>>15143196
Bastion has a neat one. You set the difficulty with weird shit after praying to the gods. You pick and choose which you want to make the game difficult, and it's a lot cooler than just having enemies eat more bullets.
>+Enemy attack damage
>Defeated enemies drop a bouncing spark with delayed detonation.
>The Kid's movement speed is slowed after connecting with an enemy attack.
>+ Enemy movement and attack speed
>+ Enemy armor
>Touching enemies deals additional damage.
>Enemies never drop Tonics upon defeat.
>Enemies regen health over time.
>Enemies randomly turn translucent; all attacks will pass through.
>Enemies will randomly block and deflect attacks.