>>14782021
Not that anon, but few things to consider with MB2. First you have to block manually with the block button. to prevent people from just turtling though, you have BP, or block points in a form of a red bar on your screen. It basically acts like a second health bar, but it would be more actuate to call it a stamina bar, since swings and jumping takes away from it too on top of blocking saber attacks and blaster fire.
Another thing to point out it is clearly designed with the other gun wielding classes in mind which means that would "effect them" even if you play on a duel sever. I wont get into too much detail here unless someone wants me too but in one of the newest updates a few months ago, had people bitching about some of the changes to their BP system. Apparently current meta is spam swings until the other person runs out of BP, since you can still attack even without BP, but leaves the other guy just as defenseless as you or even more so if you actually hit them, since blocking a hit cost more then just attacking. Personally I have not had a problem with this. If I notice the person is gonna spam like an idiot I just keep circle strafing them, its not hard to keep out of someone's range, especially since the moment you attack your move speed goes down, or you could just give a good line a sight for any of the gun classes one your team to shoot the retard since he aint blocking if he is attacking. I can see how spaming can pressure some Jedi/Sith into bad positions though for that exact reason. Especially considering rounds are time, and you probably don't want to draw a fight for too long.
As for the overall combat. I think it adds a lot of gun tweaks to saber combat. It changes things up to the point its almost a different game, which could be a good or bad thing depending on you. MB2 defiantly likes slower, closer and more personal duels. While vanilla is defiantly much faster paced. The melee back hand everyone gets is pretty nice, "perfect blocking" and direction blocking a head of time makes you feel like a bad ass but you probably will never get it off that often in a real duel though. and I have mixed feelings with how you kind of forced to specialize in a single saber stance. Makes you actually think about if you are going to use blue vs red, staff vs two saber, depending on the other teams comp, but I really liked switch stances during combat, but points a limited. I guess thats technically a good thing, the point chart actual is something you want to think about too. I can only complain about how saber blocking is basically a mandatory thing to max out since you will need those block points, because guns and all.