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File: c31b14815470964⋯.jpg (2.68 MB, 2001x2881, 2001:2881, Grand Strategy Games.jpg)

7602b0 No.15166588

Grand Strategy Games

Archive

>>>/sengoku/1

>Where do mods go and other info?

https://pastebin.com/dTCRqZuN

>Anon's Edits (EU4, CK2 and V2)

https://pastebin.com/VZumvXiR

This Day in History, July 17th

>1203 The Fourth Crusade captures Constantinople by assault. The Byzantine emperor Alexios III Angelos flees from his capital into exile.

>1453 France defeats England at Castillon, France, ending the Hundred Years' War.

>1762 Peter III of Russia is murdered and his wife, Catherine II, takes the throne.

>1791 National Guard troops open fire on a crowd of demonstrators in Paris.

>1815 Napoleon Bonaparte surrenders to the British at Rochefort, France.

>1944 Field Marshall Erwin Rommel is wounded when an Allied fighter strafes his staff car in France.

>1966 Ho Chi Minh orders a partial mobilization of North Vietnam to defend against American airstrikes.

2a3ffb No.15166665

>>15166588

All Paradox Grand Strategy Games are shit.

Since CK2 onwards they have made an effort to boil down all of the mechanics to bare-basics, then loaded on time wasting features to the point any player 'skilled' at the games plays on max speed and just pauses when they need to fix something.

CK2, EU4 and Stellaris all have shit for combat, HoI4 only being a modicum better. Paradox puts an increased emphasis on anti-blobbing mechanics because its too damn easy.

Some DLC's are literally mandatory, as playing the game without them is a seriously gimped experience, all as a tactic to get you to buy the DLC. They patch the base game whenever they release a new DLC to work specifically in favour of the new DLC (unless they fuck up).


7fb758 No.15167054

>>15166665

Preaching to the choir. Unfortunately, it seems like modded parashit is the best we're gonna get in the foreseeable future – the whole genre is a pretty specific niche, meaning most big devs and publishers aren't going to touch it, and the engine and sheer amounts of content required to make such games are too much for a smaller studio to handle.


867787 No.15167076

>>15166665

Youre saying that as if we didnt know it, thats why barely anyone here plays the games in vanilla.


e2c0d3 No.15167417

On the EU4 mod front, MEIOU&TAXES and Voltaire's Nightmare seems to be both reaching a state where they're up-to-date and playable.First one attempts to completely overhaul the game while latter just makes it so that you can only play in Europe but its made of almost 4500 provinces.


f28b50 No.15167509

File: 87e7b17661cbc59⋯.png (3.21 MB, 1920x1080, 16:9, eu4_11.png)

Playing Japan. Basically doing a sorta-tall game, seeing if I can outgrow Ming and eventually beat them. I literally can't get south since it's out of coring range (and south east asia is a different continent from east asia, so no vassal-coring shenanigans). Pushing west into more tribal lands is kind of meh since it's poor land and it would be ugly as fuck. Do love the tribal estates though, so long as land is far away and at 100% autonomy w/ 100% estate loyalty it's non-rioting and all that money is poured into troops ready to rape shit.

Ming is obviously bigger but I've got more than half their income, and they are keeping a massive army so I'm sure I am investing more in myself every month, so I think I might have a shot if I can get them at a momentary tech disdvantage. Population difference is 110M for Ming vs. 31M Jap.

BTW if anyone wants tips on how to handle certain things in M&T like estates or buildings or CE, just ask. Think I've pretty much got it figured out now.

>>15167417

M&T is definitely playable but there's a lot of stuff that is just unfinished or unpolished. For example there's lots of decisions for Japan that don't tell you what they do, you have to go read the files to figure out how to integrate subjects and so on.


2d9c34 No.15167558

>>15167417

M&T's biggest problem is that most people dont have the patience of spending an entire afternoon for 5 in-game years.


a57887 No.15167624

Imperator sounds interesting, but jesus fucking christ I just know there's going to be fuck all content, but the gameplay will work. And after they add content, they will have broken perfectly functional gameplay.

You just can't fucking win with Paradox.


8da701 No.15167716

File: d9ff1c343dac1fc⋯.png (67.01 KB, 809x404, 809:404, mana.PNG)

File: 3c27647779448ef⋯.png (77.34 KB, 1308x430, 654:215, mana_magic.PNG)

>>15167624

>Looking forward to Rome Universalis 4 Types of Mana

They've already confirmed that you use mana for pretty much everything. Promoting pops, building trade routes. They even seem to have the magic "press a button to fix your realm instantly" form of stability from EUIV.

Of course, it's not magic goy. Just changing your people's perception of you instantly :^)


a57887 No.15168626

>>15167716

Oh. Well, that's one less thing to look forwards to.


867787 No.15168647

>>15168626

The only thing you should be looking foward to is more Imperium universalis, M&T, after the end, gehemmeisnacht, HFM, CWE and HIP.


83f159 No.15168659

>>15167624

After the messes that Stellaris and HoI 4 still are even after, what, two years? I really doubt paracuck's capacity of doing anything besides shitting out poorly balanced expansions for CK2 and EU4.


8a01ee No.15168668

All these games kind of suck because they are limited to short 300ish year periods


867787 No.15168680

>>15168668

Honestly, you dont want more, in 300 years you can blob the entire map.

Althought there are mods that extend the time period.


f28b50 No.15168750

>>15167716

Oh boy. Does this mean for Vicky 3 we'll get 5 types of mana?

I can't contain my excitement.


bc1942 No.15168781

>>15167716

Does paracucks hold an exclusive license on making map painters? Why has no other company tried to do the same but better and without mana?


867787 No.15168817

>>15168781

Its a very niche market and creating an actually working GSG requires more resources than smaller companies can handle.


aa52f6 No.15168822

>>15168668

Unless the game moves through different phases not the eu4 phases, those are barely different the game being longer ruins it or just makes it plain un-fun. You will reach a maximum point of power during which you will just steamroll everyone. If you have challenges or reasons to not just blob other than muh rp the game can go on longer. Sorta like the end-game crises of stellaris if they weren't also trash.


5f0b16 No.15168834

>>15168781

darkest hour wasn't developed, just published by them


a63606 No.15168844

File: 9260e772b70675b⋯.jpg (58.96 KB, 465x400, 93:80, blood_libel_germany.jpg)

Paradox is pretty much done. All the good devs either left or have been subjugated by the corporate and fucks like (((johan))). CK2 was their last good game. It's all mana, broken ai and dlc copying mods from now on.

Pic related, secret photo of paradox management meeting.


fd660e No.15168901

>>15168844

so what's left? i know of Matrix games that published games like Pike & Shoot and Distant Worlds, but it's a publisher, not a developer.


a63606 No.15168923

>>15168901

Nothing. There is nothing left. You just have to wait and pray.


fd660e No.15169012

>>15167716

havent played much vanilla CK2, what's the deal whit the supernatural? all i can recall is that event where a volvanic fume is discovered and the event tells you it's a gate to hell.


028f7f No.15169020

>>15168923

Is there any point in praying when the world is literally ending?


573100 No.15169040

File: ed913f01d291356⋯.jpg (133.02 KB, 447x534, 149:178, b2e599f7845ab50db0237e9940….jpg)

>>15168781

The problem is that they defined and redefined the genre whether you like it or not. And it's a very niche market.

So it's very risky to attempt new shit.

Darkest Hour f.e. is getting regular updates and mods despite it being based on a 13 year old HoI 2 and not developed by Paracuck. And has quite a following on the forums.

Same with EU 4: MEIOU for which I hope will become a standalone.

CK 2 and Vicky 2 also have major mods that completely change the game from the cancer that the last of the golden generation developed.

The base studios have started producing schlock for the masses while modders turned professional game designers produce quality products.

Hopefully they gain enough experience from Paracuck and establish themselves later on. Or that Paracuck turns into a publishing company and stay out of developing games.


c79a76 No.15169052

>>15166665

well what exactly is there else to play? I'm being serious, are there maybe some better games out there?


906cf0 No.15169082

>>15169040

>Same with EU 4: MEIOU for which I hope will become a standalone.

That will never happen. Paradox no longer allows modders to make standalone games. Not after what happened with Magna Mundi and Ubik.


c79a76 No.15169087

>>15169082

Pretty much everyone hates Paracox now, so I think if some brave soul were to attempt a competitor game it'd probably do pretty well


e00b5f No.15169105

>>15167716

>4 types of mana

They keep increasing.


7fb758 No.15169151

>>15167716

The worst thing is that I can see the logic they are using to justify all the mana and the concept of abstracting some elements isn't entirely wrong, but the execution is so ass-backwards that it turns the whole thing to shit. Administration mana, for example – I get it. They want to measure just how good and big the bureaucracy in your realm is, with better bureaucracy allowing better shit. Makes sense. The issue is that instead of having two counters, one for the amount of educated bureaucrats your realm has (increases for example with more universities, decreases naturally as the old ones die, and the need scales with the amount of provinces you hold) and one for general bureaucratic efficiency (can be increased by certain laws and techs, even buildings on provincial level), they add one that represents some abstract bullshit nonsense. Second issue is that they connect shit like technology to it, which has nothing to do with the thing they're abstracting in the first place. The whole process of abstraction thus falls flat on its face, with literal mana that represents nothing and affects random crap. It really isn't that fucking difficult, but of course, the moment anything "scales" with your country's size (could also work as a natural anti-blobbing mechanic as the bigger you got, the more sizeable and expensive the bureaucracy would need to get) is the moment Paracucks get their panties in a twist because it means they'd actually have to balance shit. So instead every country gets roughly the same income, half of which can be affected by player (advisors) and half of which is RNG (ruler), but all of which stays in roughly similar numbers. It's incredibly lazy.

>>15169040

When a modder starts getting too big, Paracucks tend to hire him.


9e4ef7 No.15169197

>>15169020

Yes, to pray for it to end quicker.

>>15167716

Does Paradox really need to change their grand strategy games into idle blobbing simulators?


867787 No.15169252

>>15169197

Yes, thats what reddit plays.


2d9c34 No.15169261

>muh niche market

Nigger, i know at least 10 unrelated people here in buttfuck Brazil who play Vic2/EU4/CK2 on a semi-regular basis and are often upset at paradox. There IS a considerably large consumer base, one which is kept away from actually buying the games due to paradox's shitty business practices $1000 for EU4 with DLC soon . it's just that no one has the balls to actually make a decent game in that genre right now.


573100 No.15169286

>>15169082

MM was more of an experiment that went better with Darkest Hour.

>>15169151

Mana should be used only for things that deplete/deteriorate in real life as you use them and replenish on their own.

Authority and possibly tech in the form of invention potential and resources. But both can be better handled by more complex mechanics like relations in the case of the first(CK2) and money/educated people needed(EU3/Vicky 2/EU4: MEIOU).

The mana system is simply the dumbing down of mechanics for the developer's sake(cuts the time and consequently money) and the lower intelligence of the would be consumer as he needs less things to absorb.

They are essentially converting gsg into mobile games.


573100 No.15169306

>>15169261

And how many play cawadooty, LoL or Fortnite?


3265ea No.15169308

File: b991aa4ff8bad0d⋯.jpg (16.02 KB, 320x240, 4:3, 1480686868001.jpg)

The last PI game I purchased was Hearts of Iron IV. And oh boy. There are some mechanics I do like - the entire meta around production of equipment, for example.

But the other stuff, the politics, the stacking of multipliers disguised as "combat", führermana, the retarded and utterly incompetent AI turn the game into an unpleasent clusterfuck.

I do enjoy grinding games - the more difficult, the better (things like Aurora, Distant Worlds, Rule the Waves). In comparison the later PI games feel like bland lackluster failures and dumpster fires. Additional to this the jewish business practises PI has… urgh. Please, stop.


2d9c34 No.15169332

>>15169306

Hundreds, but that doesnt mean that there isnt a consumer base for grand strategy games.

>>15169308

>national focus

>influence mana

>combat

>map

>AI

>events

>dlc

>diplomacy

I think that about covers what's wrong with HOI4.


8da701 No.15169383

What would be involved in making a gsg from scratch? I've been bouncing around the idea of trying to make a small one I probably won't though. A lot of people here have mentioned that developing gsg's requires a lot more resources than other strategy games. I'm trying to think of ways to avoid excessive costs without undermining the quality of the game.

>Engine

This would be the most important part to get right, but I also don't think it'd be impossible to do. I'm a bit clueless about how you would start development for this though. Optimizing it after getting a good underlying framework would also be important. Has Paradox or any other company released a tutorial or at least a high-level overview of how the engine would be structured?

>AI

Honestly, this is the part that seems the hardest, and the most performance intensive. Paradox AI right now is basically just a simple reflex agent; it takes in inputs, performs actions. It doesn't keep any knowledge about the past, and doesn't look into the future beyond it's next immediate move. Would be hard to make it more complex without tanking the performance of the game. Might work if there were less AI countries, but this would obviously depend on what the setting of the game is.

>Graphics

Graphics hardly matter, unless if you want to sell the game to the mass market. Good UI is important, but flashy maps, portraits, and images could be set aside until more important stuff is finished.

>Content

Amount of content is also a problem, since there's events and flavour that need to be added. Also takes a fair amount of historical research to implement all of this properly. I've been thinking about getting around this issue by making a fantasy setting. There would still of course be the issue of adding enough interesting features to keep the player from getting bored.

Has there actually been anyone or any company that has tried to make gsg's beside paradox? Did anyone actually get anywhere with it?


3265ea No.15169431

>>15169383

>Has there actually been anyone or any company that has tried to make gsg's beside paradox? Did anyone actually get anywhere with it?

The guys who made Gary Grigsby's War in the East and the other related titles. These games are challenging and far beyond what Paradox is currently churning out.


f370e3 No.15169816

>>15166588

HFM edits anon here, I'm gonna rename BYZ in Vicky2 (for the Xth time.) The 19th century saw a resurgence in Hellenism and it was also one of the causes for the Greek Independence movement, that and Orthodoxy they literally told muslim greeks to fuck off. So I'm wondering, which name would be more fitting: The Greek Empire or Hellenic Empire? Maybe even the Empire of the Hellenes. Could also make decisions to accept Eastern Christians (Armenians, Assyrians and Copts) and MAYBE Orthodox South Slavs (But I'm not sure, this could be too much. I mean adding Serbs, Bulgarians and Montenegrins seem like way too much.)

I've also been thinking about adding the Lebanese as a unique culture, since it's so fucked up and nobody's really sure what they actually are: Some consider themselves the direct descendants of the Phoenicians, others consider themselves to be Arabs and others consider themselves to be Aramaic/Maronite (Though this is only true for Maronite Christians, which are in communion with the Catholic Church since a long ass time ago.)


705887 No.15169823

>>15169816

You can add the Bulgarians for sure, and the Serbs or Montenegrins if they haven't formed Yugoslavia or Serbia hasn't claimed Greater Serbia yet/


573100 No.15170697

>>15169383

Balance between the numerous mechanics and the elements is by far the biggest problem with gsg.

You need intelligent designers to imagine it and a lot of testers to play it remorselessly and fine tune it.

It took HoI 2 and EU3 several expansions to do that and they were sequels in their own right so developers had much experience up to that point.

Look at it as a ship with 1000 sails that you want to steer in one direction.


573100 No.15170940

>>15169816

koinion hellenoi if you want to go full ancient greek resurgence


e00b5f No.15171137

>>15169816

You can definitely add Bulgarians, not sure about the Serbs.


c62cc7 No.15171168

>>15171137

>>15169816

They are a lot of Bulgarians, that have never been in Bulgaria, living on the other side of the south Bulgarian border. They speak the language and think of themselves as Bulgarians too.


e00b5f No.15171178

>>15171168

Those are mostly Pomaks, few are actually Bulgarians.


bc1942 No.15171239

File: 3653893e4140b92⋯.png (297.38 KB, 1024x682, 512:341, ClipboardImage.png)

>>15169040

Which begs the question, if map painters are pretty much their own (as they can influence the genre this much), why hasn't anyone else made a different kind of /gsg/? What if instead of countries, your objective is to rule the financial market against other corporations and states, so that at any time new corporations may form or die or blanda up in a way similar to annexing states and the like? What if warfare was not the main goal but you could use sabotage, smear campaigns, PR and lobbying as a way to destroy other corporations? Heck maybe even having an HRE-like system with the stock market or with stocks in a multinational, so that the CEO must also play the political game. Can you imagine how fun it would be in multiplayer? Backstabbing people out of a market only to then find out that they had a majority ownership in another company you just sent all your shit so they can either profit from you or damage your reputation. Maybe even allowing a communist like faction intent on destroying capitalism but with PR stats as well.


8a0fc5 No.15171332

>>15167624

Don't forget what they DON'T show right now : The mandatory Marxist revisionism. You can bet your ass you will see black Roman kweenz


0f88c3 No.15171394

>>15171239

I would also like to see a GSG that is focused on expanding your religion rather than your dynasty or nation. For example, the game would punish you to an insane degree for declaring war on a ruler that shares your religion but you'd have an option to spread propaganda through your continent in the hopes of convincing people that the ruler is in fact a heretic and not a true believer. And the more your religion grows, the higher the chance that heresies are created etc.


3265ea No.15171864

File: 6fe4d23b8cfd51a⋯.jpg (45.27 KB, 750x390, 25:13, IMG_0232.jpg)

>>15171394

Yes, please. It would be one of the few games I wouldn't pirate.


f28b50 No.15172704

>>15171394

>I would also like to see a GSG that is focused on expanding your religion rather than your dynasty or nation. For example, the game would punish you to an insane degree for declaring war on a ruler that shares your religion but you'd have an option to spread propaganda through your continent in the hopes of convincing people that the ruler is in fact a heretic and not a true believer. And the more your religion grows, the higher the chance that heresies are created etc.

So it's like CK2, where you switch to some meme religion like Cathar in order to easily conquer the world?


6ecc4a No.15173004

>>15171168

>>15171178

Those count as t*rkish pops I guess, same with Cretan and Cypriot muslims.


0f88c3 No.15173074

>>15172704

>So it's like CK2

No, CK2 is about expanding your dynasty and the highest tier title your character owns.


f28b50 No.15173416

>>15173074

Objectively CK2 is about being as prestigious as possible, which means blobbing.


f28b50 No.15176480

File: 7be1eab00a1f1c7⋯.png (3.38 MB, 1920x1080, 16:9, eu4_14.png)

>The Pope is a GP and personally removing kebab.

I'd convert if I could. This is glorious.


6ecc4a No.15178817

YouTube embed. Click thumbnail to play.

>When you play as Greece in vicky2 for the 1023823th time.


867787 No.15178841

YouTube embed. Click thumbnail to play.

>>15178817

It never gets old.

>>15169816

Anon, you might think thats a sensible option, but thats pants on head retarded, dont listen to the HRE autist.

A hellenistic greece would have no claims over anything beyond the bosphorus save for a few cities along the coast of anatolia, so a hellenisitic empire with the borders of the byzantine empire is retarded.


6ecc4a No.15178892

>>15178841

But it's actually true, the whole movement of Greek independence happened because Hellenism, Hellenophiles and Orthodox Christianity. What's stopping the Greeks from reclaiming their old Justinian borders? Nothing. Besides they had already colonized most of the Mediterranean before Rome was a thing. Think of it as a Hellenophile Orthodox Christian Empire, makes more sense for the era in which the game is set.


aa2dd3 No.15179241

File: 09d95fd7bdee224⋯.png (215.64 KB, 2111x1144, 2111:1144, Justinian555AD.png)

File: d8fb85e5f6eef98⋯.png (836.75 KB, 1840x1178, 920:589, 1840px-Byzantine_Empire_Th….png)

>>15178892

>Justinian borders

You sure those are more fitting for 19th century Greeks to claim? The only large Orthodox groups here are in Greece/Ionia/Pontus, Serbia/Montenegro, and Bulgaria. Most everything else is Catholic, Muslim, or the eastern Christian sects. Going for much outside of the Balkan, Aegean, and Anatolian lands with Greeks seems like it'd be less about Greek nationalism and more about taking Byzantine territories. The Macedonian dynasty's borders seem like they'd be more feasible, but it would still encompass more than just Orthodox people or Greeks if Greek independence is the main desire.


6ecc4a No.15179432

>>15179241

If the kikes can press territorial claims that are about 2000 years old, then why can't the Greeks? I mean it's just a game, you can do whatever you want. If you don't want the full St. Justinian experience, then just strive for the Makedon borders. The main desire is to become like Ancient Greece once again, so I guess that overlaps with some of the Justinian borders.


f78143 No.15179780

File: f0f4c7bbb47d356⋯.webm (628.95 KB, 632x718, 316:359, Who_can_it_be_now.webm)

File: c041a1e50b6427f⋯.jpg (765.88 KB, 1920x1080, 16:9, 20180720151224_1.jpg)

File: 6cfa5cf83524947⋯.jpg (723.62 KB, 1920x1080, 16:9, 20180720151228_1.jpg)

I am fucking loving the After the End fork, i missed this mod so much.

>Been playing a Norse (((Merchants Republic))) and been gradually building it into a cash cow like gods chosen people would have wanted it

>of course, being Norse means having to deal with Catholics of various denominations all around me and the frozen wastes of canada to the north, no matter, i need my shekels.

>Several generations of Patricians, holy wars and raiding have expanded the Republic all around the great lakes, Pagan neighbours hate me cus money, catholics, injuns and rust cultists hate me cus money and barbarians

>During this time however i have amassed such a huge fortune thanks to taxes, trade posts and raiding im maxing out construction options throughout the republic, which means more men and money

>All of a sudden massive holy war from New Rome PLUS several Injun empires declare war on me at the same time PLUS the Kingdom of Michigan (Rust Cultists) declare war on me

>Doomstacks from all directions converge on the merchants republic

>Raise every vassal and mercenary band i can afford

>Slog a massive war for a few year and ruin the economy for the injuns and most of the catholic kingdoms

>Decide for good measure to sack new rome after the war, which is immediately besieged by Revelationists (pagan branch) after i leave, taking anything of value

Surprised the Rust Cultists managed to bounce back so quickly economically, i just want to jew people. Probably time to swap to another nation.


bc1942 No.15180184

>>15176480

What the fuck is the AI wising up to the fact that blobbing is the only true way to play the game?


867787 No.15180473

>>15178892

There never was a hallenistic empire unless you count alexander's blob, you either claim the borders of the empire as rome or you remain hellenistic and keep to hellas proper, wich would just be megali greece with even less clay, since hellenic greece was never an actual empire.

>>15179432

Because israel was an actual thing for thousands of years, alexander's empire didnt survive his death.

>>15179780

I like playing after the end with OC characters doing stuff like converting south america back to catholicism (the roman one, not the new rome) and removing the hordes and brazilians.


2ce477 No.15180712

>>15180473

>the roman one, not the new rome

Which would be Sedevacantism?


f26bbb No.15180824

>>15180656

>Leave /v/ since this was the only remotely interesting thread but not enough posters

>Come back months later to find out a mod is fagging things up for everyone since he's bored

Considering leaving the board again, you guys should just post on

>>>/gsg/


5cadd9 No.15181345

>>15180473

Reuniting the ancient Greek colonies might be a valid irredentist goal. While it might seem silly, with enough propaganda you can make people believe anything.

Now I don't wanna be that guy, but anon could also make some fun decisions to revive Alexander's blob.


e254d2 No.15181380

File: a6922aa25c3ae2b⋯.jpg (15.29 KB, 200x200, 1:1, eda6d8a1f404ea84e7cb1dacf6….jpg)

>>15180656

>mods in charge of not ruining /v/


38f075 No.15181408

>>15180656

Another one dies.


0f88c3 No.15181415

>>15180824

Dead board.


6ecc4a No.15181454

>>15180656

When are we ousting cake-kike and his goons?

>>15181345

> revive Alexander's blob.

That sounds like a fun idea, but fuck adding that, it's way too much work.


705887 No.15181960

File: d505d575d97e5a0⋯.jpg (25.1 KB, 501x500, 501:500, 1493188808343.jpg)

>>15180656

>the kike ruining the board even further and getting rid of another video game related thread


6ecc4a No.15181968

>>15180473

Man I've been thinking about this Greek situation, and I really can't make up my mind. Hellenistic is such a vague word, it could mean anything from the ancient colonies around the Mediterranean to Alexander's blob. It's true that Ancient Greeks were fucking everywhere and my main concern is that uniting all these old land claims (which are, let's face it, complete utter bullshit) would be a pain in the ass, not mentioning that everybody and their mothers (and most likely the eternal anglo) would work against a resurgent Greek power from replacing the ottoshits but ten times more powerful.

Then there's the concern about the Eastern Roman Empire, which was partly Greek and partly Roman (inb4 that one autist calling me out for calling the successor state of the defunct ROMAN Empire, its eastern administrative body, Eastern Roman Empire) so that adds yet another layer of problems. Thinking back, I believe the Justinian claims would be pretty much bullshit on an international scale, because the Greeks back then called themselves Hellenes, not Rhomanoi, as to differentiate themselves from their subservient (and possibly muslim) brethren under the yoke of the t*rks, as those who didn't join the Greek revolts and fights for independence. t*rks called them Rum, which is basically an ethnic designation for Romans (AKA what the so called Byzantine Greeks were prior to being conquered by kebab), they might've called them Greeks, but the Rum millet was a thing, and also encompassed a bunch of other ethnicities which were Orthodox in practice (Like Bulgarians and Serbs.) It's all fucked up really, and there's no simple way to put .

Apparently the Megali Idea sought to revive the old 'Byzantine' Empire by bringing all Greeks under one single state, but the movement was also based on Hellenism, rather than just being the successor state of the ERE, as to get the support of intellectuals all across Europe since there was a resurgence of interest in all things Hellenic back in the day.

So, tl;dr: I don't know what the fuck should I do.


705887 No.15182123

>>15182096

I told people this would happen if they got rid of the waifu wednesday threads. People didn't realize, once you let them get rid of that they'll easily start removing other threads that are formulaic in nature. While they aren't directly taking out these threads, they are taking out the main dude making these threads, which is just retarded.


1d46b5 No.15182169

Is the New horizon's mod a good enough reason to pirate stellaris?


867787 No.15182536

>>15181345

Yeah, but except magna graecia, cherson and the pontic colonies, the rest wouldonly be a couple of cities at max.

>>15181968

>as to get the support of intellectuals all across Europe since there was a resurgence of interest in all things Hellenic back in the day.

Yeah but keep in mind that that was propaganda for western supporters that just cared about helenistic greece, not for greeks themeselves.

Man, where are the greek autists when you need them?


564fc5 No.15182594

>>15180656

In the last thread, I actually got an hour long ban for "not video games". The post that got me banned was arguing about history with another anon. What kind of mongoloid did Mark make a Vol?


6ecc4a No.15182738

>>15182536

I REALLY need help with this, because I can't decide. Where the fuck are the Greekfags?

The whole thing based itself on some bullshit Hellenic renaissance for westerners, yes, and on the Greek side what united them all was Orthodoxy. They might've wanted to go after their old ERE borders, I'm not sure, but the whole thing was ultimately based on overthrowing the t*rks and telling the m*slim Greek rapebabies to fuck off unless they converted back to Christianity.

I believe the Makedon borders might be more plausible at this point. Maybe some bullshit irredentist decisions to take Southern Italy and Sicily since both places have got a Greek presence on them (kinda like the same pretexts Mussolini used to annex Corfu several times.) And as for the Greeks living in the Northern Black sea (Like in Georgia and Russia), I don't know. Lots of Greek sure lived there, and they still do, but I don't know if an irredentist decision could work there, I mean it's fucking Russia, do you really wanna stab them in the back?

Then comes the next question: The Levant and Egypt. Antioch always had a major Greek presence, so an irredentist decision to annex the province would be possible, but what about the rest of the Levant? There were Greeks living in Lebanon (Beirut and Trablus) and inner Syria (mostly in Aleppo, Homs and Damascus), maybe I could leave those untouched and not give GRE/BYZ any cores there, don't really know what should I do here.

And finally there's Egypt, with also a Greek presence during ottopoop times, mostly centered in big cities around the delta, there weren't many, but surely something could be worked out, I mean, Copts and Greeks sorta share cultural heritage to some degree, and at the time they were fairly more numerous than nowadays, so maybe I could also work some dumb irredentist mission as well.


564fc5 No.15182918

>>15182738

Why not just make it an event that will give you an option to choose a path? Retaking constantinople would trigger it.

>Choice 1: "We're the true Romans!" Leads to reforming BYZ.

>Choice 2: "HELLENISM!" Leads to retaking anything in Greece and asia minor

>Choice 3: "Actually, we miss turkish benis" Leads to handing Constantinople back to Turks and staying within modern borders.


e00b5f No.15183100

>>15181968

Change the flag to the Byzantine flag or a blueish version of it, maintain the name as is or change it to something moderate and plausible like Hellenic/Byzantine commonwealth if the national body that results from the megali idea is to include eastern Christians and Bulgars as accepted cultures.


e00b5f No.15183130

>>15182738

>>15183100

It would be impossible to restore Anatolia without incorporating other Christian ethnicities inhabiting it, and those ethnicities could only assimilate if the nature of the nation itself is altered to accommodate them. In this context, Hellenism isn't broad enough, but an eastern commonwealth taking after Byzantium is. Such a union could also potentially include Bulgars. I propose eastern/Byzantine commonwealth.


ebb0e8 No.15183166

>>15180656

>2 days ban

Oh no how tragic


be50a3 No.15183618

>>15183166

t. cakejew


1231a5 No.15183785

>>15180656

Are you going to try reviving /gsg/ or take it to /vg/?


6ecc4a No.15184339

File: 48723425faa4d4f⋯.png (37.47 KB, 588x97, 588:97, Untitled.png)

>>15182839

You're right, I'm thinking WAY too hard to incorporate all the territories containing Greeks. Perhaps I could simply leave it to the Makedon borders since those are more plausible even by the 19th century standards. Also adding a decision to accept Bulgarians and Serbs (as a way of shameless irredentism to annex the Balkans), Armenians (for obvious reasons) and an option to also accept Assyrians and Copts as a way for expanding to Egypt and the Levant and Mesopotamia, without any cores of course.

South Italy's borders might be overkill, but I wanna add a little fun by coring the southern part of the boot and maybe Sicily.

I'll see what I come up with.

>>15182918

I could do that, but it seems rather forced to be honest. Perhaps I could make it a decision instead of an event, that way the player can choose when to take the decision (And of course, taking this decision would be a requisite for taking the Megali Idea.)

>>15183100

>>15183130

Pic related are BYZ's current flags, I wanted to strive for a more 'Hellenic Orthodox' thing rather than just plain the plain Palaiologos flag, which is displayed on the republican flag. The yellow flag is the current flag of the Greek Orthodox Church.

BYZ's current names are:

>BYZ;Hellenic Empire;;;;;;;;;;;;;;;;;;;;x

>BYZ_ADJ;Hellenic;;;;;;;;;;;;;;;;;;;;x

>BYZ_absolute_monarchy;Hellenic Empire;;;;;;;;;;;;;;;;;;;;x

>BYZ_prussian_constitutionalism;Hellenic Empire;;;;;;;;;;;;;;;;;;;;x

>BYZ_democracy;Hellenic Commonwealth;;;;;;;;;;;;;;;;;;;;x

>BYZ_presidential_dictatorship;Hellenic Federation;;;;;;;;;;;;;;;;;;;;x

>BYZ_bourgeois_dictatorship;Hellenic Federation;;;;;;;;;;;;;;;;;;;;x

>BYZ_proletarian_dictatorship;Union of Socialist Hellenic Republics;;;;;;;;;;;;;;;;;;;;x

>BYZ_fascist_dictatorship;Koinon Hellenon;;;;;;;;;;;;;;;;;;;;x

It could be argued that Koinon Hellenon and Hellenic Federation/Commonwealth are the same thing, but I just thought it'd be cooler just to leave it that way.


dfbb6e No.15184591

>>15184339

You should just leave it at basilea rhomaion like in HIP.


a5358a No.15184592

File: 019e141cbba188c⋯.jpg (179.52 KB, 980x551, 980:551, suharto.jpg)

COLD WAR GSG WHEN


dfbb6e No.15184609

>>15184592

Vicky 2 with CWE lad.


c1f67a No.15184764

>>15184592

>Do nothing all game

>Occasionally dump some cash into a turd world shithole to see the AI fight each other

Sounds riveting.


e65349 No.15184954

>>15184764

>cold war GSG

>expecting to play either US or the USSR

what kind of thick daft faggot are you?


4ea562 No.15185273

>>15184592

There are tons of mods for Darkest Hour.

And you've got intelligence which is pretty interesting if used by a power that has dosh. Makes Vicky 2 influence look like a primary school kindergarten.


be50a3 No.15185423

Where can I find patches for the linux version of ck2?


6ecc4a No.15186142

>>15184591

If I do that, they're gonna declare themselves as the continuation of Rome which will ensue all sorts of blobbing shenanigans. Doesn't fit the era tbh.


240074 No.15186180

I've managed to scrape up downloads for all the CK2 mods I'm looking for EXCEPT geheimnisnacht, because it's only the on the fucking paradox forum. anyone have an up-to-date download?


729272 No.15186775

Does anyone have a guide for Darkest Hour ??


564fc5 No.15186829

>>15186142

>Doesn't fit the era tbh.

But anon, blobbing was what everyone did during that era. In fact, it's probably the most blobby era in history


867787 No.15186833

File: cdc59c3e17a83ea⋯.png (309.72 KB, 360x412, 90:103, JFD_ByzantiumAlexiosMap_51….png)

>>15186142

Anon, just do something that makes sense, like the komenian restoration orders due to the fact that by this point theres still greeks in these places.


e00b5f No.15187850

>>15186829

Not in Europe. It'd be plausible for them to blob into the middle east, but not anywhere in Europe.


e3cd2f No.15188115

File: 4bb2d953dc895f5⋯.png (739.35 KB, 1920x1080, 16:9, God Bless the Enclave.png)

I can't remember manpower being this much of an issue in FODD, it's terrifying.


f28b50 No.15188140

>>15188115

For FODD you need to capture whole states, which eventually gives you events that give cores on the state and tons of manpower. Before then manpower does suck since you need to deal with revolt risk on useless conquered territory.

Otherwise the event where you sell of a stockpile of material can also be used for manpower.


564fc5 No.15189694

>>15187850

That was because Europe was full of difficult targets, not because of some sort of restraint. A-H tried blobbing into the Balkans all the time, Poland got partitioned a few decades before game start, Prussia ate all the german states… The only reason there wasn't more blobbing in Europe was because there was nowhere left to blob – every place was either a major player itself, or was protected by one.


ac4ee4 No.15189769

>>15180656

wasn't me


be50a3 No.15189782

>>15189769

kys anyway


b826e7 No.15191055

>>15191031

Just OP bitching about being banned. He had no point anyway: he doesn't deserve special treatment just because he sometimes makes a thread and it just serves to derail actual discussion. Mark and his team did nothing wrong.


028f7f No.15191272

>>15191055

>(1)

You gonna delete my post and ban me to by saying Oh hi Mark or related mod team member, why are you so fucking autistic that you've turned /v/ into a 4chan board with your retarded ass moderation habits? If I say Bing Bing Wahoo, will that trigger the shit out of you?


f07ac6 No.15191380

test


f07ac6 No.15191381

Someone is deleting posts willy-nilly right now.


705887 No.15191517

>>15191381

Mods are being faggots, as always.


6ecc4a No.15191581

File: ddd9d5e527788ea⋯.jpeg (47.77 KB, 570x587, 570:587, you retard.jpeg)

>>15191522


705887 No.15191582

File: 1a59b6515be4a8d⋯.jpg (39.56 KB, 192x220, 48:55, 1432686530785.jpg)

>>15191522


646e4a No.15191593

>>15183785

>move to dead board or deader board

This thread should stay right here on /v/. One triggered faggot means nothing.


028f7f No.15191596

>>15191593

kys mark


646e4a No.15191598

>>15191055

>he doesn't deserve special treatment just because he sometimes makes a thread and it just serves to derail actual discussion

This.


f07ac6 No.15191623

>>15191598

At this point anyone who isn't a complete mouthbreathing Redditard deserves special treatment, otherwise we wouldn't get decent threads AT ALL.


646e4a No.15191625

>>15191596

>everyone who isn't anti-vol is mark

The vast, vast majority of /v/ is fine with Mark, his vol team and the direction of the board in general. There's a tiny minority of metafags from little cliques that sperg out at the mere mention of his name they're just extremely vocal. Once a thread moves from /v/ it inevitably dies because that tiny minority aren't even large enough to keep an alternative board alive never mind a single thread. This is true for every failed alt board from /svidya/ onwards.


028f7f No.15191635

>>15191625

>The vast, vast majority of /v/ is fine with Mark, his vol team and the direction of the board in general.

That's pretty funny, Mark. Tell us another one.


646e4a No.15191728

>>15191667

>torfag

Opinion disregarded.


564fc5 No.15195460

>download Volatire's Nightmare

>that detailed map

>that HRE

>early bookmarks too

>excited to play

>start it up

>realise it has none of the MEIOU mechanics

>look around a while, notice all the "spend mana to do X" buttons everywhere

>give up and quit

Why is vanilla EU4 so shit? Even CK2 vanilla is at least endurable, but EU4 seems to be getting worse after every update


f28b50 No.15195878

>>15195460

In a way I respect Paradox in that they only care about making the game fun for their in-house multiplayer LAN games and the whole paradox business is just a way to be employed while playing their own games all day.


68b704 No.15195962

File: 3033881f0286318⋯.png (82.7 KB, 266x478, 133:239, 0f8.png)

I tried MEIOU And Taxes and I have no fucking clue what you autists like so much about it. What's the appeal? That the game runs like shit, while also being unbearably slow? The UI is fucked, with tons of info being buried beneath those un-intuitive event menus, with text and icons overlapping one another, making some ui elements totally unreadable. Playing as a smaller country is a totally pointless endeavor as well, since you make so little money and gain so little manpower, that it would take you ages to do anything of note.


815167 No.15196216

>>15195962

Same

Played every Paradox game since EU2, always tried at least the major mods for all of them.

No game has been so fucked as EU4 when it comes to the modding scene. It really has potential with all the diplomacy and stuff, but the goddamned mana… so deep in the game it cannot be removed and make it just like EU3 was.

VEF I have found to be a huge mess, terrible startdate setup and all. Then they finally updated MEIOU and I tried it recently to see what the hype is about. All that submenus with obscure shitty policies. You can set national forestry policy. All your estates keep their own treasury. The speed is so insanely slow, I wonder how the developers have the patience for this kind of borefest.

I bet the AI doesn't use even half their subsystems. It's designed to keep the player occupied, while the world around them hasn't changed that much. Shows these faggots haven't seen some older overhaul megamods. AGCEEP, Magna Mundi, VIP:R to name a few. Even HIP for CK2 is doing very well, given the DLC war Paradox is waging against modders there (and now, everywhere).


7fb758 No.15196275

>>15195962

The appeal is that it adds a layer of complexity and detail to the game. Provinces now have POPs, along with wealth, growth, and development. Estates are an actualy important power inside your realm that you need to manage, and it's not always easy. Importance of mana has been massively lowered in favour of money. And lots of other autism. Yes, it's bloated, yes, it runs like shit, yes, the UI is awful, but it's miles better than the vanilla or any other mod because of the aforementioned reasons.


f28b50 No.15196415

>>15195962

>That the game runs like shit, while also being unbearably slow?

M&T's speed is something you have to get used to. Or get a better PC.

>The UI is fucked, with tons of info being buried beneath those un-intuitive event menus

The info needs to be somewhere

>with text and icons overlapping one another, making some ui elements totally unreadable.

Haven't noticed that myself, post a screenshot. Do you run at some really low resolution or something?

>Playing as a smaller country is a totally pointless endeavor as well, since you make so little money and gain so little manpower, that it would take you ages to do anything of note.

Early game everyone gets pathetic manpower and money. Check your nobles and see what levies they would provide at war.

>>15196216

>I bet the AI doesn't use even half their subsystems.

The AI uses damn near everything in M&T as far as I've seen.

The only real holes in AI in my experience are:

<Can't manage lumber, loses ships constantly, builds more ships only to lose them

<AI really unable to defend their own provinces from being looted every other war, meaning England and Japan are the only regions likely to be seriously built up.


867787 No.15196468

>>15196415

><AI really unable to defend their own provinces from being looted every other war, meaning England and Japan are the only regions likely to be seriously built up.

Not really, the places that usually get fucked are the levant, the balkans and the HRE.


e8cbc2 No.15196535

>>15196415

>AI really unable to defend their own provinces from being looted every other war, meaning England and Japan are the only regions likely to be seriously built up.

Most of the time smaller nation surrender when you siege their capital and it prevent them from being looted.


f28b50 No.15196802

>>15196468

Every place gets fucked. France will let Paris get sieged even when it's winning the war. EU4 AI simply doesn't care about getting sieged since it doesn't matter in vanilla.

Sometimes mid/south italy survives decently thanks to a million forts in the north preventing intrusion. Otherwise every province gets sieged eventually and that means undoing 100 years of investment.


68b704 No.15196818

>>15196275

The individual pieces do not make up for the sum of it's parts. While even I will admit that the changes to Estates is a fucking godsend, rather then being just a pit where you throw development in and occasionally get shitty generals and monarch points out. The fact that the mods good ideas are buried beneath terrible engine performance, A UI clearly not suitable for the amount of info they want to try and convey to the player. The mod plays like a slower, clunkier version of CK2.

Do not mis-understand me. I really do appreciate what the modders are trying to do, and what they've done is somewhat impressive, given what they have to work with. But it seems that they would be better off just getting the rights to use the engine with the source code, and just making a whole new game, rather then try to staple on features to a game that already buckled occasionally under it's own weight WITHOUT mods.


7fb758 No.15196942

>>15196818

I invested into getting an i7, so the performance doesn't bother me as much. The UI is pretty clunky, but it's all they can do with what Paradox gave them.

>But it seems that they would be better off just getting the rights to use the engine with the source code, and just making a whole new game

Why would Paradox give them that?


eb650e No.15196945

>>15184592

Well the East vs. West leak was kinda playable, but that got shelved completely in favor for Stellaris so never ever, probably.

More importantly, when can we expect the next update to Sengoku??


68b704 No.15197012

>>15196942

The word I meant was licence. And they would do that to make money.


867787 No.15197050

>>15197012

You have to understand that the MEIOU team is literally a rag-tag team of autistic people that come and go.


34c8fe No.15197114

File: 35c57121ec5779a⋯.jpg (56.07 KB, 480x500, 24:25, 199thLtInfBdeStream.jpg)

>>15196945

Does anyone still have that leak?

I dl'd it ages ago but can't find it again


aa2dd3 No.15197214

File: 2c26232c284c860⋯.png (62.23 KB, 791x938, 113:134, Anons edits BYZ claims.png)

In Anon's Edits, the Claim Ikonion decision is named claim_iknonion, but it gives the flag claim_ikonion. The issue is that the former is used for allowing the other "Claim…" decisions, causing them to not be doable without going in and changing the flags. The affected ones are in ANON_decisions. Went ahead and changed them and just pointing out the typo in case it hasn't been noticed yet.


9b098d No.15197416

File: 7ddbc65963940ad⋯.jpg (89.47 KB, 1000x903, 1000:903, suffering but like a ghost….jpg)

>>15196216

If there was a guide on all the fucking shit they've added or what you need to do to not have your country suck donkey dicks anymore. At the moment, due to how fucking slow the game runs, trying to find out shit on my own like in HoI3 or base EU4 just isn't fun.


803b1e No.15197450

File: 76e44fd47a28117⋯.jpg (779.94 KB, 1975x3011, 1975:3011, Nicolas_II_de_russie.jpg)

File: c072ca4bfec0b39⋯.jpg (132.52 KB, 1064x800, 133:100, 1530603574780.jpg)

>Still no gsg where i can save Russian Empire and save it from Bolshevik tide


803b1e No.15197455

>>15197114

Just google it


867787 No.15197493

>>15197450

>what is victoria 2


705887 No.15197503

>>15197450

Except for, I don't know, Victoria 2 I guess.


f28b50 No.15197505

>>15197416

>what you need to do to not have your country suck donkey dicks

Day 1 focus admin, run policy to centralize if you aren't at max centralization (centralization = old absolutism). Run 1 or 2 +stability point policies on dip or mil depending on your ruler. Your goal is to lower autonomy. State control of country = % autonomy you have, estate control = % autonomy they have. Every 10 centralization = -0.06 autonomy, which means the balance point for autonomy in your country is 6% lower. Most Euros can reach 45 centralization to begin with so thats a -27% autonomy.

I'd always recommend taking the Empire, Bureaucracy, and Aristocratic ideas groups first (choose the option before starting a game so you don't have to alternate idea groups). These give 25 max centralization and -.2 autonomy for a total of -.35 autonomy. This is a further control of 35% of your country. With this most major non-blobbed countries (like England or France) can completely eliminate estates.

For estates, don't fuck with them too much. Stability is precious, and +3 stability is godly for a smooth country (you can bank points towards stability past +3 too). Just lowering their power lowers all penalties. What you want to do is constantly demote Greater Nobles to Lesser Nobles since lower nobles have less base autonomy and are more controllable. Burghers you can just appease, they invest all their money into provinces anyway. Early game its fine to appease estates with +corruption bonuses. Once estates are around 10% power or less the penalty for fucking with them is much smaller and they cost much less to appease back into happiness, so that's when you make your big changes.

The other overall issue as you expand is Communication Efficiency. Basically you need high level trade harbors, ideally on natural harbor locations (have to read the trade mapmode descriptions to find these). You also want your capital right on the sea. CE across seas is way better than across land.

If you have excess Admin, build irrigation canals (interact with province button). Excess manpower, build roads. Forts are fairly cheap to construct, throw them up wherever they'll be able to stop an enemy sieging something. Protecting your land is paramount. Don't choose heavy looting if planning to annex land, but if you want to fuck someone up good and don't want the land (like the berbers), loot and burn.

Think that's about all.


f28b50 No.15197518

>>15197505

Ohh, forgot court/education funding. Do this in the state estate tab.

Court needs some funding. It's a bit of a balanacing act. If you have vassals you want level 3 or 4 probably, if you don't you want level 2 or 3. It sucks and it's a big drain, but it is what it is.

Education is never worth funding. It's a minor mana bonus but it costs a shit ton of money and gives +autonomy. Your church will fund some education anyway to prevent you becoming the lowest level of idiot.


815167 No.15197619

>>15196818

I really couldn't appreciate it at all. All I see everywhere is MEIOU muh premier EU4 mod - of course I understand it's not their fault there is no competition but - and clearly, their devs have NO idea what direction a mod should go. Or how to play within the limitations of the basegame.

Almost all these supermods are combinations of multiple separate works, but somehow, they usually function wll together. MEIOU is a trainwreck and they don't even seem bothered by it.


6ecc4a No.15197797

>>15197214

Thanks. I just 'overhauled' the whole chain of decisions and events pertaining GRE and BYZ and noticed many typos. Expect that shit to be fixed for the next update, which will be out soon(tm)


be50a3 No.15197890

File: 556901168439a63⋯.png (1.16 MB, 1920x1037, 1920:1037, Screenshot_2018-07-23_08-3….png)

This is my blob. Say something nice about it.


34c8fe No.15197897

File: 53b20a6374acc1e⋯.jpg (61.47 KB, 600x491, 600:491, 173rdairbornevietnamhill87….jpg)

>>15197455

What the fuck I could have sworn I did and couldnt find it, thanks faggot


8da701 No.15197903

>>15184592

Wait for the inevitable HOI4 expansion that adds a massive Cold War campaign, complete with:

>poltical mana for everything

>increasing your civil rights and status of women levels increases your tech output

>nothing stopping the AI from blobbing

>fun national focuses like turning the USA communist and breaking the point of the game

Don't forget to also pick up the Women Leader Portrait Pack. Only $10, for 50 portraits!


47e891 No.15197909

>>15197890

That's a big blob.


867787 No.15197915

>>15197890

Crossing the natural borders of the empire and conquering arabia ruin your roman blob.


68b704 No.15197937

So trying to play MEIOU again. Trying one of the Irish minors. This is pretty much hell. I get a whopping 10 men per month to replace the 1k to 2k men lost sieging down a single province. No income so I can't build anything. All the lands go to Tribes, and they don't spend any money to improve anything, and only will supply a single unit in an offensive war. Everywhere besides my capitol has 100% autonomy. Even after eating all the other minors, I can't reform into Ireland, since it says I need to switch my gov't type, but I can't do that until seemingly tech 15, unless there is something I'm not seeing.

What the fuck. Playing an Irish OPM pretty much seems to showcase everything wrong with this mod


be50a3 No.15197941

>>15197915

You gotta wipe out the islamic cancer at the source.


ec4273 No.15197944

>>15197937

Wow, sounds like Ireland in real life.


f28b50 No.15197974

>>15197937

Ireland is like India or Mesoamerica in that it's an uncivilized backwater, it has huge autonomy penalties from government and low centralization. Plus it's tribal, basically a horde nation. Congrats on managing the pick the literal worst place in Europe.

Tech 15 isn't even that far in M&T's timeline, it's not like you're supposed to be a GP in 50 years like vanilla.


68b704 No.15198077

>>15197974

Ireland in literally every other paradox game, base EU4 included, is usually a pretty good place to learn the mechanics. Is there anyway to turn this around? Or am I fucked until the 1600's when I actually get tech 15


f28b50 No.15198117

>>15198077

Isn't it 10 years per tech starting at 5 in 1350s? So you should reach tech 15 mid 1400s, though I'm sure your lack of institutions will mean you lag behind. You might try getting great relations with someone on the continent to see if they'll share knowledge with you, which might get you institutions faster.

In any case reforming probably does little to nothing (aside from fix your horrible government that handicaps autonomy/centralization). Most country formations in M&T are mostly for show. What you need to do is get off tribals and into nobles, which means building up urban centers. Tribal settlement % is shown at the province level as a modifier. Really though I've never civilized a tribe on it's own, the only way to acquire enough money quickly is to invade civilization.

Ireland is a horrible place to learn mechanics for vanilla EU4, it's the "please rape me England" zone. It's only CK2 w/ the original start date that Ireland is a decent place.


52f155 No.15198172

File: 732bafeb5989954⋯.jpg (558.47 KB, 1200x1691, 1200:1691, racial caste.jpg)

>>15198077

>>15198117

>>15197974

Qara Qoyunlu will always remain my tutorialfu in Grand Strategy Games.

I don't remember much anymore from, when I played EU3, but I still remember my steppe waifu.


df40b2 No.15198176

>>15197450

No fuck that.

I want one where you actively take part of genocide instead of just assuming making a huge blob is genocide.


68b704 No.15198187

>>15198117

Ireland is a fine place, especially if you can net one or two alliances with scotland/france/burgundy and you'll be fine. You can even go on the offensive if you blob fast enough, as well as take back the pale and wales if you strike when england is going through their civil war.

At any rate, how do I build up urban centers? I don't nearly enough money to build buildings, seeing as how I only make like, half a ducet a tick with troop maint at 0.


52f155 No.15198232

>>15198187

>At any rate, how do I build up urban centers? I don't nearly enough money to build buildings, seeing as how I only make like, half a ducet a tick with troop maint at 0.

Try to get literacy high and then encourage craftsmen.

You can also try to manipulate pops by closing all factories except one state, so they all go there.


68b704 No.15198271

>>15198232

What are you on about. Factories? It's fucking 1400's Ireland. I can try to encourage literacy by funding education I am assuming. Which sucks, because again, no cash. What about craftsman>?


f28b50 No.15198282

>>15198187

>At any rate, how do I build up urban centers?

Anything that gives urban gravity. They won't produce anything without workshops, but they'll exist and slowly draw people away from tribes. Keep in mind urban pops consume food too, which is produced by rural pops * farming efficiency.

>I don't nearly enough money to build buildings, seeing as how I only make like, half a ducet a tick with troop maint at 0.

Yeah, that's why I said civilizing yourself without first conquering civilized places for money is really hard. Try getting rid of your army entirely if you have an alliance to cover you and no rebels. Until England finishes the hundred years war they flat out can't declare war on you, so Scotland is your only enemy.


68b704 No.15198317

>>15198282

Can't have allies. I ate all the other minors, and the Irish Gov't form doesn't allow for diplomacy with other nations. Which, is fucking retarded might I add.

I dunno. It seems like you get stuck into a loop with this mod if conditions are met. You can't develop due to lack of money. You can't get money due to lack of development.


f28b50 No.15198327

>>15198317

I'm pretty sure all tribes natural settle down eventually. Mouse over the tribal settlement modifier and check the settlement gravity.

But yes, Ireland sucks and isn't really meant to be an introduction to the mod. Probably one of the hardest starts, everywhere else with similar conditions at least has more stuff to do and has more population.


68b704 No.15198636

>>15198327

The biggest drain seems to be 'Public Services and Toll lost'. I can't really seem to find out what those are, though I assume Education and Court are part of that.


803b1e No.15199907


867787 No.15199951

>>15197941

Then set up a christian vassal and give him independence, roman arabia is ugly.


e14f83 No.15200033

File: ef431c6e6648290⋯.jpg (522.6 KB, 1920x1080, 16:9, 20180724182248_1.jpg)

Is there any way to help out the Umayaads reconquer spain? I kinda admire them this game, as they've managed to survive for so long from the 769 start date, fending off the Turkish blobs, only to get severely fucked in a holy war. I'm the kingdom of kembere, soon to be pagan with the side goal of creating a defensive area for the holy sites in Scandinavia. I'm trying to hold back taking all of Europe, as I wanna see if this can be an interesting savegame to continue on to EU4.


803b1e No.15200043

>>15200033

Marry and ally with them


e14f83 No.15200055

>>15200043

I'm already married to my immortal wife, though. and I kinda enabled the negative opinion from differing religion option, which will make things somewhat difficult in the short term. I kinda have an Idea in the back of my head of enabling sunset invasion to see if the Aztecs can fix everything with their 100K blob and put all other conquests to a standstill.


f28b50 No.15200332

>>15198636

That's your state maintenance + a general "everything else you're spending on" (which is applied as capital maintenance).

If you go to state estate - > Stability and National Quality -> Discretionary expenses you can see what goes into it.


fca791 No.15200531

>>15198077

You can't play it in Victoria and in EU3 it was extremely hard.


705887 No.15200894

File: 474c7cddeb9104e⋯.png (2.85 MB, 1768x1599, 136:123, irish africa.png)

>>15200531

>You can't play it in Victoria

Wrong


29a865 No.15200981

What vicky 2 mods make it possible to get absolute power again?

It pisses me off that you can't get back from Prussian constitutionalism or HM government.

I want to be a God-Emperor with someone besides Russia.


73fff8 No.15200987

>>15200981

It's more larping in a sense as far as I know, they don't grant any special decisions or anything. Politics is silly in V2, you can choose any party after an election.


a0ab71 No.15201102

File: a65b2a1c4c2e9de⋯.jpg (127.9 KB, 480x480, 1:1, 1514485453534.jpg)

>play ironman for muh achievements

>attempting to play from 853 to 1453

>had a scottish merchant republic with reformed paganism

>can trade blows with the HRE and still win

>suddenly internet loses connection for a split second

>"save has been changed"; cannot get achievements anymore b/c of that brief d/c

Why do I even bother


68b704 No.15201225

File: 016ce6ad13a2f41⋯.png (142.69 KB, 640x480, 4:3, 016ce6ad13a2f41d5004800ce0….png)

Well, Iv'e stabilized as 'Munster' Ireland. Doing… Alright? I have 82 Dev, so that's coming along nicely. Issue is, I still can't reform the gov't because England holds Pale. Since it's either take the Pale of have England take provinces off of me, I've been thinking about saying 'fuck it' and building up my forces and attacking, taking pale and then hoping to just kill any armies trying to land on my island. Scotland already tried to invade once and I slaughtered them on the beaches with a 5 shock general every time they tried to unload troops. The idea being, that I take Pale, and then just holding the coast until the English give it up.

I can't get outside help since again, the fucking retarded decision to make Irish OPM unable to do diplomacy with other 'nations'.


7fb758 No.15202109

>>15197450

>tfw no proper russian civil war GSG where you can save and restore the Tsar


803b1e No.15202210

>>15202109

I know for sure that there is at least one strategy game set during the Russian civil war but i cant recall the name, also it was pretty niche so i couldnt find a working torrent for it anywhere


6ecc4a No.15202218

>>15166588

Do you guys know if there's any hardcoded limit to the number of provinces you can add in Vicky2? I'm trying to go past 3325 (currently editing some stuff in Balochistan) but the game just crashes on me while 'executing history'. This has never happened before and it's driving me mad.

I've triple-checked everything I've done like a hundred times already, and I still can't see where I'm fucking up so it's either:

A. A fucking hardcoded province limit.

B. My computer's dying on me, again.


52f155 No.15202316

>>15198271

>>15202218

delete the map folder


803b1e No.15202336

File: 990a3014b7bad9d⋯.jpg (703.06 KB, 1920x1080, 16:9, ss_1e7123bfab07ab27706ffd6….jpg)

File: 277796cf2e75920⋯.jpg (510.88 KB, 1920x1080, 16:9, ss_6fde3893f523c43c2860d72….jpg)

File: 9ad1697899a46e3⋯.jpg (1.09 MB, 1920x1080, 16:9, ss_ba7f19f5982ccecb4f75939….jpg)

>>15202210

>>15202109

Ok i remember now

It was called "Revolution Under Siege"

I only wish there was a working torrent for it somewhere


6ecc4a No.15202344

>>15202316

The cache? I've done that shit several dozens of times already.


68b704 No.15202349

File: f9b9117ce47e84b⋯.jpg (901.37 KB, 1281x718, 1281:718, washyourfuckinghands.jpg)

Well, this happened.

Black Death Part 2: Electric Boogaloo


f0b20a No.15202352

>>15202109

>>tfw no proper russian civil war GSG where you can save and restore the Tsar

Nobody in Russia wanted to do this, especially after he started ww1 and got millions of Russians killed by war and famine. Which was one of the few good things about ww1.


803b1e No.15202374

>>15202352

>especially after he started ww1

Its not like Provisional Government didnt continued the war for some weird reason and allowed bolsheviks to gather support for the October revolution


e14f83 No.15202407

>>15202374

the provisional government is different from the Tsardom, though. Even if they wanted to, Britian, who were halfheartedly supplying the white army, made them agree to continue the democratic government on victory.


867787 No.15202409

>>15202349

If you think thats bad, then dont look at america when europeans arrive.


803b1e No.15202428

>>15202407

>the provisional government is different from the Tsardom, though

I know, but still it was composed of different fractions, from Kadets to Micheviks and although they made Nicholas resign as a Tsar they didnt tried to outright murder the whole royal family like bolsheviks did.

Also they really fucked up continuing the war, Russia was in no shape to fight on and yet they refused to strike peace with germans effectively digging their own grave


52f155 No.15202465

>>15202344

You have to go all out scorched earth on that fucking map folder. Fucking delete it. Wipe your hard drive from any mention of the map folder.

Let it not have anywhere to retreat to. First kill it in the game folder. But it still has somewhere to go. You need to fucking annihilate it in the documents folder too.

Fucking rape that map folder.

Then create a new map folder by forcefully impregnating the old mindbroken map folder. It should be completly empty, so you can completly dominate it. Fill it with your seed, so the newly begotten map folder can serve you better.

That or just try to find out if the province numbers you are adding have already been used and use a different number.


6ecc4a No.15202504

File: c6e35896d5eccab⋯.png (195.25 KB, 593x635, 593:635, wojak pink 1.png)

>>15202465

I've reinstalled the game, nuked both map cache folders, triple-checked the province numbers like a hundred times already and the game still crashes on me. I've also redone the provinces I added in GIMP, checked everything in the mod's map folder and still that bitch crashes on me.

I know the game can technically handle like 9000+ provinces, but this is ridiculous. What's even worse is that the error logs are as useless as always.


52f155 No.15202535

>>15202504

Try searching with notepad + about one province number you want to add. Search the entire viccy 2 folder, maybe the problem lies in the localisation folder.

I am not a modder, but I sometimes see added provinces following weird logic. Like one new province has 3xxx as a number, but others jump to 5xxx already.

If that doesn't work, then try to reverse engineer whatever HFM or other mods did to add provinces. That's how I "mod". I can't mod on my own, so I just steal other mods, hollow them out and edit them.


6ecc4a No.15202561

>>15202535

I've added dozens of provinces in the past, but this fucking game outright REFUSES to accept the stuff I'm trying to add right now.


5de5b6 No.15202588

>>15202561

Does adding those provinces work on vanilla without your other changes/additions?


6ecc4a No.15202636

>>15202588

I kinda need those for my HFM edits, don't think I'll test them on vanilla. Man this is such a pain in the ass.


52f155 No.15202649

>>15202636

Maybe use the file validator?


6ecc4a No.15202781

>>15202649

I get nothing related to the stuff I'm adding.


6ecc4a No.15202952

File: dc5dbdb3805df0b⋯.png (414.46 KB, 808x805, 808:805, pink distorted wojak.png)

>>15202781

That's it, I'm giving up. The game won't even load anymore. It's probably my computer that's fucked up.


52f155 No.15202985

>>15202952

have you tried restarting?


6ecc4a No.15203010

>>15202985

Several times.


17e902 No.15203023

File: 17874f1af96f48b⋯.png (856.38 KB, 695x814, 695:814, 01.png)

ALBANIA


52f155 No.15203025

>>15203010

just go to sleep anon, it will sort itself out


17e902 No.15203057

YouTube embed. Click thumbnail to play.

ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA ALBANIA


df40b2 No.15203088

File: bfbcb44ddaad118⋯.jpg (76.5 KB, 660x495, 4:3, serjei and bro.jpg)

>>15203057

Now that's a lovely people

>food and music in a circle of friends while exercising freedoms


6ecc4a No.15203122

>>15203025

I quit.


a8234c No.15203128

>>15203057

what shitty music


17e902 No.15203135

File: ee9e52362893c53⋯.jpg (75.95 KB, 640x461, 640:461, skenderbeu...jpg)

>>15203128

Thank the T*rks for that.

SKANDERBEG = GOD 1444 BEST DAY OF MY LIFE


52f155 No.15203145

>>15203135

>rever Skanderberg as a national hero

>be muslims anyway


17e902 No.15203161

File: 1a4899e9d838a55⋯.png (831.44 KB, 783x476, 783:476, Battle_of_Polog_1453.png)

>>15203145

That would be because all the devote Christians migrated to Italy alongside the remnants of Skanderbeg's army, specially to the Calabria region like my ancestors.


6ecc4a No.15203166

>>15203145

Shouldn't we call him George Kastrioti instead of 'Skanderbeg'? I mean, that name is literally t*rkshit. Also:

>Revere George Kastrioti

>Turn into the t*rk's lapdogs anyway

>Disregard everything your national hero ever fought for

>Still revere him anyway

Are Analbanians the worst cucks in history?


67a631 No.15203183

File: 729eeedc16ed536⋯.jpg (172.9 KB, 1083x753, 361:251, kqm94js6kfs01.jpg)

Caedite eos. Novit enim Dominus qui sunt eius


52f155 No.15203185

>>15203166

They aren't even a real nationality. They only became "free", when the Ottoman Empire was on retreat. Similar with Bosnians, who are literally just Muslim Serbs and speak Serbian.

I still don't know why the Bosnians weren't expelled with the other Muslims, if you consider that Greece, Serbia and other countries did it.


6ecc4a No.15203193

>>15203185

I guess Alexander I of Yugoslavia wanted to go multikulti


52f155 No.15203208

>>15203193

The Greeks literally killed every single Muslim during their independence war on their soil or expelled them. Greece was 100% Orthodox at its creation.

They didn't go. Oh well, they lived here for generations just as us. They didn't chooce to have the Ottoman Empire conquer us. They just live here peacefully. They have a right to Greece just as much as we do.

No, they didn't do that.


230d29 No.15203519

>>15200981

Almost all of them, just get reactionary majority in the upper house and keep going back to no voting.


29a865 No.15203719

>>15202504

try a different rig


f78143 No.15204221

>>15202336

I uploaded it to the share threads last year, look through the archives.


803b1e No.15204392

File: b9bbc00d8d20ab7⋯.jpg (151.76 KB, 1280x1381, 1280:1381, 1496902917924.jpg)

>>15204221

> last year

Thanks


5cd5fe No.15204634

File: ddadfe5e19de2c6⋯.jpg (111.41 KB, 1375x825, 5:3, 1375.jpg)

>>15203208

There were those who tried.


867787 No.15204647

>>15203185

Maybe it was too much of a bother to kick them out of their shitty mountains with nothing on it, like montenegro.


6466ea No.15204908

File: d14b1d96cb6719f⋯.jpg (64.84 KB, 650x469, 650:469, the-irish-monkey-3.jpg)

File: bbe345995f4dd9d⋯.jpg (113.35 KB, 650x787, 650:787, the-irish-monkey-9.jpg)


7fb758 No.15205019

File: c1f832159f47947⋯.png (13.52 KB, 575x96, 575:96, ClipboardImage.png)

>imperator rome will have only 4 buildings that have different levels

How can they fuck up this bad? Even EU4 gave you a fairly wide array of shit to build, which could be further modded, but even mods won't be able to fix this bullshit. Why are they making everything even shittier than vanilla EU4? Did they hear "people want pops" and assume they meant pops from fucking Civilization, and that the whole thing needs to be casualised down to

4X levels?


7fb758 No.15205020

>>15202336

I played it, but it's honestly not too good.


867787 No.15205263

Hey anon edits anon, check this out, you can apply this as culture for the dutch antilles and the afro caribbeans in VNZ.

https://en.m.wikipedia.org/wiki/Papiamento


9b098d No.15205844

File: f3c938a63752378⋯.png (21.21 KB, 810x532, 405:266, dabutism.png)

>>15205019

>only 4 buildings

What the fuck is Johann smoking?


a314c7 No.15205853

File: 4b460854dea539a⋯.png (93.86 KB, 629x1173, 37:69, 4b460854dea539a37ced2b08df….png)

>>15204908

That pic reminds me that there is too many black bastards on this board just now.


705887 No.15205928

>>15205853

We need to gas all the niggers.


f28b50 No.15206578

>>15205019

Four Manas

Four Buildings

Fourty DLCs.


3ff18a No.15206911

>>15205019

What about roads, temples, libraries, coliseums and all that kinda cool shit Romans built?


3ff18a No.15206915

>>15203025

Went to bed. It sorted itself out.

Thanks anon, 10/10 advice. Anon's HFM Edits coming soon with a PHAT update.


867787 No.15206934

>>15206915

>computer magic

Praise the omnissiah!

Also, please notice this >>15205263 i remenbered about the existance of it while my mother listened to a song in that lenguage.


867787 No.15206942

File: 9a98271fe20708f⋯.jpg (4.45 MB, 2160x3112, 270:389, check these byzantinumeral….jpg)

>>15206911

Those dont matter to the reddit audience, dubsman.

Just to put things into context, in the town im currently living in, theres a roman bridge thats still being used by pedestrians today, and it was built in the first century.


8071cf No.15206949

>>15206942

Look forward to it being demolished and replaced by a modern bridge that will collapse in 50 years and requires constant maintenance.


3ff18a No.15206957

>>15206934

I don't know man, I think Papiamento would count as afro-caribbean.


867787 No.15206989

>>15206949

Nah, spain is pretty consistent when it comes down to protecting old building from ancient times, infact, a local building site was stopped and is being turned into a musseum because roman ruins were discovered underneath.

>>15206957

The thing is that tha afro caribbean pop is absurd to begin with, since it just merges every nigger leaving in or around the caribbean disregarding their lenguage.


7fb758 No.15207296

>>15206911

>>15205844

Nice numbers. I've got no idea what the fuck they're thinking. This is such a massive UI component that no modder is going to be able to fix it, and I have my doubts about Paradox having enough will to redo that whole shit later on with some DLC. A game centered around Rome will haave four incredibly shitty, "abstracted" buildings, while CK2 and EU4, when this shit wasn't nearly as prominent, get much more detail. Think about it – a ruler of an early modern country has to fund every fucking church in every province, else it won't get built (no matter that that shit was usually funded by the Church) and build every retarded workshop and shit in every city, but in a game about fucking Romans, you don't even get to build the goddamn coliseum. In fact, everyone, even tribals, will get these shitty "buildings". Are they fucking serious?


29a865 No.15209462

File: f9f0046915df6c4⋯.jpg (114.96 KB, 500x610, 50:61, shai_hulud.jpg)

>tfw you'll never play a Dune total conversion mod for Darkest Hour


92adf2 No.15209472

>>15209462

Make it yourself then?


906cf0 No.15211204

>>15205020

Why didn't you like it?


7fb758 No.15211333

>>15211204

Well first of all, it's a war game. There is practically no inner politics to speak of, or even any kind of country management. It's just troops troops troops, no diplomacy as far as I remember, no nothing. Then there's the fact that despite looking like ass, it still ran like garbage and liked to crash, as well as the whole game feeling rather clunky. To sum it up, it felt like someone's highly autistic version of a Total War game, but with fewer mechanics.


3ff18a No.15212762

>>15166588

New update for Anons HFM Edits coming right up!

https://mega.nz/#!UglXRCqD!vkaJ4B42gr2bIMh2YDQHXB96GGEBGH7MRnPia19BXBk

Changelog:

V1.43d for HFM 1.27i:

>Overhauled Greek pops in the Caucasus (There were far too many.)

>Added more pops to Cyprus and Crete

>Added decision to remove Russian, Austrian and German cores once you unify the PLC.

>Removed the 6 gorillion accepted cultures BYZ got from claiming its Justinian borders.

>Added GRE’s core back to Gjirokaster.

>Renamed Georgian culture to Kartvelian as to better incorporate territorial dialects and subcultures (Like the Svan, Migrelians, Adjarians and Lazes.)

>Added five new countries: Kashubia (In Western Prussia and Pomerania), Lazistan (Originally a Sanjak of the t*rks, it can now be released as an independent country), Hazaristan (An OPM in Afghanistan, might work on this on the near future), Lasbela (independent state in Balochistan) and Kharan (a vassal state of Kalat.)

>Added decisions for BYZ to integrate the following cultures: Armenian, Assyrian, Copt, Serb, Montenegrin and Bulgarian.

>Province pictures for Sochi, Batumi, Sinope, Chania, Smyrna, Konya, Iraklion, Kabul, Tabriz, Khiva, Bukhara, Kashgar, Surat, Ahmedabad and Kokand. Also changed Tehran and Nicosia’s picture (Again.)

>Renamed Dalmatian culture to Italo-Dalmatian as to better represent both Dalmatians and Istro-Italians.

>Made Italo-Dalmatian Carnaro’s and Ragusa’s primary culture.

>Changed Jagdalpur, Vizagapatnam, Mangalore, Calicut, Cochin and Trivandrum’s terrain to Jungle (It was forest.)

>Overhauled pops in the Northern Caucasus (Mainly Ossetia and Chechnya) as to better represent the different religious groups living in the area.

>More Polish pops to Küstrin and Stettin.

>Less Greek pops in Northern Thrace and Northern Macedonia.

>Rebalanced pops in the t*rkshit black sea coast.

>Added a few Armenian and Arabs pops in Cyprus.

>Less t*rks for Antioch.

>Added some Italian pops to Corfu and Zante.

>Added t*rkmeneli cores to Antep and Urfa.

>Changed Tulta, Aqsu and Urumqi’s terrain to semidesert.

>More names and last names for Pashtun, Hazara, Brahui and Persian cultures.

>Actually fixed the bullshit where the Papal States would secede the Vatican while holding Rome.

>Changed Balearic Islands, Karachi, Homs, Mashhad and Halaib’s terrain to dry hills. As-Suwayda, Samarra, Darna, Benghazi, Misratah, Bela and Suhar to semidesert. Changed Jumla, Kathmandu and Dehradun’s terrain to montane forest. Dalbandin and Semnan to desert. Tunis, Algiers, Tangier, Gabes and Kairouan to steppe. Bizerte, Mustaghanim, Oran, Tlemcen, Ajdir, Wazzan, Rabat, Casablanca, Safi and Sawira to dryhills.

>Reworked the decisions revolving around BYZ’s formation.

>Added port to Beersheba. Repositioned Constantinople.

>Added +0.5 attrition to dry hills terrain.

>Changed semidesert’s immigrant attraction to -40% and desert’s immigrant attraction to -90%, seriously that shit was -150% for both, neither were getting any immigrants, which is bullshit.

>Reshaped the Taman province.

>Made Georgia unreleasable. It doesn’t make any sense to release a united Georgian realm when all the minor principalities exist.

>New events to welcome Montenegro and Serbia to the cosmopolitan Hellenic Orthodox Empire.

>Less Greek pops in Antalya, Konya and Kayseri. More for Adana and Mersin.

>Added Brahui culture to Balochistan, changed Kalat’s main culture to Brahui, Balochi as accepted (At the time its rulers were Brahui.)

>Changed Quetta’s tradegood to coal, added Balochistan core.

>Added 3 new provinces to Balochistan: Kech, Dhadar and Kharan.

>Integrated Hazaristan, Kharan and Lasbela to the respective events and decisions for the Great Game, Pakistan and the EIC.

>Fixed Afghanistan’s irredentist decisions to reform the Durrani territories.

>Added some Bulgarian pops to Debre (N. Macedonia) and made most Albanians living there Sunni (Roughly 75% of them.)

>Changed Novopetrovskoye’s name to Mangghyshlaq (You can change it back to its Russian name via decision.)

>Fixed some misaligned province positions in Siberia.

>Rebalanced Assyrian pops, there were far too many.

My Pastebin:

https://pastebin.com/VZumvXiR


3ff18a No.15212803

>>15212762

As always, remember to clear your cache. Obviously not save-compatible.


52f155 No.15212970

>>15212762

Can you add Greek Cores to Constantinople on game start and the megali decision only adding the state in Asia?

I think it's ridiculous that the Greeks don't have cores on their "capital".


3ff18a No.15213094

>>15212970

Guess I could, but don't expect it to be released during any war events (Russo-t*rkish, Great Eastern Crises), there's a bunch of events pertaining that area and modifying them would be a pain in the ass. I'm gonna leave Anatolia's cores there however, don't know if removing them would break one of the many events in the area.


906cf0 No.15214890

>>15211333

>no diplomacy as far as I remember

There's no classic diplomacy but at certain dates you get events which affect relations with other countries. For example Western Whites can give Ukraine to Poland in exchange for an alliance and help against the Reds. Or you can tell them to fuck off and claim Poland and Ukraine as your rightful clay which will make you go to war with them. In that regard it's similar to Darkest Hour where you steer most of the "plot" through decisions and events.


0f97e2 No.15215007

File: e0fb193831a3d6a⋯.png (77.79 KB, 193x193, 1:1, 27153425.png)

>archive

>some russian hacker website

is this shit safe?


52f155 No.15215814

>>15215007

It's as safe as coming inside your mom.


3ff18a No.15216231

File: c8f74ce8d72154b⋯.png (902.39 KB, 769x717, 769:717, perso-turanian faggotry.png)

>>15212762

New update for Anon's HFM Edits. Save-compatible.

https://mega.nz/#!8klkyaQY!mEqIx7wh4Mm46_E5carSPQzCZNV4Ah5DYJpfWkCfEfQ

Changelog:

V1.43e for HFM 1.27i:

>Integrated TUR_887 #Erzurum to a bunch of different events and decisions.

>Added GRE cores to Thrace region.

>Lowered the % of Greeks killed by TUR upon taking the Megali Idea, it was bullshit, 90% Greek pops removed from Constantinople and 40% Greek pops removed from all their territories. Changed to 45% and 20% respectively. I know t*rks are dastardly evil, but this is just silly.

>Added a decision to dismantle the ottoshits upon becoming BYZ, IE: Removing all their cores.

My Pastebin:

https://pastebin.com/VZumvXiR


3ff18a No.15216252

File: 642ff32f1404722⋯.png (743.49 KB, 507x573, 169:191, ottoman conga line.png)

>During the Ottoman Empire, homosexuality was decriminalized in 1858 as part of wider reforms during the Tanzimat period.[1] This made Turkey the ninth country in history to decriminalize homosexuality.[2]

Really makes ya think


52f155 No.15216270

>>15216252

It was actually "legal" before that. It just wasn't codified. While most other countries followed the morality of the West, which strongly condemnded degenerate behavior, they purposefully as a sign of anti-western national pride legalized it.

But fucking idiots today think they legalized raping young boys and men as a sign of "tolerance".


e00b5f No.15216338

>>15216252

What is the source of this picture? I've seen it being posted a lot.


3ff18a No.15216363

>>15216338

Tuhfet Ul-Mulk (a Turkish translation of Ruju as-Shaykh ila sibah), 1773 Turkish erotic manuscript, Alain Kahn-Sriber Collection, Paris


3ff18a No.15216380

>>15216338

>>15216363

Also read the kikepedia page of LGBT in islam, it's pretty funny.


e00b5f No.15216434

>>15216380

>LGBT in Islam

All concepts mentioned by libtards as representative of LGBT acceptance in Islam relate to the rape of boys. Islam is in fact quite tolerant of homosexuality, but only insofar as it is pedophilic in nature. Bacha bazi and Siwa Oasis are just two major, widely known examples, but few are aware of the prevalence of pedophilic homoerotic themes in medieval Arab poetry, or of the fact that all Mohammedan hordes, from Saladin's army to Turkish invaders, would take young boys as sex slaves from the Christian lands they conquered. Some Latin Crusade Chroniclers have noted that Mohammedans would only spare women and male youths whom they intended to enslave for sexual purposes from the cities they reclaimed.


3ff18a No.15216477

>>15216434

Islam's always been pretty fucking degenerate to be honest, since its inceptions as the personality cult of some autistic, warlike pedo.

Also, friendly reminder the LGBT fags are now trying to push pederasty into mainstream media.


52f155 No.15216504

>>15216434

>>15216477

This so much. No wonder we tried to impose an anti-sodomy mentality to these savages.

But try to do that now, when faggots are a protected class.

I can't wait for the Pendulum to swing back so hard it knocks over the LGBT movement.


52193a No.15216557

>>15166665

Agreed. Paradox has been shitting the bed a lot, and after 2.0 broke my favorite stellaris mod, I've promised myself I'm never going to buy another of their games.

>>15167054

This. Some of the mods for their games are some of the best games available.


3ff18a No.15217081

File: 9186bd9777db042⋯.png (63.29 KB, 693x702, 77:78, polish child mutt coalburn….png)

>>15216536

> incestual right

wat


7d95d4 No.15217289

>>15216231

Any chance of fixing Russia's jank starting unit set-up? A good chunk of them use provinces in Alaska (with 5 or 10 soldier pops in them by 1836) as their home province, making the troops useless.

Also, why are none of brigades in the Don Cossack host actually Cossack cultured/from Cossack provinces?


e00b5f No.15217353

>>1521276

I'm only given the option of embracing the Serbs as BYZ. What need I do to trigger the appearance of the decision for other ethnicities?


e00b5f No.15217363


30f943 No.15217421

I can't really get into victoria II because the timescale is just too short. Even on a year by year basis a year seems to matter less in Vicky 2 compared to most other paradox games. Who cares what you accomplish when the game just hard ends after a few hours?


3ff18a No.15217664

>>15216231

New update for Anon's HFM Edits. Save-compatible.

https://mega.nz/#!1h8gjKhC!ZoYuf_WQCmDVEpy8pNzvfHJJvk5S-_Ktw-42JtpDSQo

Changelog:

V1.43f:

>Changed Bam’s terrain to semidesert.

>Fixed Isfahan’s terrain properties to match those of montane grasslands.

>Fixed Russia’s starting units, it was taking soldier pops from Alaska for some reason.

>Fixed some erroneous tags on BYZ’s irredentist decisions.

My Pastebin:

https://pastebin.com/VZumvXiR

>>15217363

>Montenegrins: Peacefully annex Montenegro by vassalizing and have accepted cultures for voting.

>Bulgarians: Own any province with Bulgarian pops, have accepted cultures for voting and not going for the conformist route when deciding the fate of the Greek state.

>Armenians: Own any province with Armenian pops, have accepted cultures for voting and not going for the conformist route when deciding the fate of the Greek state.

>Assyrians: Own any province with Assyrian pops, have accepted cultures for voting and not going for the conformist route when deciding the fate of the Greek state.

>Copts: Own any province with Assyrian pops, have accepted cultures for voting and not going for the conformist route when deciding the fate of the Greek state.

I mistakenly used the wrong tags for these events and I just noticed that, you can download the new update to fix it.

>>15217289

I have no idea why RUS_oob.txt was taking soldier pops from Alaska, none of the home regiments listed in that file are Alaskan provinces, it's weird. Seems that I managed to fix it though.


3ff18a No.15217667

>>15217664

>Copts: Own any province with Assyrian pops, have accepted cultures for voting and not going for the conformist route when deciding the fate of the Greek state.

Meant to say Copt pops.


e299ed No.15217686

>>15217421

>making it to the end of a Vicky II game

>ever

>when the game slows down so fucking much by just 1890 that it’s unplayable

Too short? Ha.


3ff18a No.15218100

In the future I might work a bit more in Central Asia, most likely on decisions regarding PER's old territories (Afghanistan+Baluchistan, modern day Uzbekistan, Kyrgyzstan and Tajikistan.) Any more suggestions/feedback?

>>15217664

Hotfix for Anon's HFM Edits. Save-compatible.

https://mega.nz/#!Bs1yhCoJ!94Nzy7CbADGhbRaT6O3liyzr30PvqzqzFjXdqkGCLwk

Changelog:

V1.43g:

>Removed Hazaras as an accepted culture in PER. It made no sense as they have no provinces with Hazara pops. Might be because they’re Shiite like most of PER though. But I still opted to remove them anyways.

>Added more Armenian pops to Smyrna.

>Reworked the Greater Iran irredentist decision.

>Reworked (again) TUR’s event that’s triggered upon taking the Megali Idea. It decreased Greek pops in Constantinople regardless of who owned the province.

My Pastebin:

https://pastebin.com/VZumvXiR


3ff18a No.15218101

>>15218100

>In the future I might work a bit more in Central Asia, most likely on decisions regarding PER's old territories (Afghanistan+Baluchistan, modern day Uzbekistan, Kyrgyzstan and Tajikistan.) Any more suggestions/feedback?

Oh yes and Mesopotamia as well.


230d29 No.15218759

>>15216231

>Added a decision to dismantle the ottoshits upon becoming BYZ, IE: Removing all their cores.

Is that you Pavlos?


357db3 No.15218849

>>15217686

>V2

>slowing down

Jesus, anon, how shit is your CPU if it can't handle even that?


705887 No.15220494

>>15218849

I think Victoria 2 only runs on one core, regardless, it's shit optimized for newer hardware anyways.


3ff18a No.15221977

>>15218100

Guys I need your help, it seems that my game's crashing whenever I try using the Demand Concession CB, hovering the mouse over that option makes the gem crash.

Is anyone else having this issue too?


4ffe82 No.15222042

>>15217421

CWE is much better in that regard due to the longer time span.


52f155 No.15222060

>>15222042

Have fun having access to tons of decisions that trick you into enacting them and then getting fucked by hidden events.


4ffe82 No.15222091

>>15222060

Examples?


52f155 No.15222135

>>15222091

>Having all your credit money RGO's be reduced by 50%.

>not being able to elect any populist parties anymore

>not being able to justify any war goals anymore

>having your tariff slider max be stuck at -5% permanently, making you lose tons of money

Then there is stupid SJW stuff. The feminism reform actually got removed in the latest version, because it was such a bad decision. Now the mod author forces you to automatically take feminism population growth malus by having it tied to the ruling party.

There was also LGBT reforms which gave a huge boost to mobilisation size. Also removed.

But what is still there is stuff like affirmate action giving you a HUGE Immigration attraction, population growth (WTF) and assimilation rate boost. And it somehow doesn't give a huge education efficency as a negative.

Then there is trade unions being a political reform, which means Socialists in the upper house don't vote for it.

Oh and btw, if you are ever at war with the USA or another Greater Power, prepare for them completly genociding your entire population worse than Hitler did with the Jews, because automatic Strategic Bombing events are going to just absolutely massacre your population.

Oh and if you are behind in Prestige you are never going to catch up ever peacefully, because there are no inventions that give prestige anymore.


705887 No.15222229

>>15222135

That sounds like dogshit


52f155 No.15222252

>>15222229

I still don't know how anyone can think that simulating bombing through giving just automatic province modifierts on your entire country without any way to prevent that at all, is a good idea.


2cf6be No.15222296

>>15222229

this whole genre sounds like dogshit

you're basically at the mercy of the demented worldview of the shut-in autist developers


52f155 No.15222303

>>15222296

A good way to find good games/mods of that genre is to analyze their design philosophy.

Redditor Modders love to just do everything through events and decisions. The best modders are the ones who try to work as closely through the game mechanics as they can.


3ff18a No.15222356

>>15221977

nvm fixed it. Expect a hotfix soon.


3ff18a No.15222458

>>15222356

And I'm afraid it's not gonna be save-compatible. Sorry.


4f8344 No.15222767

>>15222135

You could propose changes, you know. I did so and managed to substantially boost the territories gained through German irridentism, for example (also got him to make it easier to diploannex Austria). Also got him to put in the attack on the USS Liberty event for America, with an option to go to war with Israel.


52f155 No.15222817

>>15222767

>You could propose changes, you know.

Okay. Make assimilation across certain ethnic groups completly impossible. So Africans can NEVER assimilate to Europeans and have a 1000% negative modifier. Do that logically for cluster of cultures.

And also give an extreme negative population growth modifier to feminism. But add regular events off the Merchant class heavily encouraging you to take the feminism reforms to increase factory throughput and add a big income modifier to Capitalists. Like it has to be really hard to stay traditional, especially since you already start with women voting rights enabled and other feminist reforms.

After the population boom of the 60s, you can't keep your population stable without immigration.

And basically you are fucking stupid.


4f8344 No.15222844

>>15222817

Ok, now suggest them on the github where settintotrieste will actually see the suggestions, you braindead cretin.


52f155 No.15222890

>>15222844

*slaps you*

Don't fucking talk to me. I am a viccy 2 Pro. I have tens of thousands of hours under my belt.

He should come to me and beg ON HIS FUCKING KNEES about suggestions for his mod. And if he sucks my dick, I'll maybe help him.

NOW BACK THE FUCK OFF!


77d14b No.15222892

File: b444bb685e67856⋯.jpg (290.87 KB, 959x960, 959:960, b444bb685e678561babe7bc9d0….jpg)

>>15222135

>There was also LGBT reforms which gave a huge boost to mobilisation size. Also removed.


52f155 No.15222898

>>15222892

At least it had the decency to give an organisation malus.


77d14b No.15222907

File: 2bc50f53de68c01⋯.jpg (13.45 KB, 179x85, 179:85, commie.jpg)

File: 3b435d061b7104c⋯.jpg (487.53 KB, 1920x1080, 16:9, blairsm.jpg)

>>15222898

lawd the guy is just a commie playing his fantasy scenarios.


803b1e No.15224859

>>15205020

Yeah i played it too after all

It wouldnt be bad if not the constant crashes, general clunkiness and really really long time between turns


7d7f2b No.15225496

Lads, I finally did it.

It was a fun playthrough, a lot of great wars and all that but now I need the final goals? Do I go full GroBachamenidiums taking Egypt and Anatolia or I expand into India and Central Asia? My main rivals are still in the West; the Caliphate and an extremely strong Roman Empire. Other than those two, the rest would basically be mopping up the map..


7d7f2b No.15225501

File: 9e0baaa47ce1250⋯.jpg (2.19 MB, 1366x768, 683:384, ck2_1.jpg)

>>15225496

forgot the fucking image


1e273c No.15225622

>>15225496

>>15225501

Wage (hopefully) individual wars against the Abbasids & Byzantines and break up their empires to slurp up those good Mediterranean bits, absorbing Indian states in the East during the lulls. If that doesn't keep you busy enough, I suggest getting some buffer states going if you haven't already. Georgia to keep you insulated from steppeshitters in that direction, for example. A Khan in your pocket for the steppe proper. Maybe start chewing directly into the Tocharians for the potentially silly amounts of income while expanding your pet horde to insulate the basin entrances.

To keep things interesting, rather than relentlessly, efficiently blobbing & assimilating, I advise creating containment vassals also; for example, all the core ethnic Arabian territories that aren't of immediate economic use to you should be shunted off onto local rulers, with you largely taking the coast and maybe some desert-skirting corridors. Now, on the one hand, that's efficient on your demesne & warscore cost, but it's also a terrible idea because you're creating a probably rebellious Arab tumor in the southern realm. But it'll be more interesting than having no fires to fight there as you push well into continental Europe on glorified mop-up as you said, so do it.

Think in the fashion of a Persian-Zoroastrian irridentist when thinking on what territories to take into the core realm; the question you should haughtily ask is, 'would this be a prestigious territory to rule over, or a backwater of empire-ruiners I don't want anything to do with if I can help it?' If A, integrate into the main vassal system of dukes & counts swearing to you. If B, create a buffer-ally (you should hope they become/stay allies) or commit the cardinal sin of creating a king-level vassal, who totally won't effectively centralize his once-backwater to stab you in the back.

Depending on how all this goes, you might stretch the game out far enough to be simultaneously power politicking with the intact western & central Euros and being at the forefront of the Mongol invasion with a vast but unwieldy coalition of buffer powers that you've been feeding for centuries, possibly producing more fun than you would have by blobbing continuously. And if you have the shit China DLC, I guess you could fight their doomstacks for fun.


7d7f2b No.15225644

>>15225622

Interesting ideas but I was more keen on doing a campaign based on diffusing zoroastrianism with the ultimate goal being totally converting the europeans, create kingdom level states and give them independence in the end just for fun.

Like a mongol invasion but this time it doesn't conquer just for the sake of it, but to bring the light of Zoroaster to the entire world..


1e273c No.15225661

>>15225644

Why not both? That just sounds like a natural extension of the 'unwisely create large oriental states' policy into Europe.


c0fa95 No.15225686

>>15205928

That's not the black he means, anon.


1b45de No.15225692

File: 2ded7822c95efec⋯.jpg (Spoiler Image, 228.63 KB, 778x1100, 389:550, 0029fc106f447570563280605f….jpg)

What ever happened with the Victoria 2 Edit that basically started the game in 1444 like EU4 but without Mana?


3ff18a No.15226342

>>15218100

Update for Anon's HFM Edits. Non save-compatible. As always, remember to delete your cache.

https://mega.nz/#!1l01QawK!2XWlD0nFHf7LKg_w3DqcDJw1IGEn7n5yNllM_vdDPfU

Changelog:

V1.43h:

>Updated countries/TCA.txt

>Updated contient.txt

>Fixed crash when hovering over Demand Concession CB

>Beautified the Persian Gulf and Caspian Sea (AKA added coastal detail.)

>Added Zoroastrian pops to Sirjan and reduced the overall number of Zoroastrians in Persia, it was too high. Added Azeri pops to Zanjan, Hamadan and Qazvin. Changed the Northwest Bantu slave pops in Persia, Oman and the Gulf area to Kilombero, made more sense since most of their slaves were from Zanzibar.

>3 new cultures: Jaziri or Peninsular Arab (Integrated to the countries, events, decisions and provinces in the Arabic Peninsula), Astur-Leonese and Andalusian (Spain.)

>More names for Galicians.

>Added port to Al-Ahsa province.

>Fixed Nordhorn’s pops.

>Added Asturias core to Oviedo.

>2 new countries: Leon and Andalusia.

>Terrain images for Granada, Coruña (Spain) and Ava (Burma.)

My Pastebin:

https://pastebin.com/VZumvXiR


ec4273 No.15226354

>>15222907

Reminds me of HoI4's modding scene with Kasierreich and Deluge


e00b5f No.15227014

I recently discovered that you can quite literally beat CK2 instantly if you press the last Merovingian's claim to the two Francias after Charlemage has gained a claim to the kingdom of Lombardy. I did this as Byzantium and I was practically invincible afterwards. Byzantium has the capacity to win any war against west Francia at the 769 start, and you can easily avoid the defensive pact that inevitably forms after the initial conquest by declaring war on Lombardy and Middle Francia on the day peace is signed.


867787 No.15227260

>>15226342

>spain getting more content

Welp that was unexpected.

>>15227014

Anon, we avoid charliemango gamestart for a reason.


0f88c3 No.15227371

>>15225501

>>15225644

How did you do it? I always get completely destroyed in the first century whenever I attempt a Zoroastrian run. I'm assuming you used secret societies?


7d7f2b No.15228131

>>15227371

That would totally ruin the immersion fuck no

basically:

>started out as the guy in Gilan in the old gods bookmark

>you get 5k event troops so I rushed some early conquests, taking completely armenia and kurdistan and some other parts of Daylam

>expand into central Persia, keep in mind that you always have to be careful so that others muslim neighbors join your wars, keep them busy with revolts and stuff

>arrive to a point where I directly challenge the caliph and take a lot of his territories, but the faggot still manages to keep 100 moral authority making it impossible for me to convert provinces

>pick the ambition to strenghten the mazdan religion, giving me a liberation casus belli on any kingdom level title that has people of my religion in it

>declare it on Persia, win it, but realize that I just gave it to another random guy named Amin

>I just say fuck it and play as him and abandon my old realm behind

>clean up the map from the other persian sunni realms

>get jihad'd 3 times but my income is so big mercs just do the job for you

>blob to restore the old persian borders while dabbing on muslimshits and gayreeks


3ff18a No.15229688

>>15227260

>Welp that was unexpected.

Oh yeah, I thought it'd be nice to add the rest of the Spaniard subcultures, I was also going to add the rest of the Daghestani cultures as well (at least the ones represented by their respective province), but abstained since it's such a small area.


867787 No.15229728

>>15229688

Wich ones are accepted cultures for spain?

Should also change with goverment, with fascists only having castillian, leonese and andalusian as accepted cultures (like franco), monarchy/carlist spain accepting everyone but the basque and gypsies because the "empire of the spains" (also the portuguese) and such, only a recomendation based on spanish history though.


3ff18a No.15229750

>>15229728

Currently, Spain accepts all subcultures (Catalan, Basque, Galician, Astur-Leonese and Andalusian.)

The decision to embrace Falangism formerly removed Basques, Galicians and Catalans from the accepted culture pool. I Modified it to remove Catalans and Basques only, so technically, Astur-Leonese, Galicians and Andalusians still remain accepted. I think you automatically accept Portuguese upon becoming Iberia, but also revert back to accepting Catalans and Basques.


867787 No.15229754

>>15229750

Falangists actually didnt "accept" galicians, infact, for a long time under francos's goverment all goberment buildings, police, school and church had all to speak and write in spanish, so galician became something mostly spoken in rural areas.


3ff18a No.15229760

>>15229754

Wasn't Franco Galician though? That's kinda dumb.

Got any feedback/suggestions? I'm about to release a hotfix soon.


867787 No.15229785

YouTube embed. Click thumbnail to play.

>>15229760

>Wasn't Franco Galician though? That's kinda dumb.

Yeah, but he wasnt a regionalist and highly idealized medieval spain, so for him spain was asturias and castille and the rest was conquered territory.

He also was a practical man, so he understood the having the same culture for everyone in the peninsula was the best way to keep it united and stop separatism.

And rather than oviedo, galicia should just be galicia, either as a republic or kingdom, since that was the name of the old galician kingdom (yes, it existed for a long time, infact, it was the first post-roman kingdom in the peninsula).

Other than that, i havent played with spain in HFM so dont know what else to give sugestions about.

https://en.wikipedia.org/wiki/Kingdom_of_Galicia


3ff18a No.15229803

>>15229785

Should I rename the 'Spanish' culture to Castillian instead?


867787 No.15229830

>>15229803

Id just leave it as spanish, since castillian is more of medieval thing and by the 19th century there was already a "spanish" culture all over the peninsula, then again, thats debatable, spaniards still argue about what is what and causes alot of butthurt and shit-throwing between conservatives and disguting commies.


7a0c64 No.15229867

>>15229760

Franco was galician but he "disliked" his heritage, he saw himself as spanish.

Like >>15229785 said, he idealized late medieval Castille (age of Reconquista) and the Spanish Empire from the Renassaince (the 1500-1650 superpower), he used that idea to curb separatism and to make an homogenous united society.

It failed miserably tough, the "so you dont like this and you like that? then we are going to ban that until you start liking this" method never works.


52f155 No.15230257

>>15229785

>(yes, it existed for a long time, infact, it was the first post-roman kingdom in the peninsula).

Wasn't that the Visigoths? Are you Germanophobic or something? That is your history too?


3ff18a No.15230996

File: 58b867f468235b7⋯.jpg (85.17 KB, 774x960, 129:160, autistic creature.jpg)

>>15226342

Update for Anon's HFM Edits. Save-compatible.

https://mega.nz/#!N9VSwa6S!3T_3L_8pAs8Scqrq9T30xBJjRFuzeOWWOoyj69C4iN4

Changelog:

V1.43i:

>Renamed Sheki to Nukha.

>Renamed Sabzevar to Nishapur.

>Renamed PER_1122 to Kurdistan.

>Added Persian pops to Quba, Baku and Shamakhi (More specifically Tati pops.)

>Updated decisions\SPA.txt to use the new cultures and countries.

>Increased the overall number of Azeri pops in Armenia and Shirvan.

>Added Azeri pops to Akhaltsikhe, Gyumri, Ardahan, Kars and Van.

>Added a few Peninsular Arab pops to Gunib, Tabasaran, Shamakhi and Baku (See Shirvan Arabs.)

>Added Peninsular Arab pops to Nishapur, Birjand, Mashhad and Kabul.

>Added Kurdish pops to Shushi.

>Added way more pops to Nishapur (It was a big city, province also encompasses Sabzevar, which is sizeable as well.)

>Changed Baku’s terrain to Steppe.

>Added Assyrian cores to Khvoy, Van and Bitlis.

>Added Terek Host core to Stavropol.

>Added Tarki core to Kyzylyar.

>Added Cossack pops and Don Host core to Luhansk.

>Changed Peninsular Arab pop color.

My Pastebin:

https://pastebin.com/VZumvXiR


4f8344 No.15231052

>>15229867

>It failed miserably tough

Not really. The only thing Franco messed up was giving power to some faggot monarch who promptly let spain turn into a democratic shithole.

That and not closing Gibraltar.


4f8344 No.15231062

>>15222890

That's some late stage autism right there.


2bb641 No.15231083

>>15231052

I agree on Gibralter, if he had done it right around the Suez crisis chances are that the Brits would've let it go. But the reality is that there was no good choice for succession other than giving it to a liberalizing monarch, and Spain would probably be worse off being the last western dictatorship when economic trouble hit


52f155 No.15231171

File: a90f0766170e271⋯.jpg (49.38 KB, 1280x720, 16:9, foot hurt.jpg)


0b1cc0 No.15232034

>>15226354

Or vanilla HoI4 where Russia somehow zergs the Axis even though they're fighting on three fronts, Germany and Italy in the West, Japan in the South, and America on the East, France is non-existent, and the UK is reduced to their island. I'd love to know what "powerhouse" the lend-lease for all that industrial power and equipment is coming from. Paradox's ass.


30f943 No.15232146

I wish there was a grand strategy version of OpenMW

Imagine a basic engine and script system designed around ease of modding.


867787 No.15232534

>>15230257

Autistic german begone, that or actually read some historye before sperging another thread with your massive ignorance on the matter.


ec4273 No.15232700

>>15232034

It's so a "historical" playthrough can be done, at least there isn't a "allow racemixing" focus like in Kaiserreich.


52f155 No.15232893

>>15232534

So why weren't the Visigoths a kingdom, you germanophobic asshole?


7fb758 No.15233003

>>15231052

you forget purging Catalan commies and genociding all muslims on Spanish soil


52f155 No.15233020

>>15231083

Any proposal for some kind of stable succession would have been better. There are so many options. Like creating a hybrid system, where the old Elite still has influence in the country to make sure that it defends the Nation from the degenerate Zeitgeist.

Or a limited democracy where only men over the age of 21 and who pay taxes can vote.

I would have advocated for a mix between these two. Spain would have been awesome today, if they didn't fall to feminism and cultural marxism. But no. Even Franco himself believed that he was on the wrong side of history.


867787 No.15233026

>>15232893

Because the suebi were first, you absolutely autistic idiot, do some research before talking about history, you never know what the fuck youre talking about.


52f155 No.15233035

>>15233026

Well I knew that. What's you point, freak?


867787 No.15233041

>>15233035

How can you be so fucking braindead?

Youtlre bitching at me and calling me germanophobic because i say the visigoths werent the first post-roman kingdom in spain, and know youre going to say you knew that all along and ask what my point is?

Your take carers should not allow you to use the internet.


52f155 No.15233050

>>15233041

>Galicia

>yes, it existed for a long time, infact, it was the first post-roman kingdom in the peninsula

You thought that Galicia was the first post-roman Kingdom in the peninsula.

You don't even know your own countries history. And the based Germanic Suebi and Visigoths weren't fucking Galicians, you cunt.

You wish I fucked your mother, so maybe you wouldn't have grown up to be a smelly moor. *Sniff* The noble and proud Spaniards. A race denied their whiteness, because of fucking MOORS like you polluting their gene pool.

Fuck you. *slaps you*


867787 No.15233055

>>15233050

The kingdom of galicia was the kingdom of the suebi you autistic krqut, its the name of the area.

You also think both visigoths and suebis were the main population of this areas, something thats completely wrong since they were just a ruling elite after taking over and were assimilated, ever wonder why spanish doesnt sound like german?

Youre autistic and should not be using tye internet.


52f155 No.15233073

>>15233055

>The kingdom of galicia was the kingdom of the suebi you autistic krqut, its the name of the area.

Yeah. And Prussia was the kingdom of Poland, because it occupied a similar geographic area?

Serious historians don't refer to the Suebi as the kingdom of Galicia.

It's only autistic, germanophobic FUCKS like you, who want to sweep the fact that the Germanics ruled their country under the rag

>You also think both visigoths and suebis were the main population of this areas, something thats completely wrong since they were just a ruling elite after taking over and were assimilated, ever wonder why spanish doesnt sound like german?

Mate. Their entire fucking tribe "immigrated" there. It wasn't just the Elite.In fact north-western Hispania untill today still more genetically germanic than the southern regions. There are much more people with light hair and light eyes.

I still don't know why so many idiots deny their germanic heritage of their country's history. I mean if you just embraced it, then you would be immunized against the ridiculous concept that somehow Muslim Spain was a Golden Age, when it was in truth that the Visigoths did a very fine job at preserving Roman Culture and Institutions.

>why spanish doesnt sound like german?

Because they married and assimilated into the culture? Germanics are very good at that. Look at the Normans in England, Southern Italy and Greece. Look at the Ostrogoths and Langobards in Italy. Look at the Scandinavians in France, Scotland, England and especially Ireland.

>RREEEE there was never a Suebi Kingdom, it was literally only the Elite, it was Galicia, it was GALICIA!!!!!!!! AYYAYAYAYA


7fb758 No.15233087

>>15233050

>*action*

You need to go back


52f155 No.15233090

>>15233087

Why the fuck did you provoce me then? We … we can have peace, if you want to.


7fb758 No.15233103

>>15233090

>can't even read IDs to tell I am not the anon arguing with him about Spain

Fuck you, you need to go back to whichever shithole you crawled out of because you're clearly not from around here


867787 No.15233117

>>15233073

No you dumb kraut, the kingdom of galicia and the suebi kingdom were the same fucking thing, thats the name of the area, galicians arent called that becausethat waw the tribe, they are caooee like that because thats the roman name for the area.

>muh germanophobia

How jewish of you, to claim your people are hated and persecuted whenever you hear somethint you dislike.

Again, you think these tribal migrations were the main population of the area, when thats absolutely wrong, they were tje ruling class until the muslims invaded and assimilated in a relative short time.

Let me remind you that visigoths where so disorganized by the time the muslims arrived by their constant internal wars that they got conquered after a single battle, and infact, many of the local rulers swore loyalty to the muslims and converted (this is why you see the moors portrayed as white people in the artwork of the time), while the christian kingdoms were formed by people rejecting the mulim rule and fleeing to the mountains as rebels, later reconquering lands as the muslims fell back from the initial push.

Again, these populations assimilated and were never the main population of the are do some research you massive sperg.


3ff18a No.15233121

File: 09910c14de13260⋯.png (386.57 KB, 607x608, 607:608, varg_vs_true_master_race.png)

ITT


52f155 No.15233249

>>15233117

>>15233103

I don't want to argue anymore. Let's just be friends.

>>15233121

Varg "Real Whites are autistic Neanderthals (and that's a good thing) Vikernes

Christian "Blonde in every historical context meant bleached blonde hair like swedish women are famous for" Vikernes

Varg "No holy book? No texts? It's not atheism or larping" Catchet

Christian "I am the only Anarcho-Primitivist /pol/ actually likes" Catchet


b87bea No.15233364

File: 7bf2831d9f00b68⋯.jpg (29.89 KB, 700x760, 35:38, Peace was never an option.jpg)

>>15233249

>claims that the Visigoths were the first post-roman kingdom in Iberia

>gets called out on his bullshit

>moves the goalpost and insinuates germanophobia

>repeat

>starts an degenerate, autistic shitfit

And during all of this you claim to be persecuted and pretend to act as if you represent my people.

You are one of the most vile, disgusting and jewish things out there.

The likes of you have no place here, nor should you ever be tolerated for you are a scourge for mankind.


52f155 No.15233393

>>15233364

>>claims that the Visigoths were the first post-roman kingdom in Iberia

I didn't. I just said they came earlier than Asturias.

>>moves the goalpost and insinuates germanophobia

I didn't, because you were germanophobic from the start.

>The likes of you have no place here, nor should you ever be tolerated for you are a scourge for mankind.

Says the one who deported Muslims and Jews from his country. I bet you look pretty stupid right now.


aa2dd3 No.15233462

File: c7527321f7e290c⋯.png (162.91 KB, 1809x964, 1809:964, A Fucky Wucky AsturleNones….png)

>>15230996

Was going through the cultures since I like to add events that let me add/remove cultures as a cheating faggot. Noticed that the Astur-Leonese are called asturelenonese in the list of cultures and in Spain's list of pops at the start date, but are called astureleonese for the Iberia events. Haven't looked elsewhere to see if the typo is present, but I figured I'd show it just in case it hasn't been noticed.


7fb758 No.15233477

>>15233393

>still can't read IDs

just fuck off already and kill yourself.


52f155 No.15233480

>>15233477

I can, I am just too lazy to.


190bd4 No.15233702

File: 79562db01e7fd7a⋯.png (226.85 KB, 568x510, 284:255, 1510318323301.png)

>>15167509

>playing Japan

>1523

>Japan's not unified


3ff18a No.15234186

>>15233462

Thanks, I'll fix it right away.


3ff18a No.15234277

>>15230996

Hotfix for Anon's HFM Edits. Save-compatible.

https://mega.nz/#!NltVwJLC!TM-4uoPyZmWfF4xUYEwA5UEkLEZqvLVlyqQ2sNX7mKY

Changelog:

V1.43ihotfix:

>Fixed typo regarding Astur-Leonese culture.

My Pastebin:

https://pastebin.com/VZumvXiR


67a631 No.15234791

File: b3fa8c8cef11d9c⋯.webm (5.06 MB, 496x360, 62:45, Da que Deus mamou by Aran….webm)

Does anyone know how to unlock the dynasty shields in CK2 that are for already pre-loaded dynasties? I want to recreat some historical dynasties but I can only make custom shields instead of the correct ones


f28b50 No.15235169

>>15233702

M&T has some obstacles to early integration.


3ff18a No.15235620

>>15234791

I think you have to mess with the parameters in gfx/CoA or something. I forgot which.

Used to mess around a lot with CoAs.


52f155 No.15235697

>>15234791

You can easily do that by going through the save file, analyzing the date (you should be high IQ enough to use your pattern-recognition to find the correct lines) and then copy-pasting the dynasty from the historic dynasty you want to your own. You can even adopt their dynasty that way, if you want.


0b1cc0 No.15235730

I know I should probably ask this in the share thread I already have. Does anyone have Elder Kings specifically for CK2 version 2.7.2? I have the version off ModDB but I believe it just needs the Elder Kings 2.7.0+ fix to work. Unfortunately that's behind Paradox forum cancer.


9079ac No.15236029

Sooooo…… How in the everlasting fuck do you stay out of negative money in CWE again? In the current NWO I have no problems keeping a balance but goddamn I remember why I had bad memories of this mod.


52f155 No.15236253

>>15236029

Pacifism to spend as little on the military as possible and keep a hawk eye on industrial subsidies. They can be ridiculously expensive.

And researching tax efficency techs.


b87bea No.15236746


867787 No.15236924

>>15236029

Get oil = infinite money


e00b5f No.15237279

>>15230996

>Persia

You should add the Baha'i religion in 1863 if you're overhauling Persia. They made up around 5-10% of Persia's overall population by the early 20th century and ended up controlling the Shah's government and Jewing every institution until the Islamic revolution.


7d7f2b No.15237386

>all these historylets in gsg

ahh yes, so paradox is working to sell games to this audience. No wonder why they suck so much..


3ff18a No.15237453

>>15237279

I was just reading about them yesterday, might add them as a new religion since there's already a few events and decisions pertaining the Baha'i. I'll do it once I find a way to properly emulate the Circassian genocide and subsequent deportation to the ottoshit empire.


9079ac No.15237821

>>15236924

Sphering oil producing countries count for getting oil?


7fb758 No.15238451

>play CK2 (doesn't matter how modded)

>reach empire tier

>immediately lose any desire to play any further as everything in the game is now a joke to beat

How do I make anything past early game fun? The warscore system is laughably retarded and favours blitzkriegs and abusing retinues to rape enemy levies. The AI is even more stupid, not putting up even a modicum of challenge, ever. Managing internal politics boils down to "if you end up playing as a retard with low skills, just win the civil war and keep everyone in prison forever". There is little to no flavour and fuck-all to do after you get to empire size.


4f8344 No.15241238

>>15236029

Get a credit money RGO and stay away from stuff that can hurt your credit money output, I generally avoid signing onto any of the group stuff like IDA, WTO, etc and just play Nationalist Dictatorship, works pretty well.


0b1cc0 No.15241974

File: f4c038f7c048d31⋯.mp4 (1.01 MB, 616x480, 77:60, f4c038f7c048d31f0b18645d3b….mp4)

>>15236746

At least this actually loads, but now it crashes when it's done loading everything, and throws tons of "character_action" errors in the log.


8d042b No.15242373

File: 3ce622a4477c64b⋯.jpg (99.26 KB, 940x672, 235:168, jew 4234.jpg)

I suppose there is no linux version of CreamAPI? I got that CK2 itch, but I don't feel like using windows. Or giving a single penny to parakikes.

>>15238451

There is fuck all to do except to purposefully mismanage your empire. Good amount of DLC's make the game worse due to the way AI works, which is just basically "if it's possible to do x then just do x". Meaning if you have that DLC active that allows religious cults to be formed, then literally everyone is in the cult, pope included, just because DLC gives them option to be in a cult.


c62cc7 No.15242393

>>15242373

Wine? VM?


b87bea No.15243410

>>15241974

huh is the latest fix for 2.7.*

You could of course try going for Elder Kings 0.2.1. but that is for CK2 2.8.3.2

https://forum.paradoxplaza.com/forum/index.php?attachments/elder-kings-0-2-1-zip.385365/

https://www44.zippyshare.com/v/ghTPcjir/file.html

either of those should work.


67a631 No.15245505

File: f01861288ca770c⋯.jpg (133.89 KB, 557x562, 557:562, rulerdesignerCoA.jpg)

>>15235697

I want it enabled on the in-game dynasty editor so I can edit any character's dynasty shield into a historical (and correct looking) in game shield because right now they are locked behind a limit in the menu.

Pic related the limit is similar to that but in actuality there is another hundred or so shields I cannot access on-the-fly from that menu in-game and I'd prefer not to manually inject dynasties to each and every one I am trying to create if possible


0b1cc0 No.15246531

>>15243410

0.2.1 has the same result as the fix you gave me earlier, just with different errors about undefined tokens instead of character_actors. I'll try yours the 0.2.1 I tried was from steam using the steam workshop downloader website.


d59b54 No.15246808

File: 8238ee276fe1d93⋯.png (3.61 MB, 1920x1080, 16:9, 1.png)

File: ea03149cfe1496a⋯.png (1007.19 KB, 1404x1080, 13:10, 2.png)

if someone wants to fuck paradoxon interactive report them to the german police

there is a swastika in the german version so they technicly break the law

i looked on steamdb but there isnt a german dlc version so it should be in the german version too

https://steamdb.info/app/584140/subs/


264508 No.15247529

I gotta say after Memes & Mystics and Chink Dragon this new DLC to CK2 actually looks pretty interesting. History got completely botched as usual but the gist of it is good. It's a change for the better to what Crusader Kings should be; a game about the struggle between Paganism, Christianity and Islam. Obviously not worth the money though.


867787 No.15247564

>>15247529

What does it ever add?

I havent paid any attention to it after the complete dissapointment jade dragon was.


53149e No.15247716

>>15247529

Wait, ((Paradox)) is actually bothering to update CK2? I thought they had moved on to milking their paypigs with endless EU/HoI4 DLC scams.


c1fd00 No.15247799

>>15247564

A lot of it is ripped straight out of HIP if you think about it (coronations, sainthood) but Holy Fury also reworks how the crusades and holy orders works, adds crusader states, Iberian Reconquista, the 4th crusade, mass conversion, northern crusades and flashes out Pagans in general.

>>15247716

CK2 is still one of their more popular games, especially with the Reddit Game of Thrones crowd. A lot of stuff they add over the years was geared towards pleasing the normalfags; shieldmaidens, viking sea queens, daemon worshipers, gender laws, poo-in-loo land and everything that had to do with China in general.


867787 No.15247811

>>15247799

Wait, how is china reddit audience?

And werent the most popular mods the warhammer one and the post-apocaliptic one?


c1fd00 No.15247995

>>15247811

Paradox did a half-assed job as usual with China and drones over on Reddit ate it and asked for seconds nonetheless. Granted it could be worse. They could include all of China and tank the performance even more but really CK2 doesn't need China at all. It only deludes the scope. Moreover, China according to Paradox was an omnipotent and powerful state launching huge wars deep into Eastern Europe and having a tremendous cultural and technological superiority over both Islamic and European civilization.


867787 No.15248181

>>15247995

>and having a tremendous cultural and technological superiority over both Islamic and European civilization.

Well that is technically true, they just kept having civil wars and got raped by mongols (although not as hard as the muslims).


36a052 No.15249124




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