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File: 7c99049c1f220b0⋯.png (172.5 KB, 640x178, 320:89, Header[1].png)

e16b14 No.14759331

I want to get into this game, what are some good servers and tutorials?

86c959 No.14759365

Don't. Its not really a game, but an abstract autism.


0ad39a No.14759615

File: d6310e4d8636d83⋯.gif (5.84 MB, 1000x564, 250:141, ss13_01_gif_2xpixelratio_b….gif)

>>14759331

I mostly play on /tg/. Be wary of Botany power tripping, cargo techs robbing your department, and graytiders fucking shit up though. Admins can also be gay as fuck too. Some people really like Goon, but I never tried it. /vg/ gets suggested sometimes too, but again, I never played it. Colonial Marines is fun if you don't mind getting shot by your fellow marines constantly. It also isn't the traditional SS13 experience since there is a much higher focus on combat. Rounds in CM can also last a long ass time though (like several hours long). Finally we have a server here somewhere if it didn't die again, so ask around for that.

As for guides, just give the servers wiki a quick read through. Most have getting started guides for shit. Or if you want to roleplay as much as possible, play assistant and try to find someone to teach you whatever job you are pursuing. Just don't be a shitter and you'll find someone to help you out. It works out in fun ways too, like repenting my graytider ways and becoming a chainsaw nun helping the flamethrower wielding Chaplain fight the undead menace.


35ccbd No.14759806

File: 2680a30ccd20ae6⋯.gif (1.6 MB, 1000x563, 1000:563, 1421793776019.gif)

Apart from BayStation (extreme role-playing to the point of no fun allowed) and Goonstation (fillled with goons and thus complete shit), there's really not too much of a difference between the major servers. They all have a pretty even split between decent players and fags. The mods will always be fags as well, there's no escaping that.


84378e No.14760222

do you have an imagination?


e16b14 No.14760248


32b512 No.14760262

Didn't Rom Fulp make a station called Fulpstation or something? For what i've heard about him he seems the kind of person that actually likes to have fun and doesn't punish people for doing shit like pinning down someone and force feeding them shit


bfaa86 No.14760321

File: 379506f80317de1⋯.png (403.78 KB, 672x560, 6:5, 2017-12-31 23.10.46.png)

>>14759331

>what are some good servers and tutorials?

>good servers

Aside from that, servers might use different codebases. Certain game mechanics will change over servers, but the base will generally be the same. You'll have to refer to their individual wikis.


fe203f No.14760334

>>14759806

people can still shit in goonstation?


653ab1 No.14760336

File: 4c2c3c8e4baf32c⋯.png (225.55 KB, 914x774, 457:387, honk.png)

Clown everyday


7452b4 No.14760344

>>14759615

If you mass produce radios to shit up the server, does it get logged?


7f4693 No.14760351

>>14759331

Either lurk or go back, newfag. We had a server up for a month until not even a couple weeks ago, plus many more before that.


136b19 No.14760375

your options are playing with faggots or playing on a server that's hosted here every few months that always dies because the people running it are always big drama queen babies


340a59 No.14760403

If you wanna screw with the RPers I recommend Aurorastation. But watch out, their rules are maximum no fun allowed.


38eef2 No.14760411

The only good station is Vorestation.


4b1c13 No.14760433

Can I get an example of what it is most server owners and mods do to earn such bad reputations? I haven't played long enough to know and I'm thinking about hosting a server just to play around with.


0ad39a No.14760489

File: 0c16b6f480f6f27⋯.gif (30.46 KB, 300x300, 1:1, clown_ss13.gif)

>>14760334

Pretty sure they took that away. You can still spam farts though.

>>14760336

Only for the truly skilled. Too many novice clowns are beaten and forced into the depths of space. Never to honk again.

>>14760344

I have no idea on that one.


f112c6 No.14760503

>>14760262

It was actually OneyNG who did but I think it died out. I played on it when it first opened and got muted for reading WGW


bfaa86 No.14760591

>>14760433

I don't play on public servers much, so I've only gotten banned once on Hippie and it was a misunderstanding, I guess.

By other's account:

Depending on the server, some mods are strict on the RP. Some are no fun allowed.

If you break into medbay when it's empty? Bwoink.

Being too rough as shitcurity? Bwoink.

More robust than shitcurity and fight back? Bwoink

Figure out someone is traitor early game and beat him? Bwoink, rdm


f112c6 No.14760636

>>14760591

I feel like hippie has the complete opposite problem. You're guaranteed to be spending more time fighting off shitters who just want to steal your shit and generally just fuck with you for no reason then actually doing your job


968a58 No.14760664

File: 3433264e1d9f911⋯.gif (1.13 MB, 268x312, 67:78, 1500678572692.gif)

Just play on Citadel station, they're a bunch of ERPers so most of them don't know how to be robust and you can pretty much learn everything about the game there.


2860ba No.14760706

File: 206a8f0a53c4b32⋯.png (732.98 KB, 792x658, 396:329, ClipboardImage.png)

>>14759331

Lazy OP. I'm gone everywhere but where HRP is the deal. I've made every admeme curl inside out to the point to ban me over OOC. Maybe see you again someday, this here, won't be here lasting forever.


0ad39a No.14760728

File: a05364f0eabaedf⋯.mp4 (7.05 MB, 426x240, 71:40, Space_Station_13.mp4)

>>14760433

Protecting their "friends" from rule violations is one I notice a lot. You will also get bwoink-ed for fucking with said protected group too which is annoying as fuck and why I tend to cheer for the clown who dares to fuck with those people.


2860ba No.14760747

>>14760728

Just let go. any place riding on a d i s a g r e e m e n t is going to be taking chemo, no immunotherapy for them.


e16b14 No.14760970

Guys, I still don't have a good tutorial.


f5ec0b No.14761014

>>14760970

I picked up the game a few months ago and within a couple hours you will understand. X or E swaps your hands, drag a person onto you to check their inventory, space bar throws shit. You don't need a tutorial just use your brain.


2860ba No.14761349

File: b28ff982bc74b0d⋯.png (919.8 KB, 1280x720, 16:9, ClipboardImage.png)

>>14760970

Depending on the server, there's usually a wiki for jobs. Unless you're trying to harness atmosia most of it goes well. If a server has LOOC, they will help you figure out even the basic keys and how to use something without knocking your teeth out. Some servers even have mentors, or at least a bored admin that will likely help you through doing the basic things. Personally, learning to run before I could walk really puckered my asshole. I ended up in a revolution with someone handing me C4 and I hit the wrong key. Thus is the story of SS13.


2860ba No.14761365

File: 13936e07a01bda5⋯.png (568 B, 149x26, 149:26, ClipboardImage.png)

Type in adminhelp down here along with you're new, that will likely alarm someone.


0ad39a No.14761539

File: e460e1761f230ea⋯.jpg (1.16 MB, 3000x2111, 3000:2111, ss13.jpg)

>>14760970

For /tg/ go read through this:

https://tgstation13.org/wiki/Starter_guide

For video tutorials, just go search SS13 tutorial and find one for the basics or for whatever job you need. Just remember different stations use different code so jobs will act differently on other servers.


7452b4 No.14761926

>>14761014

>space is throw

Shit i didnt know that, i always used insert or whatever


0e1ad6 No.14762004

File: e5344373c366940⋯.jpg (74.14 KB, 746x383, 746:383, grave mistake.jpg)

Remember that tubes are fun.

Place garbage chutes in convenient places to aid your colleges, like under doors, to lead them directly into space, so they don't have to go the long way around.


a12bd3 No.14762114

>>14762004

I've always wanted to make a disposal tube travel system for moving through the station with exits at various points of interest in the station, but pizzastation was always either too low pop or had too short rounds to feasibly construct it.


000000 No.14762151

There's a station in the pub list that is going to be ALWAYS ON. No rounds, just permanency. Your character is there for life… or you die and your brain/neural net is lost forever.

I forget what it's called, it's easy to find though. We should arrange something…. Arrangement: HOP IN THAT SHIT


52ea3b No.14762417

File: b8c2c09f48ccfa8⋯.jpg (17.33 KB, 480x368, 30:23, tom.jpg)

>>14760664

>citadel

Consider saving your sanity and learn how to be robust the hard way on any other server.

Also, to access their server you have get on total disagreement that is discoc and ask staff to let you in.

Yes, it is Panic Bunker to the max.

Should i also note they added basic combat mode a-la Lifeweb but without skills? They plan to expand on that idea.


b22775 No.14762661

Paradise Station.

I got banned for requesting euthanasia for being a pedophile.

The grounds for the ban was pedophilia isn't allowed.

I… Don't understand.

Moral of the story is, Paradise Station is no fun allowed. /tg/station is pretty good usually though.


bf1d02 No.14762721

>>14762661

Paradise is full of fucking unbearable furry faggots. Which really sucks for me because I'm an autistic roleplaying fag who doesn't fit in on servers like /tg/ and /vg/ but can't put up with the no-fun-allowed chokeholds that HRP servers enforce. Paradise was a middle ground but I couldn't take playing there because their codebase is outdated as fuck, their admins are douchebags and furries, and half the playerbase is, again, fucking furries who are always a hair's width away from yiffing each other. And it has a really shitty "karma system" that locks special snowflake jobs and aliums from players until you earn shit-tons of "points" given to you by other players except they only ever give them to their friends or memelords.

I can't play SS13 because there simply isn't a server I can fit in anymore. I miss the game sometimes.


49699a No.14762772

>>14760411

this op, if you can handle the erp and furries running around with their dicks out, then this is the way to go since you dont have to roleplay all the time and also it has a active playerbase


e16b14 No.14763113

>>14762772

>you can handle the erp and furries running around with their dicks out

I can't


e16b14 No.14763122

>>14761014

>>14761349

>>14761539

Say, what job do you reccomend for a first time player?

I'm thinking of playing as the clown because it looks simple enough.


bfaa86 No.14763217

>>14763122

Assistant


d6e024 No.14763320

Game modes to play:

>ftl 13 with friends/anons, never pubbies

>star trek 13 on the dev servers or wait for initial release

>any of the antisemites from citadel/para/tg/vore/aurora who moved to lifeweb then made their own unholy abortion between the two codes

>fallout 13 with a single admin who's only role is to ban griefers, nothing else

>time machine to go back to Paradise before that autistic fox fucker got his hands on the codebase and made it his furry ERP server in which he'd only accept code from his friends and the other admins, the latter of which was only because their code was so well documented he couldn't fault it

>>14762114

It used to be meta-atmos on Paradise. They'd have a full station transit system within 30 minutes of round, after perfecting atmos with cheat sheets.


0ad39a No.14763832

File: 10d5b5cd26530ba⋯.mp4 (4.85 MB, 640x360, 16:9, Clown Stadium.mp4)

>>14763122

It suggests beginner jobs at the end of the guide I posted. Maybe go and actually read it this time?


ba9452 No.14763866

>>14759331

It's just a more autistic DarkRP full of goons and trannies don't waste your time. Also the /v/ servers are always full of drama and powertripping faggots don't bother with them.


2e04b3 No.14763945

File: 907f716b3201d55⋯.webm (8.66 MB, 500x281, 500:281, Tippo.webm)

I just want to post this.


60d501 No.14763952

>>14763945

>tl;dr I was a murderboner

Thanks.


4eeaa3 No.14764833

Anyone got good stories or images of such?


2860ba No.14765302

>>14763122

Janitor is usually a good go to, not much is generally expected of you. Botanist isn't too hard to figure out either, chef will help you sort of figure out how the crafting systems sort of work.


4b1c13 No.14765740

File: 454a4fdf8320009⋯.gif (792.08 KB, 160x154, 80:77, 1421063211716.gif)

>>14763945

Oh yeah, that was Chris O' Neill's play through. He started out well, but once he lost control of the situation he went full bitch mode and started murder-hoboing. But still, it's moments like this that make me love SS13.


0aa7dd No.14765833

File: 5304c8c484c3670⋯.png (305.39 KB, 1366x768, 683:384, blow up the station.PNG)

File: 7fc01613855f1e0⋯.jpeg (127.42 KB, 635x526, 635:526, expand ss13.jpeg)

>>14759331

Okay,

>first off,

be assistant, never get off of assistant, if you actually do a job you are a fucking idiot.

>Second off,

Immediatly try and find the nearest gas mask and pair of insulated gloves, these can usually be found in maintenance, rooms that lead to dark areas and random crates.

>Thrid off,

Get a toolbox with one of every tool inside it

Now that's the basic guide, here's the advance guide.

>NEVER leave the Disarm stance, it'll stun and allow you to take something from people's hands, ensure you're using a empty hand to do it though or you'll just hit them with something.

>Learn how to unlock doors via tools

>Steal the Captain's spare in less than a few seconds

>Spam fanfictions over the Captain's intercom

>Sneak into armory with said Captain's spare

>Kill all lizards or furries you come accross

>Kill human players too because they will probably be big gays who will try and stop you

>Give the nuke disk to the clown

>Die or survive

That's how you do it, it's easy.


89a805 No.14765960

YouTube embed. Click thumbnail to play.

>How do get into SS13

Watch a few let's plays and read the wikis of interesting servers then jump in. It doesn't hurt to ask for help. Avoid High RP servers, since they will not only bore you out of your mind but ban you for the littlest shit.

In all honesty any of the /tg/ based servers, Goon, CM/the WW2 server, and any other generic server code base are good starts. Stick to a low level role and learn. Practically all servers play the same, with the only difference being the mechanics they use. Only lifeweb really changes the formula drastically.

Goon is a good server if you can get over dealing with goons.

On a side note..

What the fuck happened to /ss13/?


4c17d1 No.14766062

>>14765960

>What the fuck happened to /ss13/?

Died.

Regulars burned out and left and noone bothered atracting new players. Which would actually be impossible due to a combination of shit admins proclaiming "It's not your authority!" and drama queen players going "You banned for killing 7 while non-antag? Prepare to have your thread covered in shit!"

Really, I'm starting to understand that "8channers are mongols" picture.

The only time we get along is when we're raiding and pillaging other places/servers.

Instead of re-hosting failed station after failed station, we should just coordinate raids on other stations.

Not really metagaming, that's gay as shit.

Just picking a theme/authistic project and sticking to it.

Colonizing the Asteroid. Setting a thieves guild on the station. set up a cloner->gibber->hamburger assembly line.


89a805 No.14766097

>>14766062

No, not one of the dozens of failed 8chan servers.(Which will keep failing until we make our own unique code.)

This board

>>>/ss13/


000000 No.14766698

>>14762151

PERSISTENT STATION 13

MAP AND CHARACTERS ARE PERMANENT

PERSISTENT WORLD

It's on the pub list, in alpha testing, will be officially released soon.

Let's get this shit rolling.


5885cc No.14766858

>>14766097

Koriath had an autistic fit and deleted it all after going to play hellmoo


e2b359 No.14768340

>>14766062

Well its settled, are we making a raiding ss13 group?


e2b359 No.14768349

File: 03a928edffcbfc5⋯.jpg (21.85 KB, 564x541, 564:541, 8537889f5a80b6e6d1abaa1c8e….jpg)

I also used to host one of the 8ch ss13 servers and I can stress to you that our closed community of dedicated autists is great, The only issue is that a couple of redditards and goon fags plague our server and community in the dying hope that we fade off the face of the earth

I'd host again but going through all of the shit that comes along with it is just something I can't be bothered with, Unless some sort of change or dedicated team of autists actually assist in the development of the server never ever since byond code is shit


4c17d1 No.14770000

>>14766858

I only played Hellmoo 8 years ago, it was shit then, it's shit now. Never moderated any board here though. /nt/ was in control of some Hatestation folks, but /ss13/ was from before we even had our stations.


e2b359 No.14770616

>>14770000

Hey Koriath, how have you been?

Nice trips friend :)


e16b14 No.14770664


4c17d1 No.14770859

>>14770616

I miss the banter and the retarded autistic fighting over the serbs.

I got a job doing actual programing, but I code things that make Byond look like a decent language now. Kill me. At least it pays well.

What I'd like to do one day is take SS13, and code something smaller in scope but unique for 8ch. We have trouble getting many people involved at once (both players, admins and coders) so it's gotta be something with a small initial scope (2 or 3 coders are enough) that requires nearly no maintenance/moderation (one admin is enough) and good enough for 3-4 fags to play around but can expand to accommodate larger numbers.

The idea would be to start small and keep it open source. Even if the coders/admins left, the small scope of the code keeps it friendly to further additions or modifications by other coders that pick it up further down the line.

But there's at least one thing I'd agree with Gitgud in here: the code is a mess and needs either some serious scrubbing, or complete rebasing on something that's already been scrubbed clean (modern /tg/ for instance, as shit as some of their balance decisions are, they do keep most of the code neat and clean).

I've been thinking of adapting that "Paranoia" tabletop to SS13, simply fill a station with NPC's and the players are NT troubleshooters that arrive to fix something (or several things since everything quickly goes to hell in an handbasket as the round progresses).

Because every player is also working for the syndicate and have their own objectives that DO damage the station.

I need some vacations so I can get back into coding this. I'm starting to miss Byond.


e2b359 No.14770947

>>14770859

The simple idea of starting up a project for ss13 would be good, but there would be a need for a couple of things.

For starters, Using a codebase that we can base ourselves on, that doesn't have either the fluff, QoL modifications or any extra shit that plagues the code.

Once theres some work happening on the codebase, like a general agreeable concept or idea that is good enough to either carry the entire server for example, have an actual dedicated playerbase then we can selectively port specific things from different codebases that will improve the quality of our codebase.

Secondly, the idea of getting coders is an absolute nightmare knowing byond's reputation, Outside of you and your brother, I don't know anyone who even enjoys byond code.

I don't miss the autistic fighting but I do miss the banter and the greentext stories we had, Plus admining on the 8ch server is more enjoyable than admining anywhere else.


aeec0e No.14771092

>>14770947

I was an admin for a while on one of the 8chan servers, and I don't see what's enjoyable about it. I ended up having to ban the same goon at least a dozen times for rolling in and going cuban pete on the server while it was in the middle of a good round. (As non-antag)

The recurring problem that people would go full hippie station and be shitters dismantling the station and stealing guns/attacking random peopl on the station constantly didn't help things either.


e2b359 No.14771116

>>14771092

I don't know what happened during the time when you were administrating and I was hosting/administrating, but I can tell you having 10 people or so being autistic and co-operative with eachother every round was pretty fun. Maybe either the goons fucked off because "lol it's dead" or they probably stopped being goons

>>14770859

Oh yeah, Koriath you absolute shitkid, I have an idea of what you can make for ss13

a trading hub station with assistants and shaft miners exploring untouched areas of space via their own ships and shit, aka space pirates. Would be fun :^)


de5fa6 No.14772589

>>14771116

Heck, that could work.

I like the "build your station" theme, honestly, but current SS13 is too centered on a round based system. Everything is balanced around 30-45 minute rounds. Not a bad thing, but I've played that game for close to 10 years.

What about something like this:

>start with small station on top of asteroid

>it's a broken down shithole made from recyled bits and bobs from a crashed ship your crashed ship

>Can order and sell stuff from small "Trading Port" beacon

>underground asteroid for mining

>deep underground for !!!FUN!!! stuff

>when players log off, their in-game avatar falls asleep

Meaning you either build beds, sleepers, your own quarters, or just slum it against some meteorite rock

>small spaceship to carry to you to distant stations/other ships for trading/pillaging/fighting/sabotaging

The last part could be kept simple so it's easier for other coders to expand: just have something like the medical ship in SS13 that bounces between two diferent places (Z-Levels) and before each trip, the Z-level is cleared and generated anew.

Simply pick a type of level to generate (Station, hostile station, Ship, Hostile Ship) and voila.

Later someone can add some less-autistic FTL ship-fighting mechanic, but I don't see that working aswell.

For lore, I'd keep it open. People just log in, and either crash land with a pod on the asteroid (generating some scrap) or crawl out of a cave or arrive via trade ship. Then people decide what they wanna do. Pirates? Just order a pirate hat crate. Intergalatic Jews? Build a vault, stock spacecash. Raiders? SpaceMarines?

I'd also throw in instant re-spawn. As in: you can still be cloned through the usual methods, but if your body is not recoverable or you can't be arsed to wait, just respawn. To offset this, I'd give players perks. Shit you can do in game that give advantages to your character. Respawning as a new char means you lose it all, so there's an incentive to stay alive, but since it's PVE, we don't have to worry much about powergaming and balancing the perks.

Could be simple things (more Stamina regen) to silly shit (able to eat metal) or even mutations.

I really, really like Fallout 2.


de5fa6 No.14772593

>>14772589

Also, we could slap "victory conditions" on this, preferably shit that takes days to acheive (I'm looking at those Eco threads, space wakanda looks like a fun idea).

So we could have anons dropping in and out over the course of a week, with everyone working towards one goal.


ccff16 No.14773097

>get turned into a monkey

>need a human to turn me back

>a human arrives

>he turns himself into a monkey so that he can talk to me


e16b14 No.14773736


4c17d1 No.14773776

File: 3a43a7dfee47910⋯.png (205.5 KB, 966x613, 966:613, i51zs56la2jz[1].png)

>>14773097

Truly Nanotransen only employees the finest and the brightest.


e2b359 No.14774402

>>14772589

The build station would be a good idea if there weren't people who would purposefully ruin it.

I still want a ss13 space exploring codebase because that'd be fun. never ever


e2b359 No.14774507

>>14774402

Oh and, not ftl13 or any shit like that, just a stationary space station and pods/ships going out.

God bless.


000000 No.14775554

I'd rather play FTL13 to be honest. But instead of being a video game, it's a joke

Alright moving onto my actual idea: You have a ship with shields, generators, weapons, etc. but you need people to man that shit. But to man it, you have to play a mini-game. The better you are in a mini-game, like DDR but it uses 10 buttons and you have to click on shit flying around the screen and solve a sudoku puzzle before the song ends, the better your side of the shit is. The captain has no fucking idea what you're doing, he just sees your character having a seizure or something and guesses what game you're playing, but no captain knows how to modulate the tesseract tachyon generator to follow the torus vector field paths in order to keep up the shields.

Each part of the ship has its own mini-game pool to draw from and at some level of difficulty start integrating into one big cluster fuck that only a Chosen One could beat and blow up the entire fucking planet when you only meant to shoot down the enemy ship and your plasma charge went RIGHT fucking through it into the planet sitting conveniently behind it.

Running to different parts of the ship is just point and click once.

The Captain is playing the game outside of the ship. Everyone else is playing the game INSIDE the ship. The Captain can run down to a mutinous traitor crew member (point and click), and start a battle. If he wins, that crew member's job rolls an automatic 10 (d&d sense; 10/20) for a while and the crew member is benched. Everything is more or less modular so that the Admin can change shit and customize if he wishes. Some of the crew jobs will be normal, such as one guy checking the sensors, cameras, and reading the specs or communications of the enemy. All the grease monkey niggers are in a sweaty metal hell and are subject to frequent beatings. Maybe you get a guy whose job is to beat the shit out of shitters for the auto-average. Such is life on SS Flirty Teen.


000000 No.14775588

To modify this idea, you could have a turn based thing where the Captain queues up some moves to make, and then the crew has to deal with whatever is required of them to make it happen before the move actually happens, and then everyone watches how it plays out.

I'm thinking there's some elements from that "ragdoll fighting simulator" where you queue up muscle movements and you see a ragdoll do a flip kick or just seizure to the ground —- I don't know how but there's potential mechanics that could be inspired by that.

A lot of the function the grease monkeys have are preventing things from breaking down rather than actively functioning.




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