>Favorite Level / Theme
Spooky forests.
The Lost Woods from the original Zelda, where it was actually a riddle to get through. And ALTTP, where it's a shadowy place, but after retrieving the Master Sword it becomes bright and sunny.
The Witcher 3 had some of the best forests I've ever seen in a game.
>Favorite Music
The opening themes to the first two Zelda games on NES are probably my favourites. I like any chip-tune that sounds like it would make a nice piano or four-piece strings arrangement.
>Favorite Memory
Getting to Ganon in the original Zelda, six years old, and seeing the fucker turn invisible and randomly shoot me while teleporting all around the room, so I just start swinging and manage to clip him. I'd paid those rip-off old witches in caves and trees for hints so I knew to use silver arrows, but holy shit that was amazing. Fighting evil itself, six years old, just start swinging because there's nothing else you can do, and it works.
I felt like a goddamn hero.
Although I have to say my parents psyching me out that Christmas morning prior by hiding the game separate from all my other presents underneath the Christmas tree instead of in a sack hanging from the end of my bed is a close second.
I'd actually woken up in the middle of the night, carefully removed every present from the sack, identified it by the light of the streetlight outside, and gotten bummed when it wasn't Zelda. So I carefully put everything back, and decided maybe Santa got shit mixed up, so then I went through my sister's bag of Christmas goodies.
I carefully picked up the bell sitting on the topmost present, cupped the bottom of it so it wouldn't ring and put it down (clever booby trap on my mother's part, but I saw it glinting) and went through my sister's presents.
Not in there either.
I went back to bed that Christmas pre-dawn and huffed that I didn't get what I wanted.
When my brother told me there was an extra present I literally jumped up and screamed.
Oh, and wondering why the bottom of Death Mountain looked a bit off in Zelda 2, and wondering why it was in the south instead of in the north like the first game, and then realising that the small weird section that seemed a bit too "designed" and cluttered was actually meant to represent the entire overworld from the first Zelda game.