[–]▶ 2a55b4 (3) No.14898032>>14900229 >>14900271 >>14900289 >>14901126 >>14909529 >>14913341 [Watch Thread][Show All Posts]
Anyone got any opinions to share about this game? I'm very close to dropping it as it keeps throwing shitty minigames at me, the characters are acting like idiots and the combo mechanic is no where near as interesting as gene splicing.
▶ 87010b (2) No.14898196
it has some body horror, and the end boss is a real tough son of a bitch, or you can choose to go with the evil dude and kill your friends mercilessly.
▶ cbce36 (1) No.14899650>>14899746 >>14899812 >>14900397
All I remember is that it is bad compared to those that came before.
▶ 2a5e1a (1) No.14899668>>14899746
▶ 565852 (4) No.14899812>>14900083
>>14899650
>that art
>those clothes
>that sense of wonder and adventure
Why is everything these days so garbage and pretentious.
I can't believe what they did to BoF 6. All they had to do was to improve upon 2/3. So what if the franchise doesn't make big tons of fucking money, it has a relatively good cult following and the games were enjoyable. Although after 2 they were toned down on atmosphere, and generally the sequels were less dark.
▶ a07044 (6) No.14900083>>14903998
>>14899812
>So what if the franchise doesn't make big tons of fucking money, it has a relatively good cult following and the games were enjoyable
Publishers chase shekels. Probably some thought process that mobileshitters, of which chances are many didn't play any of the prior ones (is emulation that big a thing with Japan?), and may not even be aware of the series to begin with (not every JRPG series or dev has Square-tier notoriety), still weigh to be more profitable than trying to appeal to the prior fanbase of the existing console and handheld entries. Same case with Valkyrie Profile, Arc the Lad, and Wild Arms being sent (sentenced?) to mobile hell. Also likely more a call done by the publisher side than dev side; I know Media.Vision had been trying to talk Sony into letting them make Wild Arms 6 for the PS4 and/or Vita prior, and for a while it seemed like the proposal was being accepted, only for Sony to suddenly go "reboot for mobile" instead.
Surprised Konami hasn't tried their luck at it with Suikoden.
▶ 350ece (1) No.14900229
>>14898032 (OP)
Kill yourself.
▶ 3854fe (8) No.14900244>>14900451 >>14900507 >>14909529
Four at least had a good story (from the villains side, not much else) and is perfectly in the realm of 'experimental' but just didn't work with the combo system. Though I did like the front/back line mechanic and think that should have been refined and tried again.
Three hit it out of the park with the gene splicing mechanic and amazing characterization. If only you'd have been able to get through the childhood earlier in the game. Ok, It doesn't matter to much, but my favorite character in that was Rei so every time I play through it I just feel like I have to grind through a dozen or so hours to get to the character I want.
Two is one of the best RPG's on the SNES. Which is saying something. A perfect step forward in all directions, and everything they try ends up at least neutral, if not positive. The only problem I have is that there are simply to many great characters to chose from, with the exception of Sten (fuck you, you monkey fuck, and the mandatory boss fight you need to level him up for) and Spar (interesting to see a cold and logical druid type character, but it didn't hit any high note)
I think when it comes to 1-4 that nobody will call you out for having a different priority in which ones you like. They are all fine games and each earns the right to be called Breath of Fire.
Where things are contentious is Dragon Quarter. Which is largely just a progression system experiment with Breath of Fire hastily scribbled on the side. Some people swear by the game, and it might be an interesting and enjoyable experience in its own right. But at the end of the day it isn't what people want from the jRPG series that has actually fun character/race designs about dragons and shit. Personally I think DQ sucks ass and that the system was properly implemented in Dead Rising. The reset idea is just stupid for a series that has otherwise been known as a long story RPG.
Sadly the series is dead forever. DQ killed it, and nothing was ever made of its corpse on February 24 2016.
Which is sad, you could easily just take Dragons Dogma, cell shade it, and put in the Breath of Fire races and you'd have a best case scenario 'remake' game in the vein of resurrecting dead IP's for cash. Though, in my mad dreams, I imagine the world where Capcom makes Breath of Fire into a large scale MMO. Where they took the inspiration of observing monsters to learn techniques and created a world where you have to go out and collect spells, techniques and other bonuses in order to advance. But it will never be.
▶ 8fb59a (1) No.14900271
>>14898032 (OP)
I wasn't able to appreciate the transition of 3 to 4.
3 was cartoonish, had nice art style, had a cast of characters that wasn't too serious, and I liked the minigames.
4 felt like it became serious, and the artstyle had some improvements, like the environment, but I never liked the characters and their artstyle.
▶ 3f6cba (1) No.14900289
>>14898032 (OP)
I liked it, but thought it was a step down from 3. But I was pretty salty over the complete removal of the gene system in favor of just selecting your form from a list, so that might have effected my opinion.
▶ e765aa (1) No.14900323
Just finished replaying the series up until 4, that faggot Yuna getting away with his bullshit made me mad all over again. Overall I think 3 is better but 4 had some nice improvements on quality of life and party management.
>Tfw we'll never play a new BoF with 4's row system and 3's gene system, instead have this shitty mobile cashgrab
▶ 5339bd (5) No.14900361
The art style alone made me avoid 4 when i saw it.
Years later, i played it and hated the main characters and the battle system. I think that 4 was exactly the point when the series started to die. Dragon Quarter only put the final nail on it.
Crapcom became shit as soon as they started trying to be Japan's EA, since the PS1 era.
▶ 142928 (1) No.14900397>>14900622
>>14899650
That gorgeous picture is really making me want to play that game.
▶ ffc638 (2) No.14900417>>14900443
Only played 2, how were the characters in 3 and 4 in terms of screentime? I hated how the characters in 2 stopped getting any kind of dialog after you can do the party switching except during their own story.
▶ 3854fe (8) No.14900443
>>14900417
In 3 the characters get a lot of play, with a ton of interesting interactions as the story goes on. However once you hit the last part of the game and get the full party it does kind of fall into the same lul. At that point though almost all of the story is finished, and you can get plenty of interactions in the camp by talking to each person after every event.
As far as character screen time I would say its Nina>Garr>Momo=Rei>>>>>>Peco.
If I'm remembering 4 correctly, you actually get a fair amount of character screen time the whole way through. Sure certain characters are more present than others, but you definitely feel that they are all there. Mostly because the game system assumed you always had all of them with you so didn't just make their presence a moot point, and knew they could write funny bits between certain characters knowing they've be with you.
▶ de474d (2) No.14900451>>14900484
>>14900244
>DQ killed it
Funny thing is, Breath of Fire had already been dying if you look at Sales. DQ was the hail mary pass by the developers to make something new and intersting with what they most likely knew was their last title before the team was disbanded. Then crapcom revived the franchise one last time with the true kick to the balls that was 6
▶ 3854fe (8) No.14900484>>14900622 >>14902670
>>14900451
Yeah, the series was kind of the 'turn based combat ew' whipping boy from that era because the gaming review cucks were to chicken shit to go after Final Fantasy or Dragon Quest. Add to that Capcoms weird fucking aversion to making video games of their IP's around that time and it's no wonder that the series went under. I get the feeling this is exactly the time they got that company logic of 'you can't just make money, you need to make ALL the money' with some of their investors so everything became about pimping out their most popular titles and fuck you to anything else.
I miss so many of their titles. I bought so many of your fighting games Fuckcom, where's my Darkstalkers?
▶ 76ce08 (3) No.14900507>>14900544
>>14900244
>Which is sad, you could easily just take Dragons Dogma, cell shade it, and put in the Breath of Fire races and you'd have a best case scenario 'remake' game in the vein of resurrecting dead IP's for cash.
Sad thing is a lot of BoF members worked on DD.
▶ 277d71 (3) No.14900544
>>14900507
The Dragon is a previous Arisen
I can see the influence.
▶ c3db99 (1) No.14900554>>14900573 >>14900640
having only played 3, i was thinking of playing 1-4. i see re-releases, are there 'best' versions?
▶ 277d71 (3) No.14900573>>14900622
>>14900554
From what I heard, for BoF 2 you can choose from the SNES and GBA versions. The SNES has a fan translation that fixes the horrible localization, but the GBA has more gold and EXP earned from battle(heard even, triple the amount), so there's less grind involved.
▶ a07044 (6) No.14900622>>14900662 >>14902232
>>14900397
The GBA and PSP ports for I though III had some nice official art.
>>14900484
>the gaming review cucks were to chicken shit to go after Final Fantasy or Dragon Quest.
Actually haven't delved into "official" opinion on Breath of Fire that much. Does remind me though that the likes of IGN apparently considered other series as "filler" in comparison to Square's offerings (and even then, probably just in comparison to the popular ones like Final Fantasy, and Kingdom Hearts as of the PS2 era), like they had no value to play in their own right beyond killing time between bigger budget, higher anticipated releases.
>>14900573
I think the SNES version has a gameplay rom hack in it's own right, which is also compatible with the retranslation patch. Not sure if it includes all the GBA tweaks though, or just does its own though.
▶ bf099a (2) No.14900640>>14900662
>>14900554
Make sure to use a guide for 2, at least to getting the best ending. Maybe also for town settling if you're only going to play it once. Some of the stuff in there is remarkably unintuitive, and you won't realize you screwed it up until well after the fact.
I know the translation for 2 was terrible, but for whatever reason I never had a problem with it, so I'd go the GBA version myself. It was 1 that threw me in places. Not sure if that's been fixed.
▶ 3854fe (8) No.14900662>>14900687 >>14900873
>>14900622
In hindsight that attitude of seeing non-top level games is a glaring red flag of fuckers who don't play games, or at least don't respect them enough to be taken seriously.
Even at the time I was wondering why so many reviewers seemed to hate the turn based combat. I came from Tabletops myself and loved the fine control and prediction in those systems. But for a while every reviewer was basically treating a turn based system as if it were a fucking pedophile. Turns out most of that was just the 'in-crowd' fuckers that don't play games at all but want to make money off them.
>>14900640
The problem with the ending isn't even how intuitive it is. The earlier fight with the well is a hint, but they make a very big point in explaining you should be careful about who you hit in the major deciding point. It's the fact that it occurs a sizeable chunk away from the end in a game with very limited saves.
Definitely get a guide for the town though. That isn't just unintuitive, there are straight up traps in that system. There are also some bits that are pretty much mutually exclusive. (I like to get the guy who will increase MP so Katt can actually cast shit, but if I remember correctly that locks off another very good town member.)
▶ bf099a (2) No.14900687>>14900751
>>14900662
Oh, I agree with you there actually. I was thinking more of Eichichi in terms of things you could easily miss going through the game blind.
▶ 3854fe (8) No.14900751
>>14900687
You mean GG-cups?
Man, if only the internet had been around back then. We'd have definitely gotten some fanart of literal cow-girl with giant gazongas.
▶ ffc638 (2) No.14900801>>14900808 >>14900873
Which game has the best Nina?
▶ 3854fe (8) No.14900808
>>14900801
2.
Black wings are best wings.
▶ a07044 (6) No.14900873>>14900964
>>14900801
>Which game has the best Nina?
Reminder that this render exists.
>>14900662
Probably because they don't understand the history that the style was meant to translate those tabletop mechanics (to a degree) to video games, rather than simply being some "dated" style that stuck around after real-time became possible (ignoring that there were still real time JRPGs around during the classic era they seem to attribute JRPGs being predominantly turn based to). I even see some anons at points just parrot the latter notion as well; admittedly I can see why taking turns rather than direct action might be a factor of them not liking something, but I'm not sure one can call it "out of date" when what it's table-top games still uses that sort of set up (at least to my knowledge).
>In hindsight that attitude of seeing non-top level games is a glaring red flag of fuckers who don't play games, or at least don't respect them enough to be taken seriously.
Unfortunately, western importer reviews might have more sway than one might hope, not just in how a game is received or sells (calling something "the latest entry in a filler series" isn't going to make people interested) should it come over, but also if it might come west to begin with. I remember there being some Gamespot import review of Zill O'll for the PS1, where the reviewer stated that there "[wasn't] any room on western shelves" for it. Granted, I'm not sure if the game was good of bad myself, but it still spawned a smallish series in Japan, none of which was cleared for western release until the PS3 one, which professional reviewers also trashed hard (there's an odd dissonance between professional and player review from what I've seen though).
▶ 3854fe (8) No.14900964
>>14900873
The thing that gets me most about the turn based hate is that it is so dismissive of the idea that someone might actually like that system. Particularly when the complaints made no sense. The main one simply being 'it isn't realistic' or some other bullshit. It rings of idiots trying to come up with a reason after they already have the goal of bitching about something. There are valid complaints to be made of games with turn based combat, chief among them that the complexity of the vast majority of the game doesn't warrant it, and the lack of those valid complaints makes the weird bias even more apparent.
Also, thanks anon. I had never seen that render before.
▶ 1c4ae8 (3) No.14901126
>>14898032 (OP)
It's entirely forgettable. I can't even remember much about it. I remember everything in BoF 3. That speaks volumes.
▶ 3e501a (1) No.14901346>>14901436
HookTube embed. Click on thumbnail to play.
I liked that anime intro, I wish there was more of that.
▶ a07044 (6) No.14901436
>>14901346
More of it for the series, you mean, or that style (voiced non lyrical lines and sound effects over the background music)? I mean, it is an opening, but almost functions more like a trailer for an anime than a typical animated game intro.
▶ b1a4f2 (1) No.14902232
>>14900622
Square didn't make it though
▶ 2a55b4 (3) No.14902577>>14905770 >>14906583
I'm still going only just started chapter 2
▶ de474d (2) No.14902670>>14905548
>>14900484
This is just my own opinion, but as much as I've enjoyed the franchise, I also just think that compared to FF and DQ, Breath of Fire is just more a niche series and it's sporadic releases across the console generations certainly didn't help. Again looking at sales their first year sales have been fractional of what stuff like FF pulled in during the same timeframe and generations. For whatever reason Breath of Fire never caught on as big. I couldn't explain why as it got lots of advertisement over here, and I heard about the series because the port of BoFIII was pushed as one of the best things to get on the PSP in terms of RPG's.
I would need to look more deeply into it, but there are a bunch of factors as to why anything doesn't catch on. Being a capcom title would be one, but what about the games specifically stopped resonating with fans between III and IV. Because that was the first dip in sales so I would read that as fans generated from the success of BoFII falling out with the series slightly. Then there is the nosedive from IV to V and that's easier to explain.
▶ 565852 (4) No.14903998>>14906140 >>14906423
>>14900083
This is why I pirate every single fucking game these days, but I don't know if it's hypocritical of me to not support the games that actually are an incline from the golden age of gaming. Which are a few either way. Second, can you, or someone, please explain to me why the fuck do games in this day and age don't at least try to attempt or have the same feelings as those in the past. How can it change that much, and if some faggot says nostalgia, go fuck yourself in the ass, I've played old games that I never touched when I was a kid, and I still have the feeling for them that I could never get from new games. Something is wrong here. The only thing I can put my finger on, is that the economy was both strong in Japan and the West (excluding Europe) that made such good games, but how can the economy affect it in such a way? That is my question. Those it have a psychological impact on humans that made them more creative, daring, passionate, able to sustain themselves easily economically so they could focus on making the games without worrying about profits and not turning the game into a product for profits sake? Either the downfall of the economy has made it so, or there was a massive infiltration of new designers that didn't follow the standard of said age.
As for Capcom, they could have easily used a different name. They know that the old fans are going to be pissed, and the new fans have never heard of said franchise, why in the fuck would they use a name that would resonate with fans and when they see what has become of their franchise that they hold good memories off, they would create instead a mob that would denigrate and pro-actively would push against Capcom's support. It makes no fucking sense from a business point of view, I just don't understand.
▶ 76ce08 (3) No.14905548>>14905754
>>14902670
>but there are a bunch of factors as to why anything doesn't catch on. Being a capcom title would be one
Nigger what? BoF came out in the 90s, when Capcuck were swimming in cash thanks to Mega Man, Street Fighter, and Resident Evil. Seeing them listed as a developer of something would catch interest even with normalfags.
>but what about the games specifically stopped resonating with fans between III and IV.
Simple; it was a 2.5D JRPG that didn't have the visual punch or marketing of this little game called Final Fantasy VII, which absolutely sucked a lot of wind from BoF 3's sales in 1997.
▶ 3854fe (8) No.14905754
>>14905548
Yeah, the fact that anyone can remember BoF3 at all when it went up against FF7 is a god damn miracle.
▶ 1c4ae8 (3) No.14905770
▶ a07044 (6) No.14906140>>14907103 >>14908973
>>14903998
>Second, can you, or someone, please explain to me why the fuck do games in this day and age don't at least try to attempt or have the same feelings as those in the past.
I suppose that, while games have generally always been made for profit, the industry not being quite as popular as it is these days meant more room for developers to make what they wanted to make, and if they wanted to put heart into something, make it feel unique, and were fine with it attracting a smaller amount of people to it, they were more apt to. Of course, publishers, once more, want shekels, but not just any shekels: as much as they can get for their investment. And unfortunately that means they can exert control. With vidya being as big as it's gotten in the last decade or so, that's less heart, less uniqueness, and attempted to broaden the scope, because familiarity is what sells amongst the masses, not a game trying to be its own thing (also see all the "It's [X] meets [Y]!" sort of marketing; rather than let a game stand on its own, it has to be forcibly compared like there's no originality to it).
>It makes no fucking sense from a business point of view, I just don't understand.
Because they owned a property they hadn't done anything with for over a decade, and using an existing work as a base is considered less risky than doing something original these days. Or even in the past; see Square deeming Seiken Densetsu and SaGa too much of a risk under their given names back on the Game Boy here, and rebranding them as Final Fantasy spin offs for the west until the franchise saw proper series names here on the SNES and PS1 respectively. Though, I suppose that's more a local issue here than one with the development of each series in their native Japan. Anyhow, what ultimately happened with BoF6 was a catch 22 in every way: Shifting a previously console/handheld series they had been sitting on to phones, the users of which most likely having never played, or perhaps even heard of, Breath of Fire, while at the same time pissing off prior fans with the audacity of what they did: shifting the game to mobile, making it online multiplayer, making Ryu not even the player character, etc, all the way to not even getting the numbering scheme right (it having used roman numerals prior, "6" feels extremely out of place). I'd also correct myself with "or at least pissed off western Breath of Fire fans" given Japan seems to love mobile shit, but the fact that it shut down after a bit over a year speaks of even them being pissed off about it, or at least the mobilefags not caring much for it, too.
Ultimately though, these companies, be it Square, or Capcom, or Sony, or whatever, can sense there's still money to be made off series like Valkyrie Profile, Star Ocean, Breath of Fire, Arc the Lad, and Wild Arms, but don't have enough faith in the existing fanbase coming back if they clear something aimed at them to be made, so sending them to mobile hell is deemed worth the risk of pissing off all their older fans if it results in more money from a potential new customerbase. And to give Bamco some credit, at least their stated goal for mobile Tales (predominantly non-canon crossover escort titles) is simply to introduce the series to mobilefags, whilst encouraging them to go play the actual games which they came making with actual systems in mind if they like what they've wound up being given. None of this reboot, "prior audience can fuck itself" shit. Not that this is to excuse Bamco's faggotry with games having assloads of DLC starting last gen, and in the case of Tales of Phantasia's iPort, locking save points behind microtransaction paywalls.
▶ 5339bd (5) No.14906423>>14908973
>>14903998
The whole industry was infiltrated by leftists and deformed kikes in the west, and by greedy old men in the east. That is why.
As for piracy, you are doing the right thing. Even the most talented developers turned into greedy pieces of shit as soon as they received too much compensation for their work. Let each group of developers create one single good game each, and never support them. It is better this way, as they won't be able to ruin a good game by turning it into a soulless franchise.
In short: contribute to shrink the whole industry and to not make it grow too big.
▶ 8d3943 (1) No.14906496
2 Retranslation is the best game in the series. 3 was alright, but it made me feel disconnected from reality at times, like I was in a fever dream. It was janky and awkward all around. I personally haven't played 4, but because of this thread I might finally decide to have a go at it. Also I hear 1 is even better with the original Japanese text/story.
▶ f6d6f9 (1) No.14906986
4 is easily the best in the franchise.
1 and 2 are generic JRPGs.
3 is slow, ugly and has terrible combat.
5 is just a joke.
6 is a mobile p2w trash.
▶ 1c4ae8 (3) No.14907103>>14907297
>>14906140
Seiken Densetsu was originally a Final Fantasy spin off in Japan too. The Japanese version of Final Fantasy Adventure is actually called Final Fantasy Gaiden: Seiken Densetsu.
▶ a07044 (6) No.14907297>>14909593
>>14907103
Oh, wasn't aware. So the subtitle became its own series then?
▶ 565852 (4) No.14908973>>14909623 >>14909721 >>14909856
>>14906140
>>14906423
Well said, I did some research and it does appear to be a mixture of what both of you said. Although the Leftist part started to come after 2010 (At least in the sense that they are changing video games from reality to a post-modern, I have noticed that Hollywood has been Jewish Leftist shit from the start, there are works that make it through that are great) and is now slowly infiltrating, like a disease. I will attach a video from Steve Jobs, he has more corporate knowledge than I will ever have and I think he explains it really well in this 3 minute video. And from Zappa, it's very interesting. But marketing had already existed since the late '50s with the advent of Edward Bernays which is a Jew I might add, that helped popularized consumerism. Either way, it seems gaming is fucked.
▶ 9a2f06 (1) No.14909529
>>14898032 (OP)
It's a b-grade series by a studio that is not good at making RPG's in the first place and they are notorious for having awful writers. It's also on a system that has plenty of actual good RPG's so it blows my mind that people even bother with it in the first place.
>>14900244
>Two is one of the best RPG's on the SNES
You have got to be joking. Is it the only one you played? Is English your third language and you didn't notice how bad the translation/writing is? It is one of the most generic and derivative games in the genre.
▶ 4536f6 (1) No.14909593
>>14907297
Something to that effect. Seiken was sorta the culmination of ideas (title, too) not done for Final Fantasy. The first game was especially deemed a "gaiden" since plenty of the character sprites are lifted from the 8bit FFs. After its success the team was able to expand and become its own thing in terms of style and aesthetics.
▶ 9f8bf1 (2) No.14909623
>>14908973
Frank Zappa was the artist who mostly knew about (((them))), since they basically owned and still owns the music industry to this day, and Zappa was very critical of where the music industry was heading at his time.
I wish he stayed alive for longer, his insight was prophetic and spot on, e was incredibly down to earth even though he was a musical genius.
Polite sage for off topic
▶ 76ce08 (3) No.14909721>>14909856
>>14908973
>I will attach a video from Steve Jobs, he has more corporate knowledge than I will ever have and I think he explains it really well in this 3 minute video.
That entire interview is suspect since Steve openly admits in it that he wanted Apple to "make tech appeal into liberal arts", which is exactly what fucking happened and all thanks to marketing people.
▶ 5339bd (5) No.14909856
>>14908973
Gaming as a whole, is safe. The industry is what is fucked.
Never give money to any corporations under any circumstance, and keep an eye for amateur games made from time to time. Get those that are good. Play all old and good games. And never support financially anyone, as a means to prevent them from growing and becoming greedy bastards.
Don't "consume" in the way that the jews want. Acquire everything for free, and make as many people abandon the notion of paying for entertainment as possible.
As for jobs, this >>14909721
He was a leftist piece of shit. The whole tech industry was always leftist in the west. You had many game creators in the 70s, 80s and 90s that showed their true colors in the 2000s. All of them were creating the environment for the shit that we have now. And all of them ,and their current cattle, must be fought and destroyed.
▶ c8388e (2) No.14910250
I love the art and the combat system is interesting yet I never finished it. I got stuck at one part and took a break that break and I lost the plot. I've only finished BoF1&2
▶ c8388e (2) No.14911308>>14911345 >>14912535 >>14914852
>>14911284
>implying xenoblade is a shill thread
>bitching off topic without saging
>>>/cuckchan/
▶ fb9e24 (1) No.14911345>>14912895 >>14914852
>>14911308
Positive discussion of objectively bad games (refer to: every game that came out after 2010) is shilling, anon.
▶ fe598f (1) No.14911498>>14914819 >>14914852 >>14914858
>>14911316
>>>14911308 didn't even fucking respond to being exposed
Kek, typical cuckchanner thinking they have the upper hand when taking on a room full of redpilled anons.
▶ 53ad17 (1) No.14911657>>14914348 >>14914852
On the topic of shill threads I would like to direct you to a based post I read on /co/
>>>/co/1000054
Seems like we need to make a 16chan. And this time, we abolish shill and shitpost opinions.
▶ 2e3e38 (1) No.14911678>>14914852
>>14911377
Cuckchanners never learn anon. They literally think that shit like Nier Automata and Persona 5 is good.
▶ 72b064 (1) No.14911729>>14914852
>>14911693
Well, anon, that's just the nature of the job you signed up for. Our enemies are everywhere, and they're all shilling for baby toys like Shitch.
▶ 8fc5dc (1) No.14912535>>14914852
>>14911308
>implying those threads aren't shilling
>implying talking about our burning hatred of modern media, one of the chans' defining characteristics is off-topic in any circumstance
Fuck off cuck.
▶ 5339bd (5) No.14912895>>14913314 >>14914852
>>14911284
Agree. Any thread that is made for modern games and not expose their flaws as well as how shitty the industry is must be deleted and the practice banned.
All current and future games are, and will be, shit. Period.
Only when they can be pirated and the companies can't profit from people acquiring them, maybe some will be good.
>>14911345
This.
▶ 3e9636 (1) No.14912968>>14913008 >>14914852
Found a MH thread, for sure shilling shitty Monster Humter Whoreld
>>14873805
▶ 9e4ce1 (1) No.14913008>>14913257 >>14914852
>>14912968
What we gonna use to derail this time bros? Tails comic? Pete Times?
▶ 56aaeb (1) No.14913257>>14914852
Great to see the board rallying behind our purpose once again.
Megaman 11 shill thread at 5:00
>>14871394
>>14913008
Why not both?
▶ fc9f98 (1) No.14913314
>>14912895
I second this. 8triots win yet another thread, the fucking state of cuckchan.
▶ 9ff2ba (1) No.14913341
>>14898032 (OP)
Fucking loved it back in the day. I'm sure I'm remembering it with nostalgia glasses, but I thought it was amazing then.
▶ 9d17d7 (1) No.14913417
It was so gigacasual that they made BoF5 have a mandatory game over and NG+ mechanic to 'bring back challenge'. Looks nice and has a nice story but BoF4 is the FF5 of the franchise and made specifically for casuals. Its not bad its just the kirby of jrpgs.
▶ 5339bd (5) No.14913538>>14913802 >>14914852
>>14912931
I don't know. I would try it too, if the chance appears.
A good start on purging shit is to mass report any shill thread for current games. And also mass report any shill threads for announced or soon to be released games.
▶ 335c88 (1) No.14913802
>>14913538
>>14913563
Based anons taking courses of action to keep 8ch the based realist clique it is. If you saw these posts on cuckchan people would cry their manginas off kek
▶ 0408bc (1) No.14914237
>>14913563
All of your posts are meta discussion, what is your deal? Would you at least have the courtesy of keeping it in a meta thread?
▶ 565852 (4) No.14914348
>>14911657
>>>>/co/1000054
You have the link for the archive?
▶ 8f33a2 (1) No.14914819>>14914839 >>14914852 >>14914858
>>14911498
>>14911498
He deleted his posts lol.
▶ 0d2af6 (2) No.14914839>>14914858
>>14914819
Just noticed that. Oh my fucking god can the cuckchanner get any more BTFO? He's probably still crying to his 2B fuck pillow because we raped him so hard.
▶ 0d2af6 (2) No.14914852
>>14914819
Meanwhile these chad posts
>>14913538
>>14911308
>>14911345
>>14911498
>>14911657
>>14911678
>>14911729
>>14912535
>>14912895
>>14912968
>>14913008
>>14913257
And more remain up. /v/ is one of the best boards on this site, and one of many aspects that makes 8ch infinitely superior to cuckchan.
▶ 0d1b0c (1) No.14914858>>14914998
>>14914819
>>14911498
>>14914839
Can anyone tell me what he was saying ?
▶ 564bd0 (1) No.14914998
>>14914858
Not much, it was just typical cuckchanner screeching about a difference of opinion.
▶ 2a55b4 (3) No.14919134>>14921089 >>14922507
So I just finished it can someone tell me why this cunt doesn't die horribly? They give him a bullshit teleport for lazy plot convenience but seem to have forgotten to kill him off for being horrible.
▶ ceb925 (1) No.14921089>>14921138
>>14919134
From what I remember reading, he actually was meant to die at the end, but survived because of a last minute rewrite during crunch time.
And of course Breath of Fire sequels have fuck all to do with each other outside of a few multigenerational plot threads, so he never got his comeuppance.
▶ 9f8bf1 (2) No.14921138
>>14921089
Are you sure the game wasn't rushed, I think I read somewhere that BoF4 was rushed so they cut a few contents here and there including a Yuna boss fight.
▶ 0cf59d (2) No.14922507>>14922565
>>14919134
Pretty sure Fou-Lu kills him but it was censored in the American version
▶ 277d71 (3) No.14922565>>14922614
>>14922507
You are thinking of Soriel's death.
▶ 0cf59d (2) No.14922614
>>14922565
Oh right my bad