>>15074462
I see there he does say write, but when I think of what Kojima might consider writing I imagine (perhaps unjustly) him coming to work with a stained burger joint napkin that reads:
>Escape from New York
>wears a bandanna
>smokes cigarettes
>is a clone
Which he hands off and it's the people that support him that flesh this skeleton out and create worthwhile characters everyone knows today. I may be exaggerating but not by much I feel. It's known that he adores film, multiple characters have had their appearances simply transplanted from film, I wouldn't be shocked to discover that he does imagine/describe/pitch characters as x from x, like a true idea guy. In the interview from E3 2017 with the director of Kong: Skull Island just about everything from every game, idea or mechanic he discussed was "this was x from movie x". I think he's a great idea man in that, as a director, he's able to translate, through talented programmers, his passive film-going experience into gameplay that's atypical, enjoyable and highly immersive. Due to years of watching films he's also a pretty good cinematographer, and his cinematics are very good as far as video games go. And he's also a good dialogue director. These are his strengths as far as I'm concerned, mostly because he's watched and studied so much film and is able to emulate what he's seen and heard. He doesn't actually innovate in these departments though. Considering the reduction in quality of narrative and characterization in his games as he gathered more and more creative control, I am not comfortable listing writing as one of his strengths at this time.
>>15071994
I know of none besides The Document of Metal Gear Solid (or something like that) that came out around Sons of Liberty, the E3 2017 interview I mentioned above, and the Making of Metal Gear Solid 4 which Kojimafags lose sleep over because the Chad Yota dared to stand up to their god.
On that note, holy shit Kojima and his cult are some of the biggest bitches ever known.
>Spitefully remove Blaustein's Ghost from Metal Gear Solid
YASSSSSSS
>Konami removes Kojima's name from website and promotion images
How dare they do this to our sweet, innocent Kojima!
>Replaces David Hayter
YASSSSSSSS David Hayter sucks. Sutherland is the best, Kojima's a genius.
>Gets replaced
NOOOOOO, FUCK YOTA. MUH KOJIMA. MUH CINEMATICS.
Also I remember detecting a moment in the E3 blowjob of an interview were Kojima was asked about how he felt about the Konami situation or leaving Metal Gear behind and he frowned (perhaps just considering what the translator was saying to him) and the crowd started to "awwwwwww" and swear he reacted as if he wanted to milk that sympathy with more explicit pouting. That would make him a giant bitch in my book if it were actually so.
>>15075213
There is a world of difference between 1 - 3 and 4/PW/5. It's very interesting. As I said this is something that intrigues me about Death Stranding, will it be awful in narrative, will it be derivative, or will it live up to the fellating of Kojima's cultists. If he blunders this last chance I will never stop singing the name Fukushima. Despite all my damning of Kojima I do hope Death Stranding isn't shit. I've always appreciated the gameplay of Metal Gear Solid and I feel the same systemic design in the recent trailer.