18e6fd No.15174740
In terms of gameplay depth, storytelling, lore, world design, world building, originality, and sheer crazy shit you can do is there any WRPG or even JRPG that can even touch morrowind? What other games can you craft so many potions of intelligence where you're capable of manufacturing potions that fortify your agility to where you're capable of jumping across the entire map or potions of strength where you're able to punch a god to death in one punch? I mean no game other than Doom that's 15+ years old has such an extremely active modding community or lore that's still being actively discussed daily. I mean for fucks sake modders recreated and improved the entire engine into an open source game engine and then used said engine to turn it into an MMO.
How can other games even compete?
0c8a9b No.15174752
Is Panzer Dragoon Saga the best RPG ever made?
In terms of gameplay depth, storytelling, lore, world design, world building, originality, and sheer crazy shit you can do is there any WRPG or even JRPG that can even touch Panzer Dragoon Saga? What other games can you encircle your opponents in a real-time combat with turn based elements where you can target specific points on enemies and are required to strategize in order to get greater rewards all while some of the best music ever composed plays. I mean no game other than Doom that's 15+ years old has such an extremely inactive community or lore that's still being actively discussed monthly. I mean for fucks sake artists recreated many of the iconic dragons in clay and hand painted each scale.
559910 No.15174753
>How can other games even compete?
By not being open world bethesda shit with empty cities and guilds that offer nothing but bland fetch quests with the bare minimum amount of flavor dialogue.
d93dd1 No.15174757
>gameplay depth
Is swinging your sword at a crab 50 times before the hit connects because of a completely random dice-roll mechanic what you consider "deep"?
18e6fd No.15174759
>>15174757
>>15174753
>But the combat is bad
Fucking casuals, name a better WRPG.
d93dd1 No.15174766
>>15174759
If we're using better combat as a metric, I could name a billion that are better than Morrowind. Dark Souls is the go-to example for WRPGs with great combat.
00f469 No.15174787
most MUDs are better for all of these points and can also be considered "WRPG". Dwarf fortress adventure mode is also pretty okay.
18e6fd No.15174794
>>15174766
>Using combat as the determining factor in judging a fucking RPG
>Implying Dark Souls is a WRPG
Also does Dark Souls even really count as an RPG? For the most part you can make no real decisions and the character you create just determines how you fight not how you interact with characters and the world.You might as well call call of duty multiplayer a multiplayer RPG. Dark souls is an action game with RPG elements.
Also you better be fucking baiting you cunt
5d52ae No.15174797
>>15174759
I never got this meme. The combat at Morrowind is the same as Skyrims when you reach a higher level.
d93dd1 No.15174798
>>15174768
>>15174771
What are you guys trying to imply? It's not good? Or it's not a WRPG?
Dark Souls checks all the boxes for a WRPG
-Combat focused
-Exploration
-Deep storytelling/lore
-Choice
Are you seriously going to try and tell me DaS is a JRPG? In that same boat as the likes of Final Fantasy and Dragon's Warrior?
Yeah, no. Nice try though.
BTW Calling a reasonable response "bait" just so you don't have to give a coherent response can in turn also be considered bait.
00f469 No.15174802
>>15174798
Is the difference between JRPG and WRPG not just where the games were developed? I understand that with JRPGs people get a specific image in their head of some gaudy eyed hero riding a clockwork motorcycle and carrying a fuckhuge sword so he can go collect all the mana buttplugs from vampire evildude, but I don't think that means that every JRPG has to be like that in order to be classified as such.
d93dd1 No.15174803
>>15174794
>>Using combat as the determining factor in judging a fucking RPG
So what's the point of having real-time combat at all if you're not going to make it fun to engage in? At that point you may as well just make it turn-based. But I always like seeing Soyowind fanboys try and rationalize the shit combat in their game by saying "b-but RPGs aren't meant to have good combat". Even for it's time, Soyowind had terrible combat for it's genre.
18e6fd No.15174805
>>15174798
IT WAS MADE ENTIRELY BY JAPANESE PEOPLE YOU RETARD
d93dd1 No.15174806
>>15174802
>Is the difference between JRPG and WRPG not just where the games were developed?
No, it refers to style that those regions usually put out. Japan usually puts out cheesy weeaboo story-heavy turn-based RPGs and the west usually puts out grim-dark edgy realistic real-time combat based RPGs. But they aren't exclusive to those styles. DaS is a great WRPG made in Japan. And Undertale is a great JRPG made in the west. So it only makes logical sense they would refer to the style and not be pigeon-holed to mean locale.
312e3d No.15174807
>>15174805
No animus -> Not JRPG -> NOT FROM GLORIOUS NIPPON PIGGU
5d52ae No.15174813
>>15174806
>Undertale is a great JRPG
I agree
d93dd1 No.15174829
>>15174822
Who is this man and why is he the archetypal manifestation of masculine beauty?
1277e1 No.15174858
>>15174829
His name is Todd Howard, the savior of video games.
18e6fd No.15174881
>>15174807
Then by that logic Katawa Shoujo is an eastern VN even though it was made by western anons.
828fe2 No.15174887
I would argue that gothic 2 is a better wrpg
d45c6f No.15174888
No, it's a dumbed down version of Daggerfall with pretty 3D graphics.
18e6fd No.15174892
>>15174806
JRPGS are based on wizardry. So you're logic is invalid and you are a cum slurping faggot.
18e6fd No.15174901
>>15174887
State your reasoning anon
1e01de No.15174902
Dark Souls, Witcher 2, MB Warband, Neverwinter Nights 2, Pillars of Eternity. That's five off the top of my head OP. Morrowind is only good through the rose-tinted glass that is nostalgia. My favourite rpg action hybrid is Pitfall: The Lost Expedition on original xbox but having played it recently I don't go round espousing it as GOTC!!!1
Bethesda is a name and Zenimax is a company. They ride their previous successes and think zero about what players want. Just look at E3 this year. Todd thinks he's Walt Disney or some shit and they think the company will make money forever even if they allocate less and less resources each year to actually developing a good game. I bet more money goes to pockets than hard work and good dev ideas.
828fe2 No.15174908
>>15174901
Better combat
Better storyline
Better level up system
Better difficulty curve
Actual difficulty
4cc6e1 No.15174915
No, Morrowind is extremely flawed. When I played it for the first time as a kid I was obsessed with it. Trying to do a play through now is like pulling teeth. On a basic level the faction leveling system is broken. I don't enjoy either paying trainers for level ups (with a broken mercantile system late game), abusing alchemy mechanics or grinding endlessly.
That being said… I can't think of an open world RPG better than Morrowind. Open world games in general are shit. If you are talking about RPG's in general I think the Witcher 2 is my favorite, far better than Witcher 1 or 3.
As an adult the only games I can stomach are RTS/TBS and FPS. The rest just seem like a form of mental masturbation and not an actual challenge.
4cc6e1 No.15174920
Also, Vampire the Masquerade Bloodlines
18e6fd No.15174922
>>15174902
Witcher 2 is better than Morrowind
I didn't know that shit taste could be terminal.
b6b2d6 No.15174930
>>15174797
>implying meme niggers from cuckchan ever get that far
It would be pretty easy to convince them to defend Deux Ex IW since they never play the games they talk about.
3b6664 No.15174935
>>15174740
>In terms of gameplay depth, storytelling, lore, world design, world building, originality, and sheer crazy shit you can do is there any WRPG or even JRPG that can even touch morrowind?
I was more impressed with stumbling onto things hidden and the comfy music. The lore is frankly extremely lame with cat people and lizard people. Buggy as shit. It's the Babylon 5 of wrpg's.
4cc6e1 No.15174937
Also, Divinity: Original Sin
4cc6e1 No.15174946
285b89 No.15174949
Morrowind is overrated trash. Horrible combat, boring copy pasted world, boring story, ugly graphics. In short, it's a steaming pile of shit.
77d6ed No.15174957
45487e No.15174963
Morrowind's setting is interesting, but Skyrim is superior in every other regard. The only reason why Skyrim's setting is boring is because it was supposed to be an adaptation of that Game of Thrones novel, it was only changed into TES later in production.
>>15174957
But KCD's combat is bad. My sword swinging and stabbing sometimes didn't connect. It's almost Morrowind tier bad. Mount and Blade and Blade of Darkness have much better combat.
1e01de No.15174967
>>15174922
Witcher 1 competes with Morrowind and Witcher 2 competes with Skyrim. Didn't say shit about which is better, just put don't Morrowind on a pedestal and call it the flawless, most perfect thing any human could design. I could say the same about Runescape 2007 ffs. Sorry to slaughter your sacred cow but a new generation is in and we're getting old. The days of gameboy, N64s, ps1/2, and beige boxes are gone but not forgotten.
fcb313 No.15174968
>>15174740
Baldur's Gate 2 used to be the hot shit WRPG.
Did people fall out of love with it?
77d6ed No.15174973
Two Worlds II
You can create crazy custom spells
4cc6e1 No.15174974
d45c6f No.15174978
>>15174963
>My sword swinging and stabbing sometimes didn't connect
This can be remedied by
a) Not being a shitter
b)Training daily with Uncle Bernie
9e6f7f No.15174991
>>15174805
genre ought not be defined by the place of origin. JRPGs are so named because they match a gameplay and storytelling tendency popularized in Japan (the genre was formerly called nihonshiki RPG within the industry) but there are several western-made games that match the description of a JRPG, such as Septerra Core or Anachronox
2ff991 No.15174992
>>15174798
Dark Souls is not an RPG in the first place retard. Its an action game with minor RPG leveling. Much like Skyrim.
1e01de No.15174993
>>15174974
It's opinion, feel free to disagree. I hated Skyrim with a passion. 2/10 Would not play again.
4cc6e1 No.15174998
>>15174993
Witcher 1 and 2 don't even remotely compare to bethesshit games, 3 does… maybe.
877c26 No.15175009
>>15174759
>name a better WRPG.
Divinity OS2
>>15174787
>Dwarf fortress adventure mode is also pretty okay.
Yeah now I know you're talking directly out of your ass.
1e01de No.15175010
>>15174998
What about Demon Souls and Dark Souls?
4cc6e1 No.15175014
>>15175010
Gook shit, never got into those games.
2ff991 No.15175015
>>15175010
Good games but not RPGs
1e01de No.15175022
>>15175014
I guess so. Not all gook games are good.
>>15175015
Define RPG and any relevant variants on the 'genre'.
877c26 No.15175027
>>15175010
Souls games are not RPGs any more than the Castlevania GBA games are.
4cc6e1 No.15175036
>>15175022
name some good gook rpg's
9fbf04 No.15175044
>>15174902
>Dark Souls
Dark Souls is a Severance ripoff, not an RPG.
1f037a No.15175048
>>15174740
>the best WRPG ever made
Ultima 7. Combat was weak but that's not unusual for WRPGs.
2ff991 No.15175049
>>15175022
Success should be first and foremost tied to the characters stats not the players ability. Action RPGs can fudge this a little but not to the level the Souls games do. If all it took to be an RPG was a leveling system even COD would be considered a RPG.
69b796 No.15175053
>>15175036
>>15174967
The attention paid to detail in everything, all the little things you can go and just find out about the world made it pretty good. It made exploring fun and wanting to go the road less traveled by.
In that regard I feel it's highly noteworthy. The combat is pretty janky and not initially intuitive. A lot of stuff was just broken as well.
411733 No.15175054
>>15174740
Casualized gameplay, first example of ever sacrificing features only to make consoles compete, woosh woosh flail bullshit, empty map filled with generic dungeons and same enemies. There are like 3 types of dungeons (dwemer ruins, catacombs, caves) and all the filler content revolves around those containing same enemies with little variations of the map. It's boring past initial wow stage during exploration of alien environment. The characters are not engaging. It's easy to break as fuck. Overall, this is mediocre of mediocre games and the only reason it's popular now is because tasteless faggots from 2003 jumped on popularity bandwagon and tried to convince themselves that this game is the shit, much like skyrim 10 years later. Now daggerfall… that's another story. Morrowind is what skyrim is but 10 years earlier.
>>15174968
>generic dnd adventure story with no variations containing SJW undertones
>constantly railroaded
>choices don't matter
>Imoen
>retarded antagonist
>can't even join the dark elves or anything like that
>gimmicky combat
It's just not very good. Again, much like morrowind this game is just hyped up to be great and retards who never played it spout the same bullshit or live in denial. Try playing it again and see that it's just meh/10 tier.
69b796 No.15175091
>>15175054
> 3 types of dungeons (dwemer ruins, catacombs, caves)
yo-your forgetting daedric ruins
7f16b9 No.15175095
>>15174740
>Is Morrowind the best WRPG ever made?
Maybe, but it doesn't live up to the hype that implies, because it's shit
411733 No.15175108
>>15175103
Go back to cuckchan.
a8d9b9 No.15175132
>>15175108
I agree that he has to go back, but you need to fuck off back to leftypol with that gay ass faggot image.
>Cuck
see the irony?
0fd206 No.15175136
>>15175027
Secret of Mana, Suikoden 2, Final Fantasy, Xenogears, Dragon Quest, Pokemon, Chrono Trigger.
My favourite is Phantom Crash on the original Xbox.
>>15175049
OK, got it now.
>>15175108
As a national capitalist, I find this meme offensive.
0fd206 No.15175142
>>15175036
See
>>15175136
>..15175027
Not you.
7cff18 No.15175161
>>15174740
>Doom
>15 years old.
4eb2d2 No.15175162
>>15174740
>>15175103
I'm starting to see that faggots like you deserve the current state of TES.
3f07e1 No.15175187
Gothic 1 and 2 are on par.
While they don't reach Morrowind in depth by far, they are more well rounded and balanced with mechanics that are not in a way broken.
Deus Ex. System Shock.
4f6b12 No.15175204
>>15175141
>he doesn't know
46735a No.15175254
>>15174740
>morrowind is an MMO
what nigger how do I not know this where is it?
877c26 No.15175303
>>15175022
>Define RPG and any relevant variants on the 'genre'.
A type of game focusing on story, characters, dialogue, and character progression traditionally through increasing character levels via experience points to gain new abilities and raise stats.
> CRPG - Computer RPG. The earliest attempt by game devs to port the mechanics of a pen & paper RPG to a computer game. Gameplay typically consists of controlling a party of heroes through a dungeon and defeating monsters in turn based combat. One of the most defining characteristics of CRPGs is the first person viewpoint and complete lack of realtime mechanics. Notable examples: Ultima, Wizardry, Might & Magic
> WRPG - Western developed RPG that is often a direct emulation of the pen & paper games which the genre is based upon. Interactive dialogue is a strong highlight of WRPGs allowing for a measure of roleplaying for which the pen & paper games were named. Gameplay is typically viewed from a top-down perspective, with combat generally being "turn based tactics" style with character/enemy positioning and movement playing an important part of the combat mechanics. Notable examples - Baldur's Gate, Fallout, Planescape: Torment
> JRPG - Japanese variant on the western RPG. Despite the name, JRPGs typically have a much weaker or even nonexistent focus on actual roleplaying, but maintain the focus on storytelling and character progression mechanics. Combat is typically turn based and discards the mechanics of character movement/positioning during battle. In many JRPGs, battles occur in a battle screen separate from the actual game world. Notable examples - Final Fantasy, Dragon Quest, Chrono Trigger
> ARPG - Action RPG. Can refer to either Japanese or Western games that make use of and particularly focus on a real time combat system. Notable examples: Tales Series, Diablo, Elder Scrolls Series
> TRPG - Tactics RPG; a game with a much stronger focus on complex turn based battle mechanics. Actual roleplaying is generally nonexistent, and the game is often a series of battles with no overworld exploration. Notable examples: Final Fantasy tactics, Fallout Tactics, Front Mission
9fa2aa No.15175317
>>15174740
>morrowind
>gameplay depth
>storytelling
>lore
You overdosed on semen again, OP? That would explain your retardation.
5a9d36 No.15175329
>>15175317
>morrowind
>gameplay depth
>storytelling
>lore
I'll give you the first two, but Morrowind has plenty of lore if you want it, and it's not forced on you with cut-scenes and dialogue.
95d022 No.15175335
>>15175254
It's buggy crap and has no players.
OpenMorrowind.
46735a No.15175366
>>15175335
As long as it works well enough. I only ever wanted these TES games to be a 2-4 or 5 co-op experience. Morrowind would be a pretty good game with a group of friends.
09e679 No.15175479
>>15175335
OpenMorrowind is actually the best way to play vanilla morrowind right now, it cuts all the bullshit you have to go through to get the game to run in larger resolutions, and it makes quite a large number of improvements i didnt care about enough to remember.
it also supports a lot of mods
95d022 No.15175497
>>15175366
>>15175479
My biggest problem is that it "fixes" some things that weren't bugs in the first place. I wish you could choose which features to change and revert the ones you don't need.
77d6ed No.15175674
>>15175054
Go die in a dumpster fire
Irenicus was great.
4c8e1d No.15175785
>>15174740
Daggerfall master race
6d9bd3 No.15175996
Does anyone have any news from Project Tamriel and Tamriel Rebuilt?
>>15174908
Gothic 1/2 and Morrowind fans had been clashing with each other since the games' release. I was yearning for a truce between them but it looks like it's not gonna happen.
>>15174915
I do agree that the game is really flawed, but I rarely, if ever, had to pay trainers unless the skill is really needed.
24398d No.15175998
>>15174766
oh god I'm falling for it
f994b1 No.15176011
>>15175785
If you think daggerfall is best tes you clearly never played it and just meme out this mythical daggerfall game thingy.
just fuck off
24398d No.15176049
>>15175479
why wouldn't you just run Morrowind with MGXE and unnoficial codepatch?
OpenMW is far from finished and doesn't support near as many mods as the actual game, not to mention removing muh exploits
f9d496 No.15176106
what's your favourite weapon type?
I like spears and throwing knives
I also got a mod that adds one handed spears
a827df No.15176107
>>15175054
>>15174888
>>15175785
So why is Daggerfall > Morrowind? Can you guys elaborate? I am asking since my knowledge of WRPG games is bad and I am trying to compare opinions.
24398d No.15176135
>>15176107
Daggerfall is large in scale (by an absurd amount) and hard RPG elements including combat, but I think Morrowind is far better because it's superior in all other aspects. Daggerfall only packs in so much content because most of it is procedurally generated, and it's full of gamebreaking bugs, and the content is generic etc. Daggerfall > Morrowind is a CRPG dungeon crawling virgin opinion
4eb2d2 No.15176148
>>15176135
>Daggerfall > Morrowind is a CRPG dungeon crawling virgin opinion
Wasn't TES suppose to be a dungeon crawler? I have no idea what TES thinks that it is nowadays but it isn't a dungeon crawler.
4591d0 No.15176150
>>15174759
Yes, the combat was awful. It couldn't decide whether it wanted to be dice rolling simulator or an "action RPG". It was too fast and too random for it's own good and only got better at later levels.
>>15176107
Because its the penultimate RPG. There's a shitton of dungeons to explore, random quests for each dungeon, a fuck huge map (that's empty, but cozy if likr riding a horse in the snow), and pretty much the best roleplaying game out of all the TES games. The combat is also good, you have like I believe 5 direction to swing your weapon and it's slow enough not to be spazz simulator (you can also make turn base i think). The graphics are the worst part about it.
10dbef No.15176156
>>15174740
The only great RPGs are western.
Japanese games fucking suck. They're made by retards who can't even build a fucking inventory system.
>b-but that's the appeal!
>look! The characters are western dumb stereotypes! It has a great story!
24398d No.15176161
>>15176148
nu-TES is a casual walking simulator as we all know. I've got no doubt that Todd is going to pick some ideas from the Witcher 3's success and make the next one even more casual. I think Morrowind is the perfect midpoint for TES
4eb2d2 No.15176187
>>15176161
>I think Morrowind is the perfect midpoint for TES
It is also the point where Todd took all of the credit like how he later did with Fallout.
>>15175162
>TODD HOWARD TO BE INDUCTED INTO THE AIAS HALL OF FAME AT THE 20TH D.I.C.E. AWARDS CEREMONY
>Award For Legendary Creator of the Elder Scrolls and Fallout Series
ba150e No.15176344
65e03d No.15176366
>>15176187
iirc Julian Lefay is generally considered the creator of TES, apparently he hates modern Bethesda and doesn't speak to any of his old friends.
45487e No.15176414
>>15176366
He praises them but hates how they're nothing like what he envisioned. He always wanted TES to be a grandeur roguelike game while Todd's vision for TES is a more condensed experience while still being larger than other RPG's. Todd's reattempting this huge roguelike stuff with Starfield though.
2c187d No.15176415
Morrowind isn't even a RPG what the fuck are you talking about.
7d8acf No.15176418
base bethsoft
todd is godd
g-d bless zenimax
4eb2d2 No.15176419
>>15176414
>Todd's reattempting this huge roguelike stuff with Starfield though.
>implying it isn't just going to be Skyrim in space
45487e No.15176429
>>15176419
But the new Skyrim mobile game is fully procedurally generated.
956e1a No.15176432
>>15176187
So TES was created by a Pajeet ?
And white boy Toddy took all the credit ?
What a racist.
45487e No.15176442
>>15176432
Daggerfall's and Morrowind's dungeons are fucking garbage compared to Oblivion's and Skyrim's dungeons.
971f6a No.15176445
>>15176106
>I also got a mod that adds one handed spears
too bad you can't add them to a good game instead
c534a4 No.15176451
Skyrim is the best dude. I love talking about it on bethesda.net
45487e No.15176469
>>15176451
I think Skyrim is the best as well but I love talking about it here instead of company approved safe spaces like that shit.
a493b8 No.15176484
>>15176442
Unfortunately, Oblivion's dungeons all look the same. They're the same architecturally too. It's like they used some kind of snap map program. Morrowind's dungeons are slightly better than either Oblivion or Skyrim's.
45487e No.15176527
>>15176484
Morrowind also has a lot less decently sized dungeons than both, and the dungeons are non-respawning. On top of that I don't think most of Morrowind's dungeon layout is much different from Skyrim's. I don't know about Oblivion's dungeons being the same architecturally, I've never remembered any dungeon map, but I remember the map being kinda fun to explore. If only they didn't randomize 99.9% of the loot, they'd be fun to explore.
bd00f1 No.15176540
>>15176156
Eureka!
>pick every elements that make WRPG good
>pick every elements that make JRPG appealing
>mix them and create the perfect RPG ever made
No need to thank
2992de No.15176556
>>15174766
>dark souls
>WRPG
45487e No.15176589
>>15176484
>>15176527
And Morrowind's dungeons that aren't tied to a quest are very difficult to locate. The entrance is small and they don't get marked on the map even when you walk near them.
>>15174803
>So what's the point of having real-time combat at all if you're not going to make it fun to engage in?
Conveying how powerful and combat capable your character is.
>>15176540
>pick every elements that make WRPG good
WRPG is a very diverse genre. There are those who prefer narrative oriented games like Planescape Torment and Gothic, and there are those who prefer gameplay oriented games with less narrative focus like TES series. I think one thing they have in common are freedom though. Except for Gothic 2, Gothic games have little freedom.
>pick every elements that make JRPG appealing
Now this is a really hard one. Waifus? But Skyrim mod already does that better. Lots of companions with unique personalities that work in a team? But Jagged Alliance 2 already does that too.
f9617b No.15176595
>>15175036
>>15175014
>gook
that's Koreans, the term you're looking for is nips, if you're going to be racist you might as well use the proper term
42c1ab No.15176596
>>15176011
I don't think Daggerfall is the best TES. I know it is.
>>15176107
Enormous world/dungeons/cities, incredibly good random generation, and best actual roleplay.
45487e No.15176620
>>15176595
>
>>15176596
>incredibly good random generation
Lmao no. It's amazing how the cities can have static layout, but the dungeons are fucked and the world is dull as hell. The missions are endless random missions that are even more boring than radiant quests.
>best actual roleplay
If you mean by roleplay is having a ton of dump stats. All guild members and main quest givers are unkillable.
7d8acf No.15176627
>>15176595
hehe screencap'd
875456 No.15176638
>>15175303
Well I guess I grew up with ARPGs and grew to like WRPGs. Never liked TRPGs. A/JRPGs are still my fave types but there are some god awful gook games I must admit. Anime levels of autistic art, bad voice-acting and uninspired gameplay. In terms of what makes a good game I look to reviewers like matt:
https://www.youtube.com/watch?v=Np5PdpsfINA
https://www.youtube.com/watch?v=-jaTKi-1rz4
>>15176187
>TODD HOWARD TO BE INDUCTED INTO THE AIAS HALL OF FAME AT THE 20TH D.I.C.E. AWARDS CEREMONY
>Award For Legendary Creator of the Elder Scrolls and Fallout Series
Lol coulda toldya dat m80: >>15174902
45487e No.15176646
YouTube embed. Click thumbnail to play.
>>15176596
Gotta admit though this part made me jump outta my seat. I love the music too, it's the best TES soundtrack I've ever heard.
>>15174902
>Todd thinks he's Walt Disney or some shit and they think the company will make money forever even if they allocate less and less resources each year to actually developing a good game.
He doesn't. That's why they were forced to show the teaser for Starfield and TES VI.
a3facb No.15176661
19d984 No.15176680
>>15174740
No, because it was the casualisation of Elder Scrolls, made to be playable on console.
You fucking newfags.
19d984 No.15176683
>>15174759
>Best WRPG
>It's not even the second best Elder Scrolls-game.
What did the summer-retard mean by this?
ab13f9 No.15176686
i tended to enjoy might and magic more. maybe because im a fan of homm
2c187d No.15176708
>>15176540
>pick every elements that make JRPG appealing
So you pick nothing.
19d984 No.15176714
>>>15176135
The huge difference is that in Daggerfall, you're the dungeon-master. Not like in Morrowind, Oblivion or Skyrim where whoever wrote the scripts funnels you into making certain decisions. But instead you have an actual impact and freedom to build your character the way you want to and play how you want to. Morrowind is the start streamlining of those ideas by "handcrafting" all the shit.
Daggerfall is the ultimate open-world RPG, nobody has ever come close to the size and depths and freedom-of-choice that Daggerfall has. The problems with the game comes from it being glitchy, having some dungeons not playtested that they are actually functional to walk through and i think the combat-mechanics are a bit outdated and shit, but so is Skyrim.
What people meme about procedually generated though is that the dungeons were generated before they put it in the game, all of the dungeons are still the same for everyones game. And some are handcrafted along with some quests, storylines etc. But beyond that you're free to ROLEPLAY however you want, not how Todd Howard would like you to play.
45487e No.15176783
>>15176714
That's not how dungeon masters work anon. DM's in singleplayer RPG's would be the developers and modders. Players get to choose what they want to do, but DM's are still the ones who write the story and make the rules.
>so is Skyrim
Skyrim was still the least glitchy TES game with the best combat.
d94ec1 No.15176785
I love Morrowind, but I'm sick of people treating it like it's literally the best game ever.
Fuck.
bd00f1 No.15176811
>>15176708
Are you telling me that nothing in JRPGs appeals you, aren't you?
24398d No.15176817
>>15176783
Skyrim has the worst combat though. It's not even an RPG but a shitty ARPG
b3f958 No.15176838
>>15174798
Dark souls is entirely Japanese in design philosophy and is heavily inspired by games like SotN.
9086db No.15176892
>>15174797
>When you reach a higher level
Implying I’ll play long enough to reach a higher level when I know I’ll have to spend the first 20 hours killing scribs just to be able to reliably kill an actual enemy.
9086db No.15176906
>>15176817
It says more about the other TES combat then Skyrim’s
875456 No.15176915
>>15176646
>He doesn't. That's why they were forced to show the teaser for Starfield and TES VI.
C'mon m8, did you think fallout76 look the bees knees? Cos I sure didn't. Starfield might be good or it could flop like NMS or moneygrab like SC. TES VI is a huge gamble since TESO was a pile of garbage. I have no interest in Bethesda until I hear of a decent review from a reputable source. I'm not holding my breath.
ab13f9 No.15176917
>>15176540
ive always felt like the strong suits of jrpgs are the way characters and the setting are presented. theyre usually a lot more vibrant than the western settings that try to capture unglamorous medieval life with some degree of accuracy.
breath of the wild was a step at what im getting at, but it obviously could do with a thousand improvements.
18e6fd No.15176924
>>15175479
But it doesn't support MGE XE so I don't use it.
53026c No.15176933
>>15176620
Get out and never come back.
479062 No.15176963
>>15176049
>OpenMW is far from finished
You can play the entirety of Morrowind in OpenMW. Take your shitty memes back to cuckchan.
50cebe No.15176973
Everyone who disagrees with me about video games should be executed.
50cebe No.15176982
>>15176366
Everyone knows that the real creator is Michael Kirkbride.
50cebe No.15177006
>>15176683
NAME A BETTER GAME
50cebe No.15177014
>>15176785
But it is the best game ever
8378fa No.15177027
FACT: every problem with the series started with this game, as a response to one of its issues.
ab13f9 No.15177035
>>15176973
let me save you the trouble
45487e No.15177062
>>15176785
You're right, Skyrim is actually the best.
>>15176817
No, it's the best. The magic attacks are satisfying to use due to better physics and dual casting, and the melee combat is more responsive. The only thing it lacks is magic creation system.
>>15176915
>did you think fallout76 look the bees knees?
I don't, and not even Todd himself does. He literally said that the game is very risky and scary for them. His hair even greyed a lot this year during the development. Maybe the company feels invincible like how a typical moneygrabbing company would feel, but Todd sure as hell doesn't.
>Starfield
No one knows what it even is but one thing that everyone has been saying lately is Todd and the team seem to have a lot of faith in this game. For the first time he has the balls to say that it's the greatest game Bethesda has ever made.
50cebe No.15177075
>>15177062
Honestly Skywind is such a huge fucking letdown because it's just a reskin of Skyrim. They're not going to add back the game mechanics that made Morrowind great.
It could have been the best game ever
3f07e1 No.15177079
Is Stalker even considered a WRPG?
Or a SRPG?
21bbe7 No.15177094
>>15176107
It's more of about what appeals to someone in roleplaying games. In Daggerfall you're essentially allowed to create your own story. It's a playground for pretend. It's the same reason why I like Etrian Odyssey.
45487e No.15177107
>>15177094
Does Etrian Odssey allow you to create your own character from ground up? It could be classified as a proper RPG and not JRPG if true.
>>15177075
Skyrim really can't work with levitation since the towns are loaded independently.
>>15177079
Not RPG, just pseudo-FarCry but with a proper inventory system.
50cebe No.15177124
>>15177107
>Skyrim really can't work with levitation since the towns are loaded independently.
And for that Skyrim sucks because Vivec is massively bigger than any "city" in Skyrim and still manages to load just fine.
Morrowind is the only game that allows me to fortify my agility to the point where I can jump across the map as a form of fast travel but I have to cast levitation right before I fall to keep myself from dying.
3f07e1 No.15177126
>>15177107
>Not RPG
Why? You role play a stalker.
8378fa No.15177135
>>15177027
Let's talk UI. Morrowind on PC had a great UI, just a right click and you could access your inventory, magic, map, and character stats screen, and each one could be scaled. Not so on Xbox. See, console players back in the day liked to play sitting about 10 feet away from the screen on a couch, and the PC Morrowind UI is nigh unusable at that kind of distance (it was made for sitting at a desk playing it). Morrowind's UI is great because it allows you to quickly access anything like spells or potions in a pinch, without breaking the flow of the game too badly.
So for Xbox, to solve the console babbie problem, Bethesda separated the menus into 4 tabs that were larger scale. An inventory tab, a magic tab, a map tab, and a character stats tab. You had to press a button to switch between them. If that sounds familiar, that's because it's exactly how Bethesda designed the UI for Oblivion and Skyrim. Another issue arose from this, and that was knowing just what you were selecting.
Now, generally speaking you tell what you have in your inventory by the sprite and mouse over it. So if you need a health potion, you mouse over straight to the potion part of your bag. Except Xbox doesn't have a mouse. So using a directional pad, you have to tab all the way over to the item you want, and press an extra button if you want it to actually tell you it's magical effect. Bethesda would later resolve this by sorting the items in a single column in big text with its name, and forcing you to use the sorting menu to find the different types of items.
It's also little wonder Bethesda would want to abandon the imo superior text dialogue system. Text dialogue allowed for Morrowind's writers to tell its story as well as it did. Imagine having to hire voice actors for the Wise Woman Nibani to spend 6 hours talking about Dunmer customs and Nerevarine Prophecies. Accessing this is far more obtuse for Xbox players. Again, they are sitting across the room from their console, and "they don't play video games to read". In addition, instead of selecting the text in the menu to access the next dialogue prompt, you have to use the prompts on the right side of the menu, which is an absolute nightmare for quests where you have to talk to someone about multiple topics. It is little wonder they've pushed voice acting so hard.
The magic menu doesn't fair much better. Any magic player in Morrowind will tell you the sheer number of effects + custom spells can easily leave you with hundreds of spells. This is easier to deal with on PC, since you can scroll straight to the spell you want, but not on Xbox. You have to tab through the list all the way down to the spell you want to use. So how did Bethesda fix this? Well, they wouldn't really until Skyrim. Oblivion had the same exact problem, except it's spell list in the menu only used like 20% of the screen so you had to scroll whilst only seeing like 6 spells at a time. Skyrim "fixed" it by nixing 80% of the old spell effects and then having their UI sort the spells by magical school.
Now, I recorded my playthrough, and looking through the footage, I simply can not find an example of the map. This is because of how fucking bad it is on Xbox, that I only used it twice I've also beaten the game at least 2 dozen times on PC, so I don't really need the map to get around. So to try and describe it to you… Imagine how not having mouse control made the other menus bad? Well this is the only menu where they simulate mouse control to let you move around. The map isn't big enough for the screen, despite being scaled up like everything else. So if you are in Balmora and you want to look at the map around Tel Fyr, you have to drag that slow ass cursor all the way up to the corner, so the map can drag itself over there. And ALWAYS if I needed local map it would be on world, and if I needed world map it would be on local, so I would have to switch.
8378fa No.15177145
>>15177135
Anyone wanting to reference the "archaic" and "outdated" UI of Morrowind can do so with this pic. Xbox clearly "upgraded" it.
45487e No.15177178
>>15177124
Fallout 4 does work with levitation though. I guess they'll bring it back in TES VI. I need athletics skill too, I'm still mad they removed it in Skyrim.
>>15177126
>You role play a stalker.
No number crunching, no character definition.
8378fa No.15177186
>>15177135
Oblivion for reference.
I hope some anons at least understand WHY some of these changes happened.
d94ec1 No.15177730
>>15177186
Something I miss from Oblivion are its fantastic magic and enchantment systems.
Nothing was better than making a sword that healed people when you hit them with it.
5cc2df No.15177870
3fe7a1 No.15177911
>>15177730
Why did Skyrim have to take out all the good shit like spellcrafting?
45487e No.15177992
>>15177186
All the TES fans understand why. Still, Skyrim's favorite system is far better than Morrowind's and Oblivion's sole number assigning system.
>>15177911
Probably because spells in Skyrim are treated more like guns than active effects. There's no more "damage x for y second in z foot radius", everything is a simple health reducing effect. But in exchange you get flamethrower, explosive projectiles, land mines, spears, damaging barriers, and so on.
Also, they probably felt that Oblivion's enchanting system was overpowered and shallow. I mean, you could just buy the cheapest fire magic for example to create a high damage fire enchanted weapon. That's why they replaced it disenchanting system.
3b6821 No.15178013
>>15174759
gothic and gothic 2
knowing bethestard newfags none of you retards have ever played either.
d8ed1d No.15178050
Story doesn't make a game better, it makes it worse.
45487e No.15178054
>>15178013
Gothic games are literally dark souls with npc. Probably even more linear. And yes, I've played Gothic 2. The gold farming was absolutely retarded. Farming gold by being a blacksmith is straight up broken, and there's a merchant NPC who can't die so you can just sell all your stuff, beat him into submission, take your stuff again, and repeat. Terrible combat, terrible leveling system, terrible invincible NPC, terrible non-respawning world, terrible linear quests, just terrible eurojanks.
45487e No.15178065
>>15178050
Good thing Morrowind isn't very story driven. There's literally no need to pay attention to the story.
3b6821 No.15178089
>>15176366
He is. The God Julianos is even named after him. His idea was to make it the most vast it possibly could and to make a game that was more than a RPG, and instead to make a true fantasy life simulator.
Recommended reading/watching if you want to know Julian Jensen's character more.
https://www.reddit.com/r/Daggerfall/comments/7b4vh4/ask_me_anything_im_julian_jensen_programmer/
https://www.youtube.com/watch?v=IGLGi5RK8V8
He doesn't hate Bethesda or Todd, but he thinks that the game they made was not the game that he would have made. I think Todd is someone who wants to make a simulationist game with a focus on AI and actions and reactions with the world. You can observe this in Oblivion, where for example normal people would pick up weapons near them to defend themselves if attacked. I think Todd could make a great game and he has similar simulationist/rougelike aspirations like Daggerfall did but I think it's probably Zenimax wanting him to make shit like Fallout 4. Todd has said on multiple occasions that his favorite games are Fallout 1/2 and Ultima 7.
>>15178054
I'm sure you have and aren't just a sour as fuck Morrowind fanboy who watched the sseth review and claims to be an expert on Gothic.
Gothic combat is hard and skill based, but never unfair. Get used to it.
Leveling is essentially perfect and how a RPG should be, where you pay your focus to what you want to get good at or stay bad. You can't be a jack of all trades like you can in Morrowind by abusing broken as fuck potions or enchantments.
Claiming that a non respawning world is a downside is the most stupid bethestard shit I have ever read and the quests in Gothic are less linear than most in Morrowind.
3fe7a1 No.15178118
>>15178089
Todd should stick to game mechanics and rehire Kirckbride to do the worldbuilding.
3b6821 No.15178124
>>15178118
Todd doesn't do the worldbuilding.
e83ef0 No.15178129
I fell asleep reading this thread OP
3fe7a1 No.15178135
>>15178124
Well fire whoever does and rehire Kirkbride and give him a lot of acid.
45487e No.15178155
>>15178089
>Gothic combat is hard and skill based, but never unfair. Get used to it.
I know I know, I got pretty far into the game. It just feels really bad. At least Morrowind has FPS controls.
>Leveling is essentially perfect and how a RPG should be, where you pay your focus to what you want to get good at or stay bad.
I hate having to go to trainers to level up my skills and how enemies don't respawn meaning that I can't grind at all. Having training becoming mandatory makes me feel I'm not independent at all.
>You can't be a jack of all trades like you can in Morrowind by abusing broken as fuck potions or enchantments.
That's a downside to me. Classes are arbitrary things for me, it should come naturally in accordance to how much experience points you spend on a skill. You know, like real life. And "broken" potions and enchantments are fun.
>Claiming that a non respawning world is a downside is the most stupid bethestard shit I have ever read and the quests in Gothic are less linear than most in Morrowind.
Gothic is obviously for the fans of linear experience where they can memorize where to go first and where to go next, which is more advantageous to them. Kinda like Dark Souls in a way, except now you have NPC quests. It just doesn't click on me, I love games with freedom and unexpected scenarios. There's nothing wrong, it's just not my cup of tea to play Gothic. Go stay elitist gothic kiddies, I wouldn't care.
34d1d9 No.15178225
>>15174968
>Baldur's Gate 2
It's really good only if you like to read a lot, and like to get in to the story and the world.
Same thing goes to any old wrpg's. If you don't like reading, you don't get the full experience.
This thing really bothers me: "We try to make this popular purely story and reading based game better" by reducing the amount of reading and making it less based on reading the fucking story.
Shits fucking insane, literally insane.
3b6821 No.15178226
>>15178155
>At least Morrowind has FPS controls
What good are FPS controls if they are shit and essentially a real time with pause system? I didn't enjoy whatever calculation process they used in Morrowind, and preferred the system of Daggerfall since your hitchance is quite a bit higher and stamina doesn't run out in 2 minutes of running, which is a core flaw of MW with me.
>I hate having to go to trainers to level up my skills and how enemies don't respawn meaning that I can't grind at all.
I liked trainers, they made the roleplaying idea better and added a sense of wander and exploration. The fact that enemies do not respawn is intended (and in my opinion, good) game design. You're not supposed to kill hundreds of trash mobs to "grind" exp like you do in a MMO, you're supposed to actually roleplay a bit and do quests to earn major experience. You're clearly a fan of the singleplayer MMO design of Bethesda games, but that is not what a RPG is about.
>That's a downside to me. Classes are arbitrary things for me, it should come naturally in accordance to how much experience points you spend on a skill.
Funnily enough, that's how Gothic works. You have exactly as high power in a weapon type or attribute as you do experience. Gothic lacks "classes", you just earn experience and spend it on trainers and form it yourself through roleplaying.
>And "broken" potions and enchantments are fun.
It's fine to have a power fantasy in your game but you again misunderstand the concept of what a role playing game is, if you abuse a game's system and try to powergame as much as possible you aren't playing an RPG as an RPG.
>Gothic is obviously for the fans of linear experience where they can memorize where to go first and where to go next, which is more advantageous to them. It just doesn't click on me, I love games with freedom and unexpected scenarios. There's nothing wrong, it's just not my cup of tea to play Gothic.
You're saying nothing since Morrowind and Gothic are no different in this scenario. There's nothing free or unexpected about being attacked by a Kwama forager the 9 billionth time you decide to rest, it's something you know will happen and annoy you with no gain or payoff. These games are not rougelikes, and random and unexpected encounters are not in their DNA. You won't contact a disease in a randomized dungeon, only find out when you escape it and die on the road because you didn't have any cure disease potions or spells like you can in Daggerfall.
>Go stay elitist gothic kiddies, I wouldn't care.
>gothic
>kiddies
Gothic came out a year before Morrowind. There's nothing elitist about Gothic, other than it being a PC only game in a time when PC gaming wasn't as popular.
19d984 No.15178383
>>15177006
Daggerfall, do i even have to spell it out you console-fag. Morrowind was the first babies first rpg, available on console to appeal to normalfaggots who had never played a RPG before.
It took away the sheer size and depths of the adventure that Daggerfall had.
19d984 No.15178413
>>15176783
A bad DM like there is in Morrowind and onwards, tells you stuff you're not allowed to do. Like not letting you choose dump-stats for examples because you want to create and play a certain character.
The biggest problems since Morrowind is that they rely too heavily on the writers to make up a good story to go along with, instead of letting the players themselves create their own adventures as they role-play as different characters. I mean, it kills the replayability factor completely and you're not supposed to rely on free work from modders to do the job for you either. I mean, it kills the RPG-experience if everyone experience the same shit, in the same way playing the same type of character with the possibility of being good at everything and a hybrid between all the classic roles.
I mean Skyrim is barely an RPG. It's a shitty adventure-game with shitty combat that reminds you of WoW if you took away the skill-bar and gave you two attacks, a pause-function in combat and no target-system. It's shit.
19d984 No.15178416
>>15177870
A shitty copy of a better game, Ultima Underworld. Just like any other Arkane Studios-game.
de6524 No.15178487
>>15174740
You're massively overrating it. Morrowind already had many of the ills Bethesda's newer titles have, for example shit combat, little in the way of choice and consequence (compared to other games of the genre), build that matters little as you're going to be the master of everything by the end of the game anyway, bulk of the quests being generic garbage (albeit with some very good exceptions), and of course the absolutely shit-tier design when it comes to both dungeons and overworld (better than in Skyrim, sure, but still shit).
cf1ba3 No.15178518
I've never actually played through Morrowind, although I used to fuck around with it a lot with console commands when I was young.
What build should I try for my first real playthrough?
64e486 No.15178525
Is it truly? After playing Fallout 4 and Skyrim, I'm really sick of Bethesda games formula. I really don't mind the Morrowind combat.
d5c0df No.15178555
>"waaaa why do i miss every attack!"
t. retard with an empty stamina bar and a skill level of 10/100 in the weapon he's using
this is every complain about morrowind ever.
5af0c3 No.15178561
YouTube embed. Click thumbnail to play.
>>15178518
>What build should I try for my first real playthrough?
Make an extremely generic character to start with, with skills like long blade, heavy armor, and restoration. You can always branch out into crazy shit later on, but having a specialized build in the beginning is terrible.
11db5a No.15178611
>>15178561
Don't use Heavy Armor. It's dogshit in the beginning when you don't have enough strength to carry the armor and all your loot. Go for light armor or unarmored, always and forever.
50cebe No.15178664
>>15178611
I'm thinking of combining magic and swords. Should I just use support magic? I'm thinking that destruction spells are redundant if you have a sword. Then again flying around throwing nukes at people sounds like a lot of fun.
Is using levitate and combat magic together viable?
0c9a57 No.15178673
>>15178555
that and they probably didn't invest in agi/lck
693fce No.15178727
>>15174949
(You) are overrated trash
693fce No.15178739
>>15177062
>You're right, Skyrim is actually the best.
Rope for you
36314f No.15178770
Is there anyone who got cucked harder then Nerevar? He was murdered by his wife and his best friend who then decided to become a woman and fuck Molag bal.
Then his wife goes crazy and tries to kill him again.
11db5a No.15178782
>>15178690
>that dakimakura at the end
My sides left no corpses or traces of conflict behind. I believe generations of ritualistic 'anti-memes' resulted in their immediate, but forseen removal from the Mundus. They retreated behind math, behind color, behind the active principle itself. That my sides vanished during a conflict with shitposters and the mods is merely coincidence.
cfc662 No.15178808
>>15178770
Then he comes back, fixes everything, kills his wife, and kills his former best friend for fun I mean, if you want to..
11db5a No.15178812
>>15178808
>comes back as a filthy lizard with big tits
d5c0df No.15178818
File: d4c5b7f040c599b⋯.jpg (Spoiler Image, 525.94 KB, 2000x2000, 1:1, d4c5b7f040c599b37727736377….jpg)

>>15178812
who doesn't want to be a biped female lizard with big tits?
cfc662 No.15178823
>>15178812
>Acts in a rehearsal about a filthy lizard with big tits
1d534f No.15178837
>>15178818
Can I be a trappy male argonian with tits and a cock?
bdaff4 No.15178859
>>15174759
>name a better WRPG
Fallout
Baldur's Gate II
Wastland
Might and Magic world of Xeen
Neverwinter Nights
Ultima VII: The Black Gate
Quest for Glory 1-4
Deus Ex
Knights of the Old Republic
Temple of Elemental Evil
Legend of Grimrock
36314f No.15178864
>>15178859
You are wrong and a faggot
bdaff4 No.15178874
>>15178864
>vapid liberal retort
I think you might be projecting kiddo
cfc662 No.15178878
>Knights of the Old Republic
I tried playing that again and I couldn't get past the beginning because of dialogue that went like this:
>wake up from a pod
>"You're awake! We're under attack"
>"Where am I?"
>"YOU MEAN YOU DON'T KNOW?"
>"I don't know tell me."
>Gives me shit about not knowing because wow I was in cryo and don't know wtf was going on.
>"Now use the control stick to-"
Alt F4'd, you want to give me shit about not knowing where I am fine, but don't break the 4th wall and kill immersion. Lost my tolerance for that.
Story is fucking amazing but it had some major flaws.
d5c0df No.15178886
>>15178837
dunno, their world has magic. maybe you could open your own school of magic about it. although im pretty sure anything in that genre of magic would simply fall under the school of Alteration. for obvious reasons. or you could simply pull it off with Illusion.
cfc662 No.15178890
>>15178886
Definitely alteration. You probably wouldn't have any feeling if it was illusion.
Maybe a mix of alteration and restoration?
d5c0df No.15178969
>>15178890
well the illusion could be used on yourself, not others. but yeah, for real physical change, definitely alteration.
or you could do it like they do it in GDQ, with Alchemy and Short Blade
36314f No.15179005
>>15178874
>calling someone a faggot
>Liberal
bdaff4 No.15179099
>>15179005
anon don't lie, you clearly are of the liberal persuasion and merely projecting your sexual proclivities onto others. Moreover, SJW's are not liberals they are full blown communist. Liberals are the Milo, Sarg'n and Ben Shapiro's of the world. Also, liking anything form Bethesda is degenerate.
36314f No.15179122
>>15179099
I'm actually a hardcore White Nationalist.
4fefe3 No.15179134
age of decadence is a recent one that's better than morrowind. i love that game and shill it every chance i get
4db896 No.15179135
>>15178859
>KOTOR
>better than Morrowind
>better than anything
forty thousand keks
bdaff4 No.15179205
>>15179122
>I'm actually a hardcore newfag
that symbol actually represents sodomy. Its apart of a satanic homosexual cult that gets off as larping as white nationalist. Lurk More
https://soundcloud.com/user-851778923-997049457/sets/third-jimpact-complete
36314f No.15179260
>>15179205
>Heinrich Himmler was a sodomite and a satanist
Fuck off
d5c0df No.15179283
>>15179122
>"how do you do, fellow white supremacists?"
3b7e80 No.15179290
bdaff4 No.15179324
>>15179260
>Heinrich Himmler was a LARPagan
>German lost the war
>WW2 is the foundational myth of Jewish Power
You really need to lurk more sodomite
fdc4d1 No.15179338
>>15178878
>wake up from a pod
>"YOU MEAN YOU DON'T KNOW?"
>I was in cryo
Your memory is awful. None of this shit happened.
817265 No.15179360
>>15179324
Now, watch out, that's some dangerous thinking bud, you might get some newfags or werhaboos who have just discovered /pol/ shit up this thread or worse.
36314f No.15179388
Now that I think about it how the fuck did Todd get away with giving Redguards canon low intelligence while only being good at physical violence?
4db896 No.15179414
>>15178878
>story is amazing
if you're 12
24398d No.15179417
>>15179388
I know, right?
IRL niggers aren't even good at violence, only chimping out and sucker punching women
fdf89d No.15179477
817265 No.15179478
>>15179477
One thing is Israelites, another thing is semites, you dumbass.
fdf89d No.15179488
>>15179478
the original semites of ancient times were aryans, and their descendents, the israelites, were also. the jews are a mixed-race amalgam of a bunch of different tribes, some white, but most nonwhite. the judeans who were scattered and migrated into europe in the period of 50ad-300ad were a mongrelized nonwhite race, separate from the ancient judeans by both blood, culture, and religion.
817265 No.15179497
>>15179488
Semites were always semites, one thing is to say that the Israelites were aryan, another thing is to say semites were aryans.
45487e No.15179526
>>15178226
>What good are FPS controls if they are shit and essentially a real time with pause system?
It's good because at least it fits in your hand. Gothic's combat is absolutely retarded.
>and preferred the system of Daggerfall since your hitchance is quite a bit higher and stamina doesn't run out in 2 minutes of running, which is a core flaw of MW with me.
Did we play the same game? I missed a lot more in Daggerfall, and the mouse swinging is the worst shit ever. Seems like you're a fan of bad controls.
>I liked trainers, they made the roleplaying idea better and added a sense of wander and exploration.
Trainers are implemented better in Elder Scrolls games. They make you explore the world too but are still optional.
>You're not supposed to kill hundreds of trash mobs to "grind" exp like you do in a MMO, you're supposed to actually roleplay a bit and do quests to earn major experience. You're clearly a fan of the singleplayer MMO design of Bethesda games, but that is not what a RPG is about.
Have you played Ultima 1-4? Those are closer to Elder Scrolls than Gothic. What do you know about what an RPG is about.
>It's fine to have a power fantasy in your game but you again misunderstand the concept of what a role playing game is, if you abuse a game's system and try to powergame as much as possible you aren't playing an RPG as an RPG.
You fail to explain what's wrong with powergaming in RPG.
>You're saying nothing since Morrowind and Gothic are no different in this scenario.
Less so for Morrowind because the game world is much bigger. Gothic's world is made to memorize shit. Later TES games are getting even more emergent, Oblivion is quite like a small roguelike.
>Gothic came out a year before Morrowind.
Gothic boomers then.
>There's nothing elitist about Gothic
Gothic 2 and Morrowind came out at the same time though. Just check the forums, people who preferred Gothic 2 back then acted like elitists.
370a6e No.15179766
>>15174915
love Morrowind, but you're right. it was shit vanilla just like every other bethesda game. quite good once you clean up their sloppy work with some minor modding
24398d No.15179770
What happened to the guy doing crazy shit with modding combat, stamina and climbing? I need them mods
f2e85f No.15179949
>>15179766
They made an overhaul of morrowind and it still didn't improve it, anon. It's ogre, just like all bethshit.
a0bc77 No.15179963
>>15177094
that image is hot
2d4c87 No.15180014
>>15178611
Nah, a beginner will benefit the most from medium armor and spears to capitalize on those endurance gains and level up health much faster. Then you can go light/heavy as you please, but those early few levels leveling up endurance will give you the greatest benefit due to how health grows on level up.
50cebe No.15180026
What difficulty should I play on?
Doesn't 0 just mean that things aren't balance against you or in your favor?
24398d No.15180186
>>15180026
I think higher difficulty increases enemy attributes (not sure) and also changes the random generation to be more difficult
I play on 100 because it's too easy otherwise, puts you into some challenging situations sometimes
542712 No.15180714
>>15175132
Nazi are leftist you lying stasi cuck. Why are you littering this chan with german lies? Go back to krautshit you cuck.
>>15175136
>muh god
You learning good but you still must lear that germ and russian atack Poland in II WW not jews.
3d0139 No.15180718
the gothic series was pretty good though
527ffa No.15180747
>>15179526
>It's good because at least it fits in your hand. Gothic's combat is absolutely retarded.
How? You press one button to swing, another to block, and another to dodge. It's the most basic shit ever.
>Did we play the same game? I missed a lot more in Daggerfall, and the mouse swinging is the worst shit ever. Seems like you're a fan of bad controls.
Did WE play the same game? Any melee build I made in MW I kept missing like ass all the time, and the fact that you HAVE to walk if you want to be with combat ready fatigue never helped anything either. In Daggerfall, I was ready to fight anything in Privateer's Hold and my character didn't have asthma.
>Trainers are implemented better in Elder Scrolls games. They make you explore the world too but are still optional.
Trainers in ES are retarded because you can just spam the spell to level up and not waste any gold. Why do trainers have to be optional? You are building up for something to increase your skill in bursts instead of having it handed to you. This is sense of progression
>You fail to explain what's wrong with powergaming in RPG.
It's a ROLE PLAYING game. If you don't put in some effort to role play, you're not even playing the game as intended. If you go out of your way to max yourself out in any possible situation, you're not roleplaying.
What? Gothic 1 was quite small, Gothic 2 was slightly smaller than MW but not by much. It doesn't matter if the gameworld is big if the game world is so fucking SHIT and empty with generic dungeons copy pasted everywhere. And how the fuck is Oblivion a rougelike?
>Roguelike is a subgenre of role-playing video game characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, tile-based graphics, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting their influence from tabletop role playing games such as Dungeons & Dragons.
The only one that applies is high fantasy. TES was never anything like a rougelike after Daggerfall.
45487e No.15180858
>>15180747
>You press one button to swing, another to block, and another to dodge.
Do you have no grasp of game design? Good controls doesn't only mean having few but functional buttons, but also good movement system.
>Any melee build I made in MW I kept missing like ass all the time
Same with Daggerfall, I kept missing all the time, but at least MW doesn't make me swing my mouse. That's why I'm not sure we played the same game.
>you HAVE to walk if you want to be with combat ready fatigue
Running didn't drain that much fatigue. Also, Oblivion fixed this, so no point in arguing anymore.
>Trainers in ES are retarded because you can just spam the spell to level up and not waste any gold.
Yeah, grinding sure is fun….
>Why do trainers have to be optional?
Because self learning isn't unrealistic. Experience points system is the less realistic version of leveling. Leveling through experience points is a crappy system overall, but Gothic managed to make it even worse.
>If you don't put in some effort to role play, you're not even playing the game as intended.
You still fail to explain why powerplaying isn't roleplaying. As long as you play without cheating you're playing the game as intended by the dungeon master (game dev).
>Gothic 2 was slightly smaller than MW but not by much.
Really? Gothic 2 is filled with cramped passages while MW is a sprawling seamless world.
>It doesn't matter if the gameworld is big if the game world is so fucking SHIT and empty with generic dungeons copy pasted everywhere.
It doesn't matter if the gameworld is intricately crafted when it doesn't really stop you from getting bored. Exploring Gothic 2 actually bored me faster than exploring Morrowind or even Oblivion.
>And how the fuck is Oblivion a rougelike?
I said "like a small roguelike". It means it's not roguelike, but the gameplay is softkey like a roguelike. It's full of random leveled loots, level scaled enemies, and random encounters.
>TES was never anything like a rougelike after Daggerfall.
Never said the otherwise, but Oblivion gave a similar experience nevertheless.
527ffa No.15180908
>>15180858
Gothic movement is fine. I got no idea what you are complaining about.
I don't get what's wrong with swinging the mouse.
You literally defended respawning enemies and grinding earlier.
Self learning is pretty unrealistic. You really need trainers to teach you technique. Gothic's progression is probably the best there ever is or will be in ARPGs.
I explained why powergaming isn't roleplaying multiple times you fucking halfchan bethestard nigger.
And that sprawling, seamless world is empty.
I guess we can all get bored if you aren't used to having difficulty and a combat system that isn't a buttonmasher.
Yeah, it isn't a rougelike, so shut the fuck up retard. There's nothing about Oblivion that's rougelike.
45487e No.15181186
>>15180908
>Gothic movement is fine.
The strafing is fucked up. Mouselook is fucked up. It uses autotargeting despite being a PC game.
>I don't get what's wrong with swinging the mouse.
Unnecessarily exhausting and slow.
>You literally defended respawning enemies and grinding earlier.
So? Grinding is only shit if you need to grind in order to progress, but TES isn't like that. You can even pay trainers instead if grinding.
>Self learning is pretty unrealistic. You really need trainers to teach you technique.
It's a much slower process, but not unrealistic. Even apes can learn by watching, why can't you.
>I explained why powergaming isn't roleplaying multiple times you fucking halfchan bethestard nigger.
You still failed. Powergaming is still playing by the rules, it's roleplaying.
>sprawling, seamless world is empty.
No, there are enemies to kill and unique items to find.
>I guess we can all get bored if you aren't used to having difficulty and a combat system that isn't a buttonmasher.
Try playing Blade of Darkness and shut up. That's what Gothic aimed to do but failed miserably. Gothic's controls is one of those archaic Tomb Raider style controls. It was made when people had no idea how 3D games should've controlled like. For Gothic 2 that came out in the 21st century, it's embarrassing to still use that controls.
>it isn't a rougelike, so shut the fuck up retard
It's roguelike-like in a bad way.
248e8c No.15181593
I mean, are there that many good WRPGs in general? I'm not saying that there are not many good western tabletop RPGs but it seems to me like implementing them into a computer setting only worked a few times, Morrowind being an example, so I don't think there is a better ones, because there isn't much competition. What else is there? Arcanum?
Prove me wrong and recommend me some great WRPGs, preferably more obscure ones. Please?
3fe7a1 No.15182133
>>15181593
New Vegas and Fallout 1/2
Also WRPGS are so vastly better than JRPGs it's not even funny.
11db5a No.15183076
>>15180186
You're full of shit. The difficulty slider is nothing but a damage modifier. It makes you take more damage and makes enemies take less damage. That's ALL it does. It does NOTHING else.
45487e No.15185591
>>15182133
>New Vegas
>Fallout 1/2
They're fun but sucked compared to any TES game.
6f6a6c No.15185655
>The RPG genre hasn't progressed since DOS
3dd7e0 No.15185723
>>15178878
Story isn't even that fantastic. I'd never played KOTOR until this year and it felt like playing ME all over again in some respects just with the dialogue and choice trees and character archetypes. It didn't help that Carth's voice actor was reused for Kaiden. Bastilla is the predecessor to Miranda and the Mandalorian became Zaeed.
And fucking Carth is a big bitch for half the game for little reason. I thought he was in on the big secret but since it turned out he wasn't his behavior beyond Taris made little to no sense.
There's absolutely no reason to be a sith because the game constantly slaps your wrist when you do and you act like an irrational asshole. I need to finish KOTOR 2 but so far it's feeling better (and holy fuck obsidian sped up the walking on the heavy environmental suits, thank god.)
Also the last boss fight is a total shitfest if you don't have certain abilities like I did (I went full buff jedi without throw sabre/destroy droid/life drain)
>>15178969
You can use illusion on others, hence the "calm" or "enrage" spells in oblivion/skyrim I'm sure you could apply "arouse" to that as well
6f6a6c No.15186068
Am I the only one who had more fun loitering in towns in Oblivion than doing anything in Morrowind?
The complaints I've seen about Oblivion is that the leveling is fucked, the dungeons are shit, muh lore jungle, the skills/attributes are fucked and the questing is awful. But I never leave the towns unless I explore the forest, in which I actively avoid the dungeons because they feel identical to the Morrowinds dungeons, and occasionally do a quest in town that doesn't require me to go dungeon diving.
f9e908 No.15186117
Daggerfall has a lot more than morrowind. Seriously morrowind fags are the skyrim fags of their time
6f89e0 No.15186122
>>15186101
In my experience boomers play Red Orchestra and Warframe.
1eeb54 No.15186136
>>15179205
I havent been reading the thread but what the fuck is this sun's worth glow in that image?
645736 No.15186141
>>15186122
You misunderstand the meme. It's 30 year old boomers as in oldfags, not actual baby boomers.
eb0a04 No.15186147
>>15186101
>>15186122
so anyone who plays any game before 2007 is a "boomer" now? i dont fully understand this meme yet
11db5a No.15186169
>>15179388
TES is a universe where the Imga exist.
>Some Imga see the Altmeri as their superiors and as a portrait of an ideal, civilized society. Imga go to desperate measures to emulate the Altmeri: they wear capes, practice with the dueling sword, and attempt to speak with perfect enunciation and courtly manners despite their gravelly, baritone voices.
>Each individual bears some kind of title, be it Baron, Duke, Earl, or the like, which they use when addressing the members of the Thalmor (but despite what the titles suggest, there are no land-owning Imga).
99ea0d No.15186177
>>15186147
cuckchan meme, there was a massive amount of cuckchanners that came in march and some stayed
e20132 No.15186500
>>15181593
>are there that many good WRPGs in general
Gold Box games are all great except for Hillsfar
Dark Sun is top tier and the first of the "golden" age of 90s crpgs
Wizardry and Might and Magic, there's a fuckload of great crpgs, it's just they're pretty localized time wise to the late 80s to late 90s with the swan song being in the early 2000s with the death of Troika and their great but flawed games
>>15186068
>dungeons
that's because they are, Morrowind has really shit dungeons for the genre.
>>15185655
>tfw no Darklands spin offs set in other time periods
>tfw Dark Sun didn't spark a Gold Box like series of games using that engine
>>15185723
>it felt like playing ME all over again
Bioware games have basically followed the same template since Baldur's Gate 2, one of their more original and actually interesting stories was the first BG where you had actual politics and a third party trying to start a regional war in a power grab
that didn't stop the retard chosen one shit though
6f89e0 No.15186545
>>15186147
>>15186177
Apparently I don't either because I was referring to old dudes who play vidya.
eb0a04 No.15186592
>>15186545
well, children don't really play those "ugly old games", so im assuming thats what it means.
6f6a6c No.15186612
>>15186592
The sad thing is the games don't look so ugly if you use a CRT.
7feaf2 No.15186630
>>15186612
That's wrong though.
6f6a6c No.15186640
>>15186630
I flip back and forth between LCD and CRT everyday. It's 100% fact, at least for monitors.
24398d No.15189171
>>15183076
fuck you you're wrong
11db5a No.15190685
>>15189171
You are objectively wrong. At full 100 difficulty the only thing that changes is
>enemies do 6x more damage
>you do 6x less damage
debf96 No.15190742
Morrowind isn't even the best ES game.
45487e No.15190801
>>15190685
No, in Morrowind it also affects how effective your non-combat skills and attributes are.
d94ec1 No.15190825
>>15174740
>this is what TESfags actually believe
b5e1bb No.15190839
>>15190742
>but muh shrooms
Will daggerfall unity be done this year?
debf96 No.15190872
>>15190839
I haven't kept up to date on it's progress lately.
e3425b No.15190883
>>15181593
There is one anon here, and sadly I have yet to play it, but Exile III he swears by it. It's pretty bare bones graphically but it's by many accounts and especially his excellent. It's by Spiderweb Software and the guy's been making cRPG's for years like the Geneforge, Avernum, and Avadon series but the Exile games were as far as I know his first foray in developing games.
Anyway, all the above mentioned series are pretty good, while Avadon, at the least first one is good to mediocre. I'd expect Exile and the Exile series as a whole to be pretty good to be honest.
b5e1bb No.15190889
>>15190872
There is a checklist on the dev's blog and appearantly its basically beta stage now as far as the original goes.
6f6a6c No.15191140
I never took a stab at playing daggerfall. Are Thief/Assassin builds viable at all? Is there anything you MUST know before playing it, without getting fucked over like the dungeons with no exit, or anything that's basically:
>X Skills are useless
>Don't do X without/unless you Y
11db5a No.15191277
>>15190801
It does no such thing.
50cebe No.15191580
>>15185591
Don't you dare talk shit about Fallout 2 you little cunt.
50cebe No.15191589
>>15186117
>That 30 year old Boomer who actually likes procedural content
02857e No.15191697
>>15191140
>Are Thief/Assassin builds viable at all?
Sort of. You can sneak behind people and get free critical hits. Just invest into luck and focus around crits. The "optimal" way to play DF is definitely being a battlemage, though.
If you want to escape dungeons you should learn climbing skills and be able to cast anchor and teleport spells.
Only skills I'd say are useless are the demon communication skills.
9f4dac No.15192215
>>15191589
>muh hand crafted copy/pasted content
fef675 No.15192279
>>15192232
>>15192233
Is this a bot?
If so its well made,good job.Just make sure to use it sparingly.
6f6a6c No.15192284
>>15192279
It's been around for a while.
fef675 No.15192287
>>15192279
Though considering the posts got deleted it was most definately not used sparingly.
Sage for doublepost
138f0d No.15192304
>>15174740
I can get why they'd cut his legs off, so he can't run away or fight back. But why the face? What point is there in cutting his face off?
11db5a No.15192611
>>15192304
Consider their religion. It's all about ancestors and ancestor spirits. Maybe cutting off his feet and tearing off his face was supposed to cripple and disfigure him in the afterlife, so as to prevent others from recognizing him should he try to come back and tell what happened. Can't recognize a man with no face, can you?
Of course Azura doesn't give a shit. She seeded prophecies and tests and all this shit to identify the incarnate anyways, and even mocked them by making it so the incarnate could be any race or sex at all. This is because you were never really the reincarnation of Nerevar. Nevervar was dead and disfigured properly. It was Azura's lies and tricks and one lucky champion out of dozens who tried before that actually got the job done.
5d33d9 No.15192648
>>15192611
I was always under the impression that you become the reincarnation of Nerevar by fulfilling the prophecies and mantling him.
fef675 No.15192775
>>15192304
Amalexia got jealous
>>15192611
>one lucky champion
See I can see why this makes sense for everything else but if you really do just end up fullfilling the prophecy by luck why does Divath Fyr's corpus cure(which we know to be insufficent to actually cure the disease) end up working on you? Is it just because you are genetically suited to the cure working or some similar shit.
Though Mantling is a thing so it could be argued that you had become the reincarnation by that point even if you originally weren't.
5d33d9 No.15192868
>>15192775
>Amalexia got jealous
What type of horrid bitch would murder her husband and mutilate his corpse?
5d33d9 No.15192928
>tfw when you raid Daedric ruins and get a bunch of weapons worth more than 10k and sell them all to mudcrab merchant
>tfw I have 40 fucking thousand gold
I feel like i'm cheating.
5d33d9 No.15192946
>>15192928
Also I now have daedric weapons.
5d33d9 No.15192976
>>15192928
No scratch that I made 60k
6f6a6c No.15192985
>>15192928
>I feel like i'm cheating.
Basically are I did to. You wouldn't really know about him unless you looked it up. Although, you'd still get rich that fast anyways because the dark brotherhood assassins in the DLC give you overleveled armor throughout the entire game that sells for like ~5k each time you kill an assassin.
I was thinking about doing a playthrough of Morrowind without abusing shit like the mudcrab merchant or super potions, but the games just so fucking boring
5d33d9 No.15193003
>>15192985
Now i'm going to spend my money on leveling up Alteration to 100 so I can craft a Jump spell worth 500 points for 1 second(I used the code patch to allow higher magnitude spells). Then I can go anywhere I want by jumping in it's general direction and using a levitation spell that only lasts 1 second to stop my momentum over my target.
Who says that this game doesn't have fast travel.
6f6a6c No.15193018
>>15193003
Reminds me of how I would constantly use the "Spawn jet fighter" cheat in GTA San Andreas, and when I got to where I needed to be I'd always fly as low to the ground as possible and just jump out. Having an exploding fighter jet during my entrance never got old.
5d33d9 No.15193021
>>15193018
Except this is far better because i'm not cheating i'm just exploiting game mechanics.
I fucking love how far you can push this game legitimately.
5d33d9 No.15193024
>>15193021
Oh yeah I also made a spell where I can cast 500 points of light on myself for 4 seconds.
I can light up the whole map at nighttime.
6f6a6c No.15193029
>>15193021
>Except this is far better because i'm not cheating
>>15193003
>(I used the code patch to allow higher magnitude spells).
5d33d9 No.15193041
>>15193029
Since when is expanding spell creation cheating?
e3425b No.15204952
>>15193003
>Who says that this game doesn't have fast travel.
d56244 No.15204974
>>15204952
And the rest of the way is easily covered by a high enough jump spell. Hop! Hop! Motherfucker!
e60c08 No.15205492
>>15186169
>implying the Imga exist and aren't just a slanderous joke at the expense of Men
05ef47 No.15213824
>>15174766
>>15174757
Sounds like someone doesn't know about the existence of mods.
e86204 No.15224338
>>15204974
>Not using a powerful levitation effect
24398d No.15225910
>>15224338
>not using a weak permanent levitation effect, blinding boots of speed and magic resist
f9b538 No.15225966
Why are people born in the 21st century unable to read tooltips?
24398d No.15226078
>>15225966
what is a tooltip
c5987c No.15236766
>>15225966
Autism and mobile phones.
c5e84a No.15236875
>>15192304
Its all about the reincarnation. Cut off face because he could be anyone, cut off legs so he can walk any path and heart pierced by a literal dick so he can love a anyone aka can be either male or female.
4bb063 No.15243035
>>15225966
MEEEEEEEMMMMSSSSS
ffc7a2 No.15243246
MORROWIND IS SHIT
You're psychotic if you like it.
a6914e No.15243277
>>15243246
Thank you for your stellar opinion