308

>>15367293

Question: do shaman, warlord and berserker count as greater demons for that karma upgrade or is that just for huge bosses?


b08edd  No.15369963

File: 464e9eda8358d7c⋯.jpg (105.32 KB, 1277x702, 1277:702, sedrftgyhujikopuwsdtffg.jpg)

>>15368729

It's a borderlands clone with good combat, bad UI, terrible writing, and worst of all (for a loot and shooter) no content. The story and sidequests are short, the enemies have tons of asset swaps, the areas are all randomly generated, and there isn't even a lot of those areas to go around. At the core there's still a fun game to be played, but they clearly bit off more than they could chew and just choked on it.


2583c3  No.15369970

>>15369869

The weak ass guns are the only way to make variety, the whole game is designed horrendously.




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / agatha2 / animu / general / ita / japan / ss / time / vg ]