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f867f8 No.15002066

guys, I think I can do it. I think I can make Skyrim fun. Are there any mods I should look for that aren't in the video aside from uninstall.exe?

Post last edited at

7ae3fe No.15002073

File: b974b42201dcc7e⋯.jpg (214.09 KB, 1024x576, 16:9, morrowind_hiking_by_greyan….jpg)

Just play Morrowind my dude


f867f8 No.15002087

>>15002073

I've tried like crazy to get it working Overhaul, Rebirth & Tamriel Rebuilt… and every time I put in about an hour of work only to have it crash on me or run at 20fps.


2f32ec No.15002089

Why don't turd polishers put their efforts together and make an actual good game?


7ae3fe No.15002092

>>15002087

>I've tried like crazy to get it working Overhaul, Rebirth & Tamriel Rebuilt

Is this your first time playing Morrowind, because why wouldn't you play vanilla first?


02a47c No.15002104

File: 570f7149de83d70⋯.jpg (198.19 KB, 1200x1401, 400:467, fury.jpg)

>Anon is planning to make Skyrim 2


f867f8 No.15002108

>>15002092

because those added areas and atmosphere looks like they add a whole hell of a lot to the experience and the slight graphical boost doesn't hurt. The game isn't the prettiest to look at any more, but that isn't as big a deal as the added and restored content that I can't seem to get working at all.


a06386 No.15002114

>>15002092

>why wouldn't you play vanilla first

Because permanent fog isn't fun.


7ae3fe No.15002117

File: 81dd66ab6004493⋯.jpg (23.41 KB, 298x302, 149:151, 81dd66ab600449318122b6817e….jpg)

>>15002108

Play OpenMW and add in more cells in the configuration file


a59c29 No.15002122

>>15002066

I fucking love Hooktube. You can either see the video in 10*10px or your whole fucking screen, no inbetween, and you can't get any description, source, comments or anything like that from maybe the guy who made the video


7ae3fe No.15002124


a18a84 No.15002125

File: 5bb8632ee128456⋯.jpg (22.32 KB, 425x292, 425:292, 60972486267643054011518.jpg)

>>15002066

>Elder Souls

You play as an old geezer with a cane, you start the game locked in a retirement home where you were left to rot and await for your death. With the help of another geezer you manage to escape and beat the big nurse with a fat ass.

Once you get out, you find the world falling into ruin and you must go around caning degenerates as you search for your sons to berate them for having put you into a retirement home.


f867f8 No.15002127

>>15002122

here's the info that was in the description.

Music : Epic Score - They hit without warning

____

ENB - RAMPAGE : http://www.nexusmods.com/skyrim/mods/

____

MODS :

______

- GAMEPLAY -

______

- Lock-on : http://www.nexusmods.com/skyrim/mods/

- Lock-on Reticle Retexture : http://www.nexusmods.com/skyrim/mods/

- TK Dodge : http://www.nexusmods.com/skyrim/mods/

- Customizable Camera : http://www.nexusmods.com/skyrim/mods/

- Enhanced Animations (for jumping hit) : http://www.nexusmods.com/skyrim/mods/

- Dark Souls Combat (rolls/poise) : http://www.loverslab.com/files/file/2

- Dark Souls Gameplay (stats adjustments) : http://www.nexusmods.com/skyrim/mods/

- Souls Quick Menu : http://www.nexusmods.com/skyrim/mods/

- Dark Souls Sounds for Skyrim : https://steamcommunity.com/sharedfile

- Immersive HUD : http://www.nexusmods.com/skyrim/mods/

- Less intrusive HUD : http://www.nexusmods.com/skyrim/mods/

- Floating Healthbars : http://www.nexusmods.com/skyrim/mods/

- Unlocked Grip : http://www.nexusmods.com/skyrim/mods/

______

- Weapons / DLCMOD -

______

- Darkend : http://www.nexusmods.com/skyrim/mods/

- Dark Souls - Elite Knight armor : http://www.nexusmods.com/skyrim/mods/


7ae3fe No.15002129

File: f63272c940b03e3⋯.jpg (40.92 KB, 396x382, 198:191, (you).jpg)

>>15002122

>I'm retarded please spoonfeed me

First you want to right click the thumbnail, then press "Open link in new tab" Now that you have the actual hooktube page you can replace the hook in the url with you to be able to get to the actual youtube page


cd2663 No.15002138

>>15002087

>I've tried like crazy to get it working

>no mention of OpenMW

Literally does not crash.


b03c65 No.15002140

Honestly I'm having a fucking blast with an heavily modded skyrim playthrough. I got requiem, a bunch of role playing mods like Take Notes, Five O Clock Shadow, Pumping Iron, Live another life, professions, and job of skyrims to name a few of the more role playing mods out there. I've completely forgotten the main quest and just went off on my own, coming abroad skyrim with just the clothes on my back. Everything's grossly inflated so you have to work to make your septims last, and bandits will demolish your ass with ease. Throw in some combat mods like TKdodge, Revenge of the enemies, parrying mod, Skyrim Souls that removes pausing when you look through menus, Vigor combat that gives you injuries from taking damage that you have to heal with bandages and you got a decent combat system where getting hit means something and you actively have to dodge and wait for an opening to overcome enemies. Being surrounded is a death sentence too, and take too long to kill someone and their buddies archers will pick you off from afar. It was a bitch to get working but well worth the trouble if you want an actual fun game, vanilla skyrim combat is mind numbingly boring and easy. Adding role playing elements really spices it up, I'd recommend trying it out.


dbdbc6 No.15002153

>>15002125

I would play that.


cd2663 No.15002159

>>15002125

>all of the monsters are just manifestations of your inability to understand all the hip new things kids are into

>cutscenes switch back and forth between your perspective surrounded by monsters and reality where you're just an old man walking on the sidewalk

It's almost like Calvin and Hobbes. The other old geezer that helped you is Hobbes.


7ea9a2 No.15002163

>>15002066

This is the first time I've played Skyrim. It's unmodded, and I've only been 2 hours into the game. I've just arrived at Whiterun. The UI is a mess, but as far as gameplay goes, so far so great, definitely better than my first time with Oblivion. The stats do look really watered down, but I still prefer it to how Oblivion did it. Do veteran players here mind to explain to me how Skyrim is bad?

>>15002127

>lock on

>dark souls combat

Fuck off you fucking degenerate.


f867f8 No.15002165

>>15002140

cool, I'll get these souls mods working first then I'll look into some of those rp ones. I appreciate the recommendations


cd2663 No.15002174

>>15002163

Skyrim isn't as bad as Oblivion, it's as simple as that. Oblivion is objectively the rock bottom worst game Bethesda has ever made and the biggest pile of shit in the TES franchise. Skyrim was far better than Oblivion was.

Morrowind is still better than Skyrim though.


b03c65 No.15002197

>>15002165

Yeah, an real enemy AI overhaul will do wonders for the game. Also you must get Attack Commitment, it's a necessity. In vanilla combat enemies fucking swerve like a drunk driver with their attacks when you sidestep them, locking on and hitting you anyways. Attack commitment forces you and NPCs to go with the attack like dark souls and allows for very limited movement and rotation while attacking. Gives you the option to sidestep and actually dodge in combat, it's good fun. Grab a hunger/thirst/need mod too for more roleplaying, a weather mod like Pure weathers and Frostfall for temperature management. Interesting NPCs is a good mod to populate the desolate towns with, Hunterborn is a must have since it makes hunting creatures actually engaging and adds a bunch of new items to mess around with. Check out Brodual videos, usually I hate E-celebs with a passion but they make very good mod showcase videos where it's always to the point and gives a very good description of what the mod offers. It's how I found a lot of roleplaying mods that I wouldn't of otherwise found.

>>15002163

People dislike skyrim because they gutted out a bunch of gameplay features from previous games and plays more like an action game than RPG. It's understandable why people dislike it, I couldn't fucking stomach the game at first until I modded it to be actually fun and challenging. Didn't help that they cut out a shitload of content just so they could shit it on 11//11/11


abd1e9 No.15002200

>>15002066

uninstall.exe


c23f31 No.15002202

File: 553a55a02b871bd⋯.png (275.13 KB, 1060x966, 530:483, EYES SET ON THE FUTURE, TH….png)

>>15002066

>1:21

>fighting skeletons with a cutting weapon

>stabbing skeletons

>with a sword

WEW


7ea9a2 No.15002208

>>15002174

I think you're right. In Oblivion, I didn't feel like I discover new things from exploring the world, everything looks copy-pasted to me. In Skyrim, there's a greater sense of discovery somehow.

>>15002197

>plays more like an action game than RPG

I'm getting Gothic 2 vibes from this though. I don't know why, but it makes me feel like playing an RPG even if it isn't supposed to be one.


d10074 No.15002212

File: 9efa27bb59571ba⋯.jpg (58.41 KB, 500x493, 500:493, skyrim puzzles.jpg)

>>15002208

>I think you're right. In Oblivion, I didn't feel like I discover new things from exploring the world, everything looks copy-pasted to me. In Skyrim, there's a greater sense of discovery somehow.

I experienced the opposite.


cd2663 No.15002233

>>15002212

I'm sorry but your opinion is wrong here. Oblivion objectively had entire complete dungeon blocks totally lock-stock-and-barrel copypasted all over the map.


02a47c No.15002236

>>15002125

That sounds funny as hell, could be a decent comedy mod.


c23f31 No.15002256

File: 56bb78a891b0e03⋯.jpg (158.85 KB, 875x2423, 875:2423, amazing dungeons.jpg)

File: 5aaf6952e53f6b4⋯.jpg (2.94 MB, 4121x2373, 4121:2373, skyrim is shit.jpg)

File: d1d3d987b201a83⋯.webm (1.08 MB, 640x480, 4:3, SKYRIM IS FOR DESIGNATED ….webm)

>>15002233

Mmmh, opinions? What about them?


9f130e No.15002258

>>15002202

I had a picture of a skeleton getting stabbed with a pitchfork and trying really hard to calmly point out how fucking dumb doing that shit is but I can't find it.


7ea9a2 No.15002287

>>15002256

Morrowind's dungeons might be complex, but there are too few of them. Oblivion might have the best dungeon design among all TES games, but the walls and rooms are all copy pasted asset. I haven't tried Skyrim's dungeons yet.


7b99ed No.15002304

File: 86347f9992cfeaf⋯.jpg (36.08 KB, 460x215, 92:43, header.jpg)

File: 32cac3321331e37⋯.jpg (76.46 KB, 600x306, 100:51, ss_bdcf3aaa0a64dd8f15c7894….jpg)

File: 6f016ad44654980⋯.jpg (86.02 KB, 534x338, 267:169, ss_657cca03375f02ac1de0545….jpg)

File: 0208d7f914dcbdb⋯.jpg (55.92 KB, 588x338, 294:169, ss_a2ab03f704d33e8b8d91b00….jpg)

File: 4ad3cc508bde442⋯.jpg (45.04 KB, 591x338, 591:338, ss_3dac481802e1d7ae2b607ff….jpg)

>>15002089

Because they're good at polishing the turd not making one. Just see witanlore.


d7d3ac No.15002349

File: 47c9f3bd766dc42⋯.jpg (81.79 KB, 765x768, 255:256, revolt against the modern ….jpg)

>>15002089

Making a game takes a considerable degree of effort, time and cooperation, the last of which is probably the most difficult to achieve when they're all random modders with their own ideas about what should be done.

That's why there are so few fan games around and not that many gigantic full overhaul mods either.


71cad0 No.15002350

>>15002304

TES has a bear race now?


7ea9a2 No.15002351

>>15002304

What tf is this gay furry shit? Like jesus christ, do they actually think they can sell this shit outside the bear gay furry community?


98cf88 No.15002364

File: 0e87ef3e2071107⋯.png (95.05 KB, 418x448, 209:224, unbearable.png)


2f865b No.15002373

>>15002349

That's a good point. I've thought about it as well. Fans get into modding/developing for fun, but a polished project needs milestone decisions, timelines, roles and responsibilities, deliverables, and commitment. Among other things. The fun burns out quickly - you have to enjoy the grind or the reward, and community projects rarely have that.


154984 No.15002398

>>15002163

Call us back when you realize that every single quest is the exact fucking same as the ones you already performed, then do the Thieves Guild quest line and never touch the game again because it's easy and boring.


99f2f9 No.15002453

>>15002129

>hurr durr making things longer just because i'm an autist sure is fun

hooktube still gives views, it's usefull only for country restricted videos


7ae3fe No.15002463

File: 70a489ac8e5fdaf⋯.png (285.07 KB, 510x426, 85:71, 70a489ac8e5fdafff7cf806a74….png)

>>15002453

>hooktube still gives views

No, it dosen't


b575b5 No.15002989

Skyrim is a playable, very mediocre game if you ignore the terrible main quest with the dragons and civil war and just durdle around in the countryside and with the sidequests, with some graphics mods. For what it's worth, if you have the hardware for it, it can be a very pretty game even in the current year.


053c07 No.15003019

>>15002256

I just started my first play through of Morrowind and got to the part where you needed to get the puzzlebox from Arkngthand. I cleared the dungeon mostly, lockpicked Land's Blood Gallery and used a fortify acrobatics scroll to get to top of the end of deep ore passage where there was a chest with a dwemer halberd and a ghost (I didn't know what was supposed to be in that area, and later the Fighter's Guild gave a key from the puzzlebox to that locked off area). Did I fuck up the quest?


c23f31 No.15003246


cc525a No.15003263

>>15003019

You can't fuck up quests in Morrowind, you can only find alternative means progression. That's what's nice about it.


e86868 No.15003273

>>15002108

Maybe stop being a graphics whore or go back to posting on cuckchan where you belong. Morrowind looks fine.

>>15002114

It's called atmosphere you nu-male cuck. Do you bitch about it in Silent Hill as well?


4636a7 No.15003932

File: 203c4f83ae55253⋯.jpg (75.45 KB, 717x515, 717:515, MW-map-Dreloth_Ancestral_T….jpg)

>>15002256

That first image is stupidly misleading given the overwhelming majority of Morrowind's dungeons look like pic.


1db4b8 No.15003974

>>15003932

It's not meant to be an accurate representation of elder scrolls games, it's meant to get replies


d05945 No.15004001

>>15002066

>the only way to make Skyrim playable is to make it a shitty clone of a different game

Skyrim is a plague upon vidya.


c91fa0 No.15004009

File: 3139f89ad5e3c18⋯.png (9.34 KB, 1648x102, 824:51, Daggerfall Setup.png)

>>15002066

Here, this should help.


041fdf No.15004033

>>15002066

>guys, I think I can do it. I think I can polish a turd.

Nope.


44321b No.15004259

>>15003932

It's misleading and its not. When Morrowind's dungeons get complex, they can get complex. Tribunal, in particular, less has several dungeons and more just one giant dungeon under the city, with some exceptions. However, most of its dungeons are small and simple, the advantages and disadvantages of that only being somewhat tangentially related to the topic of this post. Oblivion's dungeons liked to be big and snake-y, but were fairly dull, for the most part. Skyrim tries to make most of its dungeons a decent length, but the majority of them are completely linear and follow a blatant cookie-cutter formula. And most of them are filled with Draugr. Sometimes it's draugr and bandits, or draugr and necromancers, but you're going to be fighting an awful lot of draugr.


cc525a No.15004280

>>15004259

Tribunal is composed of:

>Mournhold

This is a city. Some people need to die.

>Clockwork City

Infested with fabricants.

>Sewers+Old Mournhold

Infested with NPCs, undead, goblins.

>Dwemer+Daedric Ruins

Infested with Dwemer constructs, Daedra.

Each area is fairly distinct, and has its own challenges.


bdcfea No.15004324

I have a mod that gives the player perk/spells which makes every power attack knockdown the target. How would I give everything in the game this ability? I tried asis, but I can't even tell if it does anything, let alone give the knockdown perk/spells.


c15a64 No.15004342

File: 3ba35c7c52bc460⋯.jpg (88.74 KB, 679x657, 679:657, 3ba35c7c52bc4600e279c98363….jpg)

Skyrim is probably the worst elder scrolls game. Oblivion at least left a lot open for modders to work with.

I would just find another open world game like STALKER or Gothic


630d0f No.15004375

File: 580bc48aeb53d6c⋯.jpg (1.01 MB, 648x3624, 27:151, dfgvdf.jpg)

Here's my mod list, although it alphebetised itself for some reason. Actually made my game kinda fun to play and has been stable for 100 hours. unfortunately the engine still has the retarded 255 plugin limit and merging plugins doesnt always work and breaks games


7b99ed No.15004398

File: 2a575f69c2a2d9f⋯.png (214.5 KB, 600x384, 25:16, 7018713-1478969936.png)

>>15002350

>>15002351

>>15002364

Its a game being made by Popular ™ modders that's been in development since they kickstarted it in 2014. From what I see in the reviews its riddled with bugs which is ironic given arthmoor is involved and shitty gameplay not surprising given those involved.

Known modders working on it

<Arthmoor

>Made a mod bringing cut content back

>One of the people who manages the unofficial patches

>put some extra houses in some towns

>Made a couple of retextures

<Darkrider

>made Reclaiming Sacre Tor quest mod for Oblivion.

<Zaldiir

>Made Kvatch Rebuilt

>Added new creatures to Oblivion

>Put some prisoners in the prisons

<Ionis

<WindmillTilter

>Literal nobodies

<Vfxninjaeditor

>added some plants

>did some retextures

Honestly not surprised gameplay is shit since none of these people ever made anything touching the gameplay of any Bethesda games.Pic related is the dev crew working on it. Also a quote about them in an interview on nexus mods.

>The folks who have been on the project the longest were all modders first, people whom we met through sites such as Nexus Mods. After they were on board we recruited and filled seats from freelance and student pools.


245e9e No.15004401

File: 459c2aa1b4bfe2b⋯.jpg (6.48 KB, 260x194, 130:97, 459c2aa1b4bfe2b85f875c1616….jpg)

>>15004342

>stalker

>open world

>oblivion

>not the worst


c15a64 No.15004407

File: 9f5e51c06e543ba⋯.jpg (44.99 KB, 480x640, 3:4, 4f57151575dd76cee63fd935df….jpg)

>>15004401

how is STALKER not open world


245e9e No.15004411

>>15004407

How is it?


3fa160 No.15004426

>>15004407

The game is set up as several large areas connected by loading screens rather than as one huge area without loading screens.


d061c8 No.15004430

>>15004426

also you need to advance the game to enter those areas


50a056 No.15004451

File: f55e6135348ccda⋯.png (1.13 MB, 567x523, 567:523, snibsnab.png)

>>15002256

>what should I wipe myself with?

>dont use any


0b789a No.15004452

>>15002127

Just those mods won't fix the game's combat.

>The video make's it seems like it, but it's just showing the working parts.

>The potions and consumables are still free to use instantly at any time.

>You can save and load anywhere meaning you can cheese pretty much every fight.

>Game still forces you to load when you die, so you're forced to save everywhere unless you want to lose progress.

>NPC systems are a fucking mess, with permadeath on NPC's you wouldn't want to permadie, and when you disable it they just become immortal, becoming super OP in combat.

>Movesets are still shitty.

Unless those are adressed, the game will still be boring to play.


245e9e No.15004483

File: fc082725263bd7e⋯.jpg (35.98 KB, 305x551, 305:551, 3.jpg)

>>15004455

I'm in if you cut out the part with the pills.


b03c65 No.15004646

File: 01ec13b51069248⋯.jpg (35.81 KB, 545x410, 109:82, meatman.jpg)

>>15004452

>The potions and consumables are still free to use instantly at any time.

There's a lot of mods that fix that, one being skyrim souls like I recommended earlier that doesn't pause the world when you're looking through your inventory so you can't spam potions right when someone's in front of you. Also it's good for lockpicking and looting, you're unable to do those in combat and for lockpicking you're pretty much timed to unlock something if you're trying to be a thief who's picking something in a town. For the potions itself there's a bit of mods that make it so you're unable to spam potions, forcing you to go on a cooldown before you can do it again. Also you can make it heal over time rather in one big heal, making it so you'd have to dodge and let the effects happen.

>You can save and load anywhere meaning you can cheese pretty much every fight.

This problem is a player based problem, not really the game's fault. There's some mods that'll disable saving anywhere, but I'd like to have the option to save since skyrim is fucking as unstable as hell and you'll never know when it'll crash. Guess you can just make your own rule of saving in beds and towns only, and saves while in dungeons and anywhere else are only in case if your game crash. If you die then you revert to a save that's only in town, but again that's up to the player.

>Game still forces you to load when you die, so you're forced to save everywhere unless you want to lose progress.

There's actually a mod called Death Alternative that bypasses this. Instead of dying if you fall in combat, one out of 20+ scenarios play out that you get to experience. Like bandits taking all of your valuable loot and dumping your ass on the side of the road to rot but you still have a sliver of life in you. Or someone bringing you to a local inn or temple to heal you up a bit with all your stuff gone and you have to track where your shit has gone, could be found in the shops around skyrim or still on the bandit that demolished your ass. There's even shit like being held captitve by necromancers and forsworn and you either wait a couple of days for help to arrive or you can steal the jailer's key and try to escape on your own. A lot of fun ways to avoid just save/loading whenever you die and adds some role playing elements and variety to encounters.

>NPC systems are a fucking mess, with permadeath on NPC's you wouldn't want to permadie, and when you disable it they just become immortal, becoming super OP in combat.

This sucks, but for me I don't care if anyone dies since I'm not following the main story anyways. In fact there's a mod that completely removes you being the Dovahkin and unable to use shouts or progress with the main quest so that you can just mess around in the world instead of being obliged to follow the story. Having every NPC be able to die makes the game more dynamic and fun for me, like Morrowind where you're able to do the same.

>Movesets are still shitty.

There's some perk and combat overhauls that fixes this up a bit but yes I'll agree that the movesets in general are pretty boring and terrible. Only thing I can think of is adding more ways to interact with enemies, like Sneak Tools that gives you a lot of stuff to play with like Illusion and rope arrows, or dual wielding parrying which does as the name says. Also other mods that lets you make poison grenades so you can play an alchemist plague doctor or adding throwing knives/Javelins/axes. And again an AI overhaul for enemies is a necessity to fix the boring and stupid AI that vanilla has.


a60ae2 No.15004675

>>15002066

are there any mods that make Skyrim an actual RPG?

a big stat overhaul might almost make the game interesting


cd2663 No.15004694

>>15004646

>Instead of dying if you fall in combat, one out of 20+ scenarios play out that you get to experience.

Rape?


cc525a No.15004699

>>15004694

There's a mod for that.


cd2663 No.15004703

>>15004699

Either way, no mod that makes you save the game less is worth anything but no mod can fix the biggest loss of life in the game: CTDs.


cc525a No.15004716

>>15004675

Requiem allegedly. Less so in practice.

>>15004703

That's because of Bethesda being shit at getting their game to run, more than anything else. Though, for me, I never really ran into a lot CTDs until I started hitting 80+ mods.


b03c65 No.15004743

HookTube embed. Click on thumbnail to play.

>>15004675

Try World's Dawn, haven't played it myself but it sounds pretty fun that I'll need to try it out sometime


baa0d1 No.15004815

File: 08e1f0e1c6dcd31⋯.png (304.8 KB, 525x383, 525:383, heavensbakery.PNG)

What mod if any from nexus mods lets me remove all clothing?


540f85 No.15004883

>>15002125

Can I steal this?


a66bdd No.15004929

File: 1f219044c635ba4⋯.jpg (102.75 KB, 1024x590, 512:295, bubba-ho-tep.jpg)


0b789a No.15004958

>>15004646

I was aware of the mods to alter the potions so you can't spam them and makes they take some time, but not of the one that made your game not pause when browsing them.

It sort of elleviates the problem, but doesn't really fix it like a proper animation would. You can still heal while being beat up or running away which is pretty ridiculous. Healing magic takes much longer, heals you less if you have enough consumables, and leaves you more open. It could be argues that it`s because it just wastes a renewable resource like magicka, but in the middle of battle you can refill it with consumables that are also used instantly anyways.

Saving isn't a problem of the player when the game forces you to load when you die. You either save everytime or a surprise will make you lose hours of progress. Autosave is nice, but it's not reliable on the big open world map.

The death alternative mod is alright, but sometimes it just doesn't work because you're in the middle of the game's scripted events or sometimes it just bugs out. Not to mention, that it only applies to you, not your companions, so if you die, you'll most likely lose your companion forever, even if you can continue playing.

Permadeath would be alright if there were new NPCs to replace the old ones. Fucking bandits keep coming back infinitely but the whole village can be wiped out except for a few NPCs who are just magically immortal. It would be better if they all died but had a timer to respawn, as if they were only incapacitated and needed to be on the hospital or whatever.

I remember getting some mods for the movesets, made it a little better but it was still pretty janky. Fucking hacking at the enemies while they barely flinch.


77063d No.15004969

>>15002256

>Oblivion being compared to anything

I haven't played the meme that is Skyrim, but I guarantee it cannot be worse than Oblivion.


e4385d No.15004983

File: af22d110c8fe579⋯.gif (Spoiler Image, 486.63 KB, 400x316, 100:79, I don't know I got a bad f….gif)

>>15004969

If only you knew how bad things really are.


9ad0a1 No.15005000

>>15004983

This is too low quality to be discomforting.


09f35f No.15005082

>>15002073

>>15002117

>>15002108

alright, im not a faggot who hasn't played morrowind here, so, i've already played vanilla a few years back (with the ice island DLC, cant remember the name) and i want the big world experience now.

how easy is it to install Tamriel Rebuilt?


09f35f No.15005086

File: 2d076b6aa82de40⋯.jpeg (44.25 KB, 412x411, 412:411, when the hiatus so long y….jpeg)

also should i install NMM or install all mods manually through OpenMW?


02a47c No.15005095

>>15004983

>pixel art guro gif

How's /b/ in 2008?

>>15005000

Cool numbers.

>>15004452

TES was never exactly known for its good combat.


af51ad No.15005097

>>15005086

>NMM

Do you even need to ask>>15005086


09f35f No.15005099

>>15005097

huuuh what post were you trying to link at the end there?


b03c65 No.15005116

>>15004958

Animation mods are a thing yes to go the extra mile of stopping using potions freely in battle. I've only used one animation mod a couple of years ago and it was pretty buggy that'll keep me stuck in weird poses and unable to move unless if I used the built in unstuck command which I despised. Probably better animation mods out there now that I'll give a look sometime soon.

For your saving issue, you can use something like New Vegas CASM for skyrim, there's a good amount of mods that does the same thing that auto saves every 5 minutes or however minutes you want to tweak it to.

Honestly haven't expirenced where it didn't work, I do know that there's a small chance that you'll die when down mixed in with the other chances of things happening so there's a small chance that you will end up dying anyways. There's an option that checks quests that might conflict with this system and does things accordingly so that no quests become bugged. Also there's an option to have you followers either die when your party is wiped, or just dismissed and return back where they came from; either option is up to you.

There's population mods that adds respawning generic NPCs so if they die then eventually more will take their place. If you mean the NPCs in the game already, well yeah once they're dead there's not much you can do about it. Not even morrowind replaced unique NPCs and having them respawn would just be a weird and unnecessary compromise.

As for the movesets yeah its pretty bland as I said, but there's mods that add a poise system like dark souls (funny how a lot of skyrim mods adds gameplay elements from actually engaging games) so that hitting people will start to stagger them and doing anything in combat will drain stanima so you gotta watch out for it.


225c5a No.15005270

>>15005082

It's a .esp.


649c90 No.15005350

File: 797d8e40f4fe25d⋯.jpg (92.07 KB, 550x512, 275:256, jfk2.jpg)


7a4281 No.15005413

File: 910dddbb25a63c5⋯.jpg (54.05 KB, 1024x576, 16:9, 0mSmMCW0.jpg large.jpg)

>>15002073

I don't like the lack of guidance in Morrowind. I understand that I'm a faggot for wanting my hand held, but I just hate how I have to search for half an hour just to get to where I'm going. Sure, there's an element of exploration there but I don't like it. The combat is hard too.


fd02a5 No.15005440

>>15005116

I really don't remember finding an animation mod for using potions.

And now that you mention it, I think I did get an autosave mod. But I think it fucked up the performance. Something like each time it save it fucked the game a little bit.


e86868 No.15005464

>>15005413

You're retarded anon, don't ask the game to lower it's self to you, just fuck off and go play retard games.


7a4281 No.15005475

>>15005464

what are some good retard games I could play?


e86868 No.15005478

>>15005475

Skyrim, anything from David Cage, Fallout 4.


cb453e No.15005479

File: 34963d00a5ba836⋯.png (191.04 KB, 347x306, 347:306, Dimple.png)

>>15004426

>>15004430

By that logic earlier gta games aren't open world either.


7d935e No.15005510

File: a47466cc93acc47⋯.jpg (Spoiler Image, 142.67 KB, 623x414, 623:414, 59a936b773cceb94ae1ba722c0….jpg)

>>15005479

But what does open-world reaaaaaally mean though?


5e0ad3 No.15005541

File: f0170ebb7d54a27⋯.jpg (78.59 KB, 960x777, 320:259, 1453529788795-0.jpg)

If you're anything like me you'll spend about 5 hours installing all the mods and then realizing the game still sucks and uninstalling it


245e9e No.15005737

>>15005479

except gta's areas were way bigger than stalker and took 1/3 of the game world


09f35f No.15005893

>>15005413

then go play the last of us you fucking casual


15c0ab No.15006134

File: 3fa9992eb16672e⋯.png (30.34 KB, 100x133, 100:133, Todd.png)

>>15005413

>he doesn't explore and take in the atmospher

>he doesn't learn to exploit the system through alchemy and potions he finds by raiding dungeons

>he doesn't read morrowind books on one hand while exploring at the same time

>he doesn't eat salted brown rice with sea weed, roasted yams and onions to recreate the morrowind food experience

>he doesn't even read the lessons of vivec every Sundas while meditating and getting drunk off warm sake

kill yourself nigger.


02a47c No.15006136

>>15002066

I wish Pewter would stop making these "funny" edits to OPs he doesn't like. The faggot is starting to get seriously annoying.


02bdb3 No.15006256

>>15004426

>The game is set up as several large areas connected by loading screens rather than as one huge area without loading screens.

By that logic morrowind isn't either.


ae44ab No.15006265

File: cfeb4ef56b69a05⋯.jpg (93.83 KB, 640x640, 1:1, 1458352780564.jpg)


17bce9 No.15006276

>>15006136

We all know Pewter is secretly imkampfy.


dc3c53 No.15006389

>>15004452

I know this game is impossible to make good. I've tried for so long. But I guess I'll put my bit in too.

>The video make's it seems like it, but it's just showing the working parts.

No helping that.

>The potions and consumables are still free to use instantly at any time.

There's this mod which adds animations to everything. If the potion drinking animation could be made faster, and you could only consume one at once in combat (hotkeys and a pause-disabling mod might help it), you MIGHT get something decent.

>You can save and load anywhere meaning you can cheese pretty much every fight.

There's mods which restrict saving to only certain scenarios like sleep (when I looked it up, people in the comments were complaining that it was fairly broken), but installing them definitely isn't a good idea, it's a Bethesda game after all.

>Game still forces you to load when you die, so you're forced to save everywhere unless you want to lose progress.

There's a mod called Death Alternative which adds different scenarios to death (including integration with a death-rape mod called "Defeat"), or permadeath mods if you feel like it.

>NPC systems are a fucking mess, with permadeath on NPC's you wouldn't want to permadie, and when you disable it they just become immortal, becoming super OP in combat.

The fact that civilian NPCs can interact with enemies at all is a fucking catastrophe, and the closest thing you have to "fixing" this is to get a mod to make them run away.

>Movesets are still shitty.

I think there's mods to completely change combat to some hacky, broken third person J-action game nonsense, but I don't really know how they went.

Didn't read the posts later in the thread, so there's a lot of redundancy. I pass the torch to you


44321b No.15006970

>>15005413

>how I have to search for half an hour just to get to where I'm going.

That only happens if you're a retard who doesn't think to ask for directions.


c23f31 No.15007074

>>15002287

>>15004969

>I haven't played skyrim, but

Bless your innocence, stay safe.


7ea9a2 No.15007465

It's been 4 days and unmodded Skyrim is still fun to play. /v/ btfo.


e86868 No.15007495

>>15007465

>/v/ btfo

Retards like eating shit, nutritionists btfo.


363c8b No.15007537

>>15007465

fuck off, Todd


44321b No.15008337

>>15007465

How many dungeons have you done? How many times has a dungeon ended with a boss fight, big chest of leveled loot, and a convenient escape route? How many quests have seemed like they could be interesting, only to be "go in that draugr barrow and get something for me"? Are you using destruction magic, only to find out it scales up terribly at higher levels? Did you try stealth, only to realize it's just as shit as Oblivion's? Or did you go melee, finding out that it's barely better than Oblivion's floaty mess of a combat system? Have you joined a faction, yet? Have you experienced how retarded their questlines are, or how half of them make you their leader, when it makes no good sense? Have you enjoyed the same puzzle redone over and over and over again in every barrow?


a71f90 No.15008400

>>15002174

>Skyrim isn't as bad as Oblivion, it's as simple as that.

Not really no. Oblivion's still higher up based on the fact that it's still an RPG and has more in it worth doing.


a5d9d9 No.15008432

File: 764fb7835dbbb59⋯.jpg (37.48 KB, 468x639, 52:71, Godd Howard 06.jpg)

>Underage faggot finally gets to play Skyrim

Rejoice! For Godd Howard has another convert!


e2e1cb No.15008656

Don't forget the mod Critical Hit, it's easily ported to Skyrim SE as well. Allows backstabbing and parrying like Dark Souls and works really well, NPCs can do it as well so watch your back if you can.


4dbdaf No.15010164

>>15002066

You can turn Skyrim into a good Conan the Barbarian survival game with.


2c6058 No.15010938

File: 42307809e6b7d56⋯.png (1.84 MB, 1234x777, 1234:777, Road_Trip_to_Riverwood.png)

File: c701e73fb3e8ecc⋯.png (1.29 MB, 999x666, 3:2, The_smile.png)

>>15002066

Just use the souls combat mods and the kinkiest possible shit from loverslab, and you are ready see the true horrors of Tamriel.

It gets pretty weird, pretty fast.


31a665 No.15011020

>>15002066

Unless there's a mod that can make the combat system like Arena or the shitty new Blades game, then I don't see that happening.

>>15002073

Arena and Morrowind are the better choices honestly.


06a2db No.15014243

>>15002066

Can't remember any names in particular, but I played with mods that improve the AI, up the difficulty, make loot more scarce, that kinda thing–those are nice. That video looks pretty nutty though, cool idea.


67bd1d No.15014267

>>15010938

>pic 2

<the boner


bf9bfc No.15014968

>>15002233

>>15002212

>Another 20 Dragur in a burial mound

Was literally 60% of Skyturd.


bf9bfc No.15014994

File: b8ceabc264f7ad4⋯.jpg (71.74 KB, 588x640, 147:160, 4250399-paul bearer.jpg)

>>15005541

Pic could easily be Paul Bearer's son. I like how even after the transformation he still has fat man tits and glasses.


053c07 No.15015292

>>15014968

Falmer and chaurus add some variety early on, the poison is hard to counteract. Generic bandits should have had more variety classes (spellswords, nightblades, etc.). Vampires might have been better handled with a modifier to movement/attack speed/strength. NPC magic use variety was practically non-existant. I want some sneaky fucker with an invisibility spell trying to backstab me during combat, not just using it to escape, might let detect life actually have a use beyond abusing for leveling. Also why is the player the only one able to cast illusion frenzy/calm/rally spells? At least let the npcs cast them for a debuff.


20d28f No.15017403

>>15008337

>How many times has a dungeon ended with a boss fight, big chest of leveled loot, and a convenient escape route?

Like, all of them? What's wrong with that?

>How many quests have seemed like they could be interesting, only to be "go in that draugr barrow and get something for me"?

Better item fetching than NPC fetching imo.

>Are you using destruction magic

No, I'm using heavy armor/melee build.

>Did you try stealth, only to realize it's just as shit as Oblivion's?

Oblivion's stealth was shit?

>finding out that it's barely better than Oblivion's floaty mess of a combat system?

But at least the enemies aren't damage sponges, the level scaling feels so much seamless here.

>Have you joined a faction, yet? Have you experienced how retarded their questlines are, or how half of them make you their leader, when it makes no good sense?

I'm not sure if I've already joined a faction or not, I very rarely pay attention to dialogue.

>Have you enjoyed the same puzzle redone over and over and over again in every barrow?

I've only found like 2 puzzles at most.

The thing with Skyrim I found to be better than Oblivion and Morrowind is how balanced it is. I found Oblivion to be either too easy (esp using the breton character) or too harsh. Morrowind was extremely easy and exploitable. Skyrim's difficulty and progression just feel more natural and balanced than it's predecessors. The world design is much better than oblivion too. Currently enjoying 100 smithing and speech skill.


20d28f No.15017426

>>15015292

I forgot those spells existed in any TES game.


68f084 No.15017867

>>15004983

Man, I wonder if there's a game centered around the monsters instead of the lolis.


44321b No.15018063

>>15017403

>What's wrong with that?

You don't see what's wrong with incredibly formulaic, gamey design meant to convenience the player, in what's supposed to be an immersive, open-world action-rpg?

>Better item fetching than NPC fetching imo.

>better this shit than that shit

>Oblivion's stealth was shit?

You mean braindead AI and a lack of meaningful stealth mechanics isn't shitty stealth?

>I'm not sure if I've already joined a faction or not, I very rarely pay attention to dialogue.

You do realize how much of a casual you sound like, right?

>I've only found like 2 puzzles at most.

I really doubt that, unless you've been intentionally avoiding every barrow type dungeon, which make up the majority of dungeons in the game. Let me just tell you what nearly every single puzzle is going to be. See some pictures of animals, turn statues/dials to repeat the same pattern of animals. The puzzles are so easy that kindergartners could to them.

>Currently enjoying 100 smithing

Then you should know that Skyrim is just as exploitable as Morrowind.

To me, it seems like you aren't actually interested in this series for being rpgs, or you have very low standards for rpgs.


08bf26 No.15018100

File: 306cca0a8f95c56⋯.jpg (35.68 KB, 400x460, 20:23, 306cca0a8f95c564faa9224900….jpg)

>waste time installing 100+ mods

>game crashes every 5 minutes because of the shitty abortion of an engine get it because gamebryo


a71f90 No.15020033

>>15018100

>game crashes every 5 minutes because of the shitty abortion of an engine

I run double the amount and run it without crash pretty well. I bet you run Nexus Mod Client faggot.


20d28f No.15022369

>>15018063

>meant to convenience the player

TES sets in a completely different world than ours, it's not meant to mimic real world in every way.

>better this shit than that shit

It's not shit. It's been this way since daggerfall. It's infinitely less boring than talking to NPC's.

>You mean braindead AI and a lack of meaningful stealth mechanics isn't shitty stealth?

What's meaningful stealth mechanics like?

>You do realize how much of a casual you sound like, right?

Casuals love story driven naughty dog console games.

>The puzzles are so easy that kindergartners could to them.

That's great. Puzzles ruin the pacing of any game except puzzle games themselves.

>Then you should know that Skyrim is just as exploitable as Morrowind.

Not even close.

>To me, it seems like you aren't actually interested in this series for being rpgs, or you have very low standards for rpgs.

Depends on what game. I played Gothic 2, Fallout Tactics, and Jagged Allience 2 and found them all to be fucking trash. I loved Fallout 2 so much I modded it and completed it countless times. Tried to play Ultima 7, but was put off by the text font and controls rather than the gameplay, so I can't really judge.


b03c65 No.15029423

So 6 will be high rock again?




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