>>14929649
Aye
The game is… ok, but has some major problems. Mostly with a HIGHLY restrictive inventory coupled with pretty generous item "magnetism" which just loads up your inventory that you then have to go through and discard (which doesn't make them disappear, but tossed on the ground where they're easy to accidentally pick up again due to small map sizes and magnetism). There's also a lot of inventory stuff you'll WANT to collect - healing items only stack to three, weapons and armor degrade so you'll want repair kits, shops need materials to upgrade their wares, there's traps and bombs and magic items and all sorts of shit. And you've only got about 17 inventory spaces to do it in. Also, there's no way to "stack" existing items in your inventory. If you have 1 healing potion in the #1 slot, and 2 healing potions in the #2 slot - you can't combine them to three. If you pick up a potion, it doesn't get added to your total - it uses a new inventory slot.
Armor and weapons take up an inventory slot as well, not an equipment slot. Also, you'll run into a number of enemies that digest your clothes and weapons, so you have to constantly go into the menus and equip/unequip them depending on the mob.
It's a huge micromanagement clusterfuck in which you're constantly forced to dick around with sorting inventory.
Otherwise, it's a fine if simple game. Pirate it, or I think there's a free version so get that, but don't buy it.