>>14893480
>one dangerous zombie
Not a slow shambler, but a fast one at that. Would Definitely make the game very entertaining to play on a NG+. There would never be a dull moment with this fast fucker constantly running at you.
>gravelord
I'd rather not. Seems like an online thing to me.
>>14893496
>>14893500
>>14893674
>>14893991
Why do you guys think I'm so burnt out on NG+ modes at the moment? I just got done replaying Chrono Trigger repeatedly to see all the different endings myself. As influential as CT was in being one of the first to have multiple endings, I'm still kicking myself for not simply watching them on hooktube. Aside from how entertaining it was to fight Lavos early on, dragging myself through that challenge-less experience wasn't really worth it. It just made me realize that being too powerful really does, eventually, suck out all the enjoyment of a game.
>>14893512
Maybe. Depends on if the game has a route that's clearly more difficult than the rest. For example, SMT Nocturne had the True Demon route which made you complete an optional dungeon and extra boss battles. And Undertale had that Genocide route where the bosses are far more challenging.
If any game's NG+ mode can offer an even harder route than its normal branching pathways, I'd definitely consider it. Otherwise, it'll just play out like my Mass Effect runs. My initial Paragon playthough offering a decent challenge, but then my NG+ Renegade route being way too easy.
>>14893991
>radiata stories
>>14893455
>solatorobo
I'm not a furry though, so I'm probably not Solatorobo's intended demographic. Other than that, they both seem ok from the gameplay vids I just saw.