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File: 39fd2cf799fff02⋯.jpg (129.24 KB, 1280x720, 16:9, [HorribleSubs] Golden Kamu….jpg)

b5cb95 No.15009869

Consider this. For 2D action games you have high-octane surgical-precision gauntlets like Ninja Gaiden and Ninja Spirit, metroidvanias, platformers, and Apogee-esque explorathons like Commander Keen and Jill of the Jungle. There's plenty to find within each subgenre.

Meanwhile, for first-person shooters you have Apogee-esque explorathons like Doom (and its clones), tactical games, military corridor shooters, some first-person platformers, a whole heap of other stuff, but next to no high-octane surgical-precision arcade action gauntlets of the likes of Ninja Gaiden, Alien Soldier, Ninja Spirit, Contra, and so on. When people think of good action-heavy first-person shooters, they can only think of Doom (clones), which is very Western in design. However, to my knowledge there exists no first-person shooting equivalent to the Japanese arcade gauntlets of yore (because nips rarely ever touched this genre with a ten foot pole unless specifically catering to the gaijin audience). The closest equivalent would be Vanquish, a game different from its peers by virtue of its defined skill ceiling in singleplayer and high amount of techs.

Not counting rail shooters, is there no first-person shooter where switching weapons is tantamount to switching styles in DMC? Is there no first-person shooter which encourages you to play for score? Is there no first-person shooter with actually good boss fights at the end of each stage? Is there no first-person shooter which completely forgoes exploration in favor of traversing a clear and linear path and killing all the enemies on it as fast as possible? Is there no first-person shooter structured like an arcade game with limited lives, a total run time of 20-50 minutes, but high replayability? Or is this a completely unexplored region in the genre, and somebody has yet to seriously try their hand here?

93b8ff No.15009957

Titanfall 2


2b1886 No.15010071

HookTube embed. Click on thumbnail to play.

>>15009869

Bulletstorm


31506d No.15010157

>>15009869

Nothing I know of.

Like >>15010071 said, Bulletstorm kind of scratches the surface, but nothing more. I actually found myself wanting the same thing you describe while I was playing through it.


6fdbfa No.15010192

YouTube embed. Click thumbnail to play.

>>15009869

I think curayzee requires some visual hit of your relative position, so it would have to be Vanquish. Crysis is the closest we get to style switching, but the game is geared toward conservation of resources so you can't ever have much fun - energy will run out.

There are mods which add style switching functions to games, like this old one for HL2.


947ff7 No.15012849

>>15009869

Check out Doom 2 mods like BulletEye and GMOTA. You can slap DemonCounterstrike on them for even more arcade experience.


48b0bc No.15016584

>>15009957

or you could play titanfall 1 if you like actually good games i actually didn't mind 2 but the assfaggots-tier mech roles was shit compared to the customization of the first


2c9f7f No.15016627

YouTube embed. Click thumbnail to play.

Gun buster?




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