56d4af No.15139202
So, I've never played the Fallout series. I played some Fallout New Vegas, but never got more than 20hours into it. A friend of mine gave me a Fallout 3 GOTY copy on Steam and I started playing it. I just got in Megaton and I to be fair I'm interested in playing it until the end.
I'm going to stay playing. Is there anything that I cannot miss? Anything I should not do? Any mod recommendations?
b01f64 No.15139230
People generally are angry because FO3 took a big dump on the previous games in virtually all regards. It is, for all intents, and purposes, a TES game, except you swing around guns instead of swords.
Compared to FO:NV, FO3 is inferior in terms of story, number (and variety of quests), stupid black & white morality amongst faction, less weapons and items (IIRC, although FO:NV admittedly took over many from FO3), less interesting companions, and incredibly uninteresting DLCs safe for perhaps Project Anchorage.
The one thing FO3 has over FO:NV is that it has far more dungeons, while those in NV are less numerous and, more importantly, typically require you to talk to a quest giver on the other side of the map before you're allowed to set a foot in them anyway. At it's best, FO3 is a sandbox variety of what it really should have been.
0776a8 No.15139238
>>15139202
Hello cuckchan.
It's a bad Fallout game, and an even worse shooter, so it failed both genres, and the start of the casualization of the Fallout saga.
But posers sucked up the marketing about "muh apocalypse setting"+bethesda, so it sold well. Fucking normalfags.
38e60e No.15139250
>>15139230
While I think it's obvious NV is the superior game, but I have a soft spot for urban/cityscape maps. I prefer the city setting of DC to the Mojave and I think that's the only reason I'll touch 3 anymore. Though I won't play it unless it's tale of two wastelands.
Shame Bethesda cucked out and didn't let you join the enclave. Would've been fun purging DC of Super Mutants, though I also prefer the Advance Power Armour mk1 over the batman mk2.
151a3a No.15139288
>>15139274
You must be the faggot who goes to every thread and tells every OP to go back to 4chan. Don't you get bored?
457307 No.15139294
Of course it is! Have you not seen that 2 hour analysis on why it's great?
a746a2 No.15139295
>>15139250
There's a mod for NV that takes you back to the capital wasteland.
91898d No.15139322
>>15139295
It's Tale of Two Wastelands. You begin in FO3 and you find a train station to begin NV.
a746a2 No.15139335
>>15139322
Does it make FO3 playable?
4c5cfc No.15139337
>>15139230
This more or less.
Fallout 3 has been rendered more or less obsolete with the existence of New Vegas aside from size and setting (and even then, you can just install the Tale of Two Wasteland mod if you really want to play FO3 on New Vegas' mechanics). Ironically it's not as bland as FO4.
f6dd25 No.15139339
>shit shooting
>Shit intro
>Antagonist has fucking retarded motivations
>Shit morality system
>Shit role-playing, can't negotiate out of almost any hostile encounter
>President is a robot
>You tell the president to shut itself down because it's a computer and "computers can't be presidents, sillt!" And it actually fucking does
>Putrid green filter on everything
>Landscape is dull and unimaginative despite being full of historical landmarks
>Endgame enemy areas right next to low level npc town
>Enemy scaling in general is fucked, mercs and supermutants with healthpools larger than dark souls bosses
>Get handed the most powerful weapon in the game after 20 minutes to make it cool land cinematic
>BoS are good guys that shit sparkles and unicorns
Literally the only good thing in fo3 is the environmental storytelling, and every fallout does that well
f7733e No.15139359
YouTube embed. Click thumbnail to play.
>>15139202
As the one, lone wanderer on 8ch that genuinely enjoys Fallout 3, please take this post to heart.
>Is Fallout 3 really that bad?
No, but if you started with Fallout 1 & 2 then 3 seems to be hard to get over. If FO3 is your first trip to the Wastelands, you're in for a treat.
>Is there anything that I cannot miss?
Take Mister Burke's offer at least once, with your "evil" character.
>Anything I should not do?
Listen to the black pills here in /v/.
>Any mod recommendations?
No, go in dry, er, vanilla the first time through.
6a9c93 No.15139363
>>15139202
BLOW UP MEGATON!
6a9c93 No.15139373
NUKE THE CITADEL FROM ORBIT!
d9ae43 No.15139383
It's a huge disappointment, but I can see the appeal for people who went in with no expectations whatsoever
38e60e No.15139436
>>15139383
>but I can see the appeal for people who went in with no expectations whatsoever
Basically this, it was my first Fallout experience so I had no expectation or idea what I was getting into and I guess that's why I had a soft spot for it. Played NV and never went back.
Playing through the original fallout right now using an emulator on my phone cause I'm traveling and it 8 hour flights go by quicker and I'm enjoying it. The combat isn't that good, compared to the last CRPG I played which was underrail.
I guess that's a theme with Fallout games, the combat is always a bit meh.
ce649b No.15139446
(main)Storywise?
Fallout NV>Fallout 4>Fallout 3
Gameplay?
Fallout 4>NV>Fallout 3
I really just want Fallout 4 New Vegas to be completed.
98797e No.15139480
>>15139339
>>Antagonist has fucking retarded motivations
Good point, had to look it up to even remember.
151a3a No.15139489
>>15139359
>White-Knighting for Todd this hard.
That video is almost 2 hours long…
6f56a2 No.15139493
I must be the only one who doesn't give a flying fuck about the story in the fallout games and just cares for the exploration,the creatures,the weapons,the old 1950s style interiors,literally everything else but the story.
2a71af No.15139502
Follow up question
What about Fallout 4?
Ive only played 3 and NV. (Tried FO1 and 2 for about an hour each though never got into them )
How does 4 compare to NV ?
I havent played it, though from what Ive heard they kind of went back to their bad habits and recreated the old riddiculously good or evil factions as opposed to a more realistic portrail of politics of NV. Oh and the shitty speech system.
But besides that, is there anything that redeems it?
Anyone willing to give me a rundown FO4 compared to NV?
996a52 No.15139503
>>15139494
And it doesn't change the fact that you're a faggot who sucks (((Pete Hines))) semitic herpes-ridden ballsack
2a71af No.15139512
>>15139493
But how can you enjoy it then? You might as well just get any shooter at that point.
One of the best parts of Fallout is the characters and setting. And that is part of the story
6f56a2 No.15139519
>>15139512
If you consider setting part of the story then i suppose i enjoy it yes,but i never cared about "oh shit who are you gonna side with in the dam! I just wanted to explore and be a courier once again,and live my own life.
d9ae43 No.15139522
>>15139335
It makes NV unplayable in the sense that by the time you arrive to Nevada, you're likely armed to the teeth with Enclave Power Armor and high tier weapons already, ruining any kind of character progression NV has
2a71af No.15139524
>>15139359
Man if you think Im gonna watch that 2 hour video …
9cdb50 No.15139527
6f56a2 No.15139529
>>15139507
I actually think fo3 was pretty poor aside from the size and various locations.
bad360 No.15139579
>>15139436
Underrail is an indie game that was designed specifically to be Fallout with better mechanics in general. Fallout is in my opinion a masterpiece of interactive storytelling but the mechanics are there just to facilitate the roleplaying. It's like playing an edition of D&D you dislike with a top tier DM who's been playing for 20 years. I did like Underrail a lot though and I recommend anyone interested in classic Fallout to give it a chance.
afe0a5 No.15139581
>>15139202
It's still a fun game, and it succeeds in level design in a lot of ways Fallout New Vegas doesn't, but the writing's objectively bad, and NV improves on it a great deal. Fallout 3 definitely laid the groundwork for them to iterate off of though, and I'd still recommend people play it.
bad360 No.15139595
>>15139502
4 is an incredibly vapid and shallow experience. Think Borderlands without cel shading and slightly less wacky humor and half-baked town building. All you do in that game is go to a place, kill every dude and loot everything ad nauseum, with perhaps a couple of randomly generated bullet sponge enemies with special modifiers that get in your way while travelling.
99d394 No.15139646
How about instead of having a shitty thread by a braindead (1) and done OP, we use the thread to showcase why and how this game is absolute garbage. Let's follow along.
54234d No.15139653
Are duplicate threads really that bad?
99d394 No.15139671
We can start off with the very out dated and problematic question of "Boy or Girl" (BTW why does "Boy" come first?).
So what will we be? Of course the mass murdering male fantasy of this game means we have only one option!
a69946 No.15139726
>>15139502
FO4 is worse in every way except graphics and the combat gameplay being a bit smoother. The advancements don't make up for the loss of quality in everything, not by a long shot. And the choice to have a voiced protagonist makes it damn near unplayable. It's much better with a mod to silence to protagonist, but it's still shit compared to FO NV
4c20d6 No.15139728
>>15139202
The other thread got baleeted so here's my previous response to you, OP you gigantic faggot:
It's mechanically similar to Fallout New Vegas, but the writing is absolutely shit and you can pretty much be an expert in everything. The specialty checks are RNG, meaning you will have x% chance of clearing a speech check, with higher percentages at higher levels of investment. That shit is retarded. If you just like shooting bandits, radscorpions, and mutants, then you'll think this game is just the bees knees. If you're hoping for an actual RPG, then you're shit out of luck.
99d394 No.15139736
So here we are with MurderMcDickhead - the straight white male protagonist. So we're immidately faced with the god awful garbage engine that is gamebryo and its underdeveloped in-house facial software. Where other games (Mass Effect, MGS4, Crysis, etc.) had very serviceable facial graphics in 2007, fallout 3 fails to deliver. In a game where you're going to spend a good amount of time looking at and interacting with NPCs, being able to actually look at the "faces" and not simultaneously be disgusted is difficult. For example, this is the default and "canon" character in the game. While you never see this face, it is the very first one presented to you. While you technically see your dad's face first, it's so obscured in darkness you can't make out any discernible features aside from the buggy eyes which reflect light all fucky. From the get-go, this game already disappoints.
99d394 No.15139759
>sage fell off
Why.
Also, here is what I mean about the eyes. In darkness they have this effect as if you're looking at an old picture where the flash bounced off the back of the person's eye.
9a8aa5 No.15139762
no fallout 4 is tho
skyrim is a weird combo of good with mods
but also so shit that its still jank at the same time
fallout 3 is the only non aids bethesda game
least bugs too at least on console
7ede89 No.15139782
>>15139202
Is op really a faggot?
99d394 No.15139829
Due to the insistence of Todd, you start the game off as a child. Now I didn't mention this earlier but you start the game by being born, literally. because of this, the first half hour or so of the game is nothing but you playing out your childhood. From toddler to highschool student, you are hand-held through this process with absolutely no way to skip it. That last part is the kicker. Every time you want to start a new character you must wait through this story building process that Todd has decided for you. While the first game was content to have you start by leaving the vault on a journey and having you decide what kind of person you are then and there, Fallout 3 sends you through this journey of young life as a means to achieve an almost exact outcome: leaving the vault. The one large differing factor is that instead of being told what your quest is and then doing it, Fallout 3 has to spend time setting up a "find daddy" quest, tacking on forced backstory and artificially inflating the start of the game.
I'm sorry this is taking forever but the game is literally playing out in another window and I must WAIT before I can PLAY.
1c62a7 No.15139886
>>15139829
The opening of Fallout 3 is widely considered a massive failure in storytelling. It's something Obsidian clearly noticed when they made FNV because they made it so you could leave the opening town right from Doc Mitchell's house, rendering the entire tutorial optional. The opening to FNV is great because it's a vertical slice of the entire game. You have a big quest centered around it, a few side missions here and there, tons of optional areas, the big quest has two ways through it which reward skill progression to complete it etc. And it's completely skippable.
Bethesda has doubled down on having pointless scripted introductions to their games since Oblivion. Which had a scripted introduction entirely to help the player determine his/her's class automatically. It was hated in Skyrim and it was also hated in Fallout 4. People in general hate how the intros to these games feel completely at odds with the rest of the game and it's why some of the most popular mods for these games let you skip it entirely.
c9f5ce No.15139898
>>15139726
FO4 is a better FO3 than FO3. Neither are proper RPGs like NV is.
99d394 No.15139899
First: another example of puke-inducing faces.
So before I can continue, I MUST speak to every person here. They exist to set up your backstory. All these people are your peers and you spent your whole life with them. You are REQUIRED to be invested in these people. Another mis-step for an RPG. After I spoke with everyone, I had to wait around 3 minutes for the dad NPC to correctly path its way over to the door to let me out to the next section. The game wants me to "stay and enjoy the party". After that, the dad NPC got caught on a door and had to reset itself. It took another 2 minutes for it to casually walk down the starts to open the other door.
So after getting the first gun, the first thing I tried to do was put down Jonas. This is now when we get to the awful idea of essential NPCs but I'll save that for another post. Long story short, he got back up and said nothing. He let me shoot him 60 times and then got back up to take a picture of me and Dad. I was then allowed to continue to high school.
d6ce6c No.15139914
It's a fun game, make sure you have all the addons. Broken Steel is necessary and Operation Anchorage is the most enjoyable.
1c62a7 No.15139924
>>15139914
>broken steel
Remember when Bethesda completely fucked up Fallout 3's ending and they had to apologize for it and released a DLC that fixed it. Remember when Bioware did the same thing a few years later and Game Journos said players were "entitled"?
This was like 4 years later how the fuck did things change so drastically.
1c62a7 No.15139933
>>15139899
>So before I can continue, I MUST speak to every person here. They exist to set up your backstory. All these people are your peers and you spent your whole life with them. You are REQUIRED to be invested in these people
I don't actually think you HAVE to speak to everyone, I think just Amata and Butch, after a certain length of time the player's father eventually wobbles to the phone and talks to Jonas.
It is a really bad idea though to write a game where you're introduced to an entire group of characters that you learn the backstory of who don't matter at all after the first hour. Like Amata and Butch only matter if you choose to do the sidequest where you return to Vault 101. And even then Butch matters the most because he can become a follower.
1346d7 No.15139935
>>15139581
>Dagoth Ur welcomes you my friend
99d394 No.15139953
So we're greeted with an "aged up" version of the Dad character. The way they age NPCs is terrible on its own. So I decided to skip the interaction with discount Elvis and his fuckeroos, we'll see if this comes back to bite me before the end of the intro sequence. So Now I must sit here and listen to the teacher NPC go on about a test. It's just like any other standardized test anyone had to take in school. It is long, boring, multi-choice, and has absolutely zero effect on your character (although the game presents it otherwise). You now just pick your starting bonuses. Now onto the age of 19, the present day.
>>15139933
I had to speak to every single fag in there. The old woman to trigger the sweet roll encounter with butch, the security office for the escape sequence, the Stanley guy for the pip-boy tutorial. It was all a waste of time.
1c62a7 No.15139962
>>15139953
You can actually skip the test by talking to the teacher and asking "Do I really have to take this test?" he eventually goes "well your daddy did help me with something so just tell me what you want" and it lets you pick the options yourself.
Although you do miss out on being told what occupation your player character had in the vault before leaving which is a loss in worldbuilding although ymmv if you care about that. (like being told your character was the vault tattoo artist).
99d394 No.15139974
So I picked up every last piece of shit I could and it was all gone by now. Not sure why they let you take the shit if you just lose the shit. Some things like Dad's bobblehead are allowed to stay (essential items) but things like his clipboard are gone. So the first thing that happens is your dad goes missing and this means the vault is out to kill you (yes, they kill you. Not drag you off but just murder you). So you kill all the officers. This is already entirely out of line with the supposed set up for the game.
I gotta go do some shit, be back.
d5d6f6 No.15140047
>>15139502
>No skills
>No traits
>No character-based dialogue checks(I.E. https://www.youtube.com/watch?v=8XllttBJi98)
>No repair system
>No weapon crafting
>No weapon holstering
>No needs(hunger, thirst, sleep) system
>Crippled limb system was removed; you now auto heal, despite the animations being there.
>No Reputation system(not even the dumb karma system from 3)
>Enchanted guns with magical effects like unlimited ammo
>No level cap so you can completely max out all your character's SPECIAL and skills, throwing character builds out the door
>Map is still fucking small
>Still no drivable vehicles
>Voiced protag forces tone neutral dialogue and makes it impossible for mod creators to make story mods without hiring the same player voice actors.
>Quests can't be failed
>Most characters can't be killed
Also pics related
This doesn't even get into the bulk of the issue with is the god-awful low brow writing and lack of branching narratives. The game doesn't even successfully follow the lore, atmosphere, narrative themes or even setting of the original games. It completely misses the point of Fallout and normalfags eat this shit up because it's the type of game for simple people who like to "come home and just turn their brain off :))" and think explosions are funny.
4795cc No.15140164
It's bad for what it should've been, but its pretty enjoyable for what it is.
bef911 No.15140166
It's honestly way better than Fallout 4, it had better quests, world and as weak as the writing in F3 was, it was still much better than F4's. Fallout 4 has to be one of the worst modern games I've played. Really glad we got a proper modern fallout game with New Vegas, sadly we won't get anything like it again. Even if Bethesda were to let Obsidian make another one which they won't because all the development troubles, they lost all their key staff and are utter shit now.
778246 No.15140608
Just play the fucking thing and find out for yourself if it's shit or not, only your opinion on it should matter to you anyway.
778246 No.15140624
>>15139238
Consoles are to blame.
778246 No.15140658
>>15139493
>>15139519
This is the way to play FO3 unless you absolutely insist on being a roleplay/lorefag in which case you'll probably not like it.
10c69f No.15140662
Yes, sad thing is that Fallout 4 is improvement in every way and Fallout 4 is medicore game out side of Far Harbor.
778246 No.15140670
>>15139671
'I'm with Her' or 'Misogynist'
9f64d8 No.15140671
>>15139230
This. Fallout 3's only saving grace is it's dungeons and setting.
731375 No.15140682
>>15140166
Nah, FO4 was a much better action/survival/exploration/crafting game than FO3, FONV, Fallout 1, Fallout 2, and Tactics could ever hope to be. I really love Fallout 1 and 2 but New Vegas was so fucking horrible to me it's indescribable. The aesthetics are so far off from Fallout 1 (and even 2) it didn't even feel like a Fallout game. The dialogue are so dull, people keep talking about factions and factions instead of telling you about the wonders of the radiated and mutated world that is Fallout universe. I think the House faction and Caesar's faction are so ridiculous, I love the pre-bomb world and international politics that Fallout 1, Fallout 3, and even Fallout 4 established, but I don't find Mr House's story to be interesting at all, or prewar Vegas because it's basically the same as current year Las Vegas (which is btw still thick of 50's atmosphere). The gunplay is an improvement from Fallout 3 in certain respects, but enemies somehow feel much more annoying, especially the deathclaws which are just bullet sponges that completely rip through your body suit no matter what you wear, and this kind of shit is unacceptable in an RPG if you want to maintain a good sense of progression.
Yes, Fallout 3 was a horrible game, but at least the atmosphere was consistent to the Fallout franchise. I'm not talking about lore, I'm talking about atmosphere and setting. Fallout 4 was horrible at creating the same apocalyptic tone or being a game where the player is free to do whatever they want and take any role, but it excelled at other things that made Fallout (or Bethesda games in general if not Interplay Fallout) fun. New Vegas was just garbage through and through. There's literally nothing good coming out of it. Fallout 3 was THAT bad (in term of gameplay) but New Vegas was worse in every way, probably including some aspects of the gameplay.
12a24d No.15140685
Imagine having such bland taste
d5d6f6 No.15140697
>>15140682
>this entire post
778246 No.15140707
>>15140682
You're right about everything apart from NV being shit and FO being any good.
731375 No.15140726
And I don't get why the RPG aspect in Fallout games is so watered down compared to Oblivion and Skyrim. You can do a lot of really crazy customization with magic, alchemy, and enchantment in TES games, but they in Fallout there's no such things, they have a lot of player limitations that as if the devs don't want the player to do whatever they want and break the game. It's so unlike TES in design philosophy and as a consequence it's progression is very linear.
I understand that Bethesda wants to follow Interplay's formula to please the old fanbase (No Mutant Allowed faggots and RPG codex), but it isn't a good formula at all. Todd shouldn't have given a shit about NMAcucks, because they will hate Todd's guts for whatever he does anyway. He should've just blatantly copied every mechanics from TES games and made a literal TES with guns.
731375 No.15140728
>>15140707
If you hate FO then why don't you think that NV is shit?
d5d6f6 No.15140756
>>15140726
>I understand that Bethesda wants to follow Interplay's formula to please the old fanbase (No Mutant Allowed faggots and RPG codex)
Meanwhile in bizarro /v/
332597 No.15140765
>>15140756
Was that actually in the game? It's been a while since I played.
731375 No.15140771
People who don't like how Fallout 3 look and feel more like post apocalyptic than post-post apocalyptic should take a look at the artworks that Interplay made for their Fallout. They're very bleak, dirty, and post-apocalyptic looking. Bethesda recaptured the tone really well with Fallout 3.
3eb353 No.15140783
No, but here's what it did wrong:
-Raped the lore of a beloved franchise
-Completely changed it's genre to appeal to consoleniggers and casuals
-Godawful shooting
-Godawful visuals and asthetics, even for the time
-Shit writing
-A reskin of Oblivion
-It's fucking shit as an RPG outside the character creator
It was a 6/10 game, but since it was babies first Open World FPS, was on the Xbawks and was massively shilled by Bethesda which already had a cult of cocksuckers, it became an overrated piece of shit fellated by many.
Sage because thread will be shitposted to death by decent folk and for good reason, the 7th Gen shitters I'm talking about are now posting on this board and have no standarts whatsoever and while the game isn't that bad, it deserves to get shat on as it pretty much became the RPG equivalent of Call of Duty.
4795cc No.15140805
>>15140783
If they pulled a Morrowind and took a year to add more perks, more weapons, and more armour it'd be an 8.5 - 9, as memorable and replayable as New Vegas. I don't see why they didn't.
2aaf17 No.15140806
>>15140771
There's a difference between hostile areas full of mutants still looking like ruins and normal people living in leaking piles of scrap 100+ years later.
7dcc9e No.15140831
>>15139924
that's about when video games became a main avenue for liberal propaganda
2822be No.15140873
>>15140783
>raped the lore of a beloved franchise
That was going to happen regardless of who had the IP. Even NV wasn't that faithful to the originals.
>completely changed the genre to appeal to consoleniggers and casuals
And created an iconic game which sold tremendously well and is beloved by many. If they had made it like the others it would have killed the franchise again and you know it. Just look at Wasteland.
>godawful shooting
Compared to what?
>godawful visuals and asthetics, even for the time
They're comparable to GTAIV. They aged like garbage but you're fooling yourself if you think an open world game at that time would have Witcher 3 graphics.
>shit writing
Main story yes, side quests were pretty good though.
>a reskin of Oblivion
And this is a problem how?
>it's fucking shit as an rpg outside the character creator
Aside from not having traits, it has the same fucking rpg elements as previous fallouts, what the fuck are you talking about
>>15140806
So you're saying FO4 got it better than 3?
731375 No.15140931
>>15140783
Agreed with everything there, except for these things:
>Raped the lore of a beloved franchise
First, IMO it's not a good excuse to hate a sequel in my opinion as long as the atmosphere is still consistent. Second, not much was retconed, only small arbitrary shits that nobody paid attention before it came out. The rest of the lore stuff that people complain about are actually lore friendly, taking an unexpected turn in the story doesn't count as breaking the lore.
>Godawful shooting
Not completely terrible for pre-2010s standard, especially being an RPG. It might not be the most responsive experience but the gore and blood splatter looked really nice, probably one of the best back then.
>godawful visuals and asthetics
Graphics weren't Crysis tier, but it looks almost as good as CoD IV and Far Cry 2. The aesthetics are definitely better than both of those games, everything looked sharp and distinct even with the green piss tint. I remember how boring FC2 looked.
>A reskin of Oblivion
It's NOTHING like Oblivion, which is what I think is the absolute biggest flaw of the game.
>It's fucking shit as an RPG outside the character creator
RPG's and CYOA aren't the same thing you know. It's not a good CYOA but as an RPG it's about equal to the previous games, minus the trait thing and being able to play as a retard.
>>15140806
There's a good explanation for that. People can't live in the inner city of DC due to the supermutants conquering those areas and bandits conquering the outer rings. DC is where the sophisticated tools and other technologies are hidden. BoS only came a few years before to clean up that mess.
Also, the people have built settlements with running water. Megaton has running water and purifier. Rivet City people get their stuff from the project purity scientists and probably the Institute. They aren't that lowlife.
3eb353 No.15140946
>>15140805
Time constraints most likely, Zionmax which was created soon after Zionmax by Bethesdas founder, Chris Weaver and funding partner Rob Altman, Rob, the filthy kike, pushed Weaver out of the company and the rest is history, Fallout 3 was pushed in development to BethGameStudios and released early likely to booster financial gain due to third party games published by BethSoft failing to gain any financial gain.
It really felt like a fucking Oblivion reskin.
But of course, the normalfag flood of the 7th Gen ate that shit up with a hefty marketing campaign to back it up and called it GOTY.
Consolefolk had that point only had Bioware games, TES, Fable and JRPGs at that point so that certainly helped as well as most had no standarts.
>>15140873
>Compared to what?
Every FPS on the market at the time.
I'm not even going to bother to reply to the rest of your post after you compared it's visuals to GTAIV, which was also a dissapointing game.
You're here to suck Todds dick dry, that much is certain
731375 No.15140982
>>15140873
>>15140946
FO3 looks much better than GTA IV. And GTA IV was a great game apart from the graphics and piss poor optimization for PC.
>Every FPS on the market at the time.
Yeah, but those games have shitty levels and exploration unlike Fallout 3, and not even half of the gameplay mechanics FO3 had. Ever tried "exploring" the "world" of Far Cry 2, Stalker SoC, and Crysis? They're so linear, scripted, and empty. Stalker's world wasn't as bad as the other two, but still not remotely comparable to FO3.
3eb353 No.15141001
>>15140931
>Lore rape
There are certain things I could handle the setting being on the East coast and all, shit like the FEV virus and the Enclave even existing is however fucking bullshit and completely lifted from previous game out of creative bankrupcy, that shit is completely lore breaking.
>Not completely terrible for pre-2010s standard, especially being an RPG
Stalker says hi
>but it looks almost as good as CoD IV and Far Cry 2. The aesthetics are definitely better than both of those games
You're absolutely fucking blind, even World in Conflict, a fucking RTS has better models, animations and art design than fucking Gamebryo in 2006-2008.
>It's NOTHING like Oblivion
Visually, and mechanically, it absolutely is, the RPG mechanics and mission/world design are entirely different though, I'll give you that
>as an RPG it's about equal to the previous games
Know I know you've never played either one of the Black Isle FO games
>FO3 looks much better than GTA IV. And GTA IV was a great game
Neither of those statements is true
>Yeah, but those games have shitty levels and exploration unlike Fallout 3, and not even half of the gameplay mechanics FO3 had. Ever tried "exploring" the "world" of Far Cry 2, Stalker SoC, and Crysis? They're so linear, scripted, and empty. Stalker's world wasn't as bad as the other two, but still not remotely comparable to FO3.
This is the time I tell you to go back to Reddit
ee9a1b No.15141013
>>15139359
Hey, fellow channer! I also have an in-depth Fallout review.
d54353 No.15141022
>>15140982
>FO3 looks much better than GTA IV
Sure do. Even FO3 walking animation is better than GTA IV. :^)
1d8e73 No.15141038
>>15141022
Give the Redditors a finger and they'll want an arm.
That is why Fallout 3 will always be, not average, not mediocre, but shit.
731375 No.15141095
>>15141001
>shit like the FEV virus and the Enclave even existing is however fucking bullshit and completely lifted from previous game out of creative bankrupcy, that shit is completely lore breaking
It's confirmed that critters like Deathclaws and Wanamingo are pre-war creatures, so FEV isn't lore breaking at all. Enclave obviously have a bunch of smaller bases like the Navarro, so even when the main base is nuked there would still be others remaining.
>Stalker says hi
Stalker looked amazing though. FO3 just looked decent, and Stalker's physics weren't as good as Fallout's that could handle like thousands of objects on fucking Xbox 360. Stalker wasn't a multiport game so that doesnt count.
>Visually, and mechanically, it absolutely is, the RPG mechanics and mission/world design are entirely different though, I'll give you that
Are you a fucking dumbass, the leveling system is nothing like Oblivion. It has zero item customization while in Oblivion you could do many things with weapon enchanting, alchemy, and magic. The interaction between NPC's was a total improvement from Oblivion.
>Know I know you've never played either one of the Black Isle FO games
Huge fan of FO2. Save for the less effective UI, skills capped to 100, and having less skills and perks and no trait selection it's not even different. There might be some small things that I miss, but prove me wrong.
>Neither of those statements is true
In what way?
>This is the time I tell you to go back to Reddit
Make me nigger.
>>15141022
GTA IV's animations are better than literally any game ever made in history, only the graphics are shit.
fa352a No.15141317
It's not bad, but it is certainly not good either.
The problem with FO3 is outside of the setting, it's very a bland FPS/RPG that falls short compared to other games in the series.it is better then Fallout: Brotherhood of Steel, but that is not much of an accomplishment.
It's story is not really that captivating, if not stupid at times.
The gunplay is mediocre
The character interactions in most cases are forgettable.
It, like most Bethesda games, has little polish whatsoever.
The world layout is actually ok
As an RPG, it is functional with the attributes, skills and perks systems.
It's take on VATS was sort of neat at the time.
As others have stated in the thread, if it was someones first Fallout game, I can see them liking it. Hell, I liked it when I first played it, but when you actually start thinking about it, everything about it starts to fall apart very quickly.
It's a very roughly made game and it seems like the staff did have an idea of what fallout was like, but for obvious reasons, were more familiar with the Elder Scrolls series and tried to merge both series design philosophies, with mixed to minimal success.
If it was just outright bad, it could've be entertaining at the very least, but it's just mediocre and forgettable
0df5c4 No.15143316
196a11 No.15143528
>>15143316
hbomberguy is a fucking faggot
3eb353 No.15143556
>>15143316
>Ourguy
>Can't even embed
Back to cuckchan faggot
46280d No.15143619
>>15143316
>Complements medic armor for being an interesting world building item that tells us about the attitude of violent american supremacy
Holy shit you and this guy are fucking gay.
7422a3 No.15143642
It's better than Fo4 due to the skills system but the worldbuilding is still awful. Let's list a few of the problems with it:
1. The largest factions in the game are recycled from the first two in a blatant attempt to cash in on what was (at the time) a dead franchise. The east coast BoS doesn't make much sense and should have been something else like local NG units or just the scientists from Rivet City.
2. Tenpenny Tower was clearly supposed to be adjacent Dukov's place but Bethesda realized this couldn't work without the player seeing all the fake scenery within DC. It was moved to an empty corner of the map for no reason other than to make the player travel there.
3. Random mercenaries are everywhere with no clear employer, and they're all over the Capitol Building for some reason. This is never explained even though it could have been by saying they were a pre war PMC or something. Also, there are super mutants all over downtown DC even though they're from the opposite corner of the map, and all that space inbetween is held by random raiders. This could have been swapped and fixed.
(quick note: the raider faction mod for Fo3 is a must-have and makes the game much better)
4. Can't join the Enclave, they get blown up no matter what and you have to go into their base (though it's plausible to nuke the Citadel, but this only raises more questions as to why the Enclave didn't do this in the first place)
5. Can't kill Lyons and/or ally with the BoS Outcasts in any way even though it would have made for a more interesting BoS story
6. Nothing is built to scale except Rivet City's exterior (but not the hangar). This is jarring and is it's own type of uncanny valley.
7. The subway vampires are never explained and only have one quest, even though they're one of the more unique factions. By comparison look at how the Republic Of Dave has a few quests/items associated with it.
8. There's a water treatment plant to the north of Springvale which is never mentioned despite the entire game being about a water filter built inside the Jefferson Memorial.
9. Vault 101 activates their emergency beacon but no other vaults do. Though, it's cool that Vault 101 has it's own most-MQ quest and I'll give Beth credit for that
10. Megaton is supposedly built around an airport, but there's no traces or even space for an airport around it. No mention of Dulles airport either.
9f64d8 No.15143678
>>15143642
>Random mercenaries are everywhere with no clear employer, and they're all over the Capitol Building for some reason.
This always seriously bothered me about Talon Company in FO3 and Bethesda did the same retarded shit in FO4 with The Gunners. A huge, well-organized mercenary group that the player can have no meaningful interactions with.
Factions like those should have been rife with quests and even the potential to join up with them, but instead they're just a different flavor of raider.
731375 No.15143710
>>15143642
>It's better than Fo4 due to the skills system
Simply that? FO3's skill system was awfully implemented, FO4's system worked much better. FO4 was better than every 3D Fallout.
>can't kill everyone
>can't just join anyone's faction
This isn't an issue because FO1 and 2 weren't that open ended either. You were FORCED to find the water chip and the GECK. You can't kill any of the Arroyo villagers. You can't join most of the factions, I think the only faction you could truly join was the slavers in FO2. The only open ended Fallout is New Vegas.
7422a3 No.15143729
>>15143710
>FO4's system worked much better. FO4 was better than every 3D Fallout.
Fo4 is just a another borderlands clone. Fo3 is a worse shooter but at least attempts some RP elements that makes it different from a game like borderlands.
>This isn't an issue because FO1 and 2 weren't that open ended either.
And Fo1/2 aren't perfect games, either.
f5db3d No.15143753
>>15140873
>That was going to happen regardless of who had the IP
Wrong. Interplay let different studios bid on the Fallout IP and Troika also bid for it. Troika was founded by ex members of Interplay including Fallout's creator Tim Cain.
>Even NV wasn't that faithful to the originals.
Not in terms of gameplay but Obsidian wasn't allowed to modify the engine, it was stipulated in their contract. They had to make a game similar to F3. In terms of story content it absolutely does as a lot of the game references extremely small details in F2. ("Mister Bishop, "I walked the wasteland with a tribal", "Some guy shot my grandmother's deathclaw in the eye" etc).
>And created an iconic game which sold tremendously well and is beloved by many
This describes all of the Fallout games. Both F1/F2 were commercial successes. It's not hard to make a successful Fallout title.
>If they had made it like the others it would have killed the franchise again and you know it
This was the same argument that the developers of the X-Com FPS reboot made. "You can't sell a turn based game in today's market". Then Firaxis released their X-Com reboot that was a turn based game, Enemy Unknown. It sold stupidly well and funded a sequel that sold even better.
Would it have made Fallout 3 dollars? Probably not. But it would've most likely have been a far better game overall.
>Just look at Wasteland
Fallout was a spiritual successor to Wasteland. The reason that IP died was because the original was on 8-bit machines and the market for those machines died. Fallout was born out of several failed projects that weren't sci-fi related including a fantasy game and a game set in modern day on the backdrop of an alien invasion. So they didn't initially intend to make a Wasteland sequel.
With Wasteland 2 it was a dead IP for like 20+ years. Fallout by comparison was a very commercially viable brand that people recognized even back in 2008.
>Compared to what?
Bioshock released a year prior and it's shooting was better, we had significantly better FPS games released the previous two years like F.E.A.R. Etc. A lot of the reasons why the shooting was so poor was due to the choice in reusing Oblivion's engine.Since it didn't allow for complex animation support like having characters react realistically to being shot in the arm compared to the head. The closest thing was gibbing.
>They're comparable to GTAIV. They aged like garbage but you're fooling yourself if you think an open world game at that time would have Witcher 3 graphics.
The green tint filter says otherwise. See pic related the game looks like left normally. On the right is a mod that removes it.
>Main story yes, side quests were pretty good though.
Most of the sidequests didn't make a lot of sense and it doesn't help that there's very little context behind what you're doing. Most of the sidequests are random and don't tie into the world overall. Like by comparison with Fallout New Vegas a lot of the side missions tie into the main plot in some capacity or the overall setting. (A good example is the side missions you do for the Boomers.)
>And this is a problem how?
It's uncreative and at that point we had superior FPS games. So just seeing a medieval fantasy game with guns haphazardly put into it wasn't that exciting
>Aside from not having traits, it has the same fucking rpg elements as previous fallouts, what the fuck are you talking about
1. Dialogue is terrible especially with how skill checks play into it. Like how you can save-scum to get through any dialogue check making investing in that skill pointless
2. Repair is a slog you have to carry around dozens of the same gun to repair it over and over again to get better damage. Fallout New Vegas fixed this by having it so you needed only two or so guns to get a gun back to max condition.
3. A lot of the weapon types only have like two gun types. A good example is energy weapons only have laser pistol, laser rifle, plasma pistol and plasma rifle outside of special guns. The same with explosives where you really only have mines and grenades. The rocket launcher for instance is classified as "big gun". This made the game less replayable than FNV where there are dozens of additional types of guns you could use in those categories and they removed big guns so you could for instance use a minigun with your guns skill.
4. The game's level scaling makes it so the game is trivial to play once you pass level 10 or so. This was one of the reasons why Fallout 3 Wanderer's edition was made to make the game's difficulty remain consistent. The game initially starts out similar to STALKER in terms of how well equipped you are compared to how much damage you take in firefights but as it goes on you just absorb hundreds of bullets with ease and have hundreds of stimpacks.
f5db3d No.15143754
>>15140931
>Second, not much was retconed
>BOS
>Enclave
>FEV
>The rest of the lore stuff that people complain about are actually lore friendly, taking an unexpected turn in the story doesn't count as breaking the lore.
>Making various organizations caricatures of themselves doesn't count as breaking the lore.
>Not completely terrible for pre-2010s standard
Did you even play any pre 2010 FPS games?
>Graphics weren't Crysis tier, but it looks almost as good as CoD IV and Far Cry 2
Not even Far Cry 2 had realistic fire physics and tons of other effects that were mindblowing at the time, it also released the same year. It also didn't have a shitty green filter over everything. It also had SIGNIFICANTLY better animations compared to Fallout 3's stilted reload and equip animations
>It's NOTHING like Oblivion, which is what I think is the absolute biggest flaw of the game.
>Game has the same engine and reuses a lot of assets (mostly animations)
>nothing like Oblivion
>It's not a good CYOA but as an RPG it's about equal to the previous games, minus the trait thing and being able to play as a retard.
The rpg elements that are there don't really matter the game doesn't encourage you to create different builds due to how there's only a few skills that actually matter. This was something Fallout New Vegas completely fixed with its skill system and skill progression.
>Megaton has running water and purifier
>the water around the bomb is irradiated with a group that drinks the water because of their religion
f5db3d No.15143827
YouTube embed. Click thumbnail to play.
>>15143754
>Far Cry 2
To hammer this point home even further someone compiled a list of graphical and AI effects Far Cry 2 had. Fallout 4 doesn't even have a lot of this
a746a2 No.15143849
California based FO game in the 4 Engine when?
Fucking thing I hate about Obsidian are the romance options.
They're never straight.
What kind of jewish bullshit is that?
f5db3d No.15143864
>>15143849
>romance options
"Romances" in the game are moreso implied and not outright stated. Like in one of the ending choices Cass gets drunk after the NCR victory and wants to fuck the male Courier but fucks a serviceman instead. To recruit Arcade Ganon and Veronica easier you can be gay and flirt with them. It's something J.E. Sawyer spoke about that he thought romances in vidya feel very contrived like "just talk to me for a few minutes and let's fuck okay now that's over."
a746a2 No.15143865
>>15141013
4 is a good game, it's just not a good RPG.
b8ac2d No.15143867
>>15139230
Don't forget Bethesda's romantic view of the wasteland, on FO 1 and 2 you can feel how the world is struggling to survive with all of the raiders, slaves, drugs, prostitution and militias hanging around meanwhile FO3 doesn't take it's setting seriously and feels pretty oddly cheerful.
One thing that might have contributed to this is the implementation of the radio and the over abundance of American icons, on FO1 and 2 you would only hear old world music during the introduction and ending sequence, there wasn't any 50's America stuff besides the intro and some furniture and most of the soundtrack was composed of industrial noises, meanwhile FO3 (and NV to some extent) feel almost like a cartoon with all the cowboy stuff and American imagery
68b9e7 No.15143885
>>15143865
In what fucking way, shape, or form is fallout 4 ever considered a "good game?" Go ahead and elaborate retard
ba1c24 No.15143894
>>15143865
You'd best be of jokings nigger
7422a3 No.15143898
>>15143865
Fo4 isn't a good game, at the very best it's a very mediocre copy of borderlands. The shooting is passable, but the quests are bad, the loot is bad, the characters nonexistent, and the settlement building shitpoor compared to rust or minecraft.
f5db3d No.15143908
>>15143867
> FO 1 and 2 you can feel how the world is struggling to survive with all of the raiders, slaves, drugs, prostitution and militias hanging around
Fallout 2 actually has a more optimistic view on the wasteland because it portrays it like the wasteland is actually moving forward. Like a good example is how the currency in the game isn't bottle caps it's actual printed money. You can find a stash of bottle caps buried and it's worthless. And the description of it is "some say this used to be used as currency but that's just a story". When you go to New California Republic you also find things like paved roads and street lights.
This was something Fallout New Vegas tried to explain with stating that only NCR specific areas tend to have currency and you can find NCR dollars along with Legion dollars as well.
>there wasn't any 50's America stuff besides the intro and some furniture and most of the soundtrack was composed of industrial noises, meanwhile FO3 (and NV to some extent) feel almost like a cartoon with all the cowboy stuff and American imagery
This isn't actually true Fallout 1/2 exist in a retro futuristic world and this was intended from the beginning in order to distance the game from other post apocalyptic media at the time. (Tim Cain outright stated he wanted to have the robots be more similar to Robbie the Robot and not Terminators). There's an abundance of references to 50s media like how all of the computer monitors have monochrome green displays with vacuum tubes. There were also no modern firearms (like no MP5s or M4s) which was something that was criticized about Fallout Tactics was they had modern firearms. The architecture was also art deco and not modern.
If anything it really took off more stylistically in Fallout 2 and was more exaggerated in Fallout 3.
ae3fbf No.15143936
>>15143316
By (((pure coincidence))), Josh Sawyer and hbomberguy are both goons. Wonder why Harris made a video that explains why the competition of another goon's game is bad. :^)
c48801 No.15143950
I understand why people hate fallout 3 but fallout 2 ruined the series forever and allowed a game as retarded as 3 to come into existence.
>memes and pop culture references everywhere
>shitty world map with shit just cluttered all over without direction
>you can walk straight from the starting location to an enclave base and get end game power armor and weapons because they wont even attack you
>the fallout 1 world was a dark hellhole full of people struggling to survive then just 70 years later some nobody brown bitch from a hole in the ground has rebuilt america out of a dead wasteland
c48801 No.15143957
>>15143950
forgot one
>talking rodents that say epic memes
>retarded 8 foot tall murder lizards now speak perfect english and live in a vault
f5db3d No.15143982
>>15143950
>memes and pop culture references everywhere
That was a thing in Fallout 1. Remember the TARDIS?
>shitty world map with shit just cluttered all over without direction
The game is much less linear than Fallout 1 and is truly more sprawling. It allows you to go in multiple directions from the start compared to Fallout 1 where you're intended to go to Shady Sands then Junktown then the Hub. And while you can just go straight to Necropolis or Mariposa Military Base there's little incentive to unless you're speedrunning. Fallout 2 is much more akin to a sandbox game compared to the original.
>you can walk straight from the starting location to an enclave base and get end game power armor and weapons because they wont even attack you
You can also walk straight to Mariposa military base in F1, and then walk straight to the Master's lair and detonate the bomb and beat the game in 9 mins.
It's also hard to do this without someone telling you as it's not obvious and there's enormously high level random encounters in that area that will instantly kill the player at those levels.
>the fallout 1 world was a dark hellhole full of people struggling to survive then just 70 years later some nobody brown bitch from a hole in the ground has rebuilt america out of a dead wasteland
The idea was moreso the New California Republic was built by the "nobody brown bitch" being inspired by the player in F1 to unite all the different cities you visited into a central form of government, which takes 80 years to do. It's more of an extension of the player's actions in F1 that it happens.
>>15143957
>talking rodents that say epic memes
Again see TARDIS
>retarded 8 foot tall murder lizards now speak perfect english and live in a vault
The talking deathclaws were experimented upon by the Enclave through using FEV. They're also generally considered a pleasant addition to the lore by fans since they were really well explained and you could have one as your party member. Who walks around with a big cloak on and then removes it all badass when combat starts.
d810ae No.15143989
>>15143982
But in Fallout 1 those were restricted to being easter eggs on low percentage encounters.
f5db3d No.15144036
>>15143989
You could also find the Blade Runner pistol in F1
There's also
>mentats are a reference to Dune
>The Leather jacket makes you look like Mad Max from the second movie and allows you to recruit dogmeat automatically
>Mister Stapleton is a reference to Monty Python
>"You see Ed, Ed's dead"
>There's a police officer in the Hub called "Officer Kenny". If he dies in combat the main character goes "They killed Kenny you bastards"
>"Let's go play thermonuclear war"
>The BoS soldiers that accompany you to Mariposa military base say "I came to kickass and chew bubble gum and I'm all outta gum"
The game was full of cultural references, Fallout 2 just added more
c74bca No.15144040
>>15143865
>shooting the same 4 enemies with +1 or -1 stat modifications onto your guns
>a good game
Man you are casual.
bdd2df No.15144048
>>15139202
>Is Fallout 3 really that bad?
No. It's awesome. Fuck the haters.
2a71af No.15144050
>>15140047
>No weapon crafting
Hold on, wasnt weapon upgrading a giant selling point of the game?
How does that work?
5d2e2a No.15144054
>>15143989
>>15144036
People that say Fallout 1 had no memes or pop culture reference stuff either just have poor/selective memory or never actually played the fucking game.
c74bca No.15144055
HEY, I REMEMBER THAT REFERENCE!
if you think Easter eggs and references influence the quality of a game you need to leave
f5db3d No.15144065
>>15144054
If anything the pop cultural references got better. Like I still remember how good they recreated the bridge scene from Holy Grail
4a258c No.15144072
>>15144055
b-but, muh autism
d810ae No.15144076
>>15144054
Well, they also say that Fallout 2 has aliens, and if they had played the game they would know the wanamingos are mutants.
42ff40 No.15144077
The Fall last Days of Gaia>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>any Bethesda Fallout
>>15144055
fuck off Anthony
ae3fbf No.15144084
>>15144055
By that logic, Ready Player One was a visual masterpiece with a deep underlying message. Effort put into a reference rather than an original idea takes away production time that could have gone towards literally anything else. Imagine what they could have made with the time and effort it took to recreate and bugtest the Monty Python Bridge scene.
783e31 No.15144087
>>15144065
Arguably, but I'm not so sure. Aaaaaaaaaaaaaaaaa
60c78a No.15144089
>>15144065
>Holy Grail
That shit is so cringe.
f5db3d No.15144094
>>15144084
>Effort put into a reference rather than an original idea takes away production time that could have gone towards literally anything else
A lot of the time things blur together when you try to add something "original". Most of the time a small reference takes a few hours compared to an entire town which can take days to a month. In the time that it takes a few hours you can add maybe a quest but even then just adding a fetch quest pads the game out. Most people would rather the game have less content than have more content but all the content is pointless and busywork.
The reference in Fallout 2 is a neat little gag and if you played it back in the 90s it was a genuine surprise to see it. I still remember it to this day, it's by far one of the more memorable bits of content in the game.
1c5217 No.15144179
>>15144055
OOOOHHH CRAP
IS YOU HYPERION?!
References should be subtle, few, and far between.
4a258c No.15144246
>>15144232
Didn't you get your ass raped enough by f5db3d? What are you still doing here when it's clear you haven't played any fallout game?
c48801 No.15144257
>>15144246
I've played every Fallout game except BoS and 4.
63f80b No.15144298
>>15139359
But Fallout 3 was my first Fallout game and I absolutely despised it. Worse off, it made me avoid playing New Vegas, other Fallout games, and generally everything Bethesda has ever made. It made me despise Bethesda as a company, and I wasn't even a fan of anything that had taken control of. And I did go in Vanilla. If there's a video game equivalent of bland as shit oatmeal, it's Fallout 3.
7deed0 No.15144299
>>15144089
>Yank doesn't get English humour
I bet you unironically like Larry the Cable Guy
c9f5ce No.15144373
>>15143950
Fallout 2 and Fallout 3 were made in different millennia and by completely different people. This claim that FO2 somehow was responsible for the modern Fallout games is absurd.
a746a2 No.15144486
YouTube embed. Click thumbnail to play.
>>15144299
This is comedy.
ce649b No.15144824
>>15143316
The only thing hbomberguy can do right is swing from a fuckin' tree.
778246 No.15144868
778246 No.15144876
>>15140765
It's an instance of 'when bandits hack terminals'.
68c1a9 No.15144912
>>15139359
>If FO3 is your first trip to the Wastelands, you're in for a treat.
It was and I still hates it for reasons anons already mentioned. Abhorrent shooting, movement feels floaty, enemies are shit, level design is shit, green filter everywhere, retarded protagonist and uninspired quests
39ba14 No.15144929
>>15140047
Jesus Christ, I forgot about Pete Hines and his bullshit. I had no intention of buying any more TES or FO games after Skyrim and FO4, but man alive this makes me mad
778246 No.15144934
Guise I'm gonna play FO3 again, not touched it since the bawx days wish me luck.
3eb353 No.15144941
f8e95f No.15144943
>>15139202
FO3 is decent, NV is better in almost every regard.
The one autistic screeching I never got was about the enclave being present in FO3 this is the remnants of the united states government, with access to vault tec vaults out the wazoo. Of course they are not going to be taken out when you nuke the oil rig. Heck even Van beuron states that it was not the end, as they needed to go to naveroo to finish off their main power, even then a lot of them got away. So bitching about that is just baffling to me.
The BoS being there makes a lot more sense in being something to complain about, but I honestly like having them there, and it does add in a sort of Civil war aspect of the BoS. Especially when you consider that in FO4 Maxson does have some influence from Lyons still and is not hard line BoS. Although them saying that they have god cults in the west is stupid as fuck.
FO3 has a shit ton of problem, it is improved by mods just like every other Bethesda game, which goes into the basic problem of Bethesda games. People outside the company need to make them better. You could argue that it is the same thing with NV, you need mods to improve the game.
Fav mod is mothership zeta crew however, even if some of the stuff makes it really OP
778246 No.15144953
>>15144941
But anon how could it possibly be bad with all those 5 star ratings? :^)
35322f No.15144959
>>15144934
>bawx
Epic, bro! You get all the Cheevs yet?
778246 No.15144970
>>15144959
>yet
If I remember correctly there was a bugged DLC one which I had passed but never updated. So, sadly (on so many levels) the answer is no.
778246 No.15144978
>>15144941
I'm gonna ignore the story and just collect Nuka Cola trucks until I crash the game by trying to put them all in the megaton house at once.
fda77a No.15145054
HookTube embed. Click on thumbnail to play.
>>15139359
>>15139202
So I played though Fo3 vanila on xbox360, and did the Operation: Anchorage dlc mission. I thoght the game was ok, mostly fun (but very very ugly), I just picked up the GOTY version on PC. anons, please give me a list of your best visual overhaul and ridiculous weeb mods, for a good time. (video kinda related, first thing that came up when I searched for fallout 3 anime mods. not sure what it is)
d9ae43 No.15145090
>>15143316
>feminist
>commie
>/ourguy/
778246 No.15145095
>>15145054
Liked the crippled limb icon at the end
fda77a No.15145216
>>15145054
thinking about recording/streaming a modded playthrough, chat or /v/ would get to decide dialogue and mission order/approach. (sounds like it could be fun).
hmmm, would want to see a quick (dlc campaign) playthrough of the ulta woman power armor sets? the not as good Oblivion/Skyrim version is still up, but the superior version for Fo3 and NV are down/dead.
6f56a2 No.15145224
>>15145216
Only if that thing gets dicked.
fda77a No.15145261
>>15145224
not sure I could live stream that and not get banned, but I could do a spherical /v/ night for sexy mods.
question, should ultra lady be the main character or a companion?
fda77a No.15145321
>>15145261
>spherical
er, I meant "special" /v/ night for sexy mods, I'm still new to streaming and recording game footage so i'm not sure what's the best way to play, last time I checked youtube only gets mad for uncensored "recorded" videos but not streems.
theme I've got so far is lady's in suits (in trouble). anything else I should be thinking about or adding?
fda77a No.15145375
YouTube embed. Click thumbnail to play.
>>15145321
>Fallout 3 Remastered (2017) (Mod Guide)
this is the guide I'm going off of to make the game work on win10 (use it only for games, so please no bully) and give the graphics a good boost. since i'm rocking an OC'd gtx 1060 I should have enough power headroom for some nice looking stuff. (any and all suggestions welcomed)
ee9a1b No.15145806
>>15139924
>Remember when Bethesda completely fucked up Fallout 3's ending and they had to apologize for it and released a DLC that fixed it.
Not for free they didn't and fixed isn't the word that I would use.
b2c64a No.15146429
>>15139339
I agree with everything you said for the most part, except maybe the brotherhood thing. While they are PORTRAYED as the heroes of the wasteland and general do-gooders, a far cry from the original games, if you actually go around and talk to people in the citadel the general consensus is "Yeah lyons is retarded, this isn't what the brotherhood is about, we're supposed to keep to our religion and horde tech, not save diseased wasteland scavs". It's just chain of command, which is broken in 4 when maxson becomes elder and says "Yeah fuck lyons, we're just gonna kill everything impure in the wasteland and horde tech", so even if fallout 4 is dogshit, it did try to go back to the roots of the brotherhood SOMEWHAT.
In the end doesn't matter because NV is the superior 3D fallout anyway, in almost every way possible.
f8e724 No.15146445
>>15146429
I'm kind of curious to know if fallout 3 shitters complained about the BoS returning to their roots in 4. I find it funny that the story and factions are so retarded that the BoS are the best faction in 4 because of how fucking ridiculously stupid the other ones are.
4e6bdb No.15146464
>>15139202
In a vacuum, its not too bad. Its fine. It'll do. But its problem is that its surrounded on all sides by better games. Fallouts 1 and 2 are classics, and New Vegas pretty much kicks the shit out of FO3 in almost every department. This isn't even mentioning the outcry from FO3's departure from 1 and 2's gameplay. You'd really just be better off playing FO:NV with the Tale of Two Wastelands mod.
9ca488 No.15146476
>>15146445
No joking, they call BoS nazis and the most evil faction in FO4.
There's even a mod to paint all the BoS as nazis, as a way to portray how evil they are as a "joke".
https://www.nexusmods.com/fallout4/mods/5586?
cc4a77 No.15146478
I would like to see somebody use FO4 modding system to replicate the following.
https://www.ar15.com/gunstruction/
cc4a77 No.15146481
>>15146476
I thought that the enclave was the most evil.
f8e95f No.15146493
>>15146476
It is the funniest thing ever to be honest. These guys screaming about them being nazi's cause of ghouls and super mutants, when ghouls will always eventually go feral, and when the last time you tried to intergrate a ghoul population with a human one, all the ghouls slaughtered the normalfags.
4a5140 No.15146520
>>15146493
Just like Negroids!
f8e95f No.15146526
For all the bitching people do about the lore rape of FO3, it is nowhere near the amount of lore rape that happens in FO4. For T-60, if they really wanted to go with it, with all of the advancements the east coast brotherhood has undergone with the capture of enclave tech, should have just said it was a power armor designed and produced by the BoS, one of the finest examples of it.
3a6928 No.15146540
>>15146526
That's because by the time FO4 came out anons realized that beth no longer even pretended to give a shit and wrote it off before it even came out. A lot of people actually played FO3 to see how it was.
>should have just said it was a power armor designed and produced by the BoS, one of the finest examples of it.
That would require giving even the tiniest amounts of shit about the lore which Beth doesn't
b2c64a No.15146599
>>15146445
I personally picked the institute, on a good character (good being my general playstyle, since karma and faction standing aren't a fucking thing in 4 for some reason), because the institute is pretty much the only hope for the world going back to normal. Sure, kidnapping and replacing people is fucked but hey.
85515b No.15146657
>>15139230
The only thing you forgot to mention is that Fallout 3 is basically bad fan fiction by someone who isn't even really a fan.
fde960 No.15146666
>>15143908
No modern weapons? You can pick up G11s and P90s fucking everywhere late game.
bfaafe No.15146696
FO3 has a good atmosphere (sort of) and decent environment. That's all I can remember about it. New Vegas is better in almost every single way except for the environment. Never thought I could get bored of just looking around in New Vegas. The game is fun when you get to the strip, and then it starts getting really fucking bad. The fact that you can't even be on Caesars side is complete horseshit. The game is so pretentious with the idea that your choices matter and it's a free game where you can side with anyone is a lie. Very overrated games with almost no replay value, other than getting bored with mods. That's mostly the problem with RPG's though. Their gameplay is shit so they rely on writing, characters and story. If any of those fail, you have a shit game that is a chore to play, which in case is FO3-NV-FO4.
bff4a2 No.15146705
>>15146696
>The fact that you can't even be on Caesars side is complete horseshit.
b0c212 No.15146713
>>15146696
>FO3 has a good atmosphere
No
>Decent environmmnents
Fair enough, but half of them look like shit
fde960 No.15146733
>>15146696
Do you just do whatever the NCR tells you like a bitch boy faggot? NCR profligates like you belong on a cross.
46280d No.15146738
>>15146696
>can't even be on Caesars side
Way to signal everyone your opinnion is uninformed garbage.
9aef0f No.15146742
bfaafe No.15146774
>>15146738
>defending a total disaster of a game like Vegas.
You're pathetic.
bff4a2 No.15146782
>>15146774
>i was merely pretending
fde960 No.15146789
>>15146774
>doesn't even do the basic research of the game he's shitting on
>calls others pathetic
f8e95f No.15146794
How do you lot feel about Frontier and New California mods then?
fde960 No.15146812
>>15146794
I think the Frontier looks fantastic, but New California is only what I can describe as eh. NC just seems like it's wanting to be a Michael Bay movie more than an RPG mod. Frontier on the other hand, from what I've seen and the information given by the authors, is that they really do want to make an RPG experience that stays true to the Fallout Bible
a9ec6e No.15146963
>>15143865
76 will be worse.
a9ec6e No.15146967
>>15139202
Play this game. Better than Fallout
2c193c No.15146983
On its own it's a shallow but somewhat fun experience, but if you are a fan of the franchise then Fallout 3 was a massive disappointment to most.
c72c28 No.15147006
only if you have crippling autism
98a972 No.15147012
>>15139202
Here's a mod, put a bullet in your fucking brain you dumb shit.
30bc0a No.15147015
>>15146967
As much as I've seen this advertised, I never bothered to try it out. How's the character customization? Am I stuck with the same busted threads the whole game or can I be the cute girl I always wanted?
f8e95f No.15147018
>>15147006
We are not talking about fallout tactics in this thread.
04d66e No.15147023
Implausible lore set in a badly made world with a shitty game engine.
Some of the storytelling is ok, some of the assets are made with talent but so much of Failout is rung in it's not funny.
8b5b49 No.15147148
>>15147015
>How's the character customization?
Absolutely none, aside from armour. Not that it matters, since it's entirely first-person.
731375 No.15147922
YouTube embed. Click thumbnail to play.
>>15143898
>Fo4 isn't a good game
It is, the best Fallout game along with FO2.
>very mediocre copy of borderlands
More like very superior copy. The dungeon crawling and exploration are miles above borderlands, even when about 30% of the world is covered by water. The weapons can take much more powerful enhancements.
>the quests are bad
At least it isn't 90% NPC fetching.
>the loot is bad
Good enough to be sold for minigun ammo.
>the characters nonexistent
Wrong. Vid related. Better than NV's dull emotionless faggots who talk about nothing but muh ebil caesar niggers.
>settlement building shitpoor compared to rust or minecraft.
Neither of them have economy system. The main purpose of building shit in FO4 isn't to make absurd looking stuff, but to attract merchants and get access to better trading.
4994d1 No.15147937
>>15147922
Go back to Reddit
812634 No.15148025
HookTube embed. Click on thumbnail to play.
>>15139202
>Is Fallout 3 really that bad?
Yes. Here is an autistic feature-length video giving you a lot of reasons to avoid this game.
bff4a2 No.15148033
>>15148025
>hbomberguy
Shoulda posted the Mr.Caption one.
731375 No.15148036
HookTube embed. Click on thumbnail to play.
Character and weapon customization in FO4 is far more complex than NV and 3 because it doesn't only revolve around perks but also extensive equipment modification. This is why FO4 is objectively more RPG than NV and 3.
>>15147937
>(1) and run
8abfdc No.15148046
>>15139335
>>15139522
Download Warzones Inc. mod, it balances that out a bit by adding a whole load of enemy encounters all around the map, kinda like the war of the commonwealth or whatever it's called for F4
8abfdc No.15148058
>>15139502
F4 is basically a single player mmo/skyrim with guns. One thing it does right is letting you side with 4 different factions, rather than NV's 3 or just 1 for literally every other fallout game. You can make it 5, if you count siding with raiders in one of the DLCs, and it's actually really fun to do so(if you have "Everyone is klliable" mod and play around with the geck a bit so you can raid every single settlement)
19737d No.15148068
>>15148036
That's because it steals some ideas from borderburchland like legendary weapons and legendary enemies.
8abfdc No.15148070
>>15139829
Hey dipshit, you can make a save right before you leave the vault, the game even gives you a second chance to re-create your character, so you can load that save every time you want to start a new character, and you never have to go thru the tutorial ever again
If you're going to pick apart the game, at least do it right
19737d No.15148081
>>15148070
>this anon never modded enough to know you can't load saves on different mod loads
Great, now we have a retard in this thread.
8abfdc No.15148102
>>15141001
FEV was kind of a big deal at the time, since it was supposedly the cure for the new plague, a big problem at the time, so I see no problem with it. Same thing with the enclave, it makes sense that they would have a base so close to the former capital
But you're right, it was very uncreative
8abfdc No.15148105
>>15148081
As a matter of fact, I have, you clearly don't know what you're talking about. If you're going to shit on the game, at least do it right
731375 No.15148114
>>15148068
It's a lot more like skyrim actually. Borderlands has no skill attributes, only special ability skills.
8abfdc No.15148162
>>15143908
uhh, anon, there was a desert eagle in F1 and a fucking P90 in F2. And with NV, coming from the same people who made the old games, more or less including a tacticool M4 type rifle, that assumption that modern day weapons don't exist in the fallout universe is pretty much thrown out the window. They just co-exist with weapons like the garand, thompson, and others, as well as energy weapons
8abfdc No.15148216
>>15147922
>yes, game is shit, but it's still better than NV!
Stay mad, bethesda fag
26aa0d No.15148245
Yes, it's a truly terrible. One of worst stories ever written.
1c53e8 No.15148250
>>15148216
3 had the best looting design, where extra stuff was hidden under buckets and behind desks. Made the act of scrounging for loot mentally engaging. They don't really do that at all in NV aside from the one black mountain room.
47cd1b No.15148276
>>15139202
>Is Fallout 3 really that bad?
it was really dull, and I can't really say why, it just didn't feel like FO or FO2, I simply didn't care about the story or the characters at all, and that's a bad thing if the game is RPG, I haven't liked any TES games either
e20dbe No.15148281
>>15148025
>Listening to commies
Leave
8abfdc No.15148305
>>15148250
>The best thing about fallout 3 is it's looting mechanic
Wew, bethesda tards, everybody
6dc6ff No.15148348
Fallout 3 is perfectly fine as long as you consider it a cheap expac to new vegas through the use of the tale of two wastelands mod and disregard all of the bad characters, dialogue and story. Then all you have left is a great extra piece of land to play around with on your new vegas character and everything is fun again.
8abfdc No.15148362
>>15140047
>Crippled limb system was removed; you now auto heal, despite the animations being there
Mind elaborating? Pretty sure that you have to heal yourself with a stimpack, just like in F3, to heal limbs
bff4a2 No.15148419
>>15148362
You can get crippled, but your limbs auto-regenerate within 5 minutes. If I'm remembering right
8abfdc No.15148448
>>15148419
That's retarded, I never noticed this
Any mods that fix that? And mods that disable stimpack healing limbs as well? That was always retarded, but I could overlook it in F3 since your dad was a doctor, so your character should know a thing or 2 about medicine
19737d No.15148459
>>15148250
That was since Ultima 7 in video games. And then introduced in Morrowind.
1c53e8 No.15148487
>>15148459
I was comparing 3 and NV, and it was in 3 but not NV.
feaa42 No.15148489
>>15143316
A balding, soy drinking, manlet, feminist, commie, faggot is /ourguy/?
Sure is summer.
f8e95f No.15148635
Honestly the best thing about FO3 is listening to enclave radio while running around the wasteland. Wish you could have joined the Enclave, although they really ramped up the evil factor
731375 No.15148691
>>15148216
>>15148245
>muh stories
Only if you prefer CYOA to exploration and gameplay. Also, I think 3 and even 4 have better quest system. What I mean is you often discover sidequests from exploring empty areas and not talking to NPC's. They make good use of environmental storytelling.
>>15148305
>>15148459
What he meant is well thought item placement and level design. NV's unique items seem to be scattered randomly in comparison.
a4970b No.15148694
>>15148691
You're just trying to be contrarian for (you)s, aren't you?
ffb754 No.15148742
>>15148281
>>15148033
Credit where credit is due
79bc91 No.15148886
>>15146493
I bet every single one of those guys unironically joined the Railroad because Muh Discrimination. Virtual signalling in defense of walking computers.
651d1e No.15148963
>>15139288
Not only has OP not played any Fallout game, but he doesn't know the answer to a question that's been thoroughly answered for years now. He's either had his head so deep in the sand he could see China, or he's a newfag that likes to ask stupid questions instead of taking the time to do his own research. Add that he's a (1) and done faggot, and it's pretty clear he'd be better off posting on cuckchan like the lobotomized chimp that he is.
1dd8d8 No.15149126
>>15144929
>Jesus Christ, I forgot about Pete Hines and his bullshit.
It's 3 years without a pause and my work never done with warning you shit-slingers on Hines… But one day, and that day!
4a258c No.15149185
>>15149126
His PR skills are fucking abysmal. This is not how you handle criticism, even on a personal account.
a746a2 No.15149196
>>15146476
I'd like to see how they react to Space Marines, especially the Black Templar.
>B-but Chaos has a right to exist, bigot
4f738e No.15149214
>>15148906
>2016 4chan caps
Alright but why
9f0bbb No.15149236
>>15149214
cause who else is actually talking about fallout 4 and its factions?
a746a2 No.15149244
<You have to understand the Warp and let it in, it's all your fault this is happening.
a746a2 No.15149266
<Abolish the Golden Throne
Ok I'm done
97173f No.15149267
>>15149244
>cuhrayzee game about kaldor draigo's mischief in the warp never ever
97173f No.15149586
>>15149561
The best part is that it wasnt even a game, just a pixel-art "proof of concept" for someone to make a game for her.
f8e724 No.15149609
>>15149185
He sounds like "That" kid at school.
2a71af No.15149873
>>15148216
Am I retarded for enjoying reading these walls of text that rip a game appart?
There is just something satisfying about reading a long rant
f8e95f No.15149899
>>15149873
I am with you on liking this, although it is a bitch to read on your phone sometimes
aac30e No.15149917
>>15149561
>the linework on the portrait that spills out of the frame (which is somehow also badly drawn)
>the misalignment of the sprites
>that dull tileset with awkward perspective
At least the sprites look passable. 3/10, see me after class.
000000 No.15149945
HookTube embed. Click on thumbnail to play.
>Is Fallout 3 really that bad?
[butcher pete plays in the distance]
731375 No.15150830
>>15148694
I love Fallout 4, it's the best open world FPS game ever made in my opinion, nothing comes close. Call of Chernobyl might be, but that game is more boring, has less content, and has more flaws.
900025 No.15150913
>>15139502
If you want the Sims with slightly better shooting mechanics play FO4. If you want an action RPG or a CRPG play any other Fallout.
8429cb No.15150947
It doesn't bother me. And I have all five of the games. Fo3 is better than 4 , gonna say it. NV is a masterpiece . 1 is good for it's Overhead perspective and diablo-like mechanics. 2 is hell incarnate. Nothing good to say about it
900025 No.15151025
>>15149561
I will never understand why faggots get upset a theocratic dictatorship doesn't make genetically enhanced genocidal mutant slave soldiers out of women.
731375 No.15151119
>>15150913
I've always wanted a sandbox sims game with shooting and killing since I was a little kid who played sims bustin out on the gba. FO4 was everything I hoped for. NV in comparison is just a mediocre RPG with generic and unengaging story. It failed at both being a sandbox shooter and being an RPG. And the gunplay is MUCH better, the framerate is a lot more consistent on my pc and the weapon animations and hit detection are just so much better.
>>15150947
>NV is a masterpiece
>2 is hell incarnate
I really hate you faggot.
9bd82c No.15151125
4c8952 No.15151374
I don't think fallout 3 was that bad. I might be a bit biased because pic related was the last Fallout game I played prior to 3. I'm not even kidding the black guy you can pick to play as goes "Sheeeeit" at the end of every three hit melee combo.
Prove me wrong everyone who says Fallout 3 was the worst Fallout game. Prove to me Fallout Brotherhood of Steel for Xbox/ PS2 was better. Hint: You can't
f8e95f No.15151594
>>15151374
I honestly agree, and put up tactics as a failed fallout game as well, there was a lot wrong with that one
8b4f91 No.15151639
>>15151374
Brotherhood of Steel was much better than the original two games and certainly better than Fallout 3. Unlike the two broken original games that had an archaic and outdated turnbased spreadsheet thing instead of actual gameplay BoS was a fun game.
4795cc No.15151783
daca61 No.15151856
>>15151783
Here's the plebbit edit, because letting the (((Ghouls))) kill the Racists was actually logical and should give you Good Goy Points.
f8e95f No.15152135
>>15149945
anyone have the one where the NV is included with it being an eagle?
638b87 No.15152162
>>15140166
<Really glad we got a proper modern fallout game with New Vegas
>'modern' = yet another fps role playing game rpg
The gaming industry deserved to die.
731375 No.15152602
New Vegas is fucking S H I T. Do people seriously believe that NV is better than anything Bethesda made, or even an acceptable RPG at all? I mean, just look at this.
Ways to become powerful in Skyrim (the "least RPG" TES game):
>level up soultrap on a corpse, summon and kill the daedra in winterhold, and access the enchanted daedric arsenal creator
>use transmute ore to turn iron ores to gold and then to gold rings to level up 3-4 skills at once and for a huge net profit
>use shadowmere or m'aiq to level up every offensive skill
>grow alchemy material plants at home and level up alchemy very quickly plus making great profit
>use the restoration loop and make really powerful enchanted items, fortify health regeneration enchanted items are literally god mode
>etc
Ways to become powerful in New Vegas:
>kill non-respawning enemies for exp
>do quests for exp
>do chems for 5 minute boosts and be a nigger drug addict
>……..
>[get killed by deathclaw as a level 50 character in advanced body armor]
There's ZERO armor modification in New Vegas, there is ZERO alternative way of powering up your character, weapons have barely any customization, and anything you do your character is still a fucking bitch. There are so little things to do here unless the feature is scripted. It's a shit RPG and a boring linear game. Wait, since the progression is extremely linear and limited, it's not even an RPG actually, just a piece of shit like farcry, borderlands, and fallout 3.
77f827 No.15152711
>>15152602
Why there's no magic in science fiction game: the post
731375 No.15152750
>>15152711
They could use nuclear powered gizmos or some stuff like, get creative.
ab65d9 No.15152773
>>15140682
>Nah, FO4 was a much better action/survival/exploration/crafting game than FO3, FONV, Fallout 1, Fallout 2, and Tactics could ever hope to be. I really love Fallout 1 and 2 but New Vegas was so fucking horrible to me it's indescribable. The aesthetics are so far off from Fallout 1 (and even 2) it didn't even feel like a Fallout game. The dialogue are so dull, people keep talking about factions and factions instead of telling you about the wonders of the radiated and mutated world that is Fallout universe. I think the House faction and Caesar's faction are so ridiculous, I love the pre-bomb world and international politics that Fallout 1, Fallout 3, and even Fallout 4 established, but I don't find Mr House's story to be interesting at all, or prewar Vegas because it's basically the same as current year Las Vegas (which is btw still thick of 50's atmosphere). The gunplay is an improvement from Fallout 3 in certain respects, but enemies somehow feel much more annoying, especially the deathclaws which are just bullet sponges that completely rip through your body suit no matter what you wear, and this kind of shit is unacceptable in an RPG if you want to maintain a good sense of progression.
>Yes, Fallout 3 was a horrible game, but at least the atmosphere was consistent to the Fallout franchise. I'm not talking about lore, I'm talking about atmosphere and setting. Fallout 4 was horrible at creating the same apocalyptic tone or being a game where the player is free to do whatever they want and take any role, but it excelled at other things that made Fallout (or Bethesda games in general if not Interplay Fallout) fun. New Vegas was just garbage through and through. There's literally nothing good coming out of it. Fallout 3 was THAT bad (in term of gameplay) but New Vegas was worse in every way, probably including some aspects of the gameplay
c18c1d No.15152783
>>15152750
Nuclear powered armour weapons and robots wasn't enough?
731375 No.15152799
>>15152783
They weren't customizable enough.
c18c1d No.15152812
>>15152799
Then play FO4 if that's really your biggest issue with the game.
37abc5 No.15153269
>>15146445
>BoS returning to their roots in 4
>stockpiling nuclear weapons to go to war
>dropping nukes in the middle of an inhabited city
>destroying massive amounts of new technology and both medical and scientific research with no regard for preserving it
Bethesda attempted to go back to the BoS's roots for 4, but missed the two most important things about the BoS, the two core tenets of their ideology: prevent another nuclear war, and preserve as much technology as possible. 4 warps this into "use nuclear weapons to destroy technology", that is the exact opposite of what the BoS should be about.
731375 No.15153330
>>15152812
Already did, FO4 is one of my favorite games of all time.
>>15153269
You're thinking of The Abbey in Fallout 2, which was inspired by The Canticle for Leibowitz novel. They're the religious pacifist group that preserves and hides technology in order to prevent another war that could destroy the whole planet. The BoS is a military group that preserves technology in order to be more powerful than the other factions despite all their propaganda. The Synth is more advanced and powerful than them, and therefore they need to destroy it.
c18c1d No.15153482
>>15153330
>Already did, FO4 is one of my favorite games of all time.
4b2a4c No.15153561
>>15152602
>baaaaaaw! i have to play the game instead of abusing poorly implemented game mechanics!
WHAT!!! I got killed by a late game enemy! This game sucks! I should be allowed to be completely invincible at all times.
btw, with the sandman perk, you could repeatedly 'kill' the fortune teller kid under the bridge for free xp in NV, casual
85515b No.15153595
>>15152602
>[get killed by deathclaw as a level 50 character in advanced body armor]
Git gud faggot.
22e2f0 No.15153705
>>15150830
Jesus fuck stop baiting.
33c526 No.15153743
While the gameplay and world overall is great accomplishment
Fallout 3 story/questline seems to be designed for children
I mean listen to this dialogue from New Vegas, is there a single fucking moment there that lives up to this writing?
https://youtu.be/TdUCQRAHnfw?t=272
de7b05 No.15153891
>Fallout 3 and Fallout 76 threads are still up
>>15152602
Same shit applies to 3 and 4 nigger, especially 4 wth its Deathclaws that ohk if you dont use power armor.
You are just retard, in NV you can power creep worse than 3.
e0770e No.15154176
>>15149126
Unrelated but why is a flag of Scanea hanging in a Spongebob picture.
e0770e No.15154178
>>15149126
And fuck the creation-club and Bethesda. Making any Bethesda-game with Creation-Club unplayable for the European people if you don't shut off the internet.
731375 No.15156272
>>15153891
4's Deathclaws are still powerful but they don't cut through all your dr and dt and render your armor meaningless. You can survive OHK deathclaw attacks using ballistic woven clothing and external armor. 3 is just as bad as NV gameplay-wise.
2e67ef No.15156832
>>15148216
That first pic is filled with straight up lies.
>you can't join most factions; you never even officially get to join the NCR
>most "factions" only have one or two fetch quests at most (hardly the robust questing and advancement system you might have seen in something like Morrowind's guilds)
>people like to make a big deal out of the faction relation system when, in reality, it was underdone and simplistic - only the NCR and the Legion really despise one another and will slaughter one another on sight - beyond this you're literally left with nothing more than a menu with varying percentages that matter very little in the world itself
>the "branching questlines" amount to three or four rather mundane choices at most that are totally lacking in moral ambiguity or subtlety - there's always an optimal choice, and that choice is always obvious
>the claim that these quests follow some long, multifaceted thread throughout all 170 locations is total bullshit - a lot of these places are generic instances with nothing at the end of them (not even unique loot)
Obsidian drones are the worst. That pozzed piece of shit "pillars of eternity" showed that the only thing separating Obsidian from the rest was their poor work ethic.
1535c9 No.15156848
anyone know of a place to get dallout 4 mods not allowed on nexus?
22e2f0 No.15158740
>>15156272
>4's Deathclaws are still powerful but they don't cut through all your dr and dt and render your armor meaningless.
They should. They're fucking death claws. An you can survive hits from deathclaws using certain drugs and items.
ea3f82 No.15158870
>>15139202
Yes.
I would give explanation but you really need to play any FPS alongside F3.
>>15156848
I think you want Loverslab.
778246 No.15159952
>>15148081
Hardly rocket science, mark some tick boxes in the launcher then load a save set at that point, done.
778246 No.15160002
>>15148216
>mindelssly killing everything he sees, then stealing their desk fans so he can duct tape bits of them onto his gun
Marvellous stuff.
4e02b4 No.15160079
>>15148216
Fallout 3 had a violin?
778246 No.15160091
>>15144934
Well, this wasn't a great idea.
If there's one thing to be said in its favour its that it's fucking ugly, they got 'Wasteland' down alright. I forgot how slow it was, even with a sprint mod getting around takes forever. Fucking drab TUNNELS ad nauseam, just endless metroshit christ it's dull and did I mention ugly? It's still better than FO4, Mamma Murphy alone makes that thing trash fodder.
The weather mod (bar the radioactive rain bit) is decent, same for the streetlights.
c90ff3 No.15160095
Why are there so many threads about this fucking awful series?
778246 No.15160165
>>15149561
>that portrait is supposed to denote a female
What disgusting times we live in.
778246 No.15160194
>>15151856
Whoever edited that is a raging faggot who knew the original sentiment of the 'game is' broken and ghouls=mudslime' was right and turned it into (((I'M WITH HER)))
d9e98c No.15160209
>>15158870
>an RPG is slower than an FPS
Surprise surprise. Pit a classical fantasy RPG against DMC and it looks pretty shit too. Fallout 3 has gore too and most first person gallery shooters don't, that alone makes the shooting way more satisfying.
778246 No.15160212
>>15152602
Skyrim is too easy because of all that shit, there's *too many* ways to become OP and break the game Make an alchemy suit to make a potion to make an enchanting suit to make an alchemy suit to make a potion and rinse and repeat until nothing can touch you. It's just shit in a different way.
d9e98c No.15160255
>>15153891
>same shit applies to 3
You can craft a poison gun that paralyzes their legs.
731375 No.15160525
>>15158740
>They should
No they shouldn't. NV's Deathclaws were extremely overpowered. FO1 and 2's deathclaws were more akin to the ones in FO4, powerful but a high level well equiped character can withstand their attacks just fine.
>>15160212
Morrowind and Oblivion were VERY much easier to break than Skyrim. Skyrim is the most balanced modern TES game to date.
a41807 No.15160598
>>15139202
Oh, you don't even know. /v/ LOVED Fallout 3 when it first came out. Then when some anon decided it sucked, a bunch of sycophants started to agree (because no one wants to be left off the bandwagon), and when NV came out (which is the same game with better textures and a different story), the bloom fell off the rose, so to speak.
99be68 No.15160612
>>15139202
Fallout 3 is like a shitty beta for the decent game that was Fallout NV, which was only really great with mods anyway.
f8e95f No.15164374
>>15160598
I call bullshit
25dd20 No.15164422
Reminder that Fallout 3 is acceptable game, even if it doesnt reach the heights of NV, its still has engaging storylines and dialogue thats better than 4
76 is every bad decision you could possibly make with a sequel, every decision destroys Roleplaying Elements
DIALOGUE IS EMOJIIS FOR FUCKS SAKE, THERE ARE NO FUCKING NPCS
a59f8c No.15164469
Daily reminder that Fallout New Vegas is a bad game that suffers most of the problems that Fallout 3 suffers from, including mediocre gunplay (and general medicore combat), poor RPG elements and above all a boring world trapped in a buggy, ancient engine.
It's better than Fallout 3 and 4 by a long shot, but it's still a terrible game.
12fdd0 No.15164485
>>15160598
It was mocked and derided as oblivion with guns you revisionist newfag.
778246 No.15165193
>>15160525
>Skyrim
>balanced
You persist with this bait and it is middling at best.
778246 No.15165210
>>15160598
>>15164485
Both are true, it's just a question of numbers.
b561b5 No.15165263
I could never finish the dlcs/expansions because it kept crashing all the time on my 360 so I just gave up.
f8e95f No.15165343
>>15165263
dead money just annoyed the fuck out of me to be honest, but the other three are pretty good, old world blues is just an amazing ride all the way through
fe879c No.15165878
>>15140771
Wow that's a bunch of dynamic characters that could not possibly be modeled or animated by Bethesda.
731375 No.15166359
>>15164422
>its still has engaging storylines and dialogue thats better than 4
Why the fuck do storyline and dialogue even matter so much in a video fucking game you nigger. Btw, 3's story still had a lot more emotion than NV's utterly dull one.
>>15164469
>boring world
FO3 didn't have this problem.
>better than Fallout 3 and 4 by a long shot
Lol no, 4 is miles better than NV.
b3b749 No.15166395
>>15139230
>and incredibly uninteresting DLCs safe for perhaps Project Anchorage.
Are you trolling? The DLCs were the best part of 3, with Anchorage unironically being the worst one, although it was good. Just at the bottom of the list. NV on the other hand had a more solid base game but the DLCs in NV are complete fucking garbage that make you want to blow your brains out. OWB was the only half tolerable one and even that got annoying in the last quarter of it.
b8b491 No.15166415
>>15139202
>>15139886
>massive failure story telling
You started out as a kid and grew up in the vault, that wasn't a failure.
the failure was new vegas you are some random nobody you get shot and im supposed to give a shit about this person because he is the main character?
>>15139230
Completely wrong and dumbshit fanboy
Fallout 3 actually had more stuff than fallout 1 and 2.
the reason people were mad was because the dark humor was lost, they had to do that because bethesda were a larger company, the only reason fallout 1 and 2 were able to be so dark was because it was just a project that the company had and they let the devs do whatever they wanted with 1 million dollars, it wasn't even marketed to the public and it wasn't even their main flagship games, it was some random thing that could have failed or could have succeeded, it wouldn't have been any difference. because of this they didn't care what was in the game so they didn't have to set a esrb rating.
Fallout new vegas was very linear. more linear than fallout 3.
New vegas literally could have been its own game but it rode on the coattails of fallout, it was far off from a fall out game something fallout 3 captured perfectly.
3ada94 No.15166547
>>15139230
It's not even comparable to the TES games (prior to Skyrim). The sidequests can be counted on your fingers and the amount of settlements are so few. The world is incredibly empty with nothing good to do.
OP, get the Wanderer's edition of Fallout, the Monater Mod and EVE and treat this like a /k/ommando game. It has no fun value in it otherwise.
778246 No.15167035
>>15166359
>4 is miles better than NV.
Seriously now, the rope is calling you. 4 was utterly retarded.
dd5555 No.15167098
>>15156848
>NV's Deathclaws were extremely overpowered
That's why they were in places that you would have to go out of your way to encounter them moron. The game knew this and only placed them in late game areas or as natural barriers.
>powerful but a high level well equipped character can withstand their attacks just fine.
You can do the same shit in NV. You just have to have an IQ that the average FO4 player doesn't have.
dd5555 No.15167100
>>15166359
>Why the fuck do storyline and dialogue even matter so much in a video fucking game you nigger
>"Why do role playing aspects matter so much in a role playing game?"
This is how retarded you sound. End your life.
731375 No.15167303
>>15166547
>That's why they were in places that you would have to go out of your way to encounter them moron. The game knew this and only placed them in late game areas or as natural barriers.
That's not the problem tard. Deathclaws make you feel like your character never can be godlike even at maximum level.
>You can do the same shit in NV.
Highest level character can withstand like 4 deathclaw blows, at most.
25dd20 No.15167346
nothing about 4s quests or dialogue remotely even reaches close to its prequels
its atrocious that they tried to force Skyrims extremely limited bullshit structure into 4
i love the worlds you know as locations, but they fucked up any resemblence of lore and storylines that existed
nobody should be excusing them of going even further by FUCKING REMOVING it completely in 76, and expanding the map by add tons of empty land, its INEXCUSABLE AND LAZY
3eb353 No.15167350
f634bf No.15167354
>>15167350
kill yourself boomer
fe879c No.15167402
>>15167303
>Deathclaws make you feel like your character never can be godlike even at maximum level.
And this is a bad thing?
731375 No.15167404
>>15167346
Bethesda has always preferred exploration to quests and dialogue. Look at how Arena and Daggerfall were.
731375 No.15167410
>>15167402
Yeah, this is a bad thing. RPG's aren't really fun if they halt your character progression. RPG should let the player do anything.
dbbf40 No.15167425
>>15167410
>>15167402
>>15167303
New Vegas literally lets you decide the fate of a major part of the post apocalypse world. You, not anyone else, you make all the important decisions. You are literally God. Death Claws can easily be one shotted with the right build. If you want a game that makes you feel like God play Half Life 2.
25dd20 No.15167432
>>15167410
if you really want to be immersed, you need a world thats dangerous and NOT under your control, thats roleplay
your idea is a compromise, that usually is worth sacrificing
80d3d9 No.15167440
>>15167410
>RPG should let the player do anything.
>even any semblance of challenge
Just use cheat engine then you homo
651d1e No.15167447
>>15167354
>unironically posting Boomer memes
>tells others to kill themselves
>>15167410
There's no fun to be had when you know that even the toughest enemy the game can throw at you can be easily taken care of. Real fun is fighting something that can clearly kill something leagues more deadly than you and coming out on top.
fe879c No.15167451
>>15167410
Well at least you're dedicated. Shine on crazy baitman.
731375 No.15167457
>>15167432
>>15167440
>>15167447
In an RPG, power is earned not given. I'm okay with starting as a really weak character but in the end I should easily overpower anything, even better when invincible.
>>15167425
>you make all the important decisions
Those decisions are all illusions, they have not much impact on the gameplay itself, all they do is changing the end credit. A good RPG (and video games in general) has to be tangible.
dbbf40 No.15167468
>>15167457
>Those decisions are all illusions, they have not much impact on the gameplay itself, all they do is changing the end credit. A good RPG (and video games in general) has to be tangible.
What the fuck do you mean tangible.
fe879c No.15167475
>>15167468
The numbers get bigger!
731375 No.15167487
>>15167475
Properly earned, properly rewarding.
>>15167475
Unironically true, RPG's are all about stats.
3a6928 No.15167499
>>15166415
>the failure was new vegas you are some random nobody you get shot and im supposed to give a shit about this person because he is the main character?
Do you really not understand role playing? You are playing the role, the character is a stand in for what you want to do in that situation, the situation is that YOU get shot in the head, of course you're supposed to care.
>You started out as a kid and grew up in the vault, that wasn't a failure.
Are you really of the opinion that every character has to be some special chosen one faggot for a story to be interesting? How is that more interesting at all than just some random schmuck who ended up in the middle of a power struggle
651d1e No.15167518
>>15167457
You're a human being fighting a 10+-foot mutated lizard. I can understand taking hits from other humans and even Securitrons, but Deathclaws can and should be able to kill a person in a few hits. If you have a problem with that, then use guns for their intended purpose and attack from a distance. Alternatively, use tactics like crippling the legs with explosives.
731375 No.15167523
>>15167499
While I absolutely disagree that NV's story is interesting in the slightest, I agree that having it's a better setup for roleplaying than FO3's main character. Actually being the chosen one is more interesting, but it makes you feel like the game has predetermined a role for you.
731375 No.15167538
>>15167518
I fucking know how to kill a deathclaw, I just don't like it how I'm always feeling weak even as a level capped character with 20 perks. Let me say this again, RPG should be limitless in every regard. Who cares if I'm a human, Fallout is a fantasy game anyway.
3a6928 No.15167539
>>15167523
>Actually being the chosen one is more interesting
How can you think that at all? It's so played out and makes you feel as you accomplish nothing and that everything was just conveniently set up for you.
3a6928 No.15167547
>>15167538
>RPG should be limitless in every regard.
That's just retarded, being limited to a role is a staple of RPGs, it adds to the replay value and makes you think about different things. The whole "level up until you're superhuman at everything" is the most boring unimaginative thing I can think of
651d1e No.15167567
>>15167538
>I just don't like it how I'm always feeling weak even as a level capped character with 20 perks
I don't like being unnaturally good at everything and being able to kill Hulk-like beings with a 2x4 because the game told me I played a lot of baseball. There's no fun in being able to turn everything into a bloody pulp without even trying.
>Who cares if I'm a human, Fallout is a fantasy game anyway
Then do what Pete Hines does and throw out estabilshed lore because "lol it's just bideo james who cares".
2ff014 No.15167568
Everything Bethesda made after Oblivion is objectively bad.
>shitty plot
>unmemorable characters
>you become the leader of everything in 2 missions
>NO ROLEPLAYING other than a yes/no every 10 hours
>bland open world
>shitty side quests
This applies to fucking everything they made.
4a5140 No.15167577
>>15167568
Oblivion is trash.
651d1e No.15167578
>>15167568
The side quests in Oblivion weren't too bad. Maybe it's just because the main quests are shit, but the Dark Brotherhood's quests were pretty fun to go through, especially the one where you have to kill a house of people without anyone noticing the murders.
dd5555 No.15167584
>>15167303
>Deathclaws make you feel like your character never can be godlike even at maximum level.
Except you can if you use certain drugs and armor. Jesus fuck do your research.
>Highest level character can withstand like 4 deathclaw blows, at most.
That's more forgiving than most half good RPG's and even then healing items in NV work instantly.
>>15167310
Ok so you're baiting then? the Fallout games are objectively RPG's you tard. 4 is shit bcause it's an action game with RPG elements tacked on.
dd5555 No.15167615
>>15167538
>RPG should be limitless in every regard.
>"should"
Ok stop you fucking retard. Just stop posting. The only reply I get from you better be an in depth reasoning for why an RPG "should" be anything according to your normalfag logic. Because as I see it you're confusing "objective" with "subjective" and you're doing a piss poor job at being subtle about it. God forbid an RPG don't make the gameplay revolve around your abilities and allow you to immerse yourself by making smart actions due to the fact that you're not an all mighty god of death that can clear entire settlements with a plasma rifle and a bag full of stinpaks.
dd5555 No.15167616
>>15167577
It's better than Skyrim.
731375 No.15167647
>>15167539
Gameplay wise, of course it's less fun. But it makes a more interesting story. Like the chosen one in Fallout 2, I love how people react when your character is retarded despite being chosen. It gives some character to your blank slate person, and makes NPC's in the world care about you.
>>15167547
>>15167615
It's a subjective opinion to want to play as a god, admittedly. You want to keep roleplaying as a peasant while I want to grow up to be a god, that's fine.
And objectively, an RPG that doesn't let the player get too powerful is an RPG that limits customization of the character. That makes it a bad RPG.
>revolve around your abilities and allow you to immerse yourself by making smart actions
And how do you think godhood in an RPG should be earned? By doing all of those stuff in your peasanthood. That gives peasanthood a purpose.
>normalfag logic
Normalfags love non-RPG garbage like dark souls and witcher though.
>>15167568
You just described Oblivion, Arena, Daggerfall, Morrowind, etc. Except becoming a leader of everything in two missions, that's bullshit.
>bland open world
This applies to every Bethesda game that isn't Fallout, Morrowind, and Skyrim.
>>15167584
>Except you can if you use certain drugs and armor. Jesus fuck do your research.
I know how it works, see my criticism >>15152602
>That's more forgiving than most half good RPG's and even then healing items in NV work instantly.
Then they aren't good RPG's if they let the absolutely most powerful character get whacked.
dd5555 No.15167697
>>15167578
Dark Brotherhood and the Mages Guild quests weren't to bad. Fighters Guild was fun at certain points but is otherwise a drag. The Theives guild is so close to being good, the radiant "steal x amount worth of shit to advance the plot" wasn't actually that bad of an idea since you could choose to steal from city castles if you found it to tedious which meant a higher risk because of roaming guards. And since the fences got more advanced in mercentile as you progressed you were given more profit out of them assuming your mercentile and personality was enough to meet theirs. But it fell so flat at the end with how nonsensical the story got and how basic the quests were overall.
I will say its sidequests are definitely better than Skyrim. As well as the dungeons. Many of which have unmarked quests in them.
>>15167647
>You want to keep roleplaying as a peasant while I want to grow up to be a god, that's fine.
Except in NV you can become insanely OP. You just have to actually put effort into it instead of grinding and selecting overpowered perks like you can in the other games.
>And objectively, an RPG that doesn't let the player get too powerful is an RPG that limits customization of the character
What the fuck are you defining as "customization"? In the NV you can customize your character to kill deathclaws in about a hundred different ways. YOu can literally fucking melee build and destroy the quarry if you wanted.
>And how do you think godhood in an RPG should be earned? By doing all of those stuff in your peasanthood. That gives peasanthood a purpose.
I'm not stating you can't excell from being a peasent. But you're obviously fully capable of killing deathclaws in NV with ease after you understand the games mechanics. What you're asking for is the game to hold your hand by making you so overpowered with perks that the game becomes a sandbox rather than an actual RPG.
>Normalfags love non-RPG garbage like dark souls and witcher though.
And you like FO4. Which is as normalfag as it gets.
>I know how it works, see my criticism
Which you completely ignored half of which. There's several expendable items in the game that aren't drugs that improve abilities as well as many that are. There's also several different types of armors, weapons and followers that can aid you in this. Again, get a more thorough argument.
>Then they aren't good RPG's if they let the absolutely most powerful character get whacked.
God forbid a game punishes you for being a retarded nigger and running straight into a deathclaws range right? I get the feeling you're the kind of faggot that bitches when his tank strategy doesn't work in Dark Souls.
2fd536 No.15167706
>>15167616
Like that makes any difference.
dd5555 No.15167718
>>15167706
It does when you can mod Oblivion to make it a decent game. Can't do anything with Skyrim other than make it a decent porn game.
fe879c No.15167734
>>15167718
>you can mod Oblivion to make it a decent game
I mean hypothetically you could but it'd probably take as much effort to fix it as it would to just make a new game.
e20dbe No.15167754
>>15143894
Can you give me the song names for those?
731375 No.15167777
>>15167616
Nope. The skill levels are capped and the generic bandits wear daedric armor due to the shitty level scaling.
>>15167697
>Except in NV you can become insanely OP.
Against people and other stuff, but not deathclaws.
>You just have to actually put effort into it instead of grinding and selecting overpowered perks like you can in the other games.
>But you're obviously fully capable of killing deathclaws in NV with ease after you understand the games mechanics.
I fucking know how to kill a deathclaw easily, but I want to roleplay as a character who gets ganged up by alpha deathclaws without feeling anything. I know that you can beat Morrowind's main quest at level 15, but I want to be a god, that's why I use the alchemy loop. RPG should let you become ANYTHING, that's why they're RPG in the first place.
>And you like FO4. Which is as normalfag as it gets.
Normalfags hate FO4. Yes, pseudo intellectuals who can't competently form their own opinions and reasoning are normalfags too.
>Which you completely ignored half of which. There's several expendable items in the game that aren't drugs that improve abilities as well as many that are. There's also several different types of armors, weapons and followers that can aid you in this. Again, get a more thorough argument.
That's a hyperbolic joke retard. My argument is TES lets you do a whole lot more stuff than Fallout. Armors, potions, wearable items, spells, weapons, are all fully customizable. Unlike Fallout.
>I get the feeling you're the kind of faggot that bitches when his tank strategy doesn't work in Dark Souls.
No, I just want an actual RPG.
dd5555 No.15167836
>>15167734
>it'd probably take as much effort to fix it as it would to just make a new game.
Make a new game? No. It would be a good amount of effort though. Good news is that the nips worked on it a lot so you can find some quality mods. It's a lot of work though you aren't wrong.
>>15167777
>Against people and other stuff, but not deathclaws.
Yes deathclaws. You can melee them to death with a fucking stick if you want provided you have the right stats and gear.
>I fucking know how to kill a deathclaw easily
Apparently not.
>but I want to roleplay as a character who gets ganged up by alpha deathclaws without feeling anything
In other words you want to be in a sandbox game instead of an RPG? Again, this is why I'm stating you have no fucking clue what the difference between subjective and objective is. It's not an RPG staple to be able to be a god by the end of the game. It's an aspect most shitty RPG's have however.
>RPG should let you become ANYTHING
Not if it breaks the boundaries the game set. At no point in the shittier fallout games are you revered as a god. In fact you're threatened almost constantly by limp wristed raiders while you're in a tanked out power suit carrying a minigun. Apparently this is the sign of a "good" RPG though.
>Normalfags hate FO4
kek no. Most people who play that shit are int the Battlefield or COD audience.
>That's a hyperbolic joke retard.
Your entire argument is a joke.
>My argument is TES lets you do a whole lot more stuff than Fallout. Armors, potions, wearable items, spells, weapons, are all fully customizable. Unlike Fallout.
That was never your fucking argument you faggot. TES wasn't even on the table until now. And yet you're still ignoring how you can EASILY kill deathclaws with the right setup.
>No, I just want an actual RPG.
Play New Vegas and quit bitching that 1 enemy in the game doesn't appeal to your retarded standards that have no logical or objective sense.
cccba0 No.15167858
>>15140697
is that a bane post pre bane?
cea783 No.15167887
>>15139202
>>15139230
>absolutely cuckchan
There are many reasons this game is shit and the biggest on is that it's fucking boring as all hell. The gun play is shit that revolves around just standing there shooting. The "rpg" portion is just choosing a bunch of +5% perks and doing someone's chores or chasing the main character around all game.
731375 No.15167927
>>15167836
>Yes deathclaws. You can melee them to death with a fucking stick if you want provided you have the right stats and gear.
But you're still vulnerable to their claws due to the retarded 100% armor penetration that makes no sense.
>Apparently not.
I can kill them easily at early levels using the shotgun knockback perk and whatever that perk is that increases limb damage. At late levels, the slayer perk. But it's still not comparable to how powerful I was in FO2 and FO4, let alone Skyrim, thanks to all the customization.
>In other words you want to be in a sandbox game instead of an RPG?
You're a retarded jrpg/cyoa player if you don't think that sandbox isn't an integral aspect of an absolute RPG.
>It's not an RPG staple to be able to be a god by the end of the game.
But it is an RPG staple to let players customize the character however they want and make clever use of the system even if it's against the system itself, and it's an RPG staple too to have player progression.
>It's an aspect most shitty RPG's have however.
Maybe you're just clueless or have a shit taste.
>Not if it breaks the boundaries the game set.
It's good to have boundaries, every RPG should have boundaries, but it would be a masterpiece if the system was so customizable that seemingly unbreakable boundaries could be broken. Like how Skyrim and Morrowind do it with their alchemy and other so-called exploits, especially for Morrowind. That's what roleplaying is.
>Apparently this is the sign of a "good" RPG though.
If it's earned and not given, it is.
>That was never your fucking argument you faggot. TES wasn't even on the table until now.
Seems like you have no reading comprehension. Or are you too newfag to read the ID?
>Play New Vegas
No.
>no logical or objective sense
Your arguments aren't objective.
cea783 No.15167943
>>15167927
>>>/cuckchan/
>>15151856
I think the comic went way over your head.
3a6928 No.15167979
>>15160194
>who knew the original sentiment of the 'game is' broken and ghouls=mudslime
Are you retarded or something since when did
>Din do nuffin
>Hands up don't shoot
or
>They was good boys getting they life on track
Ever apply to mudslimes
dd5555 No.15167989
>>15167927
>But you're still vulnerable to their claws due to the retarded 100% armor penetration that makes no sense.
Which is evaded with certain expendables.
>But it's still not comparable to how powerful I was in FO2 and FO4, thanks to all the customization.
You're confusing customization with broken stats now. Jesus you can't get anything right.
>You're a retarded jrpg/cyoa player if you don't think that sandbox isn't an integral aspect of an absolute RPG.
>jrpg
>has nothing to do with sandbox mechanics
Holy fuck just stop posting.
>But it is an RPG staple to let players customize the character however they want
You can't in any game if you want to be technical about it. There's features I want in every game that's not in them, doesn't make them poor. And not being able to be a god is not a negative attribute towards an RPG. And yet you STILL can't bring an objective reasoning as to why that is.
>Maybe you're just clueless or have a shit taste.
Wow what a well thought out and well cited argument you have there. I'll state this shit again. Explain exactly why NOT being a god towards the end of a game is a negative aspect to an RPG. Explain why making the game EASIER the later you progress into it is a GOOD thing. Jesus fuck faggot use your words.
>but it would be a masterpiece if the system was so customizable that seemingly unbreakable boundaries could be broken
>"it's a mark of a great game to break its rules and stop being challenging"
Fucking hell man you're nothing but hot air. No substance to anything you post.
>That's what roleplaying is.
What? Breaking the aspects that make it a role playing game by breaking any realism withing the games narrative or context? You're defeating your own arguments here moron. Still waiting for you to defend why it's a good thing that low level enemies in your chosen preference of games to challenge your broken character for no logical reason.
>If it's earned and not given, it is
And it's not in FO3 or 4. It's accumulating stats and perks through grinding instead of actually engaging in the games universe.
>Seems like you have no reading comprehension
I'm reading our discussion dipshit. You haven't brought up TES once in it and you told me to read your post about why NV had bad ways to become powerful. Even if you reference Skyrim in it, it has nothing to do with what you're stating which is that you found Death Claws to be OP. Which they aren't if you aren't brain dead retarded.
>No
Then don't. And continue being wrong. You're out of arguments.
>Your arguments aren't objective
>No U
Continue being retarded then.
25dd20 No.15167996
>>a little difficulty that makes you more aware of the world is gamebreaking
please go back to playing cod
19502a No.15168088
>>15167647
lol you type like a faggot and your shits all retarded. go play saints row 3 where you can unlock invincibility then this shit isn't fun its mindless.
6dcaac No.15168838
All wRPGs after 2000 are shit. That includes the shitty hybrid Fallout series.
8a6da2 No.15168912
>>15160209
You failed to see my point. Fallout 3 was regular RPG with guns. Guns have the problem of really being unsatisfying to use in realistic situation unless they work like guns. This is why bulletsponges are so fucking annoying in games.
Entire gore you are talking about actually helped a lot. Problem is it is reliant on graphics and F3 is really outdated like you can suspect. It is also one of the shooters on realistic side so movement and other stuff is lost compared to stuff like Quake.
It really is Oblivion with guns, minus all things that made Oblivion good.
Also what you are talking about is just a point against Morrowind more than it is point for F3. Lets not lie dice rolls aren't that fun, especially in real time first person game.
778246 No.15169766
>>15167303
There has to be *something* that challenges you or what's the fucking point, you've won as soon as you pick up the controller.
778246 No.15169888
>>15160091
This is trying my patience now, the fucking game crashes more than a chink with glaucoma.Shot Treenig in the back of the head as soon as I met him to shut his ass up but still the radio still became insufferable fast. Radio mods are essential to retain sanity, also killable children.
>Wanna go somewhere?
>METRO TUNNELS
>SEWER
>shitters waiting for you at the door
>x100000000
How the fuck is killing The Family off a bad karma event? Those niggers are self confessed vampires who do it for NO FUCKING REASON other than being piece of shit edgelords. 'Learn our laws' he says, there's like 5 of you, get fucking missile'd you cunts. Mouthy SJW from The Railroad jumps me and pushes "Androids didnunuffink and are people cos that's my opinion" noise at me so I decapitated her. There's so many degenerate pieces of shit in this abortion I'm gonna have to purge the wastes, all the ghouls, synth sympathisers, whores, niggers, anyone who talks shit, I'm Very Evil apparently not even trying yet, I think I stole too many bits of scrap, the karma is even more retarded than I remembered. Save a town get a modest bump to 'Friend of the People' or whatever then go steal 40 pencils and you're suddenly King Cunt of the Wastes again.
731375 No.15169963
>>15167989
>Which is evaded with certain expendables.
I want to roleplay as a character that can face it, not evade it.
>You're confusing customization with broken stats now.
Define broken. Is it anything you don't like?
>has nothing to do with sandbox mechanics
???
>And yet you STILL can't bring an objective reasoning as to why that is.
>Explain exactly why NOT being a god towards the end of a game is a negative aspect to an RPG. Explain why making the game EASIER the later you progress into it is a GOOD thing.
Because difficulty in a ROLEPLAYING game should be meant to reflect how far your character has come to, more than giving you a balanced gameplay. And of course the biggest character progression is to see a limp wristed faggot trying to work their way into becoming a god. Because it's a ROLEPLAYING, it's only natural for the difficulty curve and character's vulnerability to go from really high to really low as your character learns more stuff and gathers better equipment. If you want to play as the same faggot who never progresses again you should play Doom instead.
>Breaking the aspects that make it a role playing game by breaking any realism withing the games narrative or context?
Because freedom and world manipulation is an essential thing to every RPG? And it's not breaking realism within the game if it's still within the world's system. If a character finds a life hack within the system, let them be. There's a difference between a bug (eg an npc that can be persuaded over and over again until your speech level goes 100) and a world manipulation (using fortify smart to make your character smarter to make even smarter potion). There's nothing rulebreaking about that, you just found a way to exploit the system to your advantage while still obeying the rules.
>And it's not in FO3 or 4. It's accumulating stats and perks through grinding instead of actually engaging in the games universe.
FO3 and FO4? Not really, they're just your usual Fallout progression system, albeit FO4 lets you do a lot more things, but it's still not a game where you grind. This kind of grinding only exists in Elder Scrolls, and it's actually logical that a player that grinds will be better than those who don't. Like in real life, people who practice are more experienced than those who refuse to.
>You haven't brought up TES once
Scroll up.
>Continue being retarded then.
No u.
a638e9 No.15172482
>>15169963
>I want to roleplay as a character that can face it, not evade it.
You are facing it moron. Again, be more objective.
>Define broken. Is it anything you don't like?
As in being so OP that the games universe doesn't even acknowledge it. Which is what I specifically defined if you payed attention.
>???
I take it you've never played a jrpg before then?
>Because difficulty in a ROLEPLAYING game should be meant to reflect how far your character has come to,
No it shouldn't. There's no precedent or rule that dictates this in a game.
>more than giving you a balanced gameplay
Again, opinions.
>And of course the biggest character progression is to see a limp wristed faggot trying to work their way into becoming a god.
That's not a "character" progression. That's a power progression that barely tells anything about your character. The biggest mistake many RPG's make is thinking that you characters power is mutually adaptable to a character or personality. And apparently one you fell for.
> it's only natural for the difficulty curve and character's vulnerability to go from really high to really low as your character learns more stuff and gathers better equipment
And it's only natural for a GAME to get more and more difficult as you progress in it. Objectively a game is bad if it becomes easier as you play it. It's rewarding you with less involvement in the universe by being so overpowered that you no longer can communicate with it on realistic or understandable terms. There's only a few games that actually acknowledge you as a god or powerfully figure. And none of the games you listed as good do that.
>If you want to play as the same faggot who never progresses again you should play Doom instead.
And again you're making leaps in jugement. I'm not stating your character can't become more powerful. I'm stating that the RP in an RPG becomes less and less involved on a narrative and gameplay aspect the more powerful you get.
>Because freedom and world manipulation is an essential thing to every RPG?
And both of which can be accomplished without being OP.
>And it's not breaking realism within the game if it's still within the world's system.
And I've stated it's not with specific examples you tard.
>There's nothing rulebreaking about that,
There is when the world doesn't acknowledge it.
>you just found a way to exploit the system to your advantage while still obeying the rules.
In other words the developers were lazy and you found an exploit. Sure it's not rule breaking. But it's not good game design either.
>FO4
>but it's still not a game where you grind
Are you absolutely retarded? The entire game is nothing but a cycle of finding a quest, getting loot, and then spending that loot on your town. Repeat until board. It's the definition of grind.
>Scroll up
In this discussion moron. If you're not going to acknowledge what I post then don't bother replying.
>No u
Thanks for proving my point.
731375 No.15173768
>>15172482
>You are facing it moron.
No, I'm supposed to snipe like a pussy or hit before it hits me.
>As in being so OP that the games universe doesn't even acknowledge it.
The game world doesn't need to acknowledge everything, you can unravel secrets they don't know.
>No it shouldn't. There's no precedent or rule that dictates this in a game.
There is. There's a reason why stats play an important factor in an rpg.
>Again, opinions.
Just basic principles of RPG.
>That's not a "character" progression. That's a power progression that barely tells anything about your character.
This is how your character is defined in an RPG, through power and abilities and how NPC's see you. Outside them, it wouldn't be roleplaying, only the devs assigning stuff to your character like in a regular video game.
>The biggest mistake many RPG's make is thinking that you characters power is mutually adaptable to a character or personality.
Sounds like you're the mistake. RPG is combat oriented, it's not a dating sim or a CYOA. Therefore, a character is best defined through combat ability enhancing attributes.
>And it's only natural for a GAME to get more and more difficult as you progress in it.
RPG doesn't need to follow the conventional gaming principles. It's supposed to create a world rather than video game levels. As you've said before (I think) there's generally more realism in RPG than in non-RPG's. Yes there is difficulty curve in form of diversely leveled enemies, but the way the character faces them is up to the player themselves.
>It's rewarding you with less involvement in the universe by being so overpowered that you no longer can communicate with it on realistic or understandable terms
It's quite realistic isn't it? The richer someone gets in real life the less he cares about the world around him, maybe he'd also forget the reason of his existence. This is why in Daggerfall, Septim would send mercenaries after you if you abandoned the main quest for too long, they knew it would happen.
>There's only a few games that actually acknowledge you as a god or powerfully figure.
Morrowind actually does through how NPC's greet you according to your wealth and appearance. Skyrim does too somewhat but it doesn't feel very special compared to Morrowind, NPC's understand how far your skills have progressed.
>And both of which can be accomplished without being OP.
If the game arbitrarily restricts the player from progressing from their own will, the game basically hates freedom.
>In other words the developers were lazy and you found an exploit. Sure it's not rule breaking. But it's not good game design either.
Or the developer finds nothing wrong with the exploits.
>The entire game is nothing but a cycle of finding a quest, getting loot, and then spending that loot on your town. Repeat until board. It's the definition of grind.
That's not very grindy, most RPG's are like that. What's really grindy is training your skills through repetition, like in Elder Scrolls.
>In this discussion moron.
I don't know who replied first, but it's still relevant.
>Thanks for proving my point.
You're a robot without any sense of humor.
a638e9 No.15173981
>>15173768
>No, I'm supposed to snipe like a pussy or hit before it hits me.
What were you looking at when you were reading my posts and I said explicitly that you could fucking melee the fucking things and take a reasonable amount of damage? Jesus fuck dude get a brain.
>The game world doesn't need to acknowledge everything, you can unravel secrets they don't know.
Makes 0 fucking sense. If the devs don't implicate a concept then I'm not going to be able to "unravel" it am I?
>The game world doesn't need to acknowledge everything, you can unravel secrets they don't know.
And stats have nothing to do with this. Jesus fuck USE EXAMPLES OR FACTS YOU DUMB NIGGER.
>Just basic principles of RPG.
Except they aren't. Point to the royal book of RPG's that states this as a fact. Go ahead I'll wait.
>This is how your character is defined in an RPG
No the narrative or story does that. As in, what defines a setting or character.
>through power and abilities and how NPC's see you
And yet you still can't defend the fact that NPC's don't see you as a giant hulking power armor wearing badass with a minigun. Yet, to you FO4 is still a good game despite doing this.
>Outside them, it wouldn't be roleplaying, only the devs assigning stuff to your character like in a regular video game.
The entire point of a role playing game is that you can assume any one of those roles. Not just how powerful you are.
>Sounds like you're the mistake. RPG is combat oriented, it's not a dating sim or a CYOA.
No it's NARRATIVE oriented. As in, role playing a NARRATIVE in a game. As in PLAYING A ROLE. Vampire Masquerade's combat is garbage. But it's still a solid RPG.
>As you've said before (I think) there's generally more realism in RPG than in non-RPG's
Realism isn't the problem here. A cohesive narrative is.
>but the way the character faces them is up to the player themselves.
Except you just said there's no way to face a death claw when I pointed out there's several.
>The richer someone gets in real life the less he cares about the world around him
Except this isn't reflected in FO4 at all. And on top of that you're acting like this is a necessary narrative that EVERY RPG should have you fucking moron.
>Morrowind actually does through how NPC's greet you according to your wealth and appearance
No they don't. At least not in any meaningful way. Especially when it comes to the main plot. And as a funny kick in your ass I'll also state that New Vegas does a better job of this than FO4 or 3 by making your stats actually effect the dialog more keenly. Like in the recruit training segment where your knowledge of explosives comes into play and benefits the quest.
>If the game arbitrarily restricts the player from progressing from their own will, the game basically hates freedom.
You're confusing restrictions for limitations. RPG's can be restricted in order to allow a more cohesive narrative to occur. Otherwise it's just the ratarded shit you see in FO3 and your abilities have no reflection on the world itself. Gothic is a great example of having a very limited amount of abilities. But when you do so much as wear better armor (of which there's only half a dozen) the NPC's will remark about it because there was a reasonable amount of time in the dev process to acknowledge all of them. Unlike in other games that have hundreds of sets and don't even bother.
>Or the developer finds nothing wrong with the exploits.
And the developer is retarded for allowing game breaking mechanics in the first place. "freedom" is just your way of whining that you aren't allowed to play the game while you pick your nose.
>That's not very grindy, most RPG's are like that
And most RPG's are shit.
>What's really grindy is training your skills through repetition, like in Elder Scrolls.
It's a better principle than just getting general XP and dumping it into something you've actually had no practice in. Which actually reflects the learning process. Oblivion came close to doing this well but fucked up with the minor and major skill aspects. But there's much less grind in actually using the weapons you want to use to gain specific XP for that skill than just doing the same cycle over and over again.
>I don't know who replied first, but it's still relevant.
It's not when this discussion had nothing to do with TES at that point.
>You're a robot without any sense of humor.
And your posting about why shit games are good on a video game board. Your sins far outweigh mine here jackass. Let me guess? You were baiting this whole time and pretending to be retarded?
731375 No.15174121
>>15173981
>And most RPG's are shit.
Here's the end of discussion bruh. You don't like RPG's, you like "narrative driven experience".
22e2f0 No.15178299
>>15174121
>You don't like RPG's, you like "narrative driven experiences
RPG's aren't purely about gameplay dipshit. I'm glad you gave up on pretending to be retarded though. Enjoy FO4 you fucking casual faggot. I await to meet you in a new thread where everybody can call you a retarded faggot again just like this one.
778246 No.15178692
>>15174121
'Most' not 'all' and he's objectively right and you *should* know it.