5f93ba No.14824681
Why do X and Zero need a boss in the first place? They're ancient and way more capable than everyone else somehow, even though they're probably used to having others tell them what to do. So if they're supposed to be experts, why even have operators and navigators?
53f4a3 No.14824908
22c45b No.14824936
Did he have anything to do with the creation of Rock Man or is it all taking credit for someone else's work?
436ba8 No.14824937
Because X is a coward, and Zero needs oversight because he is the original carrier of the Maverick virus. If you played the games you'd know this.
d98645 No.14824986
>>14824681
X is more of a diplomacy guy than a fighter, but he still works in the Maverick Hunter organization because he feels responsible for anything reploid related (since they're all technically his children save for Zero).
1624f6 No.14825011
>>14824681
X is a pacifist fool in a violent world, he needs direction.
f98ad8 No.14825014
>>14824681
Because being a strong fighter doesn't mean they would be great at logistics and everything else the Maverick Hunters have to worry about. They might be good at battle, but having someone to point them in the proper direction and give them proper recon is a massive help to them.
000000 No.14825024
This is somewhat addressed in Mega Man Zero, where X is the leader of the Neo Arcadian government until he gets replaced, and Zero is effectively the leader of the resistance. For the X series, it's possible that the human government set it up that way.
>>14824937
>saving the world repeatedly is cowardly
nigger what
d98645 No.14825030
>>14825024
>X is the leader of the Neo Arcadian government until he gets replaced
Actually IIRC he just went "fuck it I'm done" and left to live in cyberspace because faggots wouldn't stop fighting and waging wars and shit
9f2482 No.14825121
>>14825024
In X7 at least, his pacifism was very heavily made apparent to the point where he had to be unlocked to be playable. He REALLY doesnt like fighting later on.
a99e29 No.14825128
Don't reply to tor posters.
7cb855 No.14825169
>>14824681
Is Zero a male or female?
e760ea No.14825188
>>14824936
All "face of the company" guys are hacks that stole others' finished works. Every single one of them.
000000 No.14825237
>>14825121
>pacifism = cowardice
Pacifism is misguided, but it's not cowardly. It takes courage to do a Gandhi-style campaign of nonviolence when the other side is willing to beat and kill you. The problem with this is that it's reliant on two factors:
1) People capable of violence actually give enough of a shit if you're beaten up to try to stop it.
2) The people beating you up aren't robots infected with a computer virus that forces them to beat you up.
0fb9cf No.14825296
>>14825169
It's a machine, an item, it doesn't have sex.
e760ea No.14825352
>>14825237
True.
Pacifism = stupidity.
It is literally a mental illness condition.
2099c5 No.14825354
>>14824936
The one who created the games was Akira Kitamura, back in the day it was uncommon for people to know about directors or studios, by the time MMX came out and specially MMX4 Inafune got his chance to direct, he was basically the creator of Zero and the one on the lead of the franchise for the rest of its lifespan, then suddenly people began calling him the father of Megaman.
7cb855 No.14825383
>>14825296
But can it have sex?
0fb9cf No.14825392
>>14825383
Involuntary sex is rape.
You wouldn't rape your car would you?
429e51 No.14825583
>>14825392
Why not? It's not like it's gonna complain
878b57 No.14826024
>>14825354
>Megaman
Anno Domini 2018 and you still misspell Mega Man.
Secondly, Kitamura was adamant that Mega Man above all a collaboration effort, there was no one creator.
b0de42 No.14826040
>>14825583
If you kill a woman and then have sex with the corpse, it won't complain either.
361dc2 No.14826072
>>14825583
>>14826040
You'll faggots don't even romance cars.
5bff2d No.14827532
>Zero
>ancient
Inaffagot retcons pls go. Zero is a reploid like everyone else, he's based on X.
056986 No.14827650
every Megaman x game after 3 is not canon
38322b No.14827665
>>14827650
if its an official game and it was not explicitly said by the publisher that it was not, then it is cannon
b805f5 No.14827687
>>14825014
This. They're ultimate soldiers, it'd be a waste of they were generals.
de278f No.14827698
>>14827650
This. X4 and onward are a weird alternate universe where everything established in the first trilogy didn't happen.
c0e8b4 No.14827802
>>14825121
yeah people change, and when he's been in the same game 6 times maybe he realised "hey maybe there's something wrong with all this fighting that never stops"
>>14825352
That's wrong. Just because it's different from your mindset doesn't mean it's "mental illness". Generally pacifism stems from morality or from seeing a bigger picture, neither are inherently wrong.
>>14827698
>>14827665
muh cannon.
e2e315 No.14827869
>>14827698
>giving a shit about the plot
X4 and onwards barely exist because they're 80% garbage levels, subweapons and bosses.
7854b8 No.14827877
>>14827869
x4 is the best in the series
e062dc No.14827883
>>14824986
Minor nitpick, Zero is not a reploid. Reploids are explicitly based on X's design.
>>14827877
X is better, but X4 is still a close second (just mute or skip the damn cutscenes)
7854b8 No.14827904
>>14827883
X4 is even better than X
de278f No.14827906
>>14827877
>>14827904
X2 > X1 > X3 > horseshit > X6 > X4 > X5
e2e315 No.14827929
>>14827877
How?
>Levels
Magama Dragoon and Cyber Peacock's first stage, the one where it's a timed obstacle course to get upgrades are easily the most standout levels of the game. Web spider is "the intro one" and as such it's barely worth noting. Storm Owl and Slash Beast's levels are a simple "move forward and avoid big turrets" and are shit. I don't even remember Frost Walrus' stage. Jet Stringray's alright but it's on rails. Split Mushroom's is alright.
>Subweapons
They all suck dick.
>Bosses
Magma Dragoon is good. Split Mushroom is great. Storm Owl is above average.
Web Spider is shit. Jet Stingray is garbage. Cyber Peacock and Slash Beast are too predictable. Frost Walrus is shit. Sigma, Double, Iris, Colonel, General are all trash.
e760ea No.14827941
>>14826040
Why kill first?
Rape thew woman, and kill her so she won't complain OR enjoy it.
Women are objects to please Men, and nothing else.
>>14827802
"Muh subjectivism".
Fuck off, abomination.
Pacifism is a mental illness of the weak and inferior that can't fight or be aggressive (which are natural human traits) even if they wanted to.
Life is objective.
The weak are freaks that is ok to kill. Those that adopt a "non-violent" stance are mentally ill abominations like Gandhi and other freaks.
d98645 No.14827955
>>14827883
>save for Zero
Also X4 is the second best in the series after X1.
7854b8 No.14827991
>>14827929
Storm Owl's and Slash Beasts stage give an excellent feeling of dynamism that put the focus on platforming which is more than welcome in a platformer action game. The best stages in the series.
>They all suck dick.
Get better with them. No game in the series has had perfect sub weapons throughout, X4 not only has X getting solid ones, but Zero inheriting simple combos and moves which greatly enhances the game.
de278f No.14828009
>>14827991
Zero actually makes the game worse. The developers feeling like they need to make stages to ensure that both X and Zero can get through them is exactly why level design went to the gutter starting with X4.
7854b8 No.14828032
>>14828009
No. Give some examples to back up your claim. The game plays fine with either X or Zero, each playthrough offering different ways of progressing, as well as focused traps which challenge you on the same skills and ones which provide a unique challenge per character. There's no doubt difficulty involved in balancing a design so it's both challenging, fun, and also works with both characters, but you wouldn't know that if you played X4 as both of them because it ended up excellently.
de278f No.14828075
>>14828032
Yes. X4 is full of flat straight line stages with banal platforming covered up by aesthetic gimmicks. You have your shitty train stage, you have your shitty teleport stage, you have your shitty staircase stage, etc.
de278f No.14828096
>>14827991
>an excellent feeling of dynamism that put the focus on platforming
You can't be serious. There's almost no platforming to speak of on that shitty fucking train stage. You simply walk forward and shoot stuff. I think there's one time you have to jump a gap from one train to another and that's it.
30079e No.14828101
HookTube embed. Click on thumbnail to play.
They are most suited to be field actors, and as you say they are ancient, this in a world of shifting tech must mean that they require constant support from reploids more knowledgeable about the areas they visit.
also most game protags are underlings just following objectives laid for them
7854b8 No.14828126
>>14828096
>>14828075
>X4 is full of flat straight line stages with banal platforming
>You simply walk forward and shoot stuff
hmmmmmm
how man X stages are straight line, handful of pits, ladder climbing section, straight line, boss fight? Very dynamic.
de278f No.14828129
Such level design, so wow.
e2e315 No.14828132
>>14828032
Nothing truly feels like it was hand crafted to suit either character in my opinion. Besides Cyber Peacock's obstacle course, the levels are not as good as the SNES games. I don't really know how to explain it well. With X4 a lot of the stage design felt like a flat move forward type of ordeal. With X5 they play around a nice amount with the terrain, but it's so tight and claustrophobic that it's really hard to go fast without needing to stop every now and then because the enemies are invulnerable or dodging them and moving forward is impossible, so you have to go back . The levels that come to mind here are Volt Kraken, the fly guy with the big green laser, Burn Dinorex and Duff Mcwhalen. There are two notable exceptions that come to mind, which are Axl The Red and Dark Necrobat. The former is a really fun speed rush which gets really frustrating the second you lose that speed and rhythm(which is easy on the first playthrough because of the spikes that pop out of the ground or ceiling, and the cable sliding sequences which are a really bad pace breaker), and the latter is a fucking joke of a level followed by an even bigger joke of a boss and I'm convinced it was a middle finger by the devs who got lazy at that point.
d98645 No.14828149
>>14828075
>X4 is full of flat straight line stages with banal platforming
As is X2, but you don't mention it. Well, nobody does because X2 is fucking forgettable.
d98645 No.14828160
>>14828075
Also you're talking out of your ass.
7854b8 No.14828162
>>14828129
split mushrooms stage unfortunately feels the most like a snes sera one with its straight lines, brief platforming section, elevator ride, and ladder climbing section. At least it's better than some of those and has some great traps like the spinning things breaking through the walls you have to avoid in time, or the miniboss that destroys the floor.
de278f No.14828176
>>14828149
X2 is full of squiggly stages with lots of dynamic platforming actually. It and X6 are two of the few X games that made some attempt to facilitate some manner of air dashing mechanics into their level design. It's a shame they didn't turn the air dash into a default ability in X3 like they did with the dash in X2.
You should play X2 sometime anon, it's really fun.
e2e315 No.14828194
>>14828176
Playing X2 I figure the philosophy for the stage design was "I want to allow the player to go really fast and have a shitton of fun doing so".
01fd94 No.14828219
X is old and can fight but he's not specialized for any technical roles.
It's like asking an army grunt to read a radar monitor.
da6f23 No.14828261
>>14824681
because they are not omniscient.
just because they are experts doenst mean they have all the information of everything that happens around them. thats why they have oprators and navigtors. to pass them data so they can choose the best course of action
d98645 No.14828279
>>14828176
Don't fucking josh me mate. X2's level design is literally just go right half the time, go up/down half the time.
0ed33d No.14828288
YouTube embed. Click thumbnail to play.
>>14824681
It's the same reason the sales and marketing people get promoted over the developers and engineers. Ones doing the heavy lifting aka killing mavericks and saving the world. The other one is presenting shit to the people and doing all of the paperwork. Alternatively it's because it's a god damn video game and if X and Zero were the bosses then that would be a mess gameplay wise.
de278f No.14828289
>>14828279
Pay attention to all the jumping in them though. It's like they forgot wall jumping was even a mechanic in the later games.
d98645 No.14828315
>>14828289
No they didn't. See Web Spider, Split Mushroom, Frost Warlus, Storm Owl.
Hell, even X4's straight line sections give more of a challenge, with an abundance of pits and platforms with enemies and hazards around them so you can't just walk right and spam the Buster.
de278f No.14828352
>>14828315
>Hell, even X4's straight line sections give more of a challenge
You're not even trying anymore anon.
e2e315 No.14828378
>>14828315
I disagree. With the exception of Magma Dragoon's falling rocks and really aggressive ride armor enemies X4 doesn't offer a lot in stage hazards.
17c9f0 No.14828398
>>14825383
Can a dildo have sex?
d98645 No.14828399
>>14828352
So you never actually played it. Good job retard.
>>14828378
All the stages I mentioned have the same things too.
e2e315 No.14828467
>>14828399
Not quite. Web Spider's stage had falling snakes which fell too slow to be a threat and those bee hives and mermavericks that died in one charge shot/jumpslash. Split Mushroom's stage, I honestly can't remember what the enemies were. The one stage hazard I remember was a bunch of drills that went vertical but those were no threat unless you wanted the heart tank. I can't speak for Frost Walrus.
Storm Owl, I do remember ride armor enemies but the stage hazards were terrible. I remember the big laser cannons that can either be very easily jumped over, or waste time by having you duck underneath them. There's one last stage hazard I can remember which were the flying container ships that get shot down, but again those fall too slowly to pose a threat and besides there's like 3 or 4 of which in the whole game.
4fe40a No.14830463
Because X and Zero are just some guys. Maverick Hunters are implied to be an independent supernational crisis response military based near New York. Seems to dogwhistle that they're a branch of the UN or something. Why would that get put under the command of rubblebabies?
That said, X and Zero actually command their own units, which you never really see in the games. But they are explicitly mid level officers.
5f92cb No.14830856
>>14830463
Why are they mid-level officers when they were on their own in the first game? Wouldn't they be the founders to whatever organization that was made?
e5394e No.14831084
>>14824681
Well, you're overthinking a simplistic story that was aimed at kids…but if we must overanalyze…they are both robots. Robots, like computers, require a set of instructions in order to complete a task.
In the original MMX, you see this progression as Megaman starts off "average" and the first "boss fight" Zero has to step in and save him because he didn't have the power to beat the guy.
Along the way in the other levels, you receive data, both from Dr. Light as well as by defeating the other bosses which enhance your own abilities and base stats. By the time you're done with most of the boss bots, you have new abilities, stronger armor, more HP, a much stronger base attack and even a hadouken attack that can 1-shot any enemy if you know the trick to get that.
741ed7 No.14831573
>>14831084
>they are both robots. Robots, like computers, require a set of instructions in order to complete a task
That precisely the opposite of what MMX is about.
8bde66 No.14831939
>>14831084
But still not enough to beat that guy and Zero still has to save him.
7cb855 No.14831965
>>14828398
So Zero has a dildo instead of an artificial pussy?
4fe40a No.14832100
>>14830856
They were never on their own, and they weren't the founders either. Maverick Hunters predate Zero even being awake.
c0e8b4 No.14832139
>>14827941
ok /pol/, if you wanna act like a caveman and kill rape and pillage everything, that's up to you… but some of us are intellectuals who have no need for brutish violence. By all means, you do you; but understand that not everyone is the same.
However the acutal objective reality here, is that you're some lonely NEET who isn't even strong enough to be violent so you act edgy on the internet to feel better about yourself. Don't worry, I can take the abuse so let it all out on me anon…
df30fd No.14833051
>>14824681
Yeah, let's just trust machines. What could possibly go wrong?
d98645 No.14833162
>>14833051
As much as I love Terminators, the whole "machines are gonna kill us all" meme is pretty stale. A machine doesn't decide to kill humans unless it's programmed to, or unless said humans are fucking assholes. Even so, why the fuck wouldn't you program a machine to refrain from harming humans?
26a075 No.14833183
>>14832139
Are you sure it isn't just some faggot roleplaying as /pol/?
1308e0 No.14833265
>>14833183
That's not even a good representation of /pol/ to begin with. Sounds like an edgy anarchist/nihilist.
e5394e No.14833627
>>14832139
>intellectuals who have no need for brutish violence
Also, often the very first to be rounded up and slain by any invading force.
Hard to claim "intellectualism" when you lack the basic motivation for self preservation (aka survival).
e5394e No.14833631
>>14831939
>But still not enough to beat that guy and Zero still has to save him.
After he powers up, he faces that guy from the prologue level again and is able to defeat him.
e5394e No.14833659
>>14831573
>That precisely the opposite of what MMX is about.
It's actually not. In every single US megaman game, including the X series, megaman is relying on instructions/guidance to be fed to him.
Dr. Light = reference to God the creator (who is portrayed as a spirit in the X series)
Megaman = embodiment of human potential
Dr Wily = reference to satan (who is portrayed as an insidious virus in X series)
Wily's Robots = metaphors for various human sin, and the corrupting effects that sin can have on the world around them.
They make it pretty obvious by tagging MAN after every characters' name…I don't think the japs noticed, neither did most players.
The MMX series was had more obvious symbolic references to scripture than the original megaman titles.
6aef9a No.14833678
>>14833659
Did you actually play the games? MegaMan needs direction. X is named after the most common symbol to denote a variable, because he can do or become anything.
d98645 No.14833694
HookTube embed. Click on thumbnail to play.
>>14833659
Dr. Light explicitly describes X as the first robot who's capable of independent thought and feelings Anon what the fuck are you talking about.
e5394e No.14834511
>>14833694
>Dr. Light explicitly describes X as the first robot who's capable of independent thought and feelings Anon what the fuck are you talking about.
Uhhhh….a lot of stuff I said just flew over you didn't it?
Humans have free will. They still need to be taught and directed…because they default to being quite stupid, as you have demonstrated for us.
You really don't see the obvious similarities between Dr Light => Megaman and God => Man?
e5394e No.14834522
>>14833678
>Did you actually play the games? MegaMan needs direction. X is named after the most common symbol to denote a variable, because he can do or become anything.
Yes, have you?
And did you read what I wrote, because you're literally repeating what I said but in a way that's less understandable.
d98645 No.14834547
>>14834511
If your argument is that he needs "direction" by learning from the data he receives, then I'm afraid you have yet to present an argument, because learning how to do things is the case for every sapient creature. It's what we call intellect; you probably don't have it but you might have heard of it. Your "analysis" is so broad that it can be applied to any character from any game, and is thus not exclusive for MMX. Moot point.
On your point regarding the analogy to God and his creations, it's an outlandish theory. Had you actually researched the lore, you'd know that the real point made was that humanity is not ready to coexist with robots and AI - in this case, reploids, as evidenced by Light's and Wily's rivalry, and the centuries of war their inventions caused. But you don't sound like someone who researches much of anything anyway.
d98645 No.14834623
>>14834547
I'll take the opportunity to answer OP's question as well.
X isn't commanding the entire Maverick Hunter organization because he hesitates to act when he needs to. He's the most humane out of all the reploids, and as such, he rethinks his options when he has to take the shot very often, especially when someone else's life is at stake, and his efficiency in stopping mavericks suffers for this.
d98645 No.14834634
>>14834623
Also X wasn't explicitly designed for combat, unlike later Reploids Dr. Cain made of him with it in mind, like Sigma and Vile. Naturally, they'd be higher up in the ranks for their combat rating specs.
de278f No.14836276
>>14834623
>He's the most humane out of all the reploids
X isn't a reploid. Reploids are robots based on his design.