953dfa No.14922079
>Dot matrix with stereo sound
The technology wasn't new or innovative. Nintendo always had a history of making cheap-costing hardware from abundant and inexpensive sources, which drove their decisions about which hardware features to have, and did this technique with every handheld and console they've released.
So why then, was the Gameboy so successful? Was it because it was the first portable gaming system that wasn't a shitty 200-games-in-one Tiger Electronics shit? Development support? Marketing? I was trying to pinpoint the exact reason it was a success but couldn't get very far
166cd4 No.14922089
more games, better support, better games than the game gear and more cost effective. also it got a massive second wind with pokemon.
53706f No.14922121
>t was the first portable gaming system that wasn't a shitty 200-games-in-one Tiger Electronics shit?
Basically. It actually had good games.
b329b8 No.14922129
>>14922079
It had games, something nobody else had.
a5480f No.14922144
>why was the gameboy so successful
Because it could do this
669cc8 No.14922155
Think of a time without wide internet, or mobile phones, or tablets. Tetris was good. And the brick actually had battery power, more then a few games, and then when it was losing steam, a little something called Pokemon appeared.
ed613d No.14922173
>>14922079
Battery life being huge, screen being better than the competition in certain aspects(Game Gear for example, if you've ever played one looks fucking awful) TETRIS, some very good zelda games, wario land, etc. It especially helps that the competition always had some kind of flaw, mainly poor battery life or shitty screens, or in the lynx case, being an ungodly bulky mess that puts the switch to shame.
22f529 No.14922187
>>14922079
There was something way more successful and never ever fucking died.
d8420f No.14922190
Why wouldn't it? It was the best portable system of its time and had a ton of support.
Stupid nigger.
080c40 No.14922281
4147ba No.14922329
>>14922079
The Gameboy wasn't the first handheld, nor was it the most powerful for its time. But it was the most practical, and the most marketable.
Nintendo is actually brilliant at engineering, not because they can cram the most powerful shit into a handheld, because any company can just do that. Nintendo is brilliant because they were the first to realize cramming the most powerful hardware into a console doesn't mean anything when you can't design it cheaply and practically. By making their system "reasonably" powered for its day, not only could they save potentially millions on production costs, but they can also save battery life. The money they saved on production could then be used towards marketing, and advertising instead. That's how they were able to both play it safe and get ahead. Its how they were able to strangle and corner the handheld market, because now other companies need to take a huge risk to put a cheap and weaker console out there in hopes the money they save could be geared towards marketing (and marketing is harder now with Nintendo on the market) or do what Sony did, make a more powerful handheld than Nintendo so they can stand out, but end up having less budget to market it as a result yielding a mild success at best.
080c40 No.14922363
>>14922329
The PSP didn't lose to the DS because of marketing, the PSP lost because it was a shitty weebmachine while the DS had countless titles that appealed to every important demographic.
36fbd5 No.14922378
>>14922363
funny, because I remember more the cool kids at school claiming the PSP would win since it played mature games for mature people like themselves while the DS was for babies and nerds.
4147ba No.14922386
>>14922363
>the PSP lost because it was a shitty weebmachine
Because Sony couldn't market it, either do to budget or incompetence this is Sony so I'd say a bit of both
Its a catch-22. You need to market your console to sell it, but to market your console you need software support, which you can only get from sales and marketing. Nintendo is able to avoid this because they have actually talented first party teams and because they know normalfags and soyboys will buy their consoles regardless of how powerful they are
080c40 No.14922411
>>14922378
That's actually the rationale I had at the time for not buying a GBA after examining the box of FFT:A in the store and being genuinely disgusted at what they had done to my favorite TRPG.
>>14922386
Learned their lesson from that one, didn't they? Doubling down on the cynical moviegame genre has certainly paid off.
c5d988 No.14922512
>>14922386
>Because Sony couldn't market it
You can say that again.
2b60ae No.14922525
YouTube embed. Click thumbnail to play.
>>14922512
I still can't believe that shit happened.
1acce8 No.14922573
>>14922512
Anyone know why I get 403 errors when trying to view embedded videos?
60ec79 No.14922588
>>14922329
Sony's marketing did suck, but it didn't suck because they didn't have enough money or anything like that. It sucked because they decided, against all fucking logic, to try to sell the PSP as a fucking media machine that ran shitty slow micro CDs and had proprietary storage as a result, all in the name of more storage on disk so they could try to sell you fucking movies for the thing.
Nintendo won because they made a fucking game machine that you put a fucking game into and play. Take the PSP and replace the disks with good flash carts that have save memory on them, and take out the memory stick (maybe replace it with a real SD card slot), and actually market the fucking thing as a game machine that's more powerful than any other handheld, and it would have been unbeatable.
And then they fucked up the Vita in the same way. God damn I'm still salty. It should have been the best handheld ever. Now the fucking Switch is the best bet for handheld games. At least it's getting cracked hard.
60ec79 No.14922592
>>14922573
Codemoney fucked some stuff up. You should be able to expand them inline to watch them. If you want to open them in a new tab, click the filename instead of the thumbnail. That works for me.
1acce8 No.14922607
>>14922592
Well I guess it's fine if it's a known issue. I have JS disabled since pages tend to lag and freeze intermittently, so I can't embed
5d4293 No.14922613
>>14922363
PSP lost because UMDs were a bad idea, the UMD drives were a point of failure, and expensive proprietary memory cards were an issue that was made worse with the Vita. PSPs were more expensive than the DS and infamous for durability issues. I never knew anyone that got more than a year of moderate to heavy use out of one before the UMD drive fucked up.
And everyone hated PSP GO because the idea of digital only games was disgusting even to normalfags back then.
f2e7f3 No.14922622
>>14922187
Do they still make Tiger handhelds?
ef0c4c No.14922623
>why was the first handheld gaming device with actual fun games a success when all its competitors had hot messes that barely qualified as videogames
gee bill i dunno
60ec79 No.14922631
>>14922607
Yeah, it's because the link actually points to the player.php, instead of pointing somewhere useful and generating the player link on click. If you open the 403 page, you can see the real video link in the query string. I'm surprised they haven't fixed it yet; it's a pretty dumb mistake. There's an extension called Redirector that you could put a rule into to automatically fix those links for now, but it's probably not worth the pain in the ass.
41adae No.14922640
YouTube embed. Click thumbnail to play.
>>14922079
Because the games were so high quality and fun that despite the hard-to-see screen and battery life it was still worth it just to play them.
41adae No.14922656
YouTube embed. Click thumbnail to play.
>>14922640
>>14922079
PLUMBERS, RABBITS, MAZES, MONKEYS
DEMONS, DRAGONS, GOOD, EVIL
==JUNGLES, PUZZLES, BARRELS, BOMBS=
STICK IT
STICK IT IN YOUR POCKET
STICK IT!!!!!!!
SWEAT, SWIM, RUN, PANIC
KICK, SCREAM, LIVE, DIE
GAME, BOY, POCKET
STICK IT
STICK IT IN YOUR POCKET
STICK IT!!!!!!!!!!
STICK
IT
IN
YOUR
POCKET!!!!!!!!!!
Stick it.
8512a0 No.14922657
>>14922079
Programmers loved it for its Z80 based Instruction set. Z80 based computers were extremely popular before the game boy. Due to this, it gave the gameboy a healthy library.
385b25 No.14922685
>>14922173
Compared to an original grey brick gameboy the game gear screen looks fucking amazing, not least because it has full color as opposed to puke green and black. I had a gameboy, I knew someone with a game gear, I was mad jelly.
The only real drawbacks of the game gear on a consumer-hardware level are that it's too big (hardly a drawback compared to the grey brick that was also too big) and I believe it had a much shorter battery life. In reality it was the games and maybe the price, timing and availability that won out for the gameboy.
4147ba No.14922693
YouTube embed. Click thumbnail to play.
>>14922512
Sony was running a lot of indie movie-esque ad campaigns back then, they had some weird shit for the PS2 as well
My guess is Sony wanted be to "artsy" like Apple but they also wanted to have an "edge". Needless to say the results ended up mixed
Speaking of which, and to stay on topic, didn't Nintendo have a Gameboy Color ad featuring a song from the Butthole Surfers? Kind of ironic since the entire gimmick of the Butthole Surfers was to be the most un-marketable band of all time (at lest until Peppers became a hit and they sold out)
602936 No.14922698
>>14922685
I loved the Game Gear. I think the Game Boy was just more popular because it was the first to not be complete shit and also it was NINTENDO when they were at their height of popularity.
Besides, we all know the Neo Geo Pocket is the best handheld of that era, but it died too soon because of Italians. Sad because the games that were cancelled looked amazing.
4147ba No.14922720
>>14922698
The Gamegear I remember had awful build quality in comparison to the later Gameboy Pocket, which had absolutely stunning build-quality that holds up to this day
d3495d No.14923397
>>14922329
So what was the first with actually cartridges?
Tiger electronics and game & watch don't count because they aren't really consoles.
011ac8 No.14923408
>>14922089
Battery effective too.
011ac8 No.14923419
Speaking of Gameboy
>Designed by Gunpei Yokoi
>prints money
>they pressure him with the Virtualboy despite tech not being cost effective.
>it bombs
>he leaves Nintendo and works on the Wonderswan.
>dies in an "accident"
>years later with the rise of the internet people learn about Nintendo and its ties with the Yakuza.
>the conspiracy theory still lives.
4a54c7 No.14923423
>>14922512
Sony's marketing must be full of niggers. It had the squirrel niggers then it tried to be full on nigger with that "Marcus PSP" nigger who tried to a tough gangster nigger. Two fucking shitty marketing campaigns geared towards niggers for a great handheld system that thrived, because of the weeb audience, not the nigger audience.
FUCK NIGGERS
4a54c7 No.14923430
>>14922525
>Egoraptor
Even back then that nigger faggot was shit and only retarded teenagers found that funny.
011ac8 No.14923447
>>14923430
b-b-b-b-b-but he was right about megaman!
211abb No.14923501
>>14922588
Even if Sony had done that the PSP was an overdesigned mess. I mean, the fucking square button didn't work on the original design because in the interest of being "sleek" and "cool" they had to compromise on how the buttons fit in to the case which made the square button actually sit halfway off the fucking PCB.
Then there's the glossy screen that looks really impressive until it gets used by anyone not wearing white silk gloves, and the shitty panel used (to reduce some cost of having a mechanical fucking drive in a portable machine instead of just using solid state storage like a non-idiot) had ghosting and blurring problems out the ass.
They were more interested in looking cool and being sleek than actually making a workable product.
It's basically a meme at this point, but Nintendo is the only one still making actual game machines. Everyone else is in the multimedia entertainment centre business with games as an added bonus.
>>14922613
>And everyone hated PSP GO because the idea of digital only games was disgusting even to normalfags back then.
It didn't help that major distributors refused to even stock the PSP Go because stores often lose money on hardware to make it up on software sales, and with the PSP Go there was no software to make up the difference with. I worked for EB Games at the time and that was literally the reason they refused to sell it
>>14922693
Sony's marketing in the PS1 days is what helped kill gaming IMO. It made gaming cool. It brought in dudebros before MS did (though not to the extent that MS did) and it made it mainstream.
Then when teh PS2 came out they got lost so far up their fucking ass we ended up with shit like that weird fucking baby but it didn't matter because Sega committed sepuku and Nintendo went with mini-discs and lost to the "but it's also a DVD player" argument and the fact they had lost a ton of third party support for being outright cunts for the last three generations of consoles.
469b2a No.14923524
>>14923501
Honestly I think the Switch is too simple for what it should be, which is why I'm excited for the possibility of Linux on there. I also like having the music player functionality in Vita for playing whatever I want with a game. Browsers, kind of disposable except for being a good entrypoint for hacks.
cf2016 No.14923533
>>14923423
>PSP
>thrived
:^)
69c86e No.14923567
>>14922525
30 seconds were enough, everything beyond that point is retarded padding
69c86e No.14923570
I forgot to add
>>14922187
2012
688616 No.14923688
Nobody gives a fuck about the hardware as long as the games are good. The DS and 3DS were also dumpsterfire trash hardware but they dominated the entire market because they had THE FUCKING GAMES. Do you know why the WiiU failed and why the Switch is also failing? They don't have THE FUCKING GAMES.
43c3da No.14923730
>>14923688
>the Switch is also failing
It isn't. The Switch sold more in a year than the WiiU did in four.
38a49c No.14923738
f848c5 No.14923744
>>14923730
Because retarded normalfags are buying it without games. Literally I have two coworkers that got a switch and didn't get any games for it.
ed613d No.14923769
>>14923744
Jesus, not even a super mario game, the fuck was the plan there, do you know, do they even know?
688616 No.14923778
>>14923769
They fuck around with Netflix on it and browse the menus.
422911 No.14923803
YouTube embed. Click thumbnail to play.
>>14922525
>>14922512
>Everyone forgot about PSP Marcus and Sony's pathetic attempt to salvage a market
Good
ed613d No.14923827
YouTube embed. Click thumbnail to play.
>>14923803
They found the one black kid living in a suburb and told him to act like a hood nigger in training. Sadly it's not the worst attempt at shilling sony has done.
a464b2 No.14923831
>200 games in one
>in the 80s
That shit appeared in the 90s when that Tiger type technology became even cheaper than it already was.
69c86e No.14923871
>>14923831
behold, the new generation
b64d24 No.14923884
ae669f No.14924010
>>14923871
>black kids console
6c7211 No.14924070
>>14923871
>random iphone icons to attract the new generation raised by tablets
It hurts a bit.
c8f796 No.14924085
>>14924010
>intellectual toy
ff80e6 No.14924100
>>14922386
>normalfags and soyboys will buy their consoles regardless of how powerful they are
Do you not remember the Wii U?
ff80e6 No.14924116
>>14923501
>Sony's marketing in the PS1 days is what helped kill gaming IMO
Glad I'm not the only one that noticed this. I mean game machines always tried to reach a wide market before the PS1, but normalfags were never actually brought on board until Playstation. Playstation with its focus on media playing (to this day hardly anyone I know uses PS4 for games) and cinematics over gameplay truly spelled the beginning of the end.
ece17d No.14924117
>>14923397
I think Blockbuster or some other store made a cartridge based handheld before the gameboy.
5cc87b No.14924125
Games and long battery life
Game Gear only had a 2 hour battery life and I'm not sure about America but a normal long drive is 4 hours each way here in Australia
ece17d No.14924182
>>14924085
>Cuckchan filename
leave
ed613d No.14924209
>>14924182
>Am i fitting in yet goys guys
You are clueless.
5fb101 No.14924243
74827f No.14924250
>>14924209
>OY FUCKING VEY HOW DAE YU YA FILTHY FUCKIN GOY DOND YA REMEMBA DA HAULACAWST 6 GORRILYEN MOIDED BY YU FILTHY FUCKIN GOYS DON'T YU EVA TALK TO A CHOSEN DAT WAY AGAIN I SWEA
e6311e No.14924256
nintendo has almost always focused on games to sell their systems rather than specs , it's why have so many first-party devs
ec62d9 No.14924299
gameboy was successful because it was good on battery life and the games actually felt like games.
gamegear was the only competitor, but the problem was it drained through batteries insanely quickly.
future consoles were backwards compatible. i still keep my gameboy color in my car. runs on 2 AA batteries that i dont even remember the last time i had to change. the big gameboy uses 4, and doesnt require frequent changing.
these 2 factors make it successful.
856ff3 No.14924331
Because it was fucking fun
it doesn't take a marketing degree to figure this shit out.
ab549f No.14924345
>>14923447
…And then subsequently assumed his ideas on Megaman (which were, mostly correct, more on that later) could be applied to literally any game. Megaman, at least the non-X games, only had a few actions - move left and right, jump, shoot. Later you could charge your blaster and slide, for a grand total of five actions, ever. So most players figured these out literally right away, and most obstacles were shown at first in a relatively safe environment (Yoku blocks are always first encountered in a place where failure is only a time sink) and then in a more dangerous one (…And then over pits, spikes, with enemies, etc). Egoraptor believes that literally any game can be designed this way, regardless of the genre, abilities of the characters involved, etc, and thus skips tutorials on principle whenever possible.
He then goes on to blame the game for not teaching him properly. This is somewhat like learning how to walk and then trying to drive a car without a liscence.
69c86e No.14924379
>>14924345
Having a license doesn't mean that you know how to drive, only that you know how to follow driving rules
ca1101 No.14924393
>>14922720
>>14922720
>The Gamegear I remember had awful build quality in comparison to the later Gameboy Pocket, which had absolutely stunning build-quality that holds up to this day
It was actually the other way around.
c5d988 No.14924399
>>14923871
>9 dollars
If you can program games on it, then I guess it's a decent deal.
53706f No.14924451
>>14922512
All I want for Christmas is a PSP!
dbea81 No.14924608
>>14924182
>he can't read unix timestamps
Protip, that image is older than the first exodus you flaming faggot.
c24602 No.14924738
>>14922386
Not where I live. Nobody here grew up with Nintendo outside of NES knockoffs in the 90s and early 00s that didn't have their name on them* and Playstation is the name everyone associates with a console, and being a Nintendo sperg like me is a rare acquired taste. While the Game Boy line had its niche back in their days, when the PSP came out people flocked to it because it's even better, a portable with the Playstation name on it! I was mocked in middle and high school for having a DS and literally ALL I've ever heard about the PSP was the graphics, muh grafix everywhere, nobody was able to recommend me a single game for it. And it still has a few good games and homebrew capabilities.
*This dissociation of NES classics with Nintendo leads to funny shit like people at stores asking if they can buy "Mario Bros" (said as if "Bros" was his last name) for Playstation or Xbox
4d3111 No.14924753
>OP is a (1) & done
>75 replies anyway
lel, top b8 OP
0cd1bd No.14924805
>>14922144
>Thread about Gameboy
>Posts gameboy color games.
>>14924753
>>14924182
Lurk more, retards
7473b4 No.14924975
>>14922079
> The technology wasn't new or innovative.
It was new and innovative for a portable game console in an era when games were usually LCD games with a small set of fixed imaged and annoying beep sounds you cannot turn off.
>>14922329
You are right about Nintendo, but your assessment of the PSP failure is wrong. The marketing was poor, but with a strong brand like PlayStation is doesn't really matter. What killed the PSP was that Sony was trying to bring the home console PlayStation experience onto the go. Slow cinematic games and loading times do not work well when you are trying to kill time waiting for your doctor's appointment. By the time a PSP game has finished loading you are already done playing a DS game. It also didn't help that the PSP hardware was bulky and had a short battery life. Nintendo correctly realized that in some aspects worse really is better; the graphics were one generation behind, but there were good enough for the games at the time and the savings in size, money and energy consumption could be used were it really mattered for a handheld.
The PSP was designed as if it was meant to be used at home. The only market that would appreciate this would be children who don't have a TV in their room, but parents would rather buy the 100$ cheaper Nintendo, which also had games like Mario and Pokemon for the little ones.
Finally, the PSP games just weren't that good. My younger brother has a PSP, and the main thing he ended up using it for was GBA emulation. You can find a couple of games you will like, but you can find a couple of games you will like on pretty much anything. There just wasn't enough games to justify buying the system for.
185a26 No.14925130
This thread makes me glad. I'm glad to know some real-deal gamers are still out there, with long memories.
a3a05a No.14925154
>>14924738
hello fellow Russian
c24602 No.14925226
>>14924975
>Slow cinematic games and loading times do not work well when you are trying to kill time waiting for your doctor's appointment.
Other devs took note of that at least. The Stories GTA games for example play a bit faster than the mainline PS2 era games.
>Finally, the PSP games just weren't that good.
Absolutely right, there was some good stuff but no wonder no one was really able to name me a single game all these years and all they'd do was just drool over graphics.
>>14925154
No but close
ab5fa5 No.14925237
because it had all the good developers like capcom.
mickey's chase, darkwing duck, etc.
69c86e No.14925290
>>14924399
>program games on it
I'd be impressed if it could handle BASIC
ab5fa5 No.14925293
YouTube embed. Click thumbnail to play.
>>14922079
it had a shitty street fighter ii, awesome!
23fa21 No.14925313
>>14923397
>So what was the first with actually cartridges?
The Microvision. The system had a shit build quality (the screen doesn't last long at all and the buttons are easily damaged), a very small screen (16x16 resolution), and only 12 games. The GameBoy is superior to it in every way.
876efb No.14926645
>>14923778
Confirmed for liar
6df220 No.14926960
>>14925313
Didn't some autistic guy work on designing these things?
d8420f No.14927091
>>14923688
>switch
>fastest selling nintendo system
>current market leader in japan and na
>failing
What did he mean by this?
50bb6d No.14927110
YouTube embed. Click thumbnail to play.
>dot matrix
Devs really need to start using this again.
6df220 No.14927211
>>14927110
If they were serious about that voxel shit they should of made a shitty game demo instead. Hell it could just be a frogger clone for all care.
e093f6 No.14927252
>>14927110
>technology so good and so viable that you have to disable the comments and stop people from talking about it
This is clearly just some marketing ploy to get more funding. Rule of thumb is if something is this good but has never been used extensively, there's something wrong with it.
50bb6d No.14927267
>>14927252
They got a contract from the Australian gov, and started working for industry instead of vidya.
69c86e No.14927288
>>14927267
I wonder if it's because the technology is more suited for static images therefore
NOT
VIDEO
GAMES
FUCK OFF EUCLIDEON FAGS
53706f No.14927382
>>14924738
That was childhood in Britian too. If you owned a Nintendo system it was a Gameboy. If you owned a Nintendo home console you were gay. And once the PSP came along, Nintendo handhelds were gay too.
23fa21 No.14927386
>>14926960
I don't know about that but I do know that he later worked on the Vectrex. The shit design comes from the fact that the cartridges are actually dedicated handhelds themselves. The Microvision just supplies power to them.
50bb6d No.14927420
>>14927288
Dubs or not, you've gotta stop supported lazy devs just barely holding status quo. We need a change, something new, something better.
14e87c No.14927425
>>14927420
polygons are better tbh kys now
50bb6d No.14927432
>>14927425
>limited framerates
>spinning sprites
>low resolution
>small detailed maps OR big bland maps
<"better"
385b25 No.14927438
>>14927288
Can't you mix the static images with more standard techniques for moving shit? The ground and buildings don't have to move ever, so use point clouds for those and slap a collision layer on top so other things can move around them. It might even be useful for terrain destruction if you can automatically re-calculate the collision layers.
69c86e No.14927439
>>14927432
Dynamic lighting
50bb6d No.14927449
>>14927439
The trick is point cloud for big areas, and polygons for the player's immediate area.
385b25 No.14927453
>>14927252
I wouldn't agree with that rule of thumb. As it turns out pretty much every large company both in software and otherwise is massively incompetent. Software companies (gaming or otherwise) have proven themselves even more incompetent than most. The fact that something isn't used by these companies isn't really proof of anything more than the fact that they are too dumb to use it
69c86e No.14927463
>>14927449
>The trick is to use more data in the less detailed, barely important part of the image and less data where it really matters
Fucing genious!
50bb6d No.14927472
>>14927463
It's just a bandaid until computers can handle it, dumbfuck.
2850df No.14927547
>>14927438
But why though? Would the ability to zoom in at high detail make up for the extreme gameplay limitations coupled with the extreme hardware requirements and extremely limited amount of content due to disc size?
d3495d No.14927622
>>14925313
Goddamn, no wonder I never heard of this piece of shit. This thing makes Game & Watch look advanced by comparison. There's absolutely no reason the turd even needed to use "cartridges". All those shitty games could've just easily been built in.
Also, this thing wasn't even a complete console in and of itself. It was just a dock used to snap on different face plates, and the face plates (cartridges, heh) contained the actual processors.
19255b No.14927687
>>14927233
People who let their devices parent their children are absolute trash. Why interact with your kids when you can shove a chink mothball/vegetable glue 1200$~ piece of shit in front of them to blink flashing colors?
20865a No.14927747
>>14922079
>games
>price point
/thread
6df220 No.14927790
>>14927386
I don't think we're talking about the same guy, I'm talking about the guy who wrote this book.
23fa21 No.14927866
>>14927790
Can't find any info. Seems likely since he worked for Milton Bradley, but I can't find information about him working on the Microvision.
f75591 No.14928534
YouTube embed. Click thumbnail to play.
>>14925293
it had non-shitty king of fighters so it evens out.
bc36df No.14928577
>>14923688
>They don't have THE FUCKING GAMES.
Actually the Switch sold like hotcakes because it got more games than the WiiU in a short timespan. (There was also a night and day difference in promoting each console, but that's another story.) I'm not getting a Switch, but I know people who bought it for Legend of Skyrim, (actually, mostly that) and some of the following depending on the person
<Mario Oddysey
<Xenoblade
<Mario Kart 8 Deluxe
It's already successful in the short-term, but if it keeps getting more games it will be successful long-term as well. You know it will be once Smash, Animal Crossing, and Pokemon release on it.
6df220 No.14928691
>>14928577
>Actually the Switch sold like hotcakes because it got more games than the WiiU in a short timespan
That's kinda easy to do when you're just porting your unsold games. and at full price too. Honestly I would not be surprised that shitty FE idol game and star fox zero will be ported.
bc36df No.14928771
>>14928691
>That's kinda easy to do when you're just porting your unsold games.
True, but when the majority of the buyers didn't own a Wii U, they're basically new games to them. Then there's also the drones who will buy anything from Ninendo regardless, but every company has idiots like that. Except for Cliff Bazinga. :^)
23fa21 No.14939074
>>14927622
Believe it or not, the same design was going to be used in the GameBoy. Gunpei Yokoi just wanted it to be a step ahead of the Game & Watch and uses the Microvision as his inspiration, but someone else decided that it should be a "portable Famicom" and the rest is history. I really think Gunpei takes too much credit from the GameBoy than he deserves.
d3495d No.14941151
>>14939074
So Gunpei was actually the faggot who almost destroyed Nintendo, even back then. Gameboy would have been dead on arrival if he had gotten his way.
8d847c No.14941163
because unlike the game gear it didn't require a bajillion batteries for two hours of gameplay?
t. game gear owner
d8c278 No.14941914
>>14941151
>>14939074
This is all possibly likely and all but do we have a source for any of this?
23fa21 No.14953313
>>14941914
The man's name was Satoru Okada. He was responsible for the GameBoy as we know it today. Here is the article: https://archive.fo/OkohB
d3495d No.14953577
>>14941914
>>14953313
There you have it. And for years and years, the media sucked off Gunpei Yokoi as "the father of gameboy", too. It turns out he had less claim to that title than Conman had to being the father of Megaman.