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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 78e488326dc38e5⋯.jpg (405.65 KB, 1280x960, 4:3, Wallpaper 2.jpg)

c363fc No.14820434

Just finished Arcanum with UAP and HQ Townmaps

Personally, I was impressed by a lot of things

>setting

>technology and magic dichotomy

>unrestricted character progression

>free to do quests in your own creative way

>main story begins to be really, really good the moment you go to Black Mountain

>that attention to detail

Some stuff was pretty bad

<maze dungeons

<combat

<I feel like Arcanum was rushed. Well, obviously it was, since it has the reputation of being buggy

<Arcanum feels like it's missing a lot of content

Are there any other unofficial patches I'm not aware of?

Are there any mods/patches that restore content?

Are there any notable mods that I can install for next playthrough?

fc69e8 No.14820777

Just complete game in different way. "missing content" in arcanum is often something you simply missed. Especially considering that the game is non linear and has a lot of branches for everyone.

Have you considered murdering everyone you meet in gruesome way? Robbing banks, murdering woman, killing sex orgy degenerates, exterminating dwarfs and elfs and worshiping super satan?


fc69e8 No.14820798

File: ab44f3abc2b1f1a⋯.jpg (71.67 KB, 650x486, 325:243, AHwUj3t.jpg)

>>14820777

For example.


a30282 No.14820809

File: bb2f9f687f44ba9⋯.png (162.67 KB, 578x364, 289:182, Franklin_Payne_Honored.png)

Several patches exist at terra-arcanum, an essential fan patch, some high quality townmaps, Hi res patch as well also a few fanmade campaigns that don't effect the main game. I can't recall all of the changes but they add a few weapons that are in the game but locked from the player, some new dialogue, a lot of bug fixes, and I think guns are more useful then the original game. Sadly none of the patches add a conclusion to the gnome conspiracy. Also did you pick up the most badass motherfucker in the game Franklin Payne?


fc69e8 No.14820831

You also can become a God.

>>14820809

What conclusion? Jews breed half niggers sums it up.


425555 No.14820833

I remember watching some youtube "game critics" video on Arcanum and VtMB where he praised Arcanum but shat on VtMB so I never bothered to try it after that.


a30282 No.14820849

File: ba63813ca28bc8e⋯.gif (18.06 KB, 190x226, 95:113, F-payne.gif)

>>14820831

You don't get to expose them, you don't get to kill them, I get it. The point is that you can't stop it, but it pisses me off to no end and I just want to string up some god damn gnomes. You would think someone would have done a satisfying conclusion to that plot.


fc69e8 No.14820858

>>14820849

>you don't get to kill them

Nothing stops you from killing them.

>The point is that you can't stop it

You can stop all life.

>You would think someone would have done a satisfying conclusion to that plot

Welcome to real life where exposing jews always work.


fbc671 No.14820866

>>14820434

For a new playthrough just make a wildly different character, it really makes a difference. If you went evil/magic/elf on your first then try something like good/tech/dwarf and the like.

Even gender makes a difference.


a1f880 No.14821548

The unintentional redpill about not-Jews breeding halfbreed not-niggers was surprising considering that Arcanum was made by a lot of key people behind the original Fallout games which were pretty pro-multikulti (literally the only successful Vault that started the most peaceful settlement in the first game that grew into the most prosperous economy in the wasteland was the one where people of all races and creeds mixed together).


968ebd No.14821642

>>14821548

>fallout is progressive propaganda, because out of 20 vaults for experiments, one of them were less fucked and that proves their liberal faggot jew agenda bias!

This is more retarded than plot for F3. While:

>everyone in game hates everyone else and outright refuse to communicate with niggers

>game says that jews are greedy bastards who breed half niggers

>wow, what a weird coincidence!


99d175 No.14821648

YouTube embed. Click thumbnail to play.

Underrated OST


16e0e3 No.14821720

I finally got a widescreen version of this game to not shit itself on my rig. I was starting to enjoy it when I got to Tarant and the frame rate literally tanked to like 1 FPS. The game became unplayable and I couldn't back out to see if any other location started having that problem. Has anyone ever had this happen to them? I couldn't find an answer elsewhere when searching.


fbc671 No.14821729

>>14821720

Nope, you could try without the widescreen patch. It looks better without anyway.


b7b7fb No.14821775

File: bc4cbaa19d98e6f⋯.png (3.28 KB, 59x31, 59:31, Molochean_amulet.png)

>Molochean hand

How did they get away with this?


dd3c99 No.14821799

>>14821720

Try adding -no3d to your command line.


c363fc No.14821819

>>14821799

>Try adding -no3d to your command line.

That reminds me.

>>14821720

I think I experienced the slowdown.

Here's what I did to a fresh install of Arcanum and got rid of the lag/slowness:

>on game shortcut add " -no3d -doublebuffer"

>add the following DLLs to the install directory: ddraw.dll, libwine.dll, wined3d.dll


968ebd No.14821826

File: 6a5e1e5d78257d9⋯.png (595.2 KB, 785x544, 785:544, Donn_throgg.png)

>>14821775

Back in the day developers decided what they want in their game. And no one could fucking complain about content.


fbc671 No.14821840

File: d0953cd59febf3b⋯.jpg (58.97 KB, 640x800, 4:5, x9LOtxI.jpg)

>>14821775

Holy crap on a cracker, I never noticed that before.


16e0e3 No.14822134

>>14821819

>>14821799

thanks, I'll give this a try


592ebc No.14822176

Replaying this now, Charismatic Techie Ogre w/ firearms and throwing. Pretty fun

>>14821720

Are you using the 1.5 high res patch?

my settings are

//Basic:

Width = 1900 // original: 800

Height = 1050 // original: 600

DialogFont = 2 // 0 = size 12, 1 = size 14, 2 = size 18

LogbookFont = 1 // 0 = size 12, 1 = size 14

MenuPosition = 1 // 0 = top, 1 = center, 2 = bottom

MainMenuArt = 2 // 0 = black, 1 = fade to black, 2 = wood

Borders = 1 // 1 = add borders to most UI graphics

Language = 0 // 0 = English, 1 = German, 2 = French, 3 = Russian

//Graphics:

Windowed = 1 // 0 = fullscreen mode, 1 = windowed mode

Renderer = 1 // 0 = software, 1 = hardware

DoubleBuffer = 1 // 0 = disabled, 1 = enabled (unless windowed)

DDrawWrapper = 1 // 1 = install DDrawCompat wrapper

ShowFPS = 0 // 0 = no change, 1 = always enabled


90f90e No.14822179

>>14820434

i got burned out when i was 75% finished with the game

>UAP

>HQ townmaps

tell me more, i want to replay this.


592ebc No.14822201

>>14822179

>UAP

fixes shit

>HQ townmaps

More detail in townmaps

Also get

>HQ music

>high res patch


45dfac No.14822243

>>14821775

The jews don't play video games, they have no hand-eye coordination or 3D spatial recognition. Generation upon generations of living off usury will do that.


fa4248 No.14822301

I'm about to give this game a go, is a fire wizard a good starter build? Was thinking of tossing in time magic or healing too.


592ebc No.14822343

>>14822301

For the most part Arcanum is actually fairly well balanced in that there aren't many awful builds, EXCEPT firearms. Everything else is either fairly good at getting through the game or much, much better. Just having decent Charisma and getting lots of party members + equipping them well is enough to get through the game without even lifting a finger yourself.

>fire wizard

If you're a wizard you'll want multiple schools. There's only 5 spells per school, you can't get the later ones till a higher level, and the power of spells in general is based on your magick aptitude, which will only be at 100 after unlocking a lot more than 5 spells. Fire is a pretty decent school, the first and 3rd spell are very good.

>time magic

TL;DR for Arcanum balance: Going fast is king. Time magic is quite overpowered and one of the big things that non-mages can't replicate in any way (though they can still get 20 dex which is still overpowered).

>healing

Your starting follower has it, not much of a need.


981e75 No.14822364

File: 252918ad7e4709e⋯.png (443.22 KB, 801x622, 801:622, jP29p9m.png)

>>14822301

>fire wizard a good starter build

Its not that kind of game for the most part. You can kill everything by wide variety of ways.

You can complete whola game without killing a single creature at all. So dont plan how to kill things, just go with the flow and pick answers you want. Int is the most important stat for the plot of the game if you want to get as much as possible from single walktrough.

Unless you want to play as drooling retard, which is totally fine


fa4248 No.14822410

>>14822343

Oh so i can take utility spells that look fun like the conveyance tree and it'll make my attack magic stronger? Sweet, dedicated mage it is. Also as a side note i don't think i've ever played a game that had time manipulation where it wasn't OP.

>>14822364

Diplomacy build is viable too then, and there's a tard mode? I'm gonna have fun with this one then, thanks.


9cf474 No.14822476

>>14821548

>literally the only successful Vault that started the most peaceful settlement in the first game that grew into the most prosperous economy in the wasteland was the one where people of all races and creeds mixed together)

No, Vault 15 that got Culturally enriched also produced the Khans, Jackals, and Viper Raiding groups. It just also happened to have a G.E.C.K. which let it make a functioning society upon leaving.

Vault 8 made an entire city, that is thriving, though isolationist. A good number of other vaults did well enough even though they were set up to fail. Necropolis is made up of the inhabitants who were exposed to radiation and FEV and subsequently became ghouls. Not the best but it still functioned.

>>14822410

I remember there's some Teleport spells that a great as well

Sage for mostly Fallout discussion.


9179cd No.14822504

I remember I tried to play this but could not get behind the overall poor graphic quality.

Can someone quickly list of mods needed to play this game on modern resolutions?


592ebc No.14822552


7e8d7f No.14823371

>>14820849

Just go on a gnome genocide/half-ogre genocide. Make it part of your character's story. Seeing the atrocities of Half-Ogre Island made himor her snap and become a rampaging killer.


53ce9b No.14823380

Its a great game, and great setting

Also its getting a total overhaul by some russians so in few years it should be even better


0281cc No.14823409

Reminder that Tim Cain owns and wants to release the source code of Arcanum and ToEE, but his contract with Atari won't let him because it would enable bypassing the DRM for ToEE and they refuse to grant him a waiver even though ToEE hasn't been sold with the CD check for a decade.


b0f2bc No.14823438

>all this talk about combat/builds

Are you people perhaps retarded? You literally take the starting "Harm" spell and beat the whole game with it, because it's an unbalanced heap of trash


53ce9b No.14823454

>>14823438

Or you can always try to do a tech gun build, get frustrated in the middle of the game because of constant misses and lack of ammunition and quit it


592ebc No.14823905

File: ea5f2ccf529d6f4⋯.jpg (172.84 KB, 799x400, 799:400, Speedforce.jpg)

>>14822410

>Also as a side note i don't think i've ever played a game that had time manipulation where it wasn't OP.

Arcanum kind of puts other speed abuse to shame. Getting 50 attacks with the Balanced Sword is a bit obscene. Meanwhile all enemies suffer -10 speed from Tempus Fugit, usually only getting one or two attack per round.

>>14823454

Firearms aren't too bad if you know what to do and where to get good guns. Problem is that it's deceptive in how you want to build, so most new players will totally fuck up their stats.

Also it really sucks how there's almost no Firearms followers. Thanks to this Gun Smithy is kind of worthless since you can find single examples of all of those


53ce9b No.14824112

>>14823905

Can you recommend me any good gun builds?

Or at least a good tech melee char build, i love the game but i had to drop it in the middle of the dwarfs underground city because my build was tottaly fucked


03f72a No.14824129

Arcanum is fucking awesome.


592ebc No.14824362

>>14824112

I can give some overall tips for tech:

>The +10 intelligence potion from gypsies works on tech characters. Due to this you have no reason to go above 9 intelligence. Instead just chug a potion to buy your tech skills and chug it again whenever you want to craft a bunch of crap.

>Constitution, Beauty and Willpower are also entirely dump stats, take any backgrounds that gives you a net bonus to other stats.

>Note that you can buy Tech Manuals from the university in Tarant. They increase your tech skill (blue number in character screen) by your INT, and can stack. Can also drink a potion then pick one off the ground to recalculate based on your buffed INT. This allows you to craft found schematics with no investment (assuming you can get the components, some components are schematics that must be gotten from skill points).

>Use Magnus to craft Balanced Swords for everyone ASAP. Make sure they use them too (the AI switches to the most expensive item IIRC, not the best ones). Converting Balanced Swords to Charged Swords is also a decent upgrade except for high-strength characters that want more hits.

>Later Magnus can craft Featherweight Axes, which then you can turn into Pyrotechnic Axes. These are both gamebreakingly powerful and are immune to being broken from hitting certain shitty things that break other weapons.

>Use Jayna are your general healbot. Collect and buy whenever you see all of the items needed for Healing Salves and Fatigue Restorers

>Get Electric Discipline 2 ASAP and craft Charged Rings for everyone. 2 of them give +4 DEX to tech aligned and +2 DEX to neutral/slight mage aligned.

>Go a screen away and rest for a day to refresh stores. Important for getting components sometimes.

>Theraputics is potentially very powerful. You can get +4 to all stats except Strength/Dex/Perception, which get +6. The potions last quite a long time, so long as you don't rest you'll get through any dungeon with them on. And it's all fairly common components you can get from herbalists, just stop by in Tarant whenever you walk past the area. Can also be applied to allies of course if you want to go full retard farming ingredients to make an OP party that blazes through dungeons. Note that if you buy a skill (like 5/5 Persuasion) with buffed stats you'll go back down when the buff wears off, but the game "remembers" it so you can use it at max if you buff again.

>Explosives is also very powerful. Grenades for some reason don't hurt your party, so just unload on shit.

>Helmet of Vision gives +3 PER for gun users, Machined Plate Mail (req Elite Platemail) gives +3 Strength. Worth 7 points in Smithy.

As for Firearms:

>Fuckshit all is worth getting before Tarant.

>In Tarant, you can buy a decent rifle or pistol. Or steal the Hand cannon (use a fate point) from Sammie White, halfling at Kensington Park.

>In Ashbury, you can steal the Looking Glass Rifle from the Firearms Master. Just pickpocket it while he's asleep.

>Franklin Payne and the Poachers both have an Elephant Gun.

>Tesla Gun, Droch's Warbringer and Blade Launcher are all great end-game guns.

>Obviously craft all ammo yourself. Only the Goyim buy ammo from stores.

In general if you're going to have a big party you'll be best off just crafting the good stuff and sitting back to watch, while if you're going solo you want lots of stun grenades and stuff early for crowd control.


6c512c No.14824449

>>14824362

>In general if you're going to have a big party you'll be best off just crafting the good stuff and sitting back to watch

If you do this you will be underleveled. About 60-70% of your XP comes from doing damage. You only get a small fraction from other party member's kills. There's a decent amount you can get from quests, but if you are going around without doing damage yourself 90% of the time and you aren't deliberately grinding you can expect to get to the end of the game around level 30-40. Maybe you'll reach cap if you do every quest in the game, but just barely.

If you want to argue "well you don't need levels if you let everyone else kill for you", keep in mind that NPCs only level up when you do. Also, character building through levelups is a huge part of the fun in the game.


592ebc No.14824523

>>14824449

Didn't mean literally doing nothing, just focusing on party rather than on yourself. Anon I was responding to said his build was fucked up half way, if you build for a high Charisma and get a party, then waste all your other points trying to bump up to Master Firearms/20 DEX/Tesla Guns or something, you're going to end up with a fairly fucked up build half way through. Save the Tesla Gun for late game.


9c258f No.14824549

>>14824362

You can actually get the elephant gun very early on if you know exactly where the connecting pass is and where thr camp is located.

>>14824449

Charisma becomes very useful if you go gunslinger build.

I managed to do it, it was very difficult but very satisfying, once you get the elephant gun and very high AP you can blow everyone away at like level 10 or 11, and by then you start getting XP as much as much as if you were a warrior or something.

Really if you prioritizing levelling you just go death/energy mage with the specialization in energy so you can vaporize elite niggers at 25 mana a blast.


000000 No.14824559

>>14820866

>Even gender makes a difference.

Not really, no.


9c258f No.14824597

>>14824559

A party focused/persuasion build is much easier.


a40595 No.14824826

YouTube embed. Click thumbnail to play.

>>14821648

The music in this game is phenomenal.

>>14823380

>Also its getting a total overhaul by some russians so in few years it should be even better

Got a link?


9c258f No.14824914

Legitimate game mechanic spoiler:

Get the dog ASAP if you want to have a powerful party, he can do most of the DPS in 90% of the game

The AP bonus consumable the witch sells is key to beating the bridge thugs without fucking over the town.

you can also use dynamite, and place the dynamite or some other times explosive and run around in real time trying to get them to be within in lethal radius to it when it explodes, it's key you have no companions following you cuz they get annihilated by the blast or the thugs.


d2091a No.14825472

Was it possible to exterminate the (((gnomes)))? They deserve it.


53ce9b No.14825872

>>14824362

Thanks for all the protips, i guess its time to give arcanum another go


bae140 No.14825927

>>14824914

>bridge thugs

Come on, buddy.


53ce9b No.14825944


5ef37a No.14825987

Arcanum would have been a fantastic game if it was actually finished. What killed to fun was the clunky interface, the bugs, the shitty balance (some skills were utterly useless) and the retarded companion AI. Fallout had the same problems, in particular the suicidal AI. Why couldn't they just let me control the companions myself instead?

>>14823409

This sort of shit is why (((proprietary software))) needs to fucking die already.


5ef37a No.14826086

>>14825944

> have decided to rewrite the whole engine to JavaScript.

> Nowadays, it's possible to develop a AA 3D game for web browsers.

And of course it has turned into webdev cancer. No public repo either, but I guess that's going to change later.


000000 No.14826451

>>14825944

Yeah rewriting that shit into javascript is a great way to kill all interest in the project.


00a89b No.14826568

>>14823409

>Atari

not surprising, they're horrible mega kikes about sitting on IPs and stuff

It's crazy that people have completely overhauled ToEE without source codes


000000 No.14826581

>>14823409

Source?


b20384 No.14826890

A Bit unrelated, but let me ask you /v/, can you provide an anon with the good stuff for games I want to start playing. I mean fan made expansions and mods that are worth the time of the day, or are even necessary.

>Neverwinter Nights Platinum and 2

>Fallout New Vegas

>Thief Gold, 2 & 3

>Baldur's Gate 1 & 2

I know there are some really good mods out there, but which ones you recommend?


bae140 No.14826911

>>14826890

>>Neverwinter Nights Platinum and 2

Hordes of underdark and mask of betrayer are good modules, base is shit.


094de9 No.14826928

>>14820434

><combat

You played on real-time, yes?


094de9 No.14826935

>>14822343

>firearms

Explain.

I'll admit it's a bit hard but I managed.


7a5cd5 No.14827128

>>14826911

The base for NWN 2 isn't as bad as NWN 1. It helps that it has best girl Neeshka in it.


bae140 No.14827159

>>14826935

Melee weapons can click everything to death from the start. 1st spell can click everything to death in second from the start to the end of the game. And firearms are somewhat weaker until you get guns of rape.

>>14827128

Meh. 1act is like 50% of the game and story is somewhat lame. And compared with mask its fucking shit, because mask is so good.

Also witcher 1 can be considered mod on nwn2.


e5e564 No.14827207

>>14822476

>Sage for mostly Fallout discussion.

I think it's okay if this thread just becomes a general crpg thread.

Nothing to lose. At least we can keep all discussion here, instead of making a new one for each crpg game.


087489 No.14827381

>>14827159

Quality revolver was a beast early game and you could get your hands on that hunting rifle pretty early. Also it's been awhile but I don't remember MoB being all that great. Decent enough but pretentious and with a ton of loose ends. I mean, for all that heavy backstory sent your way you're generally left with pick the villain choice or pick the hero choice.

Now, Zehir was underrated.

>>14827207

/vg/cucks go and stay go


7a5cd5 No.14828128

>>14827381

Zehir was just needed a bit more testing and some more M&B style freedom. Imagine conquering towns or exploring the entire world of Faerun.


702726 No.14828812

File: bfbf9b2b707ff9f⋯.jpeg (314.55 KB, 1600x880, 20:11, Bar Dus Gate.jpeg)

File: a9d1c09c69580a0⋯.jpg (239.22 KB, 2270x1419, 2270:1419, Taffer.jpg)

File: 5ef0578bb54d9ef⋯.jpg (175.79 KB, 900x636, 75:53, fear_and_loathing_in_new_v….jpg)

>>14826935

Any tips for New Vegas mods? And Thief?




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