>>15016490
>I think most games don't even need to have anything ripped,
You think but you don't know; rips for Shenmue and Sonic Adventure 2 downgrade assets (Shenmue's audio is even more compressed) or remove them (SA2's entire Japanese voice track is usually removed in most rips). Later games that utilize the whole GDROM space cannot fit on a CD are not accurate rips at all.
>Even when the games are too big, the scene usually manages to create satisfactory rips. Very few titles are truly troublesome.
Unless they've found new methods of compression, those full GDROM sized games are shit on CDR.
>>15016451
>get a bunch of CDR's you poor pitiful fuxking faggot.
Just make sure you don't burn full gigabyte games, the rips are shit.