>>15015433
Insurgency's bots are more entertaining to fight because while you know how they operate, you can't tell how effective they'll be.
>When you break the silence by not walking quietly or shooting your gun, the bots converge on your position. You know they're coming, like a horde of Orks, but you can never be too sure if they're gonna all come from one doorway or if you'll have one cheeky bot going around and ambushing you from a different path
>Bots will also converge on areas where something blows up.
>Bots will hear gunshots from silenced weapons, turn to look at the general direction they heard it from and proceed to investigate.
>When a bot sees you, you can't tell if they're either gonna miss you entirely or go full aimbot mode and wreck your shit with laser accuracy, regardless of how little you show yourself. This applies to grenade throws (in open areas) and RPGs.
>Smoke grenades block their vision, but if you throw it too close to your position, they're gonna fucking storm it right through the smoke to find you.
>Servers with a lot of bots per objective are an absolute Vietnam-tier nightmare, regardless of how many people you have set up and ready, because one of the bots can pop up and place a bullet right in your eye with his first trigger pull at any moment.
And don't even get me started on modded servers with suicide bomber bots.
I have yet to see a PvP match where a dude with an RPG puts me on alert as much as a bot with an RPG, not only because of their Terminator-tier accuracy never EVER misses, but also because if they're not with their back turned to you, they're gonna see you, and you have less than 2 seconds to react (take cover, run, shoot them dead) before you get an RPG squarely in your teeth.
Think of them as moving instadeath machines on a dice roll. The higher the difficulty, the more vicious they are.
That's the thrill of Insurgency's bots: They know where you are, and you know they can very well kill you at any time, you just don't know WHEN. When they see you, you have mere seconds between life and death. Every engagement could quite literally be your last. If you're on a quiet Coop vs. AI match and suddenly hear one of your teammates yell "RPG!", you're already dead.
Trust me on this. Most of my playtime is on Coop, and I spent even more time making mods.