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[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: c7fad7abd3775e8⋯.jpg (43.97 KB, 620x355, 124:71, Dying-Light-The-Following-….jpg)

392435  No.15288746

Pic related. I liked Dead Island but it got progressively worse as it went on. The gimmicky dichotomy of idyllic resort and gore was neat but it ended up with copy pasted sewers out the ass and turned into kicking simulator 2k09' or something.

So i was a bit cold on Dying light. I knew it was technically more of a blade 2 vampire deal with mirrors edge movement and mgs stealth but was still in 'fool me twice, shame on me' mode and let it sit.

I finally got around to picking it up on PSN in deep sale at like £7.99 for the complete edition with all season pass dlc and bullshit -as any sane person should with games nowadays- and i've found not only is the game fantastic and makes dead island look like an indie early access open beta release by comparison but literally every time i have gone back to it or started a new game there has been something new to do. The game even has a 'whats new?' section it adds new items, abilities and entire game modes that often.

Apparently its also going to be adding in the battle royale meme later so maybe that will get some buzz for it but the actual game right now including its vehicle based countryside second map added in the following dlc are fucking good ass times to dick around playing the floor is lava in a city full of zombies in a period where i assumed zombies were just tired and done.

Did you play it? what do you think of all its post launch support? and what other games do you think are good but kind of forgotten this gen?

de637f  No.15288754

ill pirate second one if it allows me to join police faction and beat the shit out of antifa cucks


392435  No.15288759

>>15288754

I actually completely forgot there was a sequel. I thought you meant that Dead Island 2 cash in that got permanently shelved.


3d45f3  No.15288760

duke nukem dosent get much love these days


3d45f3  No.15288763

borderlands the prequel is great this gen


db57e3  No.15288766

File: 992f800188bde4d⋯.jpg (195.75 KB, 1080x1500, 18:25, serveimage.jpg)

>>15288763

Fuck off, everytime I hear that shit game I think of Alvin and The Chipmunks: The Squeakquel.


08957c  No.15288767

I really liked dying light but probably wouldn't have even pirated it on release date. The later difficulties which were really enjoyable were only added post game and I can't even imagine playing it on easy.

Also the story of the vanilla game is fucking dumb. Its an idiotball with no conclusion. The expansion had a much better story.


0c98c0  No.15288870

For Honor is unironically the best medieval melee combat game there is. After they added proper servers, it is excellent. Looks good, runs good, controls good and the combat has zero handholding. It is up to you to get good and learn how to read your opponents. I just wish it wasn't made by Ubisoft. They added the ability to change your gender for most characters into female, which is cancer. They have also made sure to make any resemblance of religion absent. Not a single Christian symbol in the entire game with the exception of some non-Christian crosses. People ask for more Christian-themed customization but the devs are too scared of wrongthink and so they made all the characters believe in the god of steel or some crap like that instead. And there are also retarded emotes such as flowers showing up or smoke and other effects. Thankfully those can be turned off in the settings but their existence is still a bad thing.

But with the exception of these problems, the game is rad. If it was made by any other studio we would have much more customization, Byzantine-themed armor and a more serious lore.


cffea4  No.15288885

YouTube embed. Click thumbnail to play.

not sure if underrated, unknown or half dead


3beee8  No.15288966

File: 187ee900d1627f1⋯.jpg (57.49 KB, 336x508, 84:127, DBqCBBtUwAAwFoF.jpg)

File: 81d7ad240ad764a⋯.jpg (46.68 KB, 290x479, 290:479, DBqCBl0UwAANm_G.jpg)

File: bafd5a38b7be978⋯.jpg (63.81 KB, 419x461, 419:461, DBqCCGUV0AAEB8o.jpg)

vanguard princess

>looks better than most aaa fighters

>interesting assist mechanics.

>unique play styles not present in other games

>waifus for everyone

>free


6bd44c  No.15289025

File: 13c921d585d6e8e⋯.jpeg (74.92 KB, 960x960, 1:1, 2396872-blacklightretribu….jpeg)


cba164  No.15289137

The Ninja Warriors Again

>side-scrolling beat 'em up instead of the usual belt scrolling, lack of moving up and down is replaced with a higher emphasis on responding to standing/crouching attacks

>smaller playing area means you're constantly surrounded from left and right, grunts who can be killed in one hit by anything but can poke you keep spawning most of the time

>you can block, but only from one side, and either high or low blows, you even can block and backstep when stunlocked in combos

>enemy variety is good, you have kunoichis which keep doing somersaults in the air to get behind you and slash you while you are busy, gunmen which fire bullets either high or low, dragon ninjas which can breath fire at a longer range than your punches, mutants which can make themselves invulnerable to throws, robots which are invulnerable to punches from the front and need to be hit from behind or with throws, and so on

>enemies are damn aggressive, some attack near instantly as soon as you get in their range so it becomes a contest of spacing

>lack of space places a higher emphasis of throws as a means of crowd control, Ninja has very powerful throws but has a harder time recovering when knocked down and surrounded, whereas Kunoichi's throws aren't as versatile but her backstep lets her jump over enemies in an arc to get behind them and to reposition yourself to somewhere safer

>specials work like a smartbomb which knocks down all enemies, and it can only be used when the special gauge is full (which fills over time), but if you get knocked down when the gauge isn't completely full, it completely empties, so you need to work for it to be able to use it more than once

>you also have a special more damaging combo you can use when your gauge is full, but it takes up 25% energy and puts you at the risk of losing your entire gauge if you get knocked down before it fully recharges

>bosses often involve fighting regular enemies alongside the bosses so you can't win solely by exploiting the boss AI, the final boss can only be killed by throwing other enemies against him

>some of the best music on the SNES

Sin & Punishment

>3D rail shooter where you control your character simultaneously with the crosshair

>you can jump, doublejump, and roll through attacks, and there's many kinds of attacks

>your gun doubles as a sword which can hit nearby enemies, and can even reflect missiles back into the enemies

>it's fucking CRAZY, you fight some teenage girl who starts teleporting in soldiers in ridiculous numbers just to throw them at you, and after killing her Tokyo is engulfed in a tsunami of blood for no reason and you both transform into massive Evangelions for absolutely no reason just to fight eachother

>second stage involves fighting the psychic leader of the bad guys in an ace combat duel, except he's standing directly on top of his own plane to shoot you while controlling the plane itself, but then you are also standing on top of a levitating block of debris while decimating an entire battleship fleet with just your pistol in one of the most impressive and slowdown-inducing setpieces for the N64

>the final boss is a clone of the Earth itself which is trying to destroy the original Earth

>perfectly playable on Virtual Console using Dolphin


4a6569  No.15289367

>>15289025

The only F2P I've ever spent money on.

Also the only F2P FPS that you can dominate a match without spending money.

Loved playing it 4-5 years ago.


1f7b73  No.15289722

>>15288746

>I liked Dead Island

How? The game was a shitpile.

>quick and full enemy respawn in a game that asks you to backtrack constantly

>spongy but weak enemies that take forever to deal with without any real challenge

>shitty plot

The part I recall the most was the city. It asked you to get from one area and back like four times, always across a fucking bridge that was swamped by hordes of zombies. Every time you did as much as go inside a building, those fuckers instantly respawned, so you had to slay the same niggers all over again. Worse yet, the combat was ass, so it took forever and was ridiculously tedious. I only finished the game thorugh sheer force of will. It's hard to believe Dying Light runs on the same engine and all, given how much better it is in every regard


224d0c  No.15289749

>>15288746

The Following was pretty much everything I want out of an expansion pack

>new location that is completely different from the main game

>new mechanics like driving

>new abilities and weapons that dont powercreep the main game

>an actually decent ending unlike the main game

>a large open world that isnt split into two sections

>doing doughnuts in my buggy in a crowd of zombies

>the edgy lesbian's girlfriend fuckin dies because they're retarded

It was p gud


c480a7  No.15289844

>>15288763

Why? I tried it for an hour and it's just as bad as BL2 if not worse.


9aafc5  No.15291229

>>15289722

>How? The game was a shitpile.

I liked it too. I will tell you how. The paradise resort setting was very original for myself. I have never been to one in real life either so it was very interesting. Going through the entirety of the hotel, the offices, kitchen and parking etc was interesting too. I did not like the characters, and I despise the Australian / New Zealand accents as most do but I was able to push through that because that is subjective taste. I liked the loot system though it could have been more complex. The enemies were varied and seemed to gather in interesting places and would often surprise. It was a very well flushed out game and could have been stellar with a bit more polish and better characters who did not speak down under gibberish and embody racial stereotypes and moronic culture trends like rappers. I enjoyed the second one as well, though it was better in some areas and worse in others.

The main thing is this game is excellent value under ten dollars, most who play it pay less than that. I did not play it upon release so I didn't experience the bugs and shame for paying full price for a game post 2006.


5f6d19  No.15299835

State of Decay YOSE. If you mod out all the glitches, it's a pretty decent experience.

(The sequel is utter shit though.)


3e36cc  No.15299991

File: dea19eaba7b0ed7⋯.jpg (111.91 KB, 633x650, 633:650, 37492-Road_Rash_-_Jailbrea….jpg)

File: 2927bbe3609d23c⋯.jpg (55.2 KB, 421x600, 421:600, img_1731_img.jpg)

File: 2e025c71bef658b⋯.jpg (166.76 KB, 685x290, 137:58, BreakQuest.jpg)

File: 8a9aa0133be5afd⋯.jpg (208.96 KB, 1200x900, 4:3, KF25Splash.jpg)

File: 3eb5f54fc56cc4f⋯.jpg (32.91 KB, 353x500, 353:500, Hitman3_PC.jpg)

>>15288966

>no online multiplayer

>>15291229

>I liked the loot system though it could have been more complex.

Except it doesn't matter since enemies level scale.

>It was a very well flushed out game and could have been stellar with a bit more polish and better characters

No, it could've been good if it had balance and didn't have shitty pacing past the city stage.

>>15288746


6268f0  No.15301204

>>15299991

I played AIM too. The sequel was slightly better. If I remember correctly, this was like a hover ship sim in the vein of Freelancer.


ca6402  No.15301246

>>15299991

Contracts kind of sucks compared to Blood Money, but honestly Blood Money is the highlight of the series. I guess Contracts is better than Absolution, but that's not really saying much.


90714f  No.15301341

YouTube embed. Click thumbnail to play.

>>15299991

Break Quest is smooth AF and has great music.


003741  No.15301490

File: 513520bcc76593a⋯.jpg (590.54 KB, 1920x1200, 8:5, evil-within-cover-art.jpg)

It's a bit rough around the edges but I enjoyed this quite a bit especially now that you can get rid of that annoying letterboxing.

It's not for everyone and it's not the messiah of survival horror by any means but it's a solid game and it's never really talked about much. Glad it got a sequel at any rate.


ef1d5a  No.15301511

>>15301490

The sequel is utter fucking trash. Never played the first one though.


7c0484  No.15301519

>>15301490

I finished it for the first time last saturday. It has some major flaws, most of them stemming from the generation it came from. I had forgotten how much bullshit that gen introduced. Those really hampered my enjoyment of it.

Overall, It was was more or less mediocre (i'd even say slightly less than mediocre). Throughout the whole game you could tell there was potential there, which I hear was far more realized in the second game. I hope to play it some time soon.

>>15301511

That's a shame to hear, any reasons in particular?


26caa1  No.15301550

File: 20568c544c365e2⋯.jpg (579.31 KB, 1920x1080, 16:9, Dying Light_20150306125044.jpg)

File: f7a3a08c904edd4⋯.jpg (143.15 KB, 851x902, 851:902, 0b18028c92a83aeacf7528d097….jpg)

>>15288746

Nice post OP, enjoyed reading and thank you for making a post about one of my all time favourite games, if not my favourite modern game.

It's really fun, As you say it has it all, open world, linear levels, it has both, boss fights, hordes of zombies, human enemies but they're not oversaturated and in places like rooftops just like you are, and they fight the zombies, zombies will try to eat them if they interact.

It's great, I've completed it about 3 times, the follow dlc twice, btw the following is could be it's own game with how big it is, other companies would have sold it as it's own game, but playing multiplayer in the following with 3 other people is amazing, two of you driving two of the dune buggies which can be customized with flamethrowers, mines e.t.c. and your passenger sitting/ standing at the back and he can attack while you're on the go, i love it.


25d238  No.15301633

>>15288746

No. The weapons system is SHIT and so is most of the combat.

It is usually more fun to just run around rather than fight.


3d6eef  No.15301653

File: a140e4abe9df6f6⋯.png (128.34 KB, 220x269, 220:269, Unreal_II_-_The_Awakening_….png)

Was a pretty good game but it got absolutely buried in shit at release for not having multiplayer.


581b48  No.15301654

>>15288746

been playing this recently on xbone. the setting is the most dull and dreary shit ever and ive skipped EVERY cutscene. who thought boring middle eastern city and ran with it? all the npcs suck and you run out of stamina too fast


581b48  No.15301665

>>15301654

adding onto my post. there is literally no blocking in a game focused on melee, when stamina recovery is so slow it gets so tedius. Killing Floor 2 has better melee and gore. (not as many weapons)


4b3fad  No.15301705

>>15301204

>I played AIM too. The sequel was slightly better

The second had many QoL features and quite a few bits of decent content (mostly more weapon diversity and more stuff to kill things with) over 1 the thing is it's just not as good almost everywhere else, it especially lack the organic way the world presents itself to you and how it incentivize you to explore it.

There's some russian turboautist porting the first game to UE4 so maybe we'll get some good stuff coming from that if the sequel thing doesn't pan out.


5277e5  No.15301727

File: 5fbf6963c1f6eda⋯.webm (214.14 KB, 640x360, 16:9, splelps.webm)

>>15301653

>slow movement

>even slower projectile speed

>backtracking in a slow game

it had plenty of other problems for me to drop it by the time I reached that living planet.


8ca14d  No.15301739

>>15301653

How in the fuck does this qualify as "a pretty good game"? It lost everything that made Unreal good. The weapons are shit, the level design is boring, the aesthetics are gone. And then there's the snail pace movement speed.

And why did they bother with the "downtime" on the fucking ship. There was plenty of downtime in the levels already when you're dragging your slow ass from one pathetic encounter to the next.


6268f0  No.15301755

>>15301739

Underrated doesn't immediately mean "pretty good". Just, underrated.


c8f269  No.15301762

>>15301755

That's wrong though. A game isn't underrated just because people don't discuss it or whatever. It's underrated, when people don't play it/ discuss it in spite of being pretty good.

I want summer to end.


8ca14d  No.15301764

>>15301755

The guy in the post I'm responding to called it pretty good.


6268f0  No.15301768

>>15301764

My bad. I really need to go into torpor.


81a1d1  No.15301801

Deus Ex Mankind Divided.

>Improved the gameplay from Human Revolution (no shitty eat snacks to refill battery bullshit).

>You can beat any mission, main or side-mission in numerous ways, the level design is so good you have so many choices to decide how you should tackle problems leading to a higher replayability-value

>The hub-world is so deep and rich of content you can spend days just exploring and traversing the city to find new places and apartments which each has stories and secrets to tell.

>The side-missions are amongst the best ever made, Witcher 3 is a shitty Skyrim-clone in comparasion.

All because you faggots fell for the SJW-outrage over it (that they and i have to admit did very well) coupled in and diverted the outrage together with the microtransactions (which was bullshit and you don't need them). You know you're on the wrong side of the fence if Jim F'n Sterling of all people are the one with the loudest voice in your group. They got pissed because they "demeaned" the Black Lives Matter-group with the Aug Lives Matter-slogan. Which in itself is not a damn problem, qiuet clever considering all of the augmented people turned the world into a zombie apocalypse in the last game hence why normal humans despise your robot ass in this game, only natural.

>But m-m-m-muh story is too short

You can beat Fallout in 15 minutes upon starting the game if you want to. No, the game isn't short if you actually take your time to investigate the world and the clues and apartments for said clues and whatnot to get an idea of what´s going on. I bet half of you faggots never went down to the secret vault in the bank belonging to some Illuminati-guy either. The story was simple, find and put down the terrorist leader that bombed the train-station and other evil shit. Then it turns out at the end that the terrorist did so while being a stooge for the Illuminati. So what? If you played the actual game instead of rushing through it, it´s atleast 40-60 hours of gameplay.

So in short, it's one of the best games this generation and you're all a bunch of easily manipulated faggots for falling for the SJW-journalists and e-celebs.


3e36cc  No.15304899

File: 1a8f165bba538be⋯.png (100.63 KB, 486x309, 162:103, d6d0ffc8c9d391403cc30eae16….png)

>>15301246

Contracts is the best game in the series. It's not so old as to be rigid and obsolete, while providing some decent challenge. Blood money is like Hitman™ casual and looks great, and that's about it. Weapon upgrades were an overkill and for the exception of the last stage, they gave you just too much room for breath. Like in some cases you can skip entire stages of sneaking around by finding a weird angle or abusing some scripted behavior, where in Contracts you'd feel lucky by simply just seeing the target, especially in the suit only run.

>>15301341

Exactly, in addition, not only the great music, but also great sound effects, and the concept is pretty neat.

>>15301204

2nd game was worse, simply because it was nothing but a bad-decent open world game. The whole goal of the game is to capture all sectors via either gaining economic supremacy, clan supremacy, or just killing the strongest mech, derp. It's like an extremely watered down version of the first game. Where in the first game random warfare and secondary objectives were but a mere tools for progression, in 2 it is your progression. Like, I didn't even explore the last sector, simply because I've been so geared up, that I had no problem taking out the toughest cookie, which spawned just outside the starting station, and the moment I did that game has ended while saying "you're winner". In concept the game could be great, but it wasn't.


0d46d4  No.15305004

File: 474298bd60b1ca9⋯.png (415.8 KB, 1920x1080, 16:9, you wouldnt.png)

>>15288746

Dead Island was enjoyable for me. Some good old hacking and slashing with melee weapons that get deadlier over time and the idyllic resort really clicked with me. Ranged weapons were garbage. Dying Light made improvements to the melee system but also made the enemies more spongy at the start and the whole game was based in that shitty grey town everybody hated in Dead Island. The parkour thing was a good touch but it all goes to shit once you get the grapple. You become Spider Man basically. Ranged weapons are still garbage. The Following DLC took away some of the bad aftertaste of Dying Light.

Dying Light 2 is coming and they advertised it with gimmicks like "Your decisions will matter™".

Not looking forward to it…


5c38d9  No.15305016

File: b2359d96acafd6d⋯.jpg (63.59 KB, 480x750, 16:25, elara.jpg)

>>15288746

Hunted: The Demon's Forge

The game's a pretty fun couch co-op game from a time period where couch co-op was becoming increasingly harder to find, that gives two distinct play-styles to work with. The game isn't unrelentingly difficult, but manages to provide a bit of a challenge even then. It also has the balls to force the bad ending on you if you cuck out and take the easy road for all of the hard content - getting the good end the first time because "fuck you, we don't suck at vidya" was great. The puzzles were also helpful to round out the game, so it wasn't just hack and slash.

This is all said from the console side. The PC version apparently doesn't do any form of split-screen and forces online bullshit, which is gay as fuck. If you have a Playstation and a friend or family member to play with, it's a solidly good game to pick up used. I'd recommend pirate it on PC to see how you like the feel of the game in single-player - it's an old game, and shouldn't be bought for more than $20 at this point.


060136  No.15305020

>>15301519

As far as I'm aware it's the same game but they added a bunch of really lazy open world shit where you're sneaking around a suburb looking for ammo you don't need because you can just stealth instant kill everything.


59e6af  No.15305073

>>15305016

Shit, I bought the game already because I thought it was couch co-op on Steam like EDF.


aa2d3a  No.15305074

File: 39272b0a6fe301a⋯.jpg (36.33 KB, 777x704, 777:704, big think.jpg)

>>15301801

I was meaning to give MD a try, I enjoyed HR to an extent, it wasn't so much the idea of the politics or whatever that put me off trying MD but rather it just seemed to have floundered out around its release and I sorta forgot about it, probably on pretty steep sales these days to throw on a backlog


aa2d3a  No.15305133

>>15301490

There were some things that this game did really well and I'd argue it's first acts were really strong when you actually gotta resource manage a bit and will settle for just temporarily slowing down an enemy to make a break for it. I still think it was really clever how you could hear the save point/safe house in the distance by Claire De Lune getting louder. They missed an opportunity to fuck with the player by having that song playing and purposely leading you into something bad


6e7cd8  No.15305140

File: ecf48f7fd9f26cd⋯.jpg (307.87 KB, 1920x1080, 16:9, chronicle.jpg)

File: 9307b6d7764c0a9⋯.png (162.69 KB, 757x427, 757:427, ultrafuckingdead.png)

>>15288746

I don't think think I've ever seen this gem discussed in an imageboard.

Game's got a really neat system, matches consist of five turns where you have four slots to place cards in. Your cards can monsters that you fight to or allies which you pay to gain rewards. No mana, you start with 30 hp and 2 base attack, draw six or seven cards depending on whether you go first or second and can right out of the gate plop down whichever card you want, even if it kills you. You can get temporary or permanent damage buffs, weapons that break after a number of hits, stack armor and weaken your monsters or strengthen the opponent's and a buncha other shit. You also draw two cards at the beggining of each turn and could consistently draw your entire deck with just six extra draws.

There were a great variety of decks, classes were fairly different each and you really had to play differently depending on incoming burst, grief or the tankiness of your opponent, counterplaying your rival was about guessing what he'd do and when instead of interrupting his play with counterspell and matches could literally end in the first slot if you did things right, everything in general was great. Shame JamFlex managed it like shit and killed it.


2de01b  No.15305143

File: 7726b3dca0e8f89⋯.jpg (41.54 KB, 800x587, 800:587, 1465763922372.jpg)

>>15301490

>It's a bit rough around the edges

The game is shit period, it could never decide whether it wanted to rip off resident evil 4 or be its own thing, i'm glad the sequel was so poorly received it basically killed off any hope for a third part.

The low ammo caps and droprates were beyond retarded considering that unlike RE4 where the enemy AI just improves in professional dificulty in Evil Within playing on the highest difficulty merely turns enemies into bullet sponges so you have to either waste 10 bullets on a zombie that may give you back 3/a little gel or you just run away from all the encounters sans the forced ones.

The story is nonexistent, you legitimately need to look it up somewhere else because the game doesn't explain ANYTHING to you.

The whole game feels like each chapter was made by a different studio and then stitched together a month before release.

Limiting basic functions like sprint, melee and aiming were horrible decisions, you shouldn't have to spend 100k gel to get your sprint bar, melee damage and reduced weapon sway to max, besides why does an experienced cop need to relearn how to aim his fucking gun?

There's zero variation in enemies, you always fight the same 3 zombies (basic zombie, zombie with weapon, zombie with gun) over and over again.

What the fuck was the agony crossbow? It feels like it's supposed to be the signature weapon of the main character (considering it gets 7 types of ammo and its own special upgrades) but he never uses it in cutscenes and it needs to be fully upgraded to be useful, if they wanted a grenade launcher-like weapon just like in the old RE games they could have made it a lot more powerful, the only useful rounds it gets are the freeze and explosive ones, and even only for crowd control since the shotgun does jackshit unless you go for headshots.

Fuck this game and everyone who likes it.


000000  No.15305274

>>15288966

Koihime Enbu looks way better.

Who makes 2d AAA fighters anyway since sf3 or something?

>>15289025

Why nobody posted Skyrim yet and this is here?

It's not underrated it's shit. Also it did have decent online before certain updates. Mostly overrun by hackers with 1-shot guns as always.


66e9ae  No.15305494

File: e298de73d655027⋯.jpg (43.67 KB, 716x461, 716:461, e298de73d6550276420fab050f….jpg)

>>15305143

>it could never decide whether it wanted to rip off resident evil 4 or be its own thing

That's the only thing i agree with you.


ce5628  No.15305502

YouTube embed. Click thumbnail to play.

>>15299991

Killing Floor 1.0 has the best ear rape menu music ever.


7c0484  No.15306874

>>15305502

>tfw KF is dead

>tfw don't want to get KF2

This is truly bad.

>>15305143

You are 100% correct.

>>15305494

No you.


333e3d  No.15307723

File: 177f7ed039a915b⋯.png (15.6 KB, 640x480, 4:3, vacantark.png)

File: fb960fd4d709833⋯.png (31.67 KB, 512x448, 8:7, cabal shooter.png)

Vacant Art is a better game than Cave Story released around the same time.

>>15289137

>3D rail shooter

It's a cabal shooter, the genre has a rich history. Speaking of underrated games, the one that invented the entire genre is a blast.


33c9a4  No.15317805

HookTube embed. Click on thumbnail to play.

Genuinely thought this game would be more popular than it turned out to be, its CS but Tokyo-cyberpunk with a solid OST that encapsulates the mood perfectly.

There are many games I've dropped tons of horus on and you'd likely never have even heard of them, but most of those qualify as cult classics rather than straight-up underrated games.


d61289  No.15321858

>>15288870

>christcuck is mad that a medieval fantasy game doesn't immediately shove Christianity everywhere


460c4b  No.15321873

Monaco


460c4b  No.15321876

>>15321858

>fedoracuck is mad he's going to hell after dying


049460  No.15321912

N++ seems to be pretty unknown, which is sad since it's one of the better platformers out there. Too bad there's not much to talk about since the game is pretty simple.

>>15301341

Break Quest is the best arkanoid/breakout game and it's FREE, there's no excuse not to play it. While some concepts for maps repeat, it's still great.


7c0484  No.15321939

>>15321912

How does it differ from N+?


049460  No.15321975

>>15321939

I don't know, I played only N and N++. It uses widescreen space (more space on the sides), has a couple new enemies, impact trauma is now omnidirectional and not just if you fall down, also fucktons of secrets and colour schemes to unlock. Don't know how much of these were in N+. If you say that it's basically the game, then yeah, pretty much, but N++ is a lot smoother than N. It's also pretty easy to get it working with SSE too.


7c0484  No.15322007

>>15321975

Sounds pretty good. Might have to give it a shot. I recall really enjoying n and N+.

just to make sure, N stands for ninja, right? That's what i always thought at least.


049460  No.15322034

>>15322007

>N stands for ninja, right?

I think so, I don't know anything that makes sense. You're free to look anywhere you want, but I think the newest version out there is on a certain russian cs site. You can find SSE there too.


e1a3d4  No.15322067

File: 8ef875808a51a13⋯.jpg (110.24 KB, 1280x1440, 8:9, 8ef875808a51a139cac4e7c4fc….jpg)

>>15288966

>free

why are you lying to me dubsman?


ddf131  No.15322075

File: 288b5ea76a7bdcf⋯.jpg (194.78 KB, 720x1080, 2:3, 459837-metal-gear-survive-….jpg)

this game… this game made everyone hate a company just because a hack had a shit-fit over a dead horror series that should stay dead

it's a decent multiplayer It's all I can say about it.

$80 million for celebrity endorsement and a overabundant of music good riddance Kojima


7c0484  No.15322244

>>15322075

I enjoyed the beta. it was alright but it seemed like it would become repetitive fast.


db5fb5  No.15322288

File: bd497ab811a664d⋯.mp4 (Spoiler Image, 5.9 MB, 640x360, 16:9, vidyaplayback.mp4)

The one and only


f6623e  No.15322819

File: 7776e768ad99040⋯.jpg (343.76 KB, 1024x768, 4:3, AS1.jpg)

File: 5f549ce343ba55a⋯.jpg (166.03 KB, 1024x576, 16:9, AS2.jpg)

File: 9e3e3aa43eadaee⋯.jpg (365.65 KB, 1024x768, 4:3, AS22.jpg)

Sigma Team's "Shooter" games are all great, I never see anyone talk about them

They're stupid fun, just tons of guns and hordes of enemies to shoot. They also look pretty good too


060136  No.15322857

>>15322075

Being able to stab through fences was neat.


915417  No.15322866

>>15322819

They were selling this game back in a day in the newspaper kiosk on my way to school


374aa8  No.15322935

>>15317805

I also found NeoTokyo's lack of success to be perplexing. As you said it had everything going for it to be a major hit, but for some reason it just didn't happen.


5be0b0  No.15322992

>>15322819

>Highest resolution is 1024x768

>Windowed mode doesn't capture the mouse

>Keys can only be rebound in a config file

I'll give it a miss.


d9b741  No.15323035

>>15322819

Is hypnosis overpowered?


aed647  No.15323109

>>15322992

You can go higher in res through some config tweaking, has a couple downsides but nothing that would be worse than not having proper full screen


118afd  No.15323124

>>15322075

i unironically had a blast with survive. i'm still surprised the hate bandwagon for it grew so quickly. i got like 40 hours out of it and i got it for eighteen bucks so for me that's a fine deal. exploration was fun, and it had an actually good and tactile power arc, where when you start you're always hungry and thirsty and can't fight very well, and by the time the main story is done you're flipping motherfuckers around like big boss and have more food, water and milk than you ever needed. i also think it's funny that people got so butthurt over its completely useless microtransactions and apparently never realized that MGSV had way more unfriendly/jewish microtransactions


ee13d8  No.15323172

Doom 2016

Monster Hunter World.

/v/ gives these games much undeserved hate. Both are fun video games in the mediums darkest age.


4468a5  No.15323175

>>15305494

God I wanna fuck that mouth so bad.


c3eea3  No.15323186

File: d6d10f0d35e8212⋯.jpg (204.9 KB, 900x485, 180:97, og_image.jpg)

>>15317805

The funny thing about NT was that aesthetically, it was good. But gameplay-wise it wasn't that good. Dystopia on the other hand had good gameplay but poor aesthetics. Its funny how both were released at about the same time, yet they have both fallen.

Now, if a cyberpunk game with the gameplay of Dystopia with the aesthetics of Neo Tokyo came out.

>>15322819

I'd be surprised to find anyone who didn't play Alien Shooter.

>>15288746

My pick for underrated game. Its a good turn-based strategy/RPG. More gameplay depth that VC, but no major plot to follow.


c9d7a8  No.15323234

File: 8df70b33f68e77e⋯.png (299.16 KB, 430x538, 215:269, download.png)

File: 469dc4f92fb3f9c⋯.jpg (352.84 KB, 482x600, 241:300, 6157-l.jpg)

Neither were particularly well-received or popular on release, both suffer from lacklustre overarching story and some cringey characters. The gameplay, however, is polished and expanded from each respective games' predecessor. Main missions for both were pretty great, and, dare I say, fun to play.


dfc5f9  No.15323236

YouTube embed. Click thumbnail to play.


c096f7  No.15323575

>>15301801

>>15323234

Deus Ex: MD was pretty good and improved quite a bit on HR gameplay wise and thematically, but the story wasn't quite as striking IMO. Never even made it to the gameplay of Mirror's Edge 2. Despite really enjoying the first, the whiny, obnoxious characters in 2 were extremely offputting.


98a987  No.15328334

File: b86ed878739e04a⋯.jpg (20.18 KB, 460x215, 92:43, header.jpg)

Sven Co-op. This shit has HL and its expansions available, and shitload of custom maps, models, etc but only has 316 people playing it atm


c3cc38  No.15329790

>>15323236

My nigga.

I'm still hoping Iji gets announced as the final slot for Slap City.


316f36  No.15329884

>>15328334

You can thank the lead dev for that.


757b05  No.15331083

>>15323186

… I thought Dystopia had predated Neotokyo by a number of years.




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