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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 6d6b8b1f2a675f6⋯.jpg (385.57 KB, 3200x2048, 25:16, kat-hires.jpg)

File: c6f40cf3c16313c⋯.png (1.24 MB, 1000x1000, 1:1, 1530643485772.png)

File: 94034ead58fcf92⋯.jpg (1.25 MB, 1357x1920, 1357:1920, 0214.jpg)

File: 5c99331cefb2a18⋯.jpg (2.9 MB, 2714x1920, 1357:960, 0236.jpg)

b87c68 No.15135916

There's less than a fortnight left before you'll no longer be able to experience the online portion of Kat's game.

Sharing photos with other players, competing in challenges, stealing their loot in the mine, all gone. Too think that there are suckers out there paying for PSN when Sony can't even be bothered to support a first party title, and one of the most unique on their system, for more than 18 months.

Let's have one last Gravity Rush thread to commemorate Kat's departure.

1413cc No.15135950

A real shame how Sony has treated it, a game they never bothered to promote, didn't even show it's E3 trailer at E3, and sneaked onto store shelves to be ignored. Kat's game is going to go down as a classic, a really wonderful experience and I hope for its own future it gets one last patch to allow the players to unlock the dusty token content offline. Even if it's small side stuff, it's still important and part of what made the whole game something truly outstanding.


1905e5 No.15135957

Fuck, I've been putting this off and still haven't beaten the first one.


b87c68 No.15136001

File: 18be9e9a4fb47a9⋯.jpg (207.46 KB, 411x810, 137:270, 1531115744824.jpg)

>>15135957

Don't let the lack of online deter you, GR1 doesn't have it at all and it's only side content in 2. I'm mostly just frustrated at the injustice of it all.

Both games are still fantastic experiences and have a lot of love put into them, something that is unfortunately rare these days.


0bccb7 No.15136014

I mean, hey, what people say about always-online games also applies to offline games that have online functions, too. Any portion of a game connected to a central server will eventually be shut down. It's a big problem when always-online games are killed off, but I feel as though it's just as much of an injustice when just the online portion of an offline game is killed off.


2aeef5 No.15136046

File: 43f2250953b643e⋯.jpg (516.07 KB, 1271x1814, 1271:1814, olfylbPKYZ1tb5g6zo1_1280.jpg)

KAT

A

CUTE


62ccae No.15136231

Gravity Rush was a great game. Gravity Rush 2 sucked pretty bad. The Jirga Para Lhao plotline was total garbage and by the time I got back to Hekseville I didn't even care anymore. The side quests were ass, level up progression is ass, mining is uneventful grindy garbage and I'm pretty sure there's only 1 boss Nevi that you can see mining.

Gravity Rush 2 deserves to die, it's just sad it will bring Kat down with it. All GR needed was a conclusion to the plot of the original game. Fuck Jirga Para Lhao and everything associated.


6a9d52 No.15136264

Hopefully the whole franchise becomes completely forgotten by everyone just like it deserves.


3833f4 No.15136429

File: bcdab18004a82ab⋯.jpg (280.83 KB, 1271x1814, 1271:1814, 43f2250953b643e1282d17e585….jpg)

>>15136046

Too cute, I should stop my playthrough of KH to play GR2.


5568e4 No.15136491

Anyone know if there's a particular refresh rate/maximum amount of treasure hints you can get within [X amount of time]? Just something I've been curious about, as usually I'd just get a string of four or so at a time, before not getting anything but challenges for maybe twelve hours.

>>15135957

I'd been getting sidetracked with getting through the first game myself. Thankfully I did manage to get through it, and partway into the second half of the second game before going out of town. Finished getting all the Dusty Token rewards about an hour before I left home Monday before last. Still going to have three days when I get back to finish trying to get all the furniture. Probably going to have even more tokens when I get back, assuming my treasure clues managed to get to anyone. I'd been working those for like two weeks straight (some being my own random chest finds, even), and only on the last day or so did I start seeing any messages that another player had used my images to find stuff. Makes me wonder if there's a backlog of those that it has that sort of turn around, or if my server is just that sparse these days.

>>15135950

>A real shame how Sony has treated it, a game they never bothered to promote, didn't even show it's E3 trailer at E3, and sneaked onto store shelves to be ignored.

Sony is pretty stupid, really. Even if some games are niche, if they own the rights to them, you'd think they'd want to be able to at least get their bang for their buck investment-wise. Instead, they have a tendency to drop series (possible series, in some cases) after a generation, if not a single game or two and proceed to do fuck all with them, and have even taken to dumping things that should have remained exclusive (if you own a line of systems, and a set of games, why wouldn't you want to keep them exclusive?) into mobile hell like they're just not worthy of Sony's own systems anymore. And then with Gravity Rush there's both the factor that Sony couldn't be fucked to give the remaster a decent print size (out here anyhow), and then tried to shut off the servers for Gravity Rush 2 after only about a year, as if to say they've had that little faith in it.

>I hope for its own future it gets one last patch to allow the players to unlock the dusty token content offline.

Would be nice, but that would require effort that Sony may not want to clear the studio to do. I was personally hoping maybe in the future a sort of "NG+" with all the tokens on a save file could be shared around (assuming CFW for PS4s can get around save file locks like the PS3), but I've heard that there's no NG+ plus mode anyhow, so sharing a file with all the tokens wouldn't help anyone new playing.

>Even if it's small side stuff, it's still important and part of what made the whole game something truly outstanding.

Agreed, though I'll admit my own experience has been limited since I just got into the games recently. But I really wish that predominantly single player games would stop having content that one could say goes towards one-hundred percenting tethered to a server being available. Also don't really get why they had costumes tied to it, Namely because Kat's other clothes from GR1 can be carried over as save bonuses, though admittedly those ones were from former DLC. Also, why wouldn't Kat keep the "Work Clothes" on her own? Even if she prefers the Shifter style ones, they struck me as comfy "off the clock" wear more than something she'd want to throw out the moment she got another option. Relegating them to a Dusty Token reward just seems a bit odd from that perspective (obviously they wanted to give some incentives to doing the online, but still).

At least you can still find treasure chests on your own, rare though they might be. Though, Ive seen it debated whether or not those will still be around once the servers are dead. Best tell might be for someone to see how they handle (if they handle) with their PS4's internet disconncted.


475f3f No.15136513

More like Gravity Trash lololol


1413cc No.15136547

>>15136491

I agree, I don't think the GR2 servers are particularly demanding or expensive, and with the PS4 having so many successes - I think it's not even a question to fund smaller games with that success, guaranteeing support for older ones going forward. I'm not opposed to franchises being "dropped" as in no more games being made in that franchise, I sort of follow the Treasure design philosophy of don't do sequels, explore everything fully in the idea before moving on - and I think it would benefit the industry if everyone followed that idea.

I think Sony is making a massive mistake by not embracing their Japanese games and studios more closely as the trends are showing that not just SP games, but Japanese SP games are on a massive upswing, with things like all the Yakuza games obliterating expectations.

As for why Kat wouldn't just keep things like the work clothes, it might honestly just be a matter of a lack of time. They probably wanted to make totally unique outfits for every dusty token reward but lacking time they just recycled content. I personally find that unlocking nipples to be something that should be unlocked. More reward once you realize what was gone.


400b0a No.15136571

>>15136547

>I agree, I don't think the GR2 servers are particularly demanding or expensive

They're probably all run of Tim the intern's laptop which they confiscated from him and used as a GR2 server as a joke, but now he actually needs to get some work done so they have to give it back.


6a9d52 No.15136596

File: ce71a5e9ef0ad41⋯.jpg (48.84 KB, 970x522, 485:261, elliekiss32.jpg)

>>15136547

>I think Sony is making a massive mistake by not embracing their Japanese games and studios more closely as the trends are showing that not just SP games, but Japanese SP games are on a massive upswing

The normalfag cattle average PS4 user wants the high quality cinematic experience, not Japanese shovelware.

That's all they'll be making while pushing propaganda


b87c68 No.15136718

>>15136231

Nice hyperbole. If you'd said that GR1 is more consistently good then I would have agreed, but don't see how it's possible to hate one and love the other, they're very similar at the end of the day.

I don't think the problem with GR2 lies with JPL, precisely, personally, I thought the marketplace area was one of the best in the game. Rather it's that there was never supposed to be a GR2 in the first place; the first game was rushed out to meet the Vita's release, which forced a lot of content to be cut or reworked. There was supposed to be another city after Hekseville which can be still be seen above Neu Hiraleon, and you were obviously supposed to receive the panther power in the penultimate mission. If that final city was Eto where the loose threads would be tied up that doesn't leave enough content on its own for a GR2, which is why I think we got Jirga Para Lhao. Then there's also the fact that the developers clearly felt pressured to add a lot more content for a big budget console release, there's probably as many good missions in GR2 as there are in 1, but there are so many more that are simply tedious. I'm still not sure if it's strictly a matter of quality either, GR2 is filled with detail and charm, but it outstays its welcome, 40 hours is way too long for an action platformer.

If not caring once you reached Hekseville means that you didn't finish the game then you should definitely go back to it. I was also feeling burnt out by the end, but both the Hekseville ending and epilogue are absolutely phenomenal. They reach heights that the first game couldn't have dreamt of, making the issue of which game is better a lot more complicated.


51a864 No.15136724

File: 765a2f890df2141⋯.jpg (226.85 KB, 867x1012, 867:1012, They_all_look_the_same.jpg)

Enjoy it while you can. Because this is the Future Soy-knee chose.


1413cc No.15136726

>>15136724

>>15136596

this isn't the thread for console wars.


66549d No.15136731

>>15136726

Console war is the natural argument about pros and cons of different platforms.

You can easily tell pozzed board apart if it has "no console wars" rule.

Oh wait.


1413cc No.15136740

>>15136731

there's other threads for you to take that discussion to.


66549d No.15136743

>>15136740

>muh safe space echo chamber

You're the part of the problem.


943962 No.15136764

File: 261c3f3fdf0f63b⋯.png (1.26 MB, 2160x1920, 9:8, gravity rush kat.png)

Such a good game.


51a864 No.15136768

>>15136726

>Soyknee shitting all over their Japanese developed games from The Last Guardian to the recently forgotten Shadow of the Colossus Remake to cater to the cancerous "Cinematic" garbage

>No Console Wars please!

You are one fucking faggot.


03d773 No.15136780

Omega Labrynth Z localization was murdered by Soy as well. So no surprise Sony is pulling support for single player Japaness games now. Shame I'll have to miss out on Kat's game, but I can't support buying a new PS4 Pro from Sony. I'll have to wait until PS5 before I can get a Pro used.


943962 No.15136785

>>15136780

>Omega Labrynth Z localization was murdered by Soy

still pissed about that.


187d88 No.15136833

>>15136785

>>15136780

Yeah, that set an incredibly nasty precedent. It's the first step in a chain reaction that will lead to Japan just not making games like OLZ anymore. If console manufacturers feel emboldened to block games that offend SJWs, the Japanese devs looking to hit it big in the west will just stop making those kind of games, and even importing won't save us when there's nothing to import. I'm sure a bunch of goons will see this post and cry about slippery slopes, but they said the same thing about horse armor, Bravely Default's censorship, and 90 other things that turned out exactly as we feared, so fuck them.

As for the original subject of the thread, the precedent of single player games getting fucked over by online shit is nothing new. Future generations will despise emulating games from the PS3 and onwards because they won't get to play it with the game's full functionality. For example, Dragon's Crown will lose the ability to go online someday, and retro gamers of the future will never know the simple joys of slaughtering a killer rabbit with random people you might never see again when you head back to town.


0edb16 No.15136962

>can't play it without extreme motion sickness

>no other game causes this

feels bad man


b721a9 No.15137110

File: a6bcdddbfeba5e2⋯.jpeg (76.02 KB, 1024x1024, 1:1, GR_Upsidedown_Man_and_Tra….jpeg)

File: 12aba68b471feab⋯.jpeg (61.81 KB, 1024x1024, 1:1, GR_Worker_Outfit_and_Salu….jpeg)

File: daffd431ae9777e⋯.jpeg (55.45 KB, 1024x1024, 1:1, GR_Schoolgirl_Outfit_and_….jpeg)

File: be8ef3acfd64086⋯.jpg (673.34 KB, 2048x2048, 1:1, GR_Shifter_1.0_2.0_Differe….jpg)

File: 2da2cfc940af33c⋯.jpg (255.75 KB, 2048x1024, 2:1, GR_Furniture_vs_Starting_F….jpg)

>>15136491

Once you've unlocked all of the areas you will get 8 treasure hunts for each of the 8 regions: Lei Colmosna Marketplace and Downtown, Lei Havina, Lei Elgona, Auldnoir, Pleajeune, Endestria, and Vendecentre every 12 hours. With the patched game you earn 80, 50 unpatched, dusty tokens per treasure hunt so 640 tokens per rotation. All of the hard-online required items are unlocked at 6000 dusty tokens, so login in at least once a day and it'll be possible to unlock all of the hard-online required items in 10 days, 5 days if you can login twice a day, probably even sooner since you'll earn extra tokens from challenges and photos as well.

The online dependent items and their dusty token requirements are:

>10 tokens - Upside-Down Man photo prop

>100 tokens - Salute Gesture

>300 tokens - Worker Outfit

>500 tokens - 'Miner's Technique' Talisman

>1000 tokens - Traffic Cone prop

>2000 tokens - School Uniform 1.0 Outfit

>3000 tokens - 'Fisherman's Recipe' Talisman

>4000 tokens - 'You There' Gesture

>5000 tokens - Shifter 1.0 Outfit

>6000 tokens - 'Unlimited Potential' Talisman

Pics related except for the last showcase the online necessary items. The unlimited talisman grants infinite shifting and the other two talismans offer no unique abilities and it's possible to recreate them from grinding in the gravity mines.

Other 'soft' online items are found as rewards for finding treasure chests are furniture decorations for Kat's house, posing gestures, photo props, and talismans. They are 'soft' online dependent because it's possible for these hidden treasure chests to spawn offline, but unlike the online event the chests are not spawned near you and they do not make a pinging noise when you get close to them. This makes them very difficult to find naturally as you're zooming around the open world so it would require very heavy offline grinding to unlock the 'soft' items. All talismans offer no unique abilities and can all be manually recreated from gravity mine grinding.

Links for greater detail.

gravityrushcentral.com/2017/10/23/closure-gravity-rush-2s-online-services-may-introduce-another-problem-new-players/

please use archive.ism/wikis/gravity-rush-2


b721a9 No.15137128

>>15137110

Forgot to add that there are plenty of collections on the internet for the spawn points of the chests to help reduce the offline grinding if you want the 'soft' locked items.


1811eb No.15137136

>>15136001

>>15137110

>>15135916

Can't someone upload a save file with all the online items already bought?


b87c68 No.15137370

File: 930cf605e8e7b0c⋯.jpg (81.66 KB, 600x1080, 5:9, 1530498375350.jpg)

>>15137136

Yeah, you can modify your save file and unlock everything, but where's the fun in that?

The dusty token rewards weren't supposed to be a grind, you could easily get everything playing at a casual pace, I think I finished the game with 10-12k. They were really just a score that went up as you engaged with the online features; competing in challenges against other players, taking cool photos, and participating in treasure hunts were their own rewards, and they're what new players will really miss out on.


b721a9 No.15137379

File: bba39b6f89acae4⋯.png (542.47 KB, 510x760, 51:76, cia's revenge.png)

>>15137136

>>15137370

I honestly forgot about that while typing and collecting everything out. Something about eggs and faces right about now. You can also edit the save file in order to unlock the Queen outfit outside of the epilogue.


84941b No.15137407

Second kat is too old and ape escape will be preferable to Gravitational Dizziness: The Perturbation of Her Inner Space Caused by the Repatriation of the Upper Stratum.


1413cc No.15137802

HookTube embed. Click on thumbnail to play.

>>15137379

Unrelated to save modifying, you can also play as Raven through an exploit. She's not as fleshed out as Kat but the option is really cool.


917ae2 No.15137853

File: eec35e3614d41a5⋯.png (114.79 KB, 1496x1883, 1496:1883, 65e94340b56273d5fcb1fe7309….png)

>>15137407

>ape escape

When will we have the Ape Escape/Gravity Rush crossover we truly deserve?


b87c68 No.15137856

>>15137379

>Epilogue Kat

That's cool, are you restricted to the dainty tiptoe?


1811eb No.15138059

>>15137370

>Yeah, you can modify your save file and unlock everything, but where's the fun in that?

Once you 100%d everything and there's only online-only content that you couldn't possibly reach otherwise.


5c5ce7 No.15138099

I can't find videos of Kat speaking her cute funny language.


361ca2 No.15138111

File: f465a02606e7f39⋯.png (2.17 MB, 1920x1080, 16:9, GRAVITY RUSH™ 2_2017061317….png)

>>15136231

>All GR needed was a conclusion to the plot of the original game

But 2 does conclude the original's plot (and very satisfyingly imo). Did you play it through to the end?


1cadd0 No.15138513

Gravity Rush 2 is my favorite game in about a decade, followed by the first one. But I'm too much of a shitter to actually beat the mine. Doesn't help that I can only try like twice a day. I really wish all the online content wasn't even there. Sharing photos is nice, but getting points for them doesn't need to be online. Challenging other players is nice, but you should be able to get tokens just by beating certain times. I figure at least I can still try the mines after the servers go down, and the only online stuff I ever find down there is my own stuff from the last time I died anyway. But I wish I could just retry as much as I wanted.

Still, all that is basically endgame stuff anyway. The actual game is single player and great. It just gets dragged down a bit by online stuff. I don't get people saying it's not as good as the first, either. More content isn't bad. I liked the expanded upgrade system, even though the talismans aren't really something I ever felt I had to pay attention to. I liked how JPL was arranged more vertically. The only part I thought dragged was the ending, which the rest of you seem to like. The story is neat and everything but I felt the parts where you're just walking around the castle and not doing actual gameplay went on way too long.

The main thing I like about this series though is that it's one of the only modern games that seems to realize that movement itself should be fun. Far too many modern games forget that. Just moving around here, even with nothing to do, is a lot of fun. If the game was nothing but a scavenger hunt for gems scattered around the place, it would still be fun. And of course that aspect is there, but there's a lot more on top of it.

>>15137407

>implying I should have to choose between Gravity Rush and Ape Escape

Why not both? And while we're at it, I want another Tearaway. I never hear anyone talk about that but it's the only other good PS4 exclusive.


dc1384 No.15138587

File: 136c582e29d8f80⋯.jpg (780.32 KB, 3840x2160, 16:9, gravity rush 2_4.jpg)

>>15135916

>There's less than a fortnight left before you'll no longer be able to experience the online portion of Kat's game.

Damn, we're already deep in [CURRENT YEAR +3], I remember making a thread about the closing servers around January or something but they were kind enough to put a delay on that.

>>15135950

>A real shame how Sony has treated it

They got the globo homo super state agenda to push now, those fuckin' mongrels.

I hope it's not the end for the director because the man is a visionary and despite some of my qualms with the game, mostly pacing related things, the devs deserve being celebrated as the good guy devs of the year, if not the decade - several chances to fleece people out of every last shekel and yet they didn't. All the DLC was free when they could have charged for costumes, the last chapter, upgrade currency etc, the DLC chapter was free and the online functions do not require PS+.


8ec03c No.15138651

I platinumed the first Gravity Rush wish is something I rarely do because I don't give a fuck about achievements but wanted to play the game longer. I can't even bring myself to finish 2. I checked a guide and I'm approx. 2/3 through and I just don't give a fuck anymore. Pretty shitty they'd disable the online servers for it. I doubt it's such a pull on their resources that keeping the online running actually matters and they're just shit eating kikes that want you to buy the next first party piece of shit. GR2 was the last game I've bought for PS4 and I don't see myself buying anything else from these mongrels.


5243e9 No.15139117

>wanted to try kat's game

>realize i'd be getting a 400$ video game machine from a shitty company for the purpose of playing 2 games that they both forgot and show zero love to

>there's a slim to none chance that it'll ever get a PC port

>there's practically 0 exclusives worth getting on the ps4 aside from kat's game and maybe walking stranding (whenever that comes out)


62ccae No.15139289

>>15138111

I told you. I don't care anymore. By the time I got the first set of credits I didn't even care about going around and doing the last side quests and talking to everyone.

It's dead and I'm glad


fac0ff No.15139682


1cadd0 No.15139916

>>15139903

>not liking the fun movement mechanics

I bet the games you like are shit.


b87c68 No.15140103

>>15139903

This thread has been up less than a day, how much could you possibly have played?

Stick with it until you reach Jirga Para Lhao, if you still don't like the game at all then fair enough, it's not for you.


4f32ba No.15140233

>>15136001

>Both games are still fantastic experiences

Damn shame. I was looking for fantastic games. Pass on these two.


f6fe8b No.15141035

File: 24cb22ffd676d53⋯.png (309.41 KB, 614x967, 614:967, katclothes.png)

Soon the game will have as much online content as Kat has underwear.


1cadd0 No.15141052

>>15140233

These aren't anything close to movie games. That's why Sony didn't bother to promote them. It's all about the gameplay, which casuals don't care about anymore.


9d8c3f No.15141062

>>15139117

>Death Stranding

>Worth it

Gravity Rush might be a painfully average duology of games but at least it will be 10 times better than anything Cuckjima is making with current year Sony.


1413cc No.15141064

File: 06a5313807a13e7⋯.jpg (74.33 KB, 1024x1024, 1:1, disgustkat.jpg)

>>15139289

>last set of sidequests

>missing out on entire chapters of the game because you think they're sidequests

>missing out on the ultimate challenges of the game

>missing out on the conclusion

poor soul

>>15138587

>I hope it's not the end for the director

I think it's the end of Kat, but he still has his team, and is working on another project.


1cadd0 No.15141072

>>15141064

Kat is top tier waifu and I will miss her, but I hope we get more games with this gameplay regardless of what the story and characters are.


1413cc No.15141092

HookTube embed. Click on thumbnail to play.

>>15141072

I kinda doubt we will? I feel like a few games sort of explored the floating islands concepts but none did it as intimately as gravity rush all while maintaining a sense of speed and freedom. Gravity Rush is a game which at times evokes the care free feel of the Mega Man Legends games and Tail Concerto and doesn't hesitate to lay around little details in the world which end up evoking imagery that wouldn't be alien to Silent Hill (which was one Toyama's games before getting picked up by Sony)

In some sense I'm happy that this type of game is also one of the best of its kind. Gravity Rush is a truly unique experience and the sequel alone was a miracle that never should have happened. Also if you missed out on some of the imagery around the locales in Gravity Rush, take a closer look at some of the monitors, the signage, statues, etc. There's a surprising amount of environmental story telling at work there.


fba91d No.15141114

>>15141092

I noticed that they used the same "Hope" posters for the dictator in 1 as the Obama campaign which was taken from somewhere that I don't remember. I found it incredibly amusing,


1413cc No.15141126

>>15141114

I missed that but that's pretty damn funny. I'm talking more in terms of antlers and statues, but I can appreciate that.


90f9d8 No.15141489

>>15141126

There's a remarkable amount of detail put into the world, including some timed events most players probably miss.

Pleajune has a fireworks show every night at 9:00pm, and a mechanical goat comes out of the clock in the JPL market place on every hour.

I wouldn't be surprised if there are more, but those are the ones I've seen.


3833f4 No.15142079

File: 1e985107cb49d90⋯.jpg (80.64 KB, 907x1200, 907:1200, CsfC_TIWIAA8cDs.jpg)

I want to marry Kat and giver lots of head pats.

GR2 is pretty fun but the intro feels too much like the first one and I'm getting kind of bored of it because I just beat the first one a month ago.


917ae2 No.15142697

>>15141064

I wouldn't mind if Kat still showed up in crossovers, as long as the cameo itself and the game aren't bad


1cadd0 No.15143363

>>15142697

>PS All-Stars 2 never ever

I just want Sony to do it properly. Fuck off with the third party stuff except maybe Crash and Spyro. Give more attention to first party games, including obscure ones that the crossover can serve to promote. Don't pretend that ruining the damage system makes it feel less like a ripoff of Smash Bros, because it doesn't. Just give characters regular HP if you don't want to rip off Smash Bros' weird health system. Also, don't make Kat DLC this time.


2d43f6 No.15143489

File: 64480573737f8d5⋯.png (861.53 KB, 1271x1814, 1271:1814, 19eb0f60522581779bf4f598b2….png)


2d43f6 No.15143523

File: 1ec053535f0d35e⋯.jpg (418.21 KB, 391x3798, 391:3798, 1456146290142.jpg)


1d1ee7 No.15143570

File: 06847a7acbf05aa⋯.jpeg (36.71 KB, 400x452, 100:113, fuck off.jpeg)

>>15136429

>I should stop my playthrough of KH to play GR2.

Admits to playing a pay to play Disney advert over Gravity Rush 2. You are part of the problem.


1cadd0 No.15143599

>>15143570

>implying Disney is the reason KH is bad

If it was a Disney game as advertised that would be one thing. Instead it tricks kids into buying it thinking it's gonna be about cartoon characters beloved the world over for decades, when really it's just another Final Fantasy game about Final Fantasy characters, because the idiots at Square have their heads so far up their own asses that they think Final Fantasy is equal to Disney and that it should actually be equal, or rather, take priority, to Disney in a "crossover." It's the equivalent to me making a Marvel game and actually making my Sonic OCs the real stars, with Marvel cameos here and there.


2d43f6 No.15143607

>>15143599

KH is not only a terrible game. its also one of the gayest games in existence.


b68ae8 No.15143616

>>15143570

>rageface

>Fucking up greentext

No son, you're part of the problem


dc1384 No.15143623

File: 3225f422534b74d⋯.png (90.22 KB, 951x803, 951:803, raven18.png)

>>15143363

>PS All-Stars 2

I can see it now - a competitive multiplayer game to see who can walk n' talk the most through a forest.

Also, Ellie confirmed SSSS tier. Her ultra is her making out with that kike slag and it not only kills every character on screen, it also kills the soul of everyone looking at said screen.


1d1ee7 No.15143630

File: 3d9ff78acc18aad⋯.jpg (69.9 KB, 452x463, 452:463, 3d9ff78acc18aad766a3b41946….jpg)

>>15143616

You stay mad Disneyfag.


2d43f6 No.15143662

>>15143630

hey newfriend, if you roll your cursor over his ID, you can see a (1) which means it was his first post in the thread. meaning he wasnt the guy playing KH.


1d1ee7 No.15143669

>>15143662

Disneyfags are legion like Squarefags Anon. Human cockroaches.


515897 No.15143691

YouTube embed. Click thumbnail to play.

>>15143363

>PS All-Stars 2

The first one just depresses me because one half of the roster is from shit games and the other half are all dead IPs. RIP Star/Warhawk


1cadd0 No.15143712

>>15143623

To be fair, a character that can kill people in real life would be pretty powerful. That's why Evil Otto is the most powerful video game character of all time.

But you raise a legitimate point that since Sony's franchises typically do have more in the way of story than Nintendo franchises, their crossover game should have had more story to it. Instead it had even less story than an average fighting game. They could have done cool stuff like have the entire event organized by Calypso from Twisted Metal, using the Dimensionator from Ratchet & Clank to grab people from different universes, but then at the end we find out he's actually being mind controlled with the Cortex Vortex from Crash Bandicoot, but actually Cortex is being controlled by Specter from Ape Escape with a Pipo Helmet. But no, we got nothing. Polygon Man could have worked for a story, too. The original mascot coming to get these characters that overshadowed him Robbit from Jumping Flash should have been in. He was pretty much intended as the mascot game when first released. But no, it's like they plain ran out of time before they could implement story.

Also, I'm pretty sure that through a series of acquisitions, Sony technically owns Q*Bert. So he should be in, too.


2d43f6 No.15143722

>>15143669

>Squarefags

oh squarly?


917ae2 No.15143769

>>15143712

They could have made something that involved 3D platforming, 3D combat, maybe a bit of shooting or RPG elements and like, anything that could fit in a 3D format, since most PlayStation games are always 3D

The story focus in PlayStation games could have also led to a story mod or more character interactions, specially with the variety of characters you can get


dc1384 No.15143791

File: 5a2163643c72dc0⋯.jpg (420.03 KB, 1375x2048, 1375:2048, kat7.jpg)

>>15143712

>their crossover game should have had more story to it

The whole thing looks like it was made by ripping the models from their games and just dumping them all in one place (might as well call it XNALara All-Stars) so I imagine story was very low on their to-do list. At least Smash has a somewhat consistent colorful look even if the art styles are distinct like Mario and Zelda.


1cadd0 No.15143792

>>15143769

The PlayStation All-Stars brand was probably intended to be a wide banner with lots of different types of games under it, like Sega All-Stars sorta was. I imagine Battle Royale referred to the Smash Bros ripoff, but they also intended to do racing games and such. But of course they never got that far.

I don't hate the idea of a Smash Bros ripoff. People had been talking about it for years. It's easy and it makes sense. But they fucked it up in very obvious ways, namely the dumb combat system which obviously only existed as a feeble attempt to claim they're not a Smash Bros ripoff, which was never going to work. That and having terrible character selection, which is honestly probably a bigger problem when it comes to sales and therefore sequel potential.


1cadd0 No.15143809

>>15143791

I don't even mind the characters clashing, though. Fair enough. Parappa the Rapper meeting Nathan Drake is going to be dumb, so embrace the dumbness. That's fine. Use that humor in situations like having Sly and Drake meet and show how they're actually very similar characters despite one being deliberately cartoony and one aiming strongly for realism. And IIRC they actually did that one in their penultimate battles in story mode, but there should have been a lot more like that.

Embrace the weirdness of it. Last of Us was about to come out. They knew they were going to market it like hell. Half the characters in the game are only there to market third party games anyway, like Donte, so fine, have Joel and Ellie be the Ice Climbers duo ripoff.


969428 No.15143847

>>15136724

>Look guise all these games have forests with good lighting effects clearly they're all the same

I agree that these games are shit, but come on man that's a fucking trash comparison.

>>15136743

>muh safe space echo chamber

That's not what he's saying though. There's a time and place for everything, and there are already threads established for this faggotry. Go shitpost over there and let people enjoy a single fucking game.


917ae2 No.15143868

>>15143791

I wouldn't say that some models were taken from their games, because some felt more like just awful recreations, which was the case for Parappa and Spike

Doesn't also help that some characters like Spike and Dante weren't represented properly


1cadd0 No.15143876

>>15143847

>I agree that these games are shit, but come on man that's a fucking trash comparison.

It's more that you walk slowly through them with nothing happening for significant portions of the game.


969428 No.15143916

>>15143876

Even then one of the screenshots (bottom left) is obviously the MC about to fight 3 other samurai, and in context many of these screenshots are directly before/after action happening. Like before, I get what you mean, but this isn't a good way to compare these games.


1cadd0 No.15143944

>>15143916

Given the state of modern video games, I wouldn't be surprised if he just talks with them in a cutscene instead.


1413cc No.15146469

File: 9d9ce952b47e1ba⋯.png (1.19 MB, 1024x1024, 1:1, ClipboardImage.png)

File: 15711b2661f0394⋯.png (742.7 KB, 1024x1024, 1:1, ClipboardImage.png)

File: 35bdc9da2c13e6d⋯.png (1.16 MB, 1024x1024, 1:1, ClipboardImage.png)

File: fa30ee46755a75f⋯.png (670.76 KB, 1024x1024, 1:1, ClipboardImage.png)

File: b787b503f31d436⋯.png (1.69 MB, 1024x1024, 1:1, ClipboardImage.png)

>>15143809

If they ever do make a PSASBR2 (fuck that was a headache) I'd like to see a lot of banter between characters. I think that would be fun. Never even touched the first but i know Kitten is playable on the Vita port.


c8461d No.15146515

>start second game

>kat is in casual tank top and shortie shorts

Lord a mercy


3833f4 No.15146586

File: 5e95ab31657c6ae⋯.jpg (152.4 KB, 1200x675, 16:9, Kat2B1.jpg)

>>15146515

The 2B outfit is where its at.


1413cc No.15146637

File: a66d1eef9c32cee⋯.png (2.48 MB, 1920x1080, 16:9, ClipboardImage.png)

>>15146515

No rest for the wicked.


ab87f4 No.15150498

File: 6e3994dcc7421e9⋯.png (1.9 MB, 1024x1024, 1:1, ClipboardImage.png)

File: 19a25c706871bd7⋯.png (829.1 KB, 1024x1024, 1:1, ClipboardImage.png)

File: 4260c19f29217c9⋯.png (1.43 MB, 1024x1024, 1:1, ClipboardImage.png)

File: 48361742a9786d6⋯.jpg (251.16 KB, 1920x1080, 16:9, JPL.jpg)

File: be5c377a7765ad6⋯.png (1013.88 KB, 1024x1024, 1:1, ClipboardImage.png)

She's so photogenic.


3d16a9 No.15150514

File: 9d2daf4faac8b2f⋯.png (281.59 KB, 614x967, 614:967, Kat canonically wears no p….png)

>>15136046

Kat a SLUT


5568e4 No.15150522

>>15146515

Going to be a shame for newcomers when they can't get the permanent unlock of it. Thankfully getting the 300 tokens is easy and fast right now, but still requires you to be past Banga Village to access (since you need the camera).


ab87f4 No.15150574

File: 5fe16c57274e32a⋯.png (1019.57 KB, 1024x1024, 1:1, ClipboardImage.png)

File: f9c41242926b4da⋯.png (1.42 MB, 1024x1024, 1:1, ClipboardImage.png)

File: d30f8ead511cbff⋯.png (1.14 MB, 1024x1024, 1:1, ClipboardImage.png)

File: e3b8d3725a58530⋯.png (373.2 KB, 1024x1024, 1:1, ClipboardImage.png)

File: a339396beeabdf6⋯.png (885.25 KB, 1024x1024, 1:1, ClipboardImage.png)

Last set of pictures for now.


bf2ac7 No.15150719

>>15143669

Squarefags don't fucking exist anymore so cockroaches doesn't even work as a metaphor.


be15c4 No.15150737

File: af18cf68e3ed6f9⋯.png (284.24 KB, 614x967, 614:967, gravity_daze_twitter_jap.png)

>>15150514

at least post the translated version anon


515897 No.15150750

>>15135916

Is it just me, or is Kat the only character to have consistently good porn? Is it impossible to draw her as revolting?


1413cc No.15150791

File: 9058f9d07c9d0c1⋯.jpg (1.83 MB, 2480x3508, 620:877, 68487515_p0.jpg)

>>15150750

I've seen a few ugly works of her but overall she's mostly attracted quality artists. I do not enjoy porn of characters I like.


f6fe8b No.15150816

File: 5f8aaa9cdeaf9fe⋯.webm (5.44 MB, 1440x1080, 4:3, 君を笑いに来た.webm)

File: e0bb2367975a36c⋯.jpg (23.34 KB, 240x216, 10:9, 君を笑いに.jpg)

>>15150737

>日本語がわからない

wwwwwww


b87c68 No.15151481

>>15150737

But in a stunning twist it turns out Kat was wearing underwear all along.

Nothing but her underwear


e864b6 No.15151866

>>15143570

>a pay to play

What?




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